Seeigel Beta Tester 158 posts 8,409 battles Report post #1 Posted January 8, 2019 Hello, so now with the upcoming rework and totally new mechanics, any chance we will see the IJN Tone as a new (premium) ship? Could either be a CV in disguise or something like the Atlanta, with some special (unlimited?) floatplane consumable. Ideas? Infos? Greetings, Seeigel Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #2 Posted January 8, 2019 Looks like an interesting ship (just done the research). I like it when WG at least try to make ship in the game similar to their RL counterparts. I would have an extra float plane in the air (so max of 3 with captain skill). Maybe without the penalty on the captain skill like others do? Don't know if that would be too good tho. It's size of guns, configuration, speed and extra float plane would make it a good ship to sail and interesting. Even has torps and good AA (defensive AA is presume) so it gets my vote. However, that is alot of strong points so it need something to balance it out. Hummm..Take away defensive AA (has float planes), give it so-so armour (Mog kind) and a lower health pool compired to the silver line (gonna be tier 8 premium). Just some spitball thoughts. Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #3 Posted January 8, 2019 Well it wont have the carrier play considering that controlling the carrier after the rework is considered by WG as too difficult doing 2 whole things at once. But if it got a super float-plane option that patrols a larger area around the ship then standard and having a larger number of them then it could be a very interesting option. Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #4 Posted January 8, 2019 Weel, I hope we will finally see it. I would go for what it was actually designed for and that is a Floatplane Operations / Scout Cruiser. So it should have both: The Catapult Fighter and Spotting Aircraft consumables paired with alternatively either DefAA or Hydro (selectable choice). It also had better armor and smaller citadel when compared to Mogami, so perhaps that could also be reflected in game? Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #5 Posted January 8, 2019 Wacky idea and please shoot me down but what if this could give benefits to the rest of the Fleet? Like a 5%-10% extra range of all guns on your team if he deploys his float planes? Or is this gonna turn the game into some kinda LoL. Just trying to think of ideas for people to play as a team in this game. Something long forgotten. Don't know if that would open up a Pandora box tho. Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #6 Posted January 8, 2019 Weel, I still have an old game called "People's General", whereby spotting is affected by recon units so that any own units behind a direct line-of-sight from the recon unit have their spotting radius reduced, so enemy will not be able to see them so easily and likewise the recon unit itself has improved spotting radius when compared to others, though the unit itself gets no special concealment bonus as such (but of course they tend to be rather steathy-ish anyway), unless, of course covered by another friendly recon unit in turn. Therefore some such arrangement should be doable (well obviously, since it has already been done in another game, duh), how it would affect the game balance and so on, i have no idea. But it is an interesting thought. Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #7 Posted January 8, 2019 7 minutes ago, Redcap375 said: Wacky idea and please shoot me down but what if this could give benefits to the rest of the Fleet? Like a 5%-10% extra range of all guns on your team if he deploys his float planes? Or is this gonna turn the game into some kinda LoL. Just trying to think of ideas for people to play as a team in this game. Sometime long forgotten. Don't know if that would open up a Pandora box tho. Oh sweet RNGesus no this would give WG a whole new box of gimmicks to mess around with. 1 1 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,982 battles Report post #8 Posted January 8, 2019 4 minutes ago, RAHJAILARI said: So it should have both: The Catapult Fighter and Spotting Aircraft consumables This. I don't see how it could be implemented with attack squadron, considering current CV and planes controls. IMO both fighter and spotter plane consumable would be the best way to go. Unless of course WG don't come up with some special spotter plane consumable just for her. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #9 Posted January 8, 2019 5 minutes ago, piet11111 said: Oh sweet RNGesus no this would give WG a whole new box of gimmicks to mess around with. That was my original thinking (not a fan of all these gimmicks). Just thought i would test the water, please don't hurt me Just thinking of ways to increase teamwork. (a tinny bit inside of me thinks it could work, forgive me god) Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #10 Posted January 8, 2019 8 minutes ago, Redcap375 said: Or is this gonna turn the game into some kinda LoL. Considering WG has already put forth some seriously weird ideas for the alt CV lines that are supposed to come out later I don't see this as impossible. 1 Share this post Link to post Share on other sites
[SHAFT] TBNRtom Players 120 posts 17,651 battles Report post #11 Posted January 8, 2019 6 minutes ago, El2aZeR said: Considering WG has already put forth some seriously weird ideas for the alt CV lines that are supposed to come out later I don't see this as impossible. Yeah indeed, didn't WG already say that with the CV rework the appearance of Escort Carriers in the game will be possible, so if that's true the Tone might be possible aswell? Share this post Link to post Share on other sites
[B0TS] philjd Beta Tester 1,806 posts 7,738 battles Report post #12 Posted January 8, 2019 19 minutes ago, Redcap375 said: ...Like a 5%-10% extra range of all guns on your team if he deploys his float planes?... How about reduces the concealment of the opposing ships by 10%, better than boosting gun range?..... ouch Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #13 Posted January 8, 2019 Just now, TBNRtom said: Yeah indeed, didn't WG already say that with the CV rework the appearance of Escort Carriers in the game will be possible, so if that's true the Tone might be possible aswell? HMS Hermes was a escort carrier. Is that pencilled in the upcoming Royal Navy line as a full carrier? Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #14 Posted January 8, 2019 5 minutes ago, philjd said: How about reduces the concealment of the opposing ships by 10%, better than boosting gun range?..... ouch It's an idea but far too strong (ouch like you said). Gun range relies on the skill of your team to actually hit something. Reducing concealment will P*** too many people off with nothing they can do about it. Especially DD main players, they will be in pickforck mode. 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #15 Posted January 8, 2019 11 minutes ago, TBNRtom said: Yeah indeed, didn't WG already say that with the CV rework the appearance of Escort Carriers in the game will be possible, so if that's true the Tone might be possible aswell? Nah, the alt CV lines will follow the first line in tonnage progression. There will only be one new CV introduced (Yorktown at T8), all others are the current T5/7/9 CVs that are being removed from the tech tree with the rework. Alt line will get support abilities as a trade for lower damage potential. Stuff like enhanced spotting (probably air radar), taking caps, setting smokes, extinguishing fires and, if it ever becomes necessary, ASW. You can already view the preliminary tech tree in the relevant post on the dev blog, also found in the "info from around the world" thread. 1 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #16 Posted January 8, 2019 20 minutes ago, fumtu said: This. I don't see how it could be implemented with attack squadron, considering current CV and planes controls. IMO both fighter and spotter plane consumable would be the best way to go. Unless of course WG don't come up with some special spotter plane consumable just for her. Dude... What attack squadron be you talking about? Having both fighter and Spotter plane consumables IS exactly what I am talking about... Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,982 battles Report post #17 Posted January 8, 2019 2 minutes ago, RAHJAILARI said: Dude... What attack squadron be you talking about? Having both fighter and Spotter plane consumables IS exactly what I am talking about? I was talking generally. There is a lot of people that want to add attack planes to Tone. I never said that you said that. I was agreeing with you about Tone having only fighter and spotter planes. 1 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #18 Posted January 8, 2019 2 minutes ago, fumtu said: I was talking generally. There is a lot of people that want to add attack planes to Tone. I never said that you said that. I was agreeing with you about Tone having only fighter and spotter planes. Aaaa Fair enough then my bad and anyway any CV functions in a Cruiser would indeed be quite daft and probably suicidal too. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,590 battles Report post #19 Posted January 8, 2019 tbh, in my pov rework kills any possibility for an interesting implementation of tone. just as for the concept of an attack carrier (pwn secs, point'n click shortrange squads). with the new meta being able to only control 1 squad at a time and no true handling of mothership inbetween i literally see no chance at all to make tone concept work. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #20 Posted January 8, 2019 On the other hand if Tone gets attack aircraft they might finally see that letting us switch between the squad and the hull COULD be a good idea. Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #21 Posted January 8, 2019 20 minutes ago, El2aZeR said: Nah, the alt CV lines will follow the first line in tonnage progression. There will only be one new CV introduced (Yorktown at T8), all others are the current T5/7/9 CVs that are being removed from the tech tree with the rework. Alt line will get support abilities as a trade for lower damage potential. Stuff like enhanced spotting (probably air radar), taking caps, setting smokes, extinguishing fires and, if it ever becomes necessary, ASW. You can already view the preliminary tech tree in the relevant post on the dev blog, also found in the "info from around the world" thread. What.ta.fak. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,590 battles Report post #22 Posted January 8, 2019 *only way i can think off would be: make it a 2-div ship. so one player controls the ship while a 2nd is flying around. tataa Share this post Link to post Share on other sites
[PIKAS] stinkmorchel Beta Tester 2,646 posts 6,966 battles Report post #23 Posted January 8, 2019 for me it would be ok to get a late war Tone as AAA Ship ( 8x127mm + ~60 x 25mm guns IIRC) & DeffAA . No need for this „Hybrid“ CV IMHO. Also a late war AAA Maya 8x20cm mainguns 4x4 Torpedotubes 12x 127mm AAA 66x25mm AAA 36x13,3mm AAA would be welcome. Share this post Link to post Share on other sites
[BRITS] fallenkezef [BRITS] Players 1,788 posts 1,955 battles Report post #24 Posted January 8, 2019 Why should Tone have fighters? It carried 6 E13 scout floatplanes, not fighters. She was no carrier. Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #25 Posted January 8, 2019 Considering how the CV rework plays like, any hope for anything even resembling a hybrid ship got buried in an unmarked Gulag massgrave. As bot ships in an event mayhaps but player controlled, never. Share this post Link to post Share on other sites