[OGHF] Cyclops_ Players 2,108 posts 36,213 battles Report post #1 Posted January 1, 2019 Yet again I was in a game with a Essex Captain 21 + games with 31% win rate and he was happy to "well it's not Ranked is it" Roll on the CV rework (and yes we lost) 3 1 2 1 Share this post Link to post Share on other sites
Mr_Snoww Players 865 posts 23,320 battles Report post #2 Posted January 1, 2019 HAHA Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #3 Posted January 1, 2019 my bet: after one month with new gameplay on live u gonna wish to have these times back .... oh, i only can post coz i got dropped by 3 tb squads on my dd lol 9 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #4 Posted January 1, 2019 I agree. Please hurry up with the rework, I can't wait for my 300k average damage and 95% WR. 4 10 2 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #5 Posted January 1, 2019 Another CV moan thread. Just stop already. 2 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,314 battles Report post #6 Posted January 1, 2019 Yeah I agree, time to roll out that imbalanced mess to Live Servers ^^ 'cause 270k average dmg and 100% Winrate are the CV nerf all have been waiting for 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #7 Posted January 1, 2019 1 hour ago, MrWastee said: my bet: after one month with new gameplay on live u gonna wish to have these times back .... oh, i only can post coz i got dropped by 3 tb squads on my dd lol Well, there will be a lot CV games in future. Right now, many people don't like CVs, but the games are more rare. 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #8 Posted January 1, 2019 13 minutes ago, mcboernester said: Yeah I agree, time to roll out that imbalanced mess to Live Servers ^^ 'cause 270k average dmg and 100% Winrate are the CV nerf all have been waiting for You seem to be pretty good with such stats :-| 1 Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #9 Posted January 1, 2019 No please let us not, because its even more unbalanced then the current model..... 2 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #10 Posted January 1, 2019 43 minutes ago, El2aZeR said: I agree. Please hurry up with the rework, I can't wait for my 300k average damage and 95% WR. I don’t know what game you’ll be in, or where on the map you will be. But I have a very specific sets of skills. Skills that will cause problems for you. I will find you and I will ram you 3 Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #11 Posted January 1, 2019 Yes please hurry up. I want to uninstall the game in protest of how hairbrainned the entire CV rework is and watch the crap show unfurl from the sidelines while I wait out the storm until next year. 5 2 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #12 Posted January 1, 2019 3 minutes ago, Bear_Necessities said: I don’t know what game you’ll be in, or where on the map you will be. But I have a very specific sets of skills. Skills that will cause problems for you. I will find you and I will ram you It's just funny, that people think, that the bot farming simulator will be the same like playing against players. When I played a non-CV on the testserver, I had no trouble against the CV 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #13 Posted January 1, 2019 4 minutes ago, Pikkozoikum said: It's just funny, that people think, that the bot farming simulator will be the same like playing against players. Oh, it won't be. It will be even better because the average player is far more braindead than bots will ever be. 4 minutes ago, Pikkozoikum said: When I played a non-CV on the testserver, I had no trouble against the CV That just tells you that the skill gap is still massive, doesn't it? Meanwhile I was able to absolutely murder player captained Worcesters with no issue nor particularly heavy losses. 1 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #14 Posted January 1, 2019 3 minutes ago, El2aZeR said: That just tells you that the skill gap is still massive, doesn't it? Meanwhile I was able to absolutely murder player captained Worcesters with no issue nor particularly heavy losses. Don't spoil the fun yet. Let them have hope. The forum will be much more interesting afterwards when their hopes and dreams of a balanced CV rework are shattered. 3 1 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,314 battles Report post #15 Posted January 1, 2019 14 minutes ago, Pikkozoikum said: It's just funny, that people think, that the bot farming simulator will be the same like playing against players. When I played a non-CV on the testserver, I had no trouble against the CV Bots play better then >50% of human players. They angle, use Consumeables, turn into your Torpedo bombers (!) and try to juke by breaking / accelerating. So yeah, you will farm even harder on live. Oh, and they move as a Fleet :P 1 Share this post Link to post Share on other sites
[MORIA] Johnny_Moneto Beta Tester 2,903 posts 22,225 battles Report post #16 Posted January 1, 2019 Vor 10 Minuten, El2aZeR sagte: ... Meanwhile I was able to absolutely murder player captained Worcesters with no issue nor particularly heavy losses. It's not really losses but rather "attack opportunities temporarily denied", isn't it? 1 Share this post Link to post Share on other sites
[MORIA] Johnny_Moneto Beta Tester 2,903 posts 22,225 battles Report post #17 Posted January 1, 2019 Vor 26 Minuten, Pikkozoikum sagte: You seem to be pretty good with such stats :-| Nah, that's on a bad day. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #18 Posted January 1, 2019 Just now, Donnerturm said: It's not really losses but rather "attack opportunities temporarily denied", isn't it? Eh, true. 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #19 Posted January 1, 2019 5 minutes ago, mcboernester said: Bots play better then >50% of human players. They angle, use Consumeables, turn into your Torpedo bombers (!) and try to juke by breaking / accelerating. So yeah, you will farm even harder on live. Oh, and they move as a Fleet :P Stock ships, 0 Cpatain skills, no modules? :) Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #20 Posted January 1, 2019 Allow me to run down my own impressions of this rework. First test: Omg this is so cool i cant wait for them to actually implement AA intractability and to balance out the plane spawns. Second test: I cant wait for the AA interactivity and Limited plane spawns. Third test: What have they changed? Fourth: Was there even a forth i dono i lost interest at this point. PTE: Why is the AA interactivity still not implemented? And why are planes still unlimited? Personally, What is see is WG fixing the most pointless things like UI bugs or what not instead of actually focusing on the actual problems that plague this stupid rework that were there since the initial test. Just because it was "Ok" and "acceptable" in the initial "gameplay" test, doesn't mean it is in the current pre-release balance test. It just blows my mind how a company can receive so much feedback on one topic and still decide to ignore because they think that is not part of their agenda in the crusade against the carrier gameplay. If you're gonna do it, do it right. Stop rushing the damn thing out. Its broken and nobody likes it. Even people that liked it through testing f****** hate it because of the issues that persist ever since the beginning. EDIT: I completely forgot the lack of carrier controls when controlling a squadron, but at this point i don't even care anymore. 2 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #21 Posted January 1, 2019 2 minutes ago, Srle_Vigilante said: PTE: Why is the AA interactivity still not implemented? And why are planes still unlimited? Reloading one full torpedo squad of the Midway takes over 13 Minutes ;D Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #22 Posted January 1, 2019 24 minutes ago, Pikkozoikum said: It's just funny, that people think, that the bot farming simulator will be the same like playing against players. When I played a non-CV on the testserver, I had no trouble against the CV It took me about 20 to 30 games in co-op to get the hang of the planes' handling, targeting, how much lead to give etc, once you've mastered that then every other ship is pretty much food for CV. Most likely you were up against CV players who'd played one game at T4 then FXP'd their way to T10, once you start meeting players with even fairly minimal experience you'll find them to be considerably more trouble. 10 minutes ago, Pikkozoikum said: Stock ships, 0 Cpatain skills, no modules? :) It looked to me like the bots in co-op had their AI turned up to high and they behaved a lot like most human players, I didn't check but I would be surprised if they didn't also have upgraded ships and captains. 1 Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #23 Posted January 1, 2019 6 minutes ago, Pikkozoikum said: Reloading one full torpedo squad of the Midway takes over 13 Minutes ;D One of the Hak torp squads takes 99 secs per plane. So the full squad of 12 is nearly 20 minutes 1 1 Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #24 Posted January 1, 2019 I wonder why do people think CV rework will be a general nerf for them? It's less exciting than watching grass grow, but how could that ever be a nerf when you basically move at jet speeds with AA nerfed below the ground? 2 Share this post Link to post Share on other sites
[BABBY] StringWitch Beta Tester 1,608 posts Report post #25 Posted January 1, 2019 36 minutes ago, mcboernester said: Bots [...] try to juke by breaking / accelerating. I've never observed this. They only slow down when they're close to colliding with something. Share this post Link to post Share on other sites