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Dragnorak

Tier ten DD Play Damn Hard

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So I got up this morning and thought I would give it a try and take my Shima out after the rework. This was my game experience.

 

Twin CVs

3 radar ships

Started making my way to A cap

Within less than 1 min I had planes over me from a Haku before I reached cap

I then had planes over me from his buddy cv, yeah twin CVS at T10 and got shot by rockets

I retreated and achieved nothing with half health on fire

I tried again got spotted by planes again targeted by 6 and retreated again

I tried again and the same happened.

I achieved nothing but run around at the back near our cruisers trying to stick with them for some cover

I got frustrated with this play style and decided to drive straight at des and suicide

I hung around to see how our other dd faired

All our DD and their DD were dead within 5 mins of game start

 

So that's it. That's the last time I play DD in a CV tier until this latest game improvement pans out.

 

I guess I could play some more and at least try and figure out how you work with this new meta in a DD but to be honest, it's such a radical change to play style I actually can't be arsed to do that at the moment.

 

Was that an anomaly or does anyone have some meaningful tips on how you play a DD in the new game?

 

I will take a BB out and see what that's like now.

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6 minutes ago, Dragnorak said:

So I got up this morning and thought I would give it a try and take my Shima out after the rework. This was my game experience.

 

Twin CVs

3 radar ships

Started making my way to A cap

Within less than 1 min I had planes over me from a Haku before I reached cap

I then had planes over me from his buddy cv, yeah twin CVS at T10 and got shot by rockets

I retreated and achieved nothing with half health on fire

I tried again got spotted by planes again targeted by 6 and retreated again

I tried again and the same happened.

I achieved nothing but run around at the back near our cruisers trying to stick with them for some cover

I got frustrated with this play style and decided to drive straight at des and suicide

I hung around to see how our other dd faired

All our DD and their DD were dead within 5 mins of game start

 

So that's it. That's the last time I play DD in a CV tier until this latest game improvement pans out.

 

I guess I could play some more and at least try and figure out how you work with this new meta in a DD but to be honest, it's such a radical change to play style I actually can't be arsed to do that at the moment.

 

Was that an anomaly or does anyone have some meaningful tips on how you play a DD in the new game?

 

I will take a BB out and see what that's like now.

i know your pain, but pls explain me how your experience today is different from any other DD play on t10 with CV i in game yesterday

 

today you had 2 CVs who can control 1 squad, so 2 squads chased you. Yesterday you would have 8 squads over your hed and probably died from first crosdrop of Haku?

 

P.S.

CVs need to be put 1 per game again

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Until they start the rounds of balancing, I'll be dropping DD's and sticking to AA cruisers.

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Just now, Malfuss said:

Until they start the rounds of balancing, I'll be dropping DD's and sticking to AA cruisers.

anything here he described was not out of balance, except we dont need 2 CVs in game. but still 1 cv could hunt him down if he wanted.

 

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I totally agree with you, but my cruiser stats need work so now seems like a very good opportunity.

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That running to the cap in the beginning is a thing of the past. Why risk you ship in the first 5 minutes of a 20 minute game?

 

Maybe next time first try to spot and don't run to far from the AA-protecting of other ships.

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1 minute ago, veslingr said:

i know your pain, but pls explain me how your experience today is different from any other DD play on t10 with CV i in game yesterday

 

today you had 2 CVs who can control 1 squad, so 2 squads chased you. Yesterday you would have 8 squads over your hed and probably died from first crosdrop of Haku?

 

P.S.

CVs need to be put 1 per game again

 

Well, there were two of them for a start. Plus it seemed a lot faster. I've not read the whole cv rework but The Haku had his planes up fast. All of the dds in that game went the same way which is why I wondered if that was one of those anomaly games or the new rule and meta?

 

It certainly was not fun to play and as I only play this game for fun there is no point in me playing it in a DD now. I will try some of the lower tiers as I like playing T6 but I'm not hopefull at the moment.

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1 minute ago, Milckenbom said:

That running to the cap in the beginning is a thing of the past. Why risk you ship in the first 5 minutes of a 20 minute game?

 

Maybe next time first try to spot and don't run to far from the AA-protecting of other ships.

 

So it seems but that is a radical change of play style from what I have learned in all the time I have played DD. I am not sure I LIKE playing a DD that hangs back. I want to be up front. I want to be stealthy, I want to be getting into torp positions. I do not want to be hanging back trying to save my ship like some camping BB!

 

Its a radical shift in meta and on first impressions, not one I enjoy.

 

I'm hoping that game was an anomaly but from some of the comments, I fear not.

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20 minutes ago, Dragnorak said:

So I got up this morning and thought I would give it a try and take my Shima out after the rework. This was my game experience.

 

Twin CVs

3 radar ships

Started making my way to A cap

Within less than 1 min I had planes over me from a Haku before I reached cap

I then had planes over me from his buddy cv, yeah twin CVS at T10 and got shot by rockets

I retreated and achieved nothing with half health on fire

I tried again got spotted by planes again targeted by 6 and retreated again

I tried again and the same happened.

I achieved nothing but run around at the back near our cruisers trying to stick with them for some cover

I got frustrated with this play style and decided to drive straight at des and suicide

I hung around to see how our other dd faired

All our DD and their DD were dead within 5 mins of game start

 

So that's it. That's the last time I play DD in a CV tier until this latest game improvement pans out.

 

I guess I could play some more and at least try and figure out how you work with this new meta in a DD but to be honest, it's such a radical change to play style I actually can't be arsed to do that at the moment.

 

Was that an anomaly or does anyone have some meaningful tips on how you play a DD in the new game?

 

I will take a BB out and see what that's like now.

 

:cap_popcorn:

 

And so it begins.

 

I completely understand where you are coming from.  Pushing a cap in a DD is a thing of the past.  Every man and his dog that has played the testing has already told everyone this. 

 

2 Cv's that team up (which they will to kill DD players) is a painful sight.

 

Teamwork will hopefully be brought back into this game, you simply have to.  Might be crap for DD players and it is a complete change of their being. 

 

This is the ONLY possible bright spark that will come from this re-work...TEAMWORK

 

But due to the last few years of this game, teamwork was all but wiped out.  It's gonna take a while to get used to it again. 

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7 minutes ago, Dragnorak said:

 

Well, there were two of them for a start. Plus it seemed a lot faster. I've not read the whole cv rework but The Haku had his planes up fast. All of the dds in that game went the same way which is why I wondered if that was one of those anomaly games or the new rule and meta?

 

It certainly was not fun to play and as I only play this game for fun there is no point in me playing it in a DD now. I will try some of the lower tiers as I like playing T6 but I'm not hopefull at the moment.

DD "fun" play stile died before some times. All the radars, hydro, planes and other DDS made DDs play extremely intense with many times poor results with objective reasons. 

 

yes new CV have in some way become more strong agains dds because they have rockets, weapons that everybody can use and can hit dd with pin point precision, on other hand not all is black..right now they CAN NOT SPOT your torpedoes and worn others and they can not perms spot you because they have 1 squad and they before had 6 or more so one squad would always hower over your head.

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2 minutes ago, Redcap375 said:

 

This is the ONLY possible bright spark that will come from this re-work...TEAMWORK

 

I actually thought about this the other day, does this mean we're back to supporting your BB's with cruiser AA? More teamwork seems like a good thing to me.

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Just now, Ubertron_X said:

OH BOY,  HERE I GO WITH THE 20KM TORPEDOES AGAIN! :Smile_sad:

 

Asashio Rulz! And it can hit CVs!   :cap_haloween:

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2 minutes ago, Malfuss said:

I actually thought about this the other day, does this mean we're back to supporting your BB's with cruiser AA? More teamwork seems like a good thing to me.

for one, i am happy full cpeced AAA platforms will have their use again...glory day of Atlanta when she cower thier CV for sniping (no def AAA on CVs and no strifing).

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4 minutes ago, Malfuss said:

I actually thought about this the other day, does this mean we're back to supporting your BB's with cruiser AA? More teamwork seems like a good thing to me.

I have understood that they nerfed long range AA so that supporting other ships with your AA is practically pointless? Could be wrong tho, but that's the impression I've got from one of the previous CV rework AA discussions. Could someone confirm this?:cap_old:

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9 minutes ago, Malfuss said:

I actually thought about this the other day, does this mean we're back to supporting your BB's with cruiser AA? More teamwork seems like a good thing to me.

 

Yup, 100%...

 

More teamwork is a good thing.  This was one of my only positives that i saw out of this rework. Well, more use of other captain skills was another one (not just the tanky build anymore). 

 

However, will people except that?  Far too many players have been playing for themselves and in for a major shock.

 

Trying to get two people that arnt in a clan/div to communicate has become very difficult. 

 

Solo players will undoubtedly get hit the hardest. 

 

 

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21 minutes ago, veslingr said:

i know your pain, but pls explain me how your experience today is different from any other DD play on t10 with CV i in game yesterday

 

today you had 2 CVs who can control 1 squad, so 2 squads chased you. Yesterday you would have 8 squads over your hed and probably died from first crosdrop of Haku?

 

P.S.

CVs need to be put 1 per game again

Stop posting nonsense.

 

1 Day ago both CVs would have to worry about 1) fighters and 2) DFAA messing up their drops. Both of these are gone.

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1 minute ago, veslingr said:

for one, i am happy full cpeced AAA platforms will have their use again...glory day of Atlanta when she cower thier CV for sniping (no def AAA on CVs and no strifing).

 

However, knocking around in an Atlanta on the old system normally meant that the enemy CV planes evaporated. Pufff, gone.

 

Now planes with ALWAYS get through to do at least one run, Atlanta or not. 

 

But they will be more popular as you need more AA spec ships to be effective. 

 

Everyone man and his dog will be spec for AA for a few weeks away.  Need to settle down first to see proper results. 

 

I can foresee alot of Atlatas, Kidd's and Des knocking around this week. 

 

 

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If a player with +100 battles complains about the game-mechanics in the game. The general response is he's a noob and he should first play +3000 battles and  learn the game.

 

But apparently when a big change to the game comes and introduce a whole new game mechanic(-s)...those +3000-battles-specialists know everything in less than 10 battles...the irony.

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Little off topic sorry about that, but did every captain skill reset on this update?

Not gonna spec any captain untill i have tested the new AA system with my Kii, Atlanta and other AA-ships.

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1 minute ago, Spithas said:

Stop posting nonsense.

 

1 Day ago both CVs would have to worry about 1) fighters and 2) DFAA messing up their drops. Both of these are gone.

Pls point me to slot witth DFFA on IJN, or RN, or "Chinese" DD

Fighters still exist in gmae

 

but we wil lcontinue this talk after you point me to DFFA on those dds...i am waitin

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supersonic planes, zipping around the map in seconds. unlimited planes, some with even heal. no defAA anymore. multiple strikes per squad.

 

the update had also the goal to balance the spotting power of CVs........mission failed. Dds are a dead class now. i have not seen a single DD in all streams showing the 8.0. gameplay....

 

well done WG

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1 minute ago, Fatal_Ramses said:

Little off topic sorry about that, but did every captain skill reset on this update?

Not gonna spec any captain untill i have tested the new AA system with my Kii, Atlanta and other AA-ships.

 

There is no half way point with AA anymore.  It's either all or nothing.

 

Defensive AA used to be just fine against the old CV's, not anymore.

 

All of my US ships are going to be AA spec now.  

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3 minutes ago, Redcap375 said:

I can foresee alot of Atlatas, Kidd's and Des knocking around this week.

Brilliant!:cap_like: That was also my plan exactly... Hehehe!:Smile_Default:

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