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teen_geisha16

save the aircraft carrier

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the new cv are garbage and wargaming knows it, changes them to destroy them instead of giving them a place in the world of warships battles

I invite the testers to give negative to this reform so catastrophic of the cv to see if it does not go ahead if it is done, mediocrity will be rewarded in the players instead of offering them a challenge for a world of warships better leave your opinions about it

 

the change of the cv is along with the arrival of the submarines the most important for 2019 if you like to take cv defend them, we will probably not change your opinion but at least we can show our diconformity in the forum and when the time comes (if they persist in it) do not buy premium cv that so if it hurts besides not taking them in battles.

 

should focus on taking submarines (something productive) instead of destroying a class that already exists (something unproductive)

 

I'm sorry if something is not well understood, I use translator, if you do not understand something I'll try to clarify it

 

 

 

 

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Well, I have been writing against the rework for a good while. Hell, I even tested them in the early beta and I said WHY they suck.

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[DUXTR]
Alpha Tester
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2 hours ago, teen_geisha16 said:

i dont know

Well, aside from the halloween thing there haven't been announced anything regarding subs.

 

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1 hour ago, siramra said:

Well, aside from the halloween thing there haven't been announced anything regarding subs.

 

no, but this theme is about cvs not subs

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[PC]
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Not sure if I should comment or not since im pretty bad with CVs.

 

I stick to co-op even though I can strafe, provide spotting for ships and torps, anyhow, I like the different game style of current CVs. It feels like taking a break from the game even though you are playing the same game.

 

Ive tried World of Warplanes and it was fun for a couple of weeks, then it became tedious going on ground attacks or bombing runs. Im worried the new style of CV gameplay will be the same. That and the abra-ka-dabra I just pulled a fighter squadron out of my hat makes it way to arcade style for my liking.

 

 

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[DIC]
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I for one welcome the new system. I find the current cv gameplay to be the most unbalanced thing by FAR in the game - and if the new system indeed rewards "mediocrity" as you claim then this means to me that the new system CANNOT be worse than the current one. Wanna play an rts that bad, go play an ACTUAL rts. Right now, especially at high tier, the difference between a good and a bad cv player just has way too much influence on a battle in total, way more than any other ship class. While I expect to be some skill difference in effectiveness of players in the new system as well it is highly doubtful it will reach the levels we see right now.

 

So, go along with your funny Little... whatever it is you're doing against the new system. Fact is: Change is coming and while I know many don't like it - there are just as many who are at least curious if not enthusiastic about the new cv gameplay.

 

With all due respect for your opinion and your intentions: No. Just No. Deal with it.

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[IRON7]
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35 minutes ago, Varian_Dorn said:

Fact is: Change is coming

You are entirely correct (unfortunately)

 

37 minutes ago, Varian_Dorn said:

this means to me that the new system CANNOT be worse than the current one

what this means to me is that the new system CAN (& will) be worse than the current one

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[ADRIA]
[ADRIA]
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1 hour ago, Varian_Dorn said:

I find the current cv gameplay to be the most unbalanced thing by FAR in the game

You think the new system where planes basically teleport around the map and where non-mg AA doesn't do dmg unless you literally go in a straight line long enough to run into a flak puff is better? Oh boi you're in for a wild ride next patch

 

Also 4 CVs per team at all tiers bcuz lulz

 

1 hour ago, Varian_Dorn said:

the new system CANNOT be worse than the current one.

Not only it can, it is

 

1 hour ago, Varian_Dorn said:

Right now, especially at high tier, the difference between a good and a bad cv player just has way too much influence on a battle in total, way more than any other ship class.

And how will that change?

 

Lets say you have xXxFioraMaster18xXx on your team, and you have El2aZeR as the enemy CV.

 

Your pleb CV goes in straight lines, loses most of his planes before they can drop to the flak, then misses every drop he makes because all of them have to be aimed.

Meanwhile El2 kills a Wooster through his DefAA despite multiple other ships being around that Wooster, then goes after your DDs and wrecks all of them, and since the game hasn't ended yet just goes and burns down couple BBs bcuz why not, it's free dmg. In all this time he loses so few planes you may aswell say he didn't lose any which means he can re-use the same attack type again and again as he doesn't need to wait for them to resupply.

 

Clearly the skill gap will be "smaller" and there will be at least some counter to a skilled CV. Clearly

 

 

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[GURKA]
[GURKA]
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On 1/3/2019 at 6:30 PM, Reckie said:

Ive tried World of Warplanes and it was fun for a couple of weeks, then it became tedious going on ground attacks or bombing runs. Im worried the new style of CV gameplay will be the same. That and the abra-ka-dabra I just pulled a fighter squadron out of my hat makes it way to arcade style for my liking.

That game is pretty arcade. Also the Fighter are not just teleporting, they fly down from higher altitude. If you need some imagination: You control a bomber squad, which gets escorted by fighters, and you can call the fighters, when you need them. So they will approach from higher altitudes, where they are not visible.
Just like ships, which are also not visible on longer distance. No magic ;)

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[PARAZ]
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3 hours ago, Varian_Dorn said:

I for one welcome the new system.

 

Me too.

Spoiler

:Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface::Smile_trollface:

 

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