[DEGRA] Patton_Master Players 55 posts 20,729 battles Report post #1 Posted January 25, 2019 (edited) In my oppinion the matchmaking has to be redone. I mean how can it be that there are so many bad players for instance in T8 T9 and T10 random games . Does this make sense. And i mean bad because of lack in experience. Players with 500, 100 games played and winrates of 42 or 43 %. Players that are not able to read the map and make a decision from that for instance. Wouldnt it be nice if players have to reach a certain level of experience (WR, average damage and so on) before they can enter random games? I think yes. I think this would improve quality of gameplay a lot. Edited January 26, 2019 by Jahpero Title of the thread edited (full caps) 2 12 1 Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #2 Posted January 25, 2019 I'll save everyone else the bother of checking - he's saying that with 40-45% winrates in his own T10s. So nothing to see here, move along... 6 12 1 Share this post Link to post Share on other sites
[-SBF-] Lieut_Gruber Alpha Tester, Players, In AlfaTesters 828 posts 17,211 battles Report post #3 Posted January 25, 2019 Just now, Tyrendian89 said: I'll save everyone else the bother of checking - he's saying that with 40-45% winrates in his own T10s. So nothing to see here, move along... He has those low winrates BECAUSE OF BAD TEAMS cant you understand that? 1 14 1 Share this post Link to post Share on other sites
[DEGRA] Patton_Master Players 55 posts 20,729 battles Report post #4 Posted January 25, 2019 5 minutes ago, Tyrendian89 said: I'll save everyone else the bother of checking - he's saying that with 40-45% winrates in his own T10s. So nothing to see here, move along... smart aleck 1 Share this post Link to post Share on other sites
DJ_Die Players 930 posts 9,329 battles Report post #5 Posted January 25, 2019 3 minutes ago, Patton_Master said: smart aleck Well, hes right, youre one of those youre "fighting against". Farming win rate on low tier ships only goes so far. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #6 Posted January 25, 2019 17 minutes ago, Patton_Master said: In my oppinion the matchmaking has to be redone. I mean how can it be that there are so many bad players for instance in T8 T9 and T10 random games . Does this make sense. And i mean bad because of lack in experience. Players with 500, 100 games played and winrates of 42 or 43 %. Players that are not able to read the map and make a decision from that for instance. Wouldnt it be nice if players have to reach a certain level of experience (WR, average damage and so on) before they can enter random games? I think yes. I think this would improve quality of gameplay a lot. WG will not forbid players to advance. That would be the end of the game. Even if they made it harder, bad players would still advance, it would just take longer. 2 Share this post Link to post Share on other sites
[DEGRA] Patton_Master Players 55 posts 20,729 battles Report post #7 Posted January 25, 2019 1 minute ago, ColonelPete said: WG will not forbid players to advance. That would be the end of the game. Even if they made it harder, bad players would still advance, it would just take longer. I just said that players should reach a certain level before they can enter random. Let them play pvp to get experience and then they can play random. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #8 Posted January 25, 2019 18 minutes ago, Tyrendian89 said: I'll save everyone else the bother of checking - he's saying that with 40-45% winrates in his own T10s. So nothing to see here, move along... Quite obvious 8k games with low WR is better than 500 games with low WR 2 Share this post Link to post Share on other sites
[DEGRA] Patton_Master Players 55 posts 20,729 battles Report post #9 Posted January 25, 2019 Ah forget it. Its useless to lead a constructive discussion with people who are self-assertive. And obviously there are many here. Have a nice day. 1 1 3 Share this post Link to post Share on other sites
[GEUS] TeaAndTorps Players 820 posts 2,680 battles Report post #10 Posted January 25, 2019 23 minutes ago, Patton_Master said: Let them play pvp to get experience and then they can play random. Assuming you mean PvE here (as PvP is Randoms), and speaking from personal experience having played a lot of PvE when new, I'm not sure that forcing people to play more co-op is an effective way of improving player skill in Randoms. I say this because Co-op rewards yoloing, which is not conducive to good play in Randoms. It might allow people to get to grips with some mechanics (spotting, consumables, aiming, etc.) in a low-pressure environment, but that's such a small proportion of what is needed to play well in Randoms, and should be possible to learn quite quickly. Any of the higher-order skills basically need to be learned by doing them in PvP. Just my 2c. 2 Share this post Link to post Share on other sites
[DEGRA] Patton_Master Players 55 posts 20,729 battles Report post #11 Posted January 25, 2019 2 minutes ago, 10ThousandThings said: Assuming you mean PvE here (as PvP is Randoms), and speaking from personal experience having played a lot of PvE when new, I'm not sure that forcing people to play more co-op is an effective way of improving player skill in Randoms. I say this because Co-op rewards yoloing, which is not conducive to good play in Randoms. It might allow people to get to grips with some mechanics (spotting, consumables, aiming, etc.) in a low-pressure environment, but that's such a small proportion of what is needed to play well in Randoms, and should be possible to learn quite quickly. Any of the higher-order skills basically need to be learned by doing them in PvP. sorry my fault. maybe your right. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #12 Posted January 25, 2019 14 minutes ago, Patton_Master said: Ah forget it. Its useless to lead a constructive discussion with people who are self-assertive. And obviously there are many here. Have a nice day. You want constructive? ok here we go. You want to use Winrate as a meassurement to shut out players from high tiers. Alright. so we shut out everyone south of 45%. What do you think will happen to the players, that have had 46~48% up until then? They keep playing, lose more and will - big surprise - go below 45% WR over time. So np, we shut them out aswell. But then, the players, that used to have 50% WR, have dropped below 45%, because there are no bad players around anymore, compared to them. But its np - we just kick them too. Now we have pushed down the players, that have had originaly a WR of 51 to 53%, to the end of the foodchain, so they reach <45% WR. BANHAMMER !! Do I need to continue or do you understand how flawed your argumentation is from the start? 3 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #13 Posted January 25, 2019 28 minutes ago, Patton_Master said: I just said that players should reach a certain level before they can enter random. Let them play pvp to get experience and then they can play random. We already have that in game. Even if you increased the number of battles necessary to advance, it would not change a thing. Share this post Link to post Share on other sites
[DEGRA] Patton_Master Players 55 posts 20,729 battles Report post #14 Posted January 25, 2019 3 minutes ago, ForlornSailor said: Ah forget it. Its useless to lead a constructive discussion with people who are self-assertive. And obviously there are many here. Have a nice day. lol Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #15 Posted January 25, 2019 We. Don’t. Need. Another. MM. Moanfest. Thread. We already have 100’s. At least 3/4 daily. Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #16 Posted January 25, 2019 1 hour ago, Lieut_Gruber said: He has those low winrates BECAUSE OF BAD TEAMS cant you understand that? And that's SO childish to say! I'm nuancing that a lot. Only my lost matches are my team's fault!!! 5 Share this post Link to post Share on other sites
DJ_Die Players 930 posts 9,329 battles Report post #17 Posted January 25, 2019 Just now, Ferry_25 said: And that's SO childish to say! I'm nuancing that a lot. Only my lost matches are my team's fault!!! Well, all the wins are your own achievement, of course. 1 Share this post Link to post Share on other sites
[4_0_4] Zemeritt Players 9,337 posts 16,243 battles Report post #18 Posted January 25, 2019 2 Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #19 Posted January 25, 2019 4 hours ago, Patton_Master said: Let them play pvp to get experience and then they can play random. 2 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #20 Posted January 25, 2019 Seriously no one? Cmon guys. G I T G U D 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #21 Posted January 25, 2019 lel 8 radars on my team Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #22 Posted January 25, 2019 11 minutes ago, domen3 said: lel 8 radars on my team Magic 8-ball tells me: your team lost! Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #23 Posted January 25, 2019 Just now, ForlornSailor said: Magic 8-ball tells me: your team lost! How did you know Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #24 Posted January 25, 2019 2 minutes ago, domen3 said: How did you know Clearly it was the CVs fault. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #25 Posted January 25, 2019 (edited) 10 hours ago, domen3 said: How did you know *edited* Edited January 26, 2019 by Jahpero This post has been edited by the moderation team due to flaming. 1 Share this post Link to post Share on other sites