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The_EURL_Guy

Aircraft Carriers: How Best to Tune Them? - Discussion Thread

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[K2NGS]
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Can we have patch 0.8.0 with no CV's at all for a couple of weeks and then see through a poll if we actually want them back?

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[HELSD]
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From what I read I have a feeling that all these changes are rushed without being thought and worked enough.

Just to saw that they are changing things.

I'll suggest a delay on implement them. 20-25 years would be enough to think, alter and test them for good, before ruin the game.

WG loves to screw things.

Came here after they killed WoWp with Conquest - an absolute [edited] - that supposed to save the game, only to make all the old players to leave, and left the game in a far worst state 1+ year after.

Hope I wont have the same again here, but the omens are not encouraging so far.

 

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6 hours ago, OlorinCZ said:

The amount of crybabies who are bashing CV's because they can't counter them is too damn high!

This is like the WoT arty discussion again and again "I do not know anything about cover and I demand I can camp in the same bush for the entire battle, remove the entire class!"
Git gud and give us a break!

Coming from a WoT player with shitty stats and most games in the Luchs and 2nd most in an arty.

You clearly and fully understand how WoT works and you really think/believe that arty ONLY prevents camping and that with 14m splash radius you can be arty safe even behind a freakin HOUSE?

 

Of course you don't have issues with beeing perma clicked by 3 arties.... arties don't perma click on reds/oranges!

 

You made my day! Well done! Thank you!

 

@topic:

 

This CV rework is uther trash - period!

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So now we have to spec all our ships for aa or we're dead? Yamato with manual aa...

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[S-M-V]
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Till now, not an single of my ships was full AA specd, but I guess now, when update comes, everything shall go full AA and be done with it. But how DD players shall be happy now, when they get 4-6 carriers in battle (cought with dose of sarcasam and irony)....

 

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Why is the question, to destroy the present gameplay for what advantage. Totally unsure the game will survive the changes as players are leaving in droves never to return. I have seen so many good games killed off by such changes over the years.

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I would like not to have to reinforce AA sectors on DDs, basically because most times you do not have the time to be doing something else. Cruisers and BBs how the luxury of time, they are not dueling other dds or wiggling around to escape certain death. Looking for the T, Y and U consumables, firing, checking how you are being spotted or if you are (visually, radar) plus having to reinforce AA sectors? No thanks.

 

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[HAIFU]
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As to be expected, WG will pull through. "Thank you for your feedback."

It was a great time Neptune, thank you for being special before your only advantage will be ruined by this captain skill rework. Now you will just become a bad ship in the RN CL line, instead of an interesting one. Thank goodness your camouflage will get even worse as well.
Disappointing.

 

Yours sincerely,

 

Easha

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15 hours ago, OlorinCZ said:

The amount of crybabies who are bashing CV's because they can't counter them is too damn high!

This is like the WoT arty discussion again and again "I do not know anything about cover and I demand I can camp in the same bush for the entire battle, remove the entire class!"
Git gud and give us a break!

 

Yes, poor CV mains, indeed. People cry about nothing! After all, it's fun that a match depends on that one guy, and if you get a potato CV vs a unicum one, the match is pretty much over, having been decided on the loading screen. It's fun to be forced to blob up and not go where you would be most useful, instead, only to have an enemy midway fly through a bunch of DM's and Worcesters and ap bomb delete one of them, anyway, because it's so "fair and balanced, learn to counter it". (Hint, bunching up against midway's ap bombers simply doesn't work in most cases). It's fun to totally depend on that one random dude who will most likely fail, and have almost no impact compared to him. It's fun to continually be placed in situations you have no real counter for. It's fun to have your dd's permaspotted across the whole map. It's totally fun to watch your team get farmed one by one from absolute safety by a ship that is stealth and in cover on the other side of the map - love him, people, this is so much fun he's providing you! Yes, it's really a wonder why people "cry" about CV's - we should totally love these stat padders that ruin everyone else's experience.

 

If things weren't this bad, they wouldn't require a complete rework. There's a reason why this class is only played by 3% (most of which can't really play it), and is hated by most. The only issue here is, CV rework or delete? I still vote delete, I actually think the CV rework will potentially make things worse and the game unplayable.

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11 hours ago, swellgrim said:

I wonder what happens the CVs we already have, i mean they are removed ok, but what about premium ones, or they are just become unavaible and later on we can use them when implemented again?

Premium ones get moved from odd tier to even tier.

Saipan goes to T8, so does Kaga.

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[NWP]
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Just wondering - the description for AFT in the commander skills says " Increases damage per second within the explosion radius of shells fired by mid- and long-range AA defenses. "

 

Firstly this seems like a big change from a skill that was used to help your ship provide aaa defence to other ships (and herself) so that's gone....

 

But equally importantly it makes no mention of any effect on secondaries - does this mean that all the secondary builds (Bismark, Massachusets, Tirpitz etc. etc.) are getting nerfed by 20% of their range?

 

Thanks

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[BYOB]
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16 minutes ago, Asureas said:

Just wondering - the description for AFT in the commander skills says " Increases damage per second within the explosion radius of shells fired by mid- and long-range AA defenses. "

 

Firstly this seems like a big change from a skill that was used to help your ship provide aaa defence to other ships (and herself) so that's gone....

 

But equally importantly it makes no mention of any effect on secondaries - does this mean that all the secondary builds (Bismark, Massachusets, Tirpitz etc. etc.) are getting nerfed by 20% of their range?

 

Thanks

Secondary effects from skills remain the same between patches. So there is no point in repeating their descriptions.

Overall AA range has been nerfed to the point where ships designed to provide AA cover to others lost most of their utility.

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[WG]
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20 hours ago, wilkatis_LV said:

@MrConway @Crysantos @Sehales Is it going to be only free commander resets or free module demounting aswell? Clearly AA modules have changed aswell, and similarly to captain skills they could be tested & decided upon if it's worth taking them or no

 

There will be free Captain respeccing, Captain retraining and module demounting until the 8th of February! :cat_cool:

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[THROW]
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4 minutes ago, MrConway said:

Captain respeccing, Captain retraining

Retraining as in moving the captain from ship to ship?

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[WG]
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1 hour ago, wilkatis_LV said:

Retraining as in moving the captain from ship to ship?

 

Yes!

 

We know some people will want to move their captains to/from CVs and wanted to make this transition as painless, comfortable and fair as possible!

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45 minutes ago, MrConway said:

 

 painless, comfortable and fair as possible!

Sorry but, with 2-3 cvs per side..... :Smile_trollface:

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37 minutes ago, tsounts said:

Sorry but, with 2-3 cvs per side..... :Smile_trollface:

Transition FOR CV players, not for everyone else:Smile_trollface:

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7 hours ago, MrConway said:

 

There will be free Captain respeccing, Captain retraining and module demounting until the 8th of February! :cat_cool:

This will be so good to change builds :Smile_great:

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[LVLX]
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On 1/24/2019 at 3:37 PM, Aragathor said:

I really like the fake forced optimism of the article as the train wreck heads towards the abyss. In a few months you aren't going to be releasing alternate CV lines, you will be *edited* players and trying to save the game.

Indeed! :Smile_honoring:

On 1/24/2019 at 4:17 PM, The_Shadow0 said:

I just want to know what will happen with my Taiho……..

It will be deleted from the game.

On 1/24/2019 at 6:19 PM, NoSoRetroJakko said:

At first i was optimistic, as ive wanted to see a rework done for carriers for years, but this isnt the way to do it. In its current form the rework will kill the game dead within a few weeks after its launch.

WG ruin their games in a matter of 3 years!

It is not surprising that WoWs is going to fail soon, it is surprising it lasted that long!

On 1/24/2019 at 7:23 PM, Timberjac said:

One year of stupid tests with the GZ to see that CV's crap rework.

 

"The year of the carrier", part 3... their fatal blow and sunk..

...and to the game itself!

On 1/24/2019 at 7:37 PM, Astur_82 said:

And when they are going to implement this "thing" in the game. That they implant it once, that I try it and then I start to eliminate the CV.

In the next update they will remove half of the carriers, the removal of the rest is all but one step!

20 hours ago, dreambill said:

WG loves to screw things.

Came here after they killed WoWp with Conquest - an absolute [edited] - that supposed to save the game, only to make all the old players to leave, and left the game in a far worst state 1+ year after.

Hope I wont have the same again here, but the omens are not encouraging so far.

 

Indeed it is amazing how WG are so good at ruining their own games only after a few years of existence!

WoWs will follow WoT and WoWp pretty soon!

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[BYOB]
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So the synonym for bleeding is now a bad word? No matter how much you censor critical people, you won't be able to change the facts.

 

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[GJE]
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Please consider limiting matchmaking to only 1 tier difference...for ALL ships. It's getting annoying to almost always be the one 2 tiers behind.

 

Balance and 2 or 3 new carriers in 1 game? Please do not implement downgrade 8.0 if you think this is going to end well.

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So why don't they say what exactly will happen with my essex? Will the ship be removed and I'll get the former one instead or what?

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9 minutes ago, Weirdgus said:

So why don't they say what exactly will happen with my essex? Will the ship be removed and I'll get the former one instead or what?

 

Actually they do it very specific and clearly in the article but you have to read and understand. I know this is hard but that's how it is!

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[ESPA]
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The only thing they had to do is keep improving the CV system that is already in operation.

From what I'm reading this system does not convince me at all.

CV players lose more direct control of their ships, do not have fighters, now control planes as if it were world of warplanes ?, infinite planes ....

I'm going to try this new system, but I do not give it any hope

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How best to tune them? Well thats a difficult question to answer without gameplay experience with regards to how the rework plays out.

However, with that being said, I don't think the direction WG is taking with directly/manually controlling the squadrons is a good for the game, I think it's a bad direction for the game.
In fact, I think they should've removed more of the direct control of the squadrons as the direct control seems to be one of the actual balance issues, and then have added several types of orders and order parameters for the captain to set, where basically the squadron would be attempting to carry out the order based on the parameters given by the captain.

To give a few examples:
Attack Order: Torpedo Run.
Parameter #1: Avoid AA
Parameter #2: Avoid Enemy Fighters
Parameter #3: Ignore AA during the actual attack.

Escort Attack Order:
Parameter #1: Follow Torpedo Bomber Squadron
Parameter #2: Engage enemy fighters IF within X meters, IF strafing is enabled then attempt this.
Parameter #3: Ignore Enemy Torpedo & Dive Bombers.

Reconaissance Order:
Parameter #1: Find Enemy Carrier
Parameter #2: Find Enemy Destroyers
Parameter #3: Avoid AA

It's just an idea, which is definitely better than the direction they want to take for carriers.

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