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Ronchabale

First game in 8.0

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Seems to me that the AA sector reinforcement takes way too long to switch sides, they just drop u from 1 side or come in and then abort and run around to the other (weak) sector for followup drop.

Better off to leave it centered at 100%  all around ?

Looking around for planes all the time also sets your focus off the main guns and dealing damage, ( yeah ctrl-x )

Managed to survive the first wave or two but when the midway focused me there was nothing i could do.

19p captain, fire prevention AA mod 1 (I will be swapping BOS for BFT)

shot-19.01.31_10.38.27-0206.jpg

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Played my first CV game. Looks wise it's okay but after first three attacks it became boring very quickly. I suspect this will become seal clubbing on steroids.

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Even a AA meme build doesnt help much 

Alabama, AA mod1, BFT, AFT, Manual control AA and fire prevention.

Shot down 4 planes in the first wave after that he didnt attack.

Giving up concealment for manual AA resulted in being perma spotted and blapped by yammy 

 

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1 hour ago, iFax said:

Played my first CV game. Looks wise it's okay but after first three attacks it became boring very quickly. I suspect this will become seal clubbing on steroids.

you played it on Coop? Cause in radoms, it looks like you did not??

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Wait is carrier gameplay better at higher tiers?

 

because with my ranger my planes get deleted so hard its not even funny this also makes it tricky to do damage (only just managed to do 24k after 6 games lol).

 

saw a dallas get 17 planes down and an atlanta 28 planes along with a 19 plane KGV and 24 plane bismarck.

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1 minute ago, CptBarney said:

Wait is carrier gameplay better at higher tiers?

 

because with my ranger my planes get deleted so hard its not even funny this also makes it tricky to do damage (only just managed to do 24k after 6 games lol).

 

saw a dallas get 17 planes down and an atlanta 28 planes along with a 19 plane KGV and 24 plane bismarck.

the same.....you still need to pick targets as in "old" system

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Plane survivability is better at top tier yes. But the main thing is learning how to avoid most of the Flak AA.

Judging by the various feedback (people either saying they getting wrecked by AA or that AA is useless) i am seeing the skill disparity between cv players is going to be huge.

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2 minutes ago, Spithas said:

Plane survivability is better at top tier yes. But the main thing is learning how to avoid most of the Flak AA.

Judging by the various feedback (people either saying they getting wrecked by AA or that AA is useless) i am seeing the skill disparity between cv players is going to be huge.

im going to wait untill guides come out on how to dodge with the ranger effectively, i can sort of pull it off but then i mess up my strikes sometimes.

 

suprised rockets do little damage though but dive bombers do quite a bit if you get it right.

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Played one midway game in Coop (my first new CV game).. we had 2 CVs and 4 bots... and we lost.

Personaly i think i didnt even was that bad, took me some time to get the hang of it, at the end i was more confident.

Rockets are very easy, DBs were the weirdest for me, couldnt really hit much. TBs are ok after i got the hang of it.

 

Spoiler

shot-19_01.31_13_30.38-0356.thumb.jpg.f3532cc0204d82e796ac9120f5ab226d.jpg

 

I couldnt get Fires/Floods, so i had no chance killing the full HP BBs in time, and my Haku just yoloed in instead of helping me...

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12 minutes ago, Spithas said:

Plane survivability is better at top tier yes. But the main thing is learning how to avoid most of the Flak AA.

Judging by the various feedback (people either saying they getting wrecked by AA or that AA is useless) i am seeing the skill disparity between cv players is going to be huge.

The concept WG had with 'dodgding flak' is literally impossible, yes planes a higher tier have higher 'survivability' but the AA is strong aswell, so tbh it will probably be the same at all tiers.

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20 minutes ago, Shadeshot said:

The concept WG had with 'dodgding flak' is literally impossible, yes planes a higher tier have higher 'survivability' but the AA is strong aswell, so tbh it will probably be the same at all tiers.

It's not. You just need to know how to approach, play with speed, direction, and range of attack. You can see the amount of plane kills in games where the CV players are good. Just watched MaciejoVietnam play vs Flamu's team on stream. He lost very few planes.

But it takes a considerable amount of skill. Which negates the whole concept of "we are bridging the skill gap". 

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3 minutes ago, Spithas said:

Which negates the whole concept of "we are bridging the skill gap". 

Regarding the skill gap, its now pretty much entirely down to you.

Previously your success/failure was highly dependent on the skill of your oppossing carrier - if they were a pudding you stomped them. If they were a unicum then you did next to nothing.

 

Now the oppossing carrier doesnt affect your ability to do things beyond a few area fighters.

 

However in many ways the skill gap is actually increased - theres greater opportunities for things like stacking DoT, using cover, stealth drops etc. At the same time theres no autodrop. So the great players can off huge numbers. The potatoes now dont even get any hits.

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44 minutes ago, Xevious_Red said:

Regarding the skill gap, its now pretty much entirely down to you.

Previously your success/failure was highly dependent on the skill of your oppossing carrier - if they were a pudding you stomped them. If they were a unicum then you did next to nothing.

 

Now the oppossing carrier doesnt affect your ability to do things beyond a few area fighters.

 

However in many ways the skill gap is actually increased - theres greater opportunities for things like stacking DoT, using cover, stealth drops etc. At the same time theres no autodrop. So the great players can off huge numbers. The potatoes now dont even get any hits.

i warned this would happen,  and wrote about it before only to be ignored. 

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27 minutes ago, ReapingKnight said:

How is the Hoods AA?

Nothing was changed with Hood apart from it now getting a tighter shell grouping with its main battery guns and AP short-fuse time changed as well that can now lead to more overpens on Cruisers.

 

No idea how the AA will perform on it now with the new CV changes, as the main thing with AA on the Hood is those rockets with Manual AA skill used, but they do have a very short range and not sure how that will come into play with the CV latest changes?

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2 hours ago, CptBarney said:

Wait is carrier gameplay better at higher tiers?

 

because with my ranger my planes get deleted so hard its not even funny this also makes it tricky to do damage (only just managed to do 24k after 6 games lol).

 

saw a dallas get 17 planes down and an atlanta 28 planes along with a 19 plane KGV and 24 plane bismarck.

slapped 37 planes in my Mounty, only 17 on Yammi (and eat a dozen of torps as retribution... ) and in my poor Mushi.... there was a fking disaster, fully spec AA 19 points commander, I get deleted in 1 min by 2 wings - a bomber wing and a torpedo wing  (yeah, BOTH cv.s focused on me, Mushi = floating XP pinata now...) and Mushi was unable to kill a single T8 plane... not a fking one... 

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2 hours ago, CptBarney said:

Wait is carrier gameplay better at higher tiers?

 

because with my ranger my planes get deleted so hard its not even funny this also makes it tricky to do damage (only just managed to do 24k after 6 games lol).

 

saw a dallas get 17 planes down and an atlanta 28 planes along with a 19 plane KGV and 24 plane bismarck.

WSAD is life. Also some good read with some audiovisual tips

https://forum.worldofwarships.com/topic/180535-how-to-play-cv-rework-my-compilationguide-of-what-to-expect-and-how-to-play/

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10 minutes ago, Panocek said:

People couldn't figure out how not to get strafed... wanna guess how long it will take them to understand that the easiest way to dodge flak is to accelerate and/or decelerate rather than only turning wildly.

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21 minutes ago, SEN_SEN_Channel_Portugue said:

slapped 37 planes in my Mounty, only 17 on Yammi (and eat a dozen of torps as retribution... ) and in my poor Mushi.... there was a fking disaster, fully spec AA 19 points commander, I get deleted in 1 min by 2 wings - a bomber wing and a torpedo wing  (yeah, BOTH cv.s focused on me, Mushi = floating XP pinata now...) and Mushi was unable to kill a single T8 plane... not a fking one..

Have you had any success with (if you've tried) using fighters instead of spotter? Im kinda interested to see how effective they are but can't test just now.

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already sold my cvs as its just to painful to play now so boring and not a lot of reward made 50k credits in an enterprise game what a waste of premiums ships 

 

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Probably now live server become test server, since everybody try cv and aa builds so its not really showing any worth info, since we are all in one patch maded new players, no matter we played this game 2-3 years, we need to learn AA, Cv, concelment, captain skill, its really not fair, and by gaining few new cv player they will lose huge numbers of old players.

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1 hour ago, MRGTB said:

Nothing was changed with Hood apart from it now getting a tighter shell grouping with its main battery guns and AP short-fuse time changed as well that can now lead to more overpens on Cruisers.

 

No idea how the AA will perform on it now with the new CV changes, as the main thing with AA on the Hood is those rockets with Manual AA skill used, but they do have a very short range and not sure how that will come into play with the CV latest changes?

Oh goody goody, I think I'll enjoy myself then - it already was quite good. 

19pt captain and free respecs - some experimenting is about to happen. :Smile_coin:

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1 hour ago, SEN_SEN_Channel_Portugue said:

slapped 37 planes in my Mounty, only 17 on Yammi (and eat a dozen of torps as retribution... ) and in my poor Mushi.... there was a fking disaster, fully spec AA 19 points commander, I get deleted in 1 min by 2 wings - a bomber wing and a torpedo wing  (yeah, BOTH cv.s focused on me, Mushi = floating XP pinata now...) and Mushi was unable to kill a single T8 plane... not a fking one... 

Yeah i seen a few Mushis go that way today, carrier planes were like dogs after a rabbit

 

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