[WBF] unsinkable_sam_ Players 187 posts 19,535 battles Report post #1 Posted January 15, 2019 Aiming systems mod 1 upgrade increase accuracy on just max firing range? Or every kilometers? Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #2 Posted January 15, 2019 On every kilometre. Share this post Link to post Share on other sites
Aotearas Players 8,460 posts 13,036 battles Report post #3 Posted January 15, 2019 It decreases maximum dispersion. That in turn scales along the dispersion formula at all ranges so yes, you get slightly more accurate at every range. Share this post Link to post Share on other sites
[WBF] unsinkable_sam_ Players 187 posts 19,535 battles Report post #4 Posted January 15, 2019 Thanks. 48 minutes ago, Aotearas said: It decreases maximum dispersion. That in turn scales along the dispersion formula at all ranges so yes, you get slightly more accurate at every range. How to calculate in every km which meters accuracy? Example my Montana have 298 m dispersion with APR 2 mod upgade at 27.4 km, without APR2 2 mod upgrade 334m dispersion, 334m -11% = 298 m. This is ok, but how much dispersion at 26.4 km without APR 2 , and with APR 2 mod? I interesting how many meters better dispersion in every km? Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,358 posts 11,695 battles Report post #5 Posted January 15, 2019 4 minutes ago, unsinkable_sam_ said: I interesting how many meters better dispersion in every km? To find that out you only need to know whats the dispersion at said distance and then deduct 11% of it? The math never changes. Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #6 Posted January 15, 2019 ...range mod Monty... oh PLEASE... 1 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,358 posts 11,695 battles Report post #7 Posted January 15, 2019 1 minute ago, Tyrendian89 said: ...range mod Monty... oh PLEASE... LOL you are right! I didnt even pay attention, I was too discracted by the question itself and the logic behind it. Share this post Link to post Share on other sites
[WBF] unsinkable_sam_ Players 187 posts 19,535 battles Report post #8 Posted January 15, 2019 11 minutes ago, ForlornSailor said: To find that out you only need to know whats the dispersion at said distance and then deduct 11% of it? The math never changes. That's okay, but i dont know dispersion values. Example how much dispersion have Montana at 15 km? -11 % valid in every km or max range? 9 minutes ago, Tyrendian89 said: ...range mod Monty... oh PLEASE... I use AA guns mod2, but i have CB skilled captain, and CB upgrades. After end CB season i mount back AA mod2. Share this post Link to post Share on other sites
[POP] Altsak Players 776 posts 15,791 battles Report post #9 Posted January 15, 2019 If max dispersion is always calculated at max range then range mod makes guns slightly more accurate at fixed range. Poor reason to use range mod but anyways. Share this post Link to post Share on other sites
[WBF] unsinkable_sam_ Players 187 posts 19,535 battles Report post #10 Posted January 15, 2019 "If max dispersion is always calculated at max range then range mod makes guns slightly more accurate at fixed range." You mean just in max range better dispersion? Sorry my English is not that good. Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #11 Posted January 15, 2019 Share this post Link to post Share on other sites
Bortasqu Beta Tester 939 posts 14,375 battles Report post #12 Posted January 15, 2019 TDLR: The mod gives you 2-3% better shell accuracy on any ship. Share this post Link to post Share on other sites
[POP] Altsak Players 776 posts 15,791 battles Report post #13 Posted January 15, 2019 32 minutes ago, unsinkable_sam_ said: You mean just in max range better dispersion? Nope. Bismarck has 274m dispersion at non-modded max range 21.2km. At 15km the dispersion is 193m. Slap a range mod (+16% range) and Bismarck dispersion reduces to 167m at 15km. Disclaimer: not sure if the dispersion recuction is linear to min dispersion that happens at some point because you do not have 0m dispersion at 0km range. Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,405 battles Report post #14 Posted January 15, 2019 1 hour ago, unsinkable_sam_ said: How to calculate in every km which meters accuracy? R = range in kilometers. Result is horizontal dispersion in meters at this range (vertical is not linear so it can't be calculated like this, but it's quite a bit larger) IJN BBs R*7.3+84 US, RN, VMF BBs, Kronstadt R*10+60 KM, MN, RM BBs R*9.8+66 CA / CL (including Mogami 155s) R*6.9+33 DDs, IJN 203mm CAs, Chikuma, Albany, Aurora, Atlanta, Flint R*7.5+15 Warspite, Hood, Vanguard R*10.3+51 Graf Spee, Alaska, Stalingrad R*8.4+48 Mikasa R*7.7+69 For ASM1 bonus you just take that % off of your score. And yes, it's valid at every single distance 1 hour ago, Tyrendian89 said: ...range mod Monty... oh PLEASE... In CB AA is useless Montanas secondaries might aswell not be there US BBs don't get dispersion in 3rd slot This leaves only range mod 38 minutes ago, Altsak said: Nope. Bismarck has 274m dispersion at non-modded max range 21.2km. At 15km the dispersion is 193m. Slap a range mod (+16% range) and Bismarck dispersion reduces to 167m at 15km. Disclaimer: not sure if the dispersion recuction is linear to min dispersion that happens at some point because you do not have 0m dispersion at 0km range. No, range mod will increase your max dispersion becuase your amx range is now further away, but at the same distance your dispersion remains the same. If it was 193 at 15km it will stay 193 at those 15km (actually Bismarck at 15km with ASM1 would be 198m) Horizontal dispersion is basically an infinite cone, just because you moved your "base" (max range) closer or further away doesn't mean it will change anything at any other range 3 Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,405 battles Report post #15 Posted January 15, 2019 Turned that ^ into couple of graphs: 3 Share this post Link to post Share on other sites