Jexter Beta Tester 161 posts 2,805 battles Report post #1 Posted April 18, 2015 Please familiarize yourself with your ship's equipment, especially the range of your torpedoes. If your torpedo range is 5.5km, and the closest enemy is 10-12km away, it's absolutely senseless to spam torpedoes all around you, all you might achieve is killing a friendly who doesn't expect a full spread of torpedoes from a location where there is (supposedly) no threat whatsoever. It's hard enough trying to get close to the enemy without being detected, or while dodging enemy fire, never mind having to contend with "friendly" torpedoes. Not to mention that the white friendly torpedo markers are quite difficult to see on some maps (North for instance), especially when they pop up from very unexpected locations. So please be mindful, and learn your ranges. Thank you. 11 Share this post Link to post Share on other sites
Marxside2018 Beta Tester 20 posts 570 battles Report post #2 Posted April 18, 2015 Not being funny but this is the wrong place, pretty sure 90% of the forum community knows what they are doing.... Share this post Link to post Share on other sites
Jexter Beta Tester 161 posts 2,805 battles Report post #3 Posted April 18, 2015 I'm sorry if this is in the wrong section. Can it be moved someplace more appropriate perhaps? Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #4 Posted April 18, 2015 Not being funny but this is the wrong place, pretty sure 90% of the forum community knows what they are doing.... Just this morning I saw a pay2beta with his Sims trying to torp a Yamato 10kms away so it happens. 2 Share this post Link to post Share on other sites
[KOOKS] krautjaeger Modder, Beta Tester 1,514 posts 3,350 battles Report post #5 Posted April 18, 2015 Just started a topic to count how many are using the forums and playing the game, and we'll see how many that is compared to the 7.2k people that are in the game atm. I am pretty sure that the result of that poll will be abysmally low compared to people who play, thus anything we say here is just to players that more or less know some of what they are doing. ;-) Likewise, a poll on WoT EU about what maps was most liked/hated had 3.2k votes which is extremely high and most likely encompasses most of the forum-community. If you take that number as a max and compare at people playing the game on a regular basis it is but a drop in the ocean. 1 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #6 Posted April 18, 2015 Just this morning I saw a pay2beta with his Sims trying to torp a Yamato 10kms away so it happens. Seen a lot of them in the past few days. They will learn in time. Although it's kinda unsettling on those tiers, usually even hardest heads learn to check torps range before they get Nicholas. Share this post Link to post Share on other sites
[WJDE] We_Just_Dinged_Em Beta Tester 49 posts 2,934 battles Report post #7 Posted April 18, 2015 I admit I noobed and sunk a friendly in my first game with a DD, but at least that was Tier 2. The paytobeta tomatos in their Tier 7s are frightening. Share this post Link to post Share on other sites
[KOOKS] krautjaeger Modder, Beta Tester 1,514 posts 3,350 battles Report post #8 Posted April 18, 2015 I admit I noobed and sunk a friendly in my first game with a DD, but at least that was Tier 2. The paytobeta tomatos in their Tier 7s are frightening. Tier 1-3 should be considered learning-tiers though, and mistakes will happen. Same with WoT. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #9 Posted April 18, 2015 I admit I noobed and sunk a friendly in my first game with a DD, but at least that was Tier 2. The paytobeta tomatos in their Tier 7s are frightening. I got tk'd from full health by one of those, it was pretty terrible especially since he ended with more xp then me so he might think he played a better game ( I got tk'd from full health in my New Orleans, right after I capped D on the ice map encounter, no chance to shoot at an enemy because 'friendly' oPay beta Sims caption thinks he should shoot torps at a corner with no spotted enemies there, just one of his only two tier 8 friendlies there so nothing to worry about right Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #10 Posted April 18, 2015 Well, just happened to me... I was in my Pensacola, turning to gain a better arc of fire for my guns, and intending to target the enemy carrier... and too late I realize that the Sims behind me fired a full spread of torpedoes... two hit me (I was already damaged) and were too much for the old lady. After, the guy said "Sorry, shoulda warned ya"... but then, "You did turn into them" after I said that he had made a mistake by shooting from behind me, and then didn't answer when I pointed out that the nearest enemy was more than 8 km away and moving away from us... therefore his torps were wasted. Nothing irritating, mind you, but something that causes you to get out a mighty sigh... Share this post Link to post Share on other sites
Roguewind Beta Tester 17 posts 1,664 battles Report post #11 Posted April 19, 2015 Just this morning I saw a pay2beta with his Sims trying to torp a Yamato 10kms away so it happens. I'm sure even EliteAlphas had to learn at some point. 3 Share this post Link to post Share on other sites
Battledragon Beta Tester 615 posts 1,251 battles Report post #12 Posted April 19, 2015 The problem is, the sort of people who do not bother to find out what their ship's torpedo range is are not the sort of people who tend to read forums. Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #13 Posted April 19, 2015 I'm sure even EliteAlphas had to learn at some point. Point taken but we had to learn about the ships and their abilities in order to test so knowing abilities such as gun range and torpedo range was more often than not fully understood. It was only when the doors were first opened to the masses that the eager players, only fed on videos and tales of 'derring-do' did not study equally as well. Yes, we all have to learn but some do it a lot faster than others. The problem is, the sort of people who do not bother to find out what their ship's torpedo range is are not the sort of people who tend to read forums. This is not an excuse for them as all the ships attributes are in-game, that is where we get all the information from, not in the forum. So, a player could get to learn everything about the ship by not coming to the forum but what they would miss out on is the opportunity to learn how to use them all. Share this post Link to post Share on other sites
Grimdorf Beta Tester 97 posts 1,294 battles Report post #14 Posted April 19, 2015 I'm sure even EliteAlphas had to learn at some point. Because only "EliteAlpha's" can read the ingame stats of their ships before clicking for a battle ofc...... You know, the one thing that might just be a good idea to do when you start to play a new game.... Share this post Link to post Share on other sites
[SIRA] Fl_3 Beta Tester 5 posts 1,543 battles Report post #15 Posted April 19, 2015 A lot of the new players seem to be suffering from "New Tonk Syndrome" They unlock a new ship and jump straight into a battle after not reading their ships stats and not realising that unlike WoT where you can pretty much shoot across the tiny maps, things like ship based arty and torps actually have a range on the huge maps we pay on. With that and people suffering with tunnel vision when firing at the players on the other team a lot of accidents are going to happen While people are learning (especially just after release) it's going to get worse before it gets better. Hopefully, they'll learn. Share this post Link to post Share on other sites
[KOOKS] krautjaeger Modder, Beta Tester 1,514 posts 3,350 battles Report post #16 Posted April 19, 2015 A lot of the new players seem to be suffering from "New Tonk Syndrome" They unlock a new ship and jump straight into a battle after not reading their ships stats and not realising that unlike WoT where you can pretty much shoot across the tiny maps, things like ship based arty and torps actually have a range on the huge maps we pay on. With that and people suffering with tunnel vision when firing at the players on the other team a lot of accidents are going to happen While people are learning (especially just after release) it's going to get worse before it gets better. Hopefully, they'll learn. And also playing a lot of ships for too short time before moving onward, and thus not getting the feel for ship combat, also called Ship Transient Disorder (STD) which is a part of the larger Vessel Disorders (VD) which also includes tanks. Most people from WoT have STD and VD. 2 Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #17 Posted April 19, 2015 Well, given how quick is to jump from one tier to the next it's not surprising seing ppl on even tier V or VI that still dunno how to play their ships. And let's not forget the Sims plague. But when the game goes live and exp and credit earnings become normal these problems will be less frequent. Share this post Link to post Share on other sites
Jexter Beta Tester 161 posts 2,805 battles Report post #18 Posted April 19, 2015 And also playing a lot of ships for too short time before moving onward, and thus not getting the feel for ship combat, also called Ship Transient Disorder (STD) which is a part of the larger Vessel Disorders (VD) which also includes tanks. Most people from WoT have STD and VD. Those diseases are quite common among sailors too I hear, so nothing surprising after all Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #19 Posted April 19, 2015 This morning an "allied" Omaha achieved the notable feature of putting two torpedoes into my cruiser and two more into another friendly Fuso with a single volley. The closest enemy was like at 10Km and there were plenty of friendlies in between him and the enemy. After watching the replay I noticed that he almost did it again later on, but it was one of our destroyers and he was able to dodge the spread. Share this post Link to post Share on other sites
Kyono Beta Tester 512 posts 675 battles Report post #20 Posted April 19, 2015 This morning an "allied" Omaha achieved the notable feature of putting two torpedoes into my cruiser and two more into another friendly Fuso with a single volley. The closest enemy was like at 10Km and there were plenty of friendlies in between him and the enemy. After watching the replay I noticed that he almost did it again later on, but it was one of our destroyers and he was able to dodge the spread. I didn't think replays were in yet? Share this post Link to post Share on other sites
Roguewind Beta Tester 17 posts 1,664 battles Report post #21 Posted April 19, 2015 Because only "EliteAlpha's" can read the ingame stats of their ships before clicking for a battle ofc...... You know, the one thing that might just be a good idea to do when you start to play a new game.... No idea where you get the idea that I'm suggesting that only EliteAlphas can read in game stats,... My point was even less subtle than that. Just because someone has paid for beta access doesn't make them an automatic noob, just like being an alpha tester doesn't precludes them every making a noob mistake when they first started (or still making them). I'm all for encouraging people to get better like the OP, I just got a whiff of elitism as I was reading further down the thread hence my comment. Share this post Link to post Share on other sites
Zenith Beta Tester 658 posts Report post #22 Posted April 19, 2015 You know OP, one could also say that you need to be a little more aware of your surroundings. If you're getting torped by friendlies who launched at long range, then obviously you're not looking around you very much, which in itself is a fairly noobish mistake. Food for thought. Share this post Link to post Share on other sites
MadC4T Weekend Tester 216 posts 1,884 battles Report post #23 Posted April 19, 2015 Or maybe you could just avoid to sail near the DDs. I said maybe, but keep in mind that not always is other's fault. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #24 Posted April 19, 2015 You know OP, one could also say that you need to be a little more aware of your surroundings. If you're getting torped by friendlies who launched at long range, then obviously you're not looking around you very much, which in itself is a fairly noobish mistake. Food for thought. BS, the one firing the torps is always to blame. You simply do NOT shoot torpedo's when there is a chance to hit friendlies, period. 1 Share this post Link to post Share on other sites
Zenith Beta Tester 658 posts Report post #25 Posted April 19, 2015 BS, the one firing the torps is always to blame. You simply do NOT shoot torpedo's when there is a chance to hit friendlies, period. Then you're going to keep getting killed by them, end of story. There's the ideal world, and then there's the real world. Guess which one you should be prepared for in a game like this? Share this post Link to post Share on other sites