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The_EURL_Guy

The New Aircraft Carriers: How Best to Use Them? - Discussion Thread

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The solution is for players to learn to play the games. That the companies make horrible changes because a group of players does not make the effort to learn to use something, turns games into crap.
I played CV up to level 8 and they are not invincible at all, there are excellent games, good games, normal games, bad games and games in which you do nothing and the contrary CV gives you a beating. But I never cry to WG because I do not play

I had a hard time learning to play CV well, but I learned. Let the crying and lazy players learn to play with CV

But as usual, lazy and whiny players win.

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We expect this revamp of what has typically been a difficult ship type will make battles in World of Warships more exciting and balanced.

 

 

balanced in favour of the CV I presume.

 

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For me the cv are fine as they are.
They would only have to level the planes of each tier and face the CV to a higher level than theirs or equal.

Regarding these changes seem complicated, but we'll see how the subject is.

We will learn the new mechanics on the fly.

Luck.

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Strategy factor with zero CV. CV for useless.
Now it is: I choose an enemy ship pulse button the planes are going to attack the ship, I touch the button, I attack with 12 or more airplanes several times until I destroy it or I leave it touched. I touch button so that the airplanes return alone to the CV. Infinite planes, now it does not matter if it is useless playing or I have to worry about enemy AA when traveling on the map.

Do enemy planes attack me ?, press button and my planes defend me alone.
Now you can not use fighters, they are automatic, very good. The DD that are prepared with the aircraft with rockets ....

Seriously, you have destroyed the CV, thanks wargaming

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3 hours ago, Silver_Leviathan said:

Honestly, I think this article is useless to read it!
The change of the aircraft carriers, has started very badly, and therefore learn to use the new carriers that will be heavily modified in the next updates will be a waste of time.


The reactions of the majority of players who have tried this change is negative (both for those who play on aircraft carriers and for those who play on other ships), so I still do not understand this absurd hurry to bring this change immediately live.:Smile_facepalm:

Totally agree

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 And fires on carrier etc go out in few seconds so not to distract the carrier player from killing

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They have turned the most difficult boat to learn to play but the most satisfactory for the veterans, in a boring crap so that the children do not cry.

Goodbye to the fights of fighters, goodbye to the strategy, goodbye to learn that AA cruises do more damage and avoid them.

Just press buttons and look at pretty planes flying. Do not worry, it's all automatic so you do not have to make an effort to learn to use.

 

The planes are infinite and when they return to the CV they can not destroy them.

 

Just press buttons.

 

 

descarga.jpg

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11 minutes ago, Praetorias said:

 And fires on carrier etc go out in few seconds so not to distract the carrier player from killing

That fire duration thing is actually something good and could motivate players to go closer to the combat. With long fire duration like on the live, any random fire could cost strike potential, so people stay on distance

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18 minutes ago, Pikkozoikum said:

That fire duration thing is actually something good and could motivate players to go closer to the combat. With long fire duration like on the live, any random fire could cost strike potential, so people stay on distance

Sorry to say so, but this is not going to happen.

 

In my opinion everyone will move away from the caps and the CVs move in to capture, imageproxy.gif.3bfe0b5181a3aa30ef648a350be0d870.gif

 

Now let be a bit more serious: has anyone considred how much reworking, rebalancing or whatever else will this game require after update 0.8.0??? 

 

As i see it, after a couple days of totally wasted time and frustration in battles where no matter how you do they are going to be a waste half the playerbase leaves, you may have CV only battles (good luck with that) or WG removes the update acknowledging a mistake that should not have happened. 

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1 minute ago, Voreian said:

Sorry to say so, but this is not going to happen.

 

In my opinion everyone will move away from the caps and the CVs move in to capture,

Well I tryed it a few times, but it's nasty against bots, because they all just push xD

Could imagine, that it could work with players. I mean sitting behind a bb on ~3 km distance.

I will try that on live server next week.

 

2 minutes ago, Voreian said:

Now let be a bit more serious: has anyone considred how much reworking, rebalancing or whatever else will this game require after update 0.8.0??? 

 

As i see it, after a couple days of totally wasted time and frustration in battles where no matter how you do they are going to be a waste half the playerbase leaves, you may have CV only battles (good luck with that) or WG removes the update acknowledging a mistake that should not have happened. 

That's always the problem with somethign new, maybe they should introduce the russian bb at the same time, so the population would spread more.

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The whole story with this update is just an ambition of a few managers who want to show that they worth their salaries. They need to pretend that everything is OK in order to  get their bonuses tomorrow. This will be at the costs of frustration of players and shrinking customer base, but they do not care. 

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5 hours ago, The_EURL_Guy said:

Are you interested in finding out how to make the best use of the updated aircraft carriers? Let's talk about the main changes and what they mean.

 

Read the full article

No thanks!

We have seen enough!

5 hours ago, DaMaGGo said:

No more "planespotting" of torpedoes? I just got used to that lovely mechanic.......^^

Working-as-intended - carriers will be useless!

4 hours ago, radiofyr said:

Now we just need a explanation of why wg ruined the game with that stupid unrealistic buff of cv, making it nearly impossible to play dd :Smile_sad::Smile_facepalm:

It is not a buff, it is a nerf.

4 hours ago, Astur_82 said:

To fly a plane, game to world or warplanes, in this game ships are navigated. I have read slowly and several times the summary of the changes and I do not like anything. I am going to try the new system but it seems to me that I will never play carrier again. And how much this new situation overwhelms me until I uninstall the game.

The reason behind this update is that World of Warplanes failed utterly and WG is trying to promote interest in it by introduction of its features in other games.

4 hours ago, Mishipeshu said:

Things like this make wonder why i started to play this game. Now you upgraded an already impossibly buffed enemy to immortality. How can a DD player stand a chance against a CV?

 

Your game is getting stupid because you people are getting... well... stupid-er.

The WoWs goes steadily after WoWp :Smile_trollface: !
 Soon most players will quit like a landslide and the only battles will be Co-Op against bots, just like in WoWp!

2 hours ago, defender128 said:

How to use aircraft carriers:

1. Log in game

2. Don't play CVs

3. Play literally any other ship class

4. ???

5. Profit

In update 8.0 they remove half of the carriers, in v.9.0. i guess they will remove the other half :Smile_veryhappy:!

1 hour ago, CSokivan said:

Time to sell all CV ship ! Was nice dream.

No need, in v.9.0 they will be removed altogether :Smile_teethhappy:.

53 minutes ago, Astur_82 said:

They have turned the most difficult boat to learn to play but the most satisfactory for the veterans, in a boring crap so that the children do not cry.

Goodbye to the fights of fighters, goodbye to the strategy, goodbye to learn that AA cruises do more damage and avoid them.

Just press buttons and look at pretty planes flying. Do not worry, it's all automatic so you do not have to make an effort to learn to use.

 

The planes are infinite and when they return to the CV they can not destroy them.

 

Just press buttons.

 

 

descarga.jpg

It is meant to promote bot-play.

The new CV playstile is perfectly executable by bots and mediocre players alike.

This it the philosophy of communism - to erase the differences between people :Smile_veryhappy:.

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I think I might reserve judgment & just wait & see what happens. Should be very interesting. A real sh*tstorm it'll be I'm sure, but best try it first (in a real game).

 

I'm not good with the current CVs. The abuse given to rubbish CV players is appalling & I don't like letting the team down. So I gave up in the higher tiers & do CVs only in co-op now. Grinding Legendary Modules in co-op is hard graft though.

 

Will the new CVs bring in the console players & swell the ranks of all ships types? They do need to break into that market & increase player numbers.

 

Looking forward to 0.8.0. (I think).

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Just by reading the article about how CVs will be in 0.8.0, any player with game experience sees clearly that the CV's strategy factor disappears and they have simplified it to the maximum so that any casual player can play without problems with CV.

 

I'm going to try the new system, if I do not like it (most likely seen it), I sell the CV.

 

If in the games the CVs become a boredom, I uninstall the game. It's that simple

 

 

Pd: And I just play with Americans, who have the best CV.

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17 minut temu, aboomination napisał:

The real question is: Which AA ships will be strong enough to ignore them?

Ruskie BB of course :Smile_trollface:

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14 minutes ago, aboomination said:

The real question is: Which AA ships will be strong enough to ignore them?

As it currently stands NONE, they will need to rework the entire AA mechanics of ALL other classes, (bye-bye my beloved Mino, Des Moines, Wooster.......).....how about some free retraining of the commanders fo ALL players when the game is updated.

 

No need to have AA specced ships anymore so we might as well boost the torpedo reload times of our......BBs :Smile-_tongue:

 

We may as well have a consumable where all ships deploy anti-aircraft balloons that drag them.......

avbloon_2_04.jpg

 

At least it would be impressive.......:cap_look:

 

Or we can have some "good fortune spells"....so as to VANQUISH the DEMONIC PLANES back to the black pits of the purgatory.....with every premium account created the player will be complemented by a "magic AA wand" that will cast spells and the game will change its name to "League of  Warship(er)s (to RNGesus)" cause you will not be able to "KILL ANYTHING"......

 

OOOOUPS, time for my medication for my delirious halucinations
 

 

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Im wondering how many of the guys complaining here how much OP the new CVs are did really try them out, especially tier 8 and 10? Not many I guess.

 

There are ships at those tiers which you as a CV player just can't approach, because your planes (and I mean the whole squadron!) just VAPORISE before you can even start the attack (all the health modules mounted and health captain skills selected). And we are talking here mostly about bots, which probably have no AA modules or AA-trained captains.

 

The dive bombers are almost completely useless now. I'm using them only when there are no rocket or torpedo planes available at the moment. With a whole dive bombers squadron you can attack maybe once before losing all the planes. If you are lucky, you might get some citadel, yes. But your bombers wont survive even the beginning of a second attack.   

 

The only thing you can do at those tiers as a CV player is to fly around at the map borders, hoping to find some lone wolf sailing far away from the rest of his team and attack him. Thats it. And even then you will need ages to kill him (if he's your tier or higher of course).

 

But I have to admit that DD players will suffer a lot when the new update goes live, because they are a big threat and easy targets for the rocket planes. And as we know DDs dont get much of support when trying to cap. Which means they will be mostly alone in the cap circle, with no AA cover from other ships and this makes them great targets for enemy rocket planes. There are 2 things a DD player could do in such situation - 1) he can hope that the own CV player will send his fighters above him to cover him while capping (i.e. hoping for a teamplay..., in randoms... good luck with that!), or 2) he wont go for the cap at all and will stay near his teammates (or he will try to chase the enemy CV). Which means there will be even less DDs, trying to do DD things (like capping) and even more camping.  

 

At some point we will have groups of clustered ships, camping/fishing together (because they will be too scared of enemy CVs), DDs too scared to do any DD-things (because of rocket planes) and CV players desperately trying to find single ships to attack (because too scared to attack anything else except DDs and isolated ships). IMO high tier random battles will become even "funnier" than they are now...

 

I dont know, I'm not very optimistic about the new update. I see too much mess incoming. I hope the WG guys have plan B, but unfortunately I doubt they do...

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55 minutes ago, m3c0 said:

Im wondering how many of the guys complaining here how much OP the new CVs are did really try them out, especially tier 8 and 10? Not many I guess.

 

There are ships at those tiers which you as a CV player just can't approach, because your planes (and I mean the whole squadron!) just VAPORISE before you can even start the attack (all the health modules mounted and health captain skills selected). And we are talking here mostly about bots, which probably have no AA modules or AA-trained captains.

 

The dive bombers are almost completely useless now. I'm using them only when there are no rocket or torpedo planes available at the moment. With a whole dive bombers squadron you can attack maybe once before losing all the planes. If you are lucky, you might get some citadel, yes. But your bombers wont survive even the beginning of a second attack.   

 

The only thing you can do at those tiers as a CV player is to fly around at the map borders, hoping to find some lone wolf sailing far away from the rest of his team and attack him. Thats it. And even then you will need ages to kill him (if he's your tier or higher of course).

 

I'd hate to say it but.... Git gud.
Most of the AA damage can be nearly completely avoided by not flying in a straight line like a potato. If you are having trouble approaching ships it is 99% your own fault.
Also who needs dive bombers when a properly managed Midway can just spam rockets and torps for the entire game and do way more damage anyway? Plus you can stack DoTs and getting permaflooding has never been easier.

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7 minutes ago, Verdius said:

 

I'd hate to say it but.... Git gud.
Most of the AA damage can be nearly completely avoided by not flying in a straight line like a potato. If you are having trouble approaching ships it is 99% your own fault.
Also who needs dive bombers when a properly managed Midway can just spam rockets and torps for the entire game and do way more damage anyway?

Izumo 1k+ dps :cap_haloween:

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I will log in on patch day and get the free retraining of my captains. I will do so (not choosing any new skills yet), and then log off.

I will not touch this game for 1 week, I will however watch a bit of Flambass to see what's what. If the amount of CV players are the same after 1 week, I'll wait another week.

I'm doing this cause at one point the fanfare of CVs will have gotten so utterly boring and repetetive that most players don't bother with CVs.

I will then log in and continue my gaming.

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50 minut temu, siramra napisał:

I will log in on patch day and get the free retraining of my captains. I will do so (not choosing any new skills yet), and then log off.

I will not touch this game for 1 week, I will however watch a bit of Flambass to see what's what. If the amount of CV players are the same after 1 week, I'll wait another week.

I'm doing this cause at one point the fanfare of CVs will have gotten so utterly boring and repetetive that most players don't bother with CVs.

I will then log in and continue my gaming.

Seems like a good idea. I will play ranked in the meantime for a bit of a dubious fun. 

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Wasn't the purpose of this revamp unify game play? Instead having two separate games rts clicking for CV and arcade simulation ships? Ok... That I get, but somehow I suspect we'll be ironing out bugs and problems till next Christmas event... I mean if you want to fly planes, there World of Warplanes for that, correct? It would have been just fine to ad CV's for Bot controlling aspect in random games if CV's would have ever needed such game.

 

I am not hopefully with non-overlapping AA sectors, changing game mechanics, possibility of rocket ships utterly making DD's lives hell.  Please do not put "in spirit of team work is essential" Majority of player's can't work together even their lives depends on. Not in Ad-Hoc battles of random chaos unless you out squads with your mates so trusting Cruisers or BB's provide AA-cover for DD's... Well, I suck at DD's anyway, I am more cruiser player :D I just have to think little bit out of box and consider other people and player base too (now if that is my therapists advice or nor... I am not telling)

 

Well, I am not quitting this game but I am not expecting anything good for next few months. I think I still will get my goals for this year: Get Zao and Montana... My goals are humble since I am not expecting anything but chaos from next update onwards :D

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