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*RANT* about moving from Lightening to Jutland

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This has got me annoyed!

 

So I've just unlocked the Jutland after playing the Lightning DD. I went on WIKI beforehand and read it said that you need the 4 skill point (Inertia Fuse for HE shells) for the guns to work. So okay, maybe a bit of an "exaggeration I thought" posted on WIKI, seeing as no other British DD leading up to Jutland needs that skill, so it's not a skill you're going to do leading up to it in the DD's before it - not even with the Lightning because it isn't needed for the guns to work. So basically, you now expect the British who use British ships most to suddenly buy doubloons to change all captain skills after the Lightning - for the Jutland.

 

Because I have played 4 matches in the Jutland so far without that 4 skill point (Inertia Fuse for HE shells) and hit ships in the upper parts (weakest parts) and I'm doing no damage. About 40 shots hit upper part of ships and only doing 400 damage, WTF? Tell you what, this is ridiculous and you obviously expect that people who play the British DD (mainly Brits) will fork out money on doubloons to redo all the skills again once you get to the Jutland.

 

Because I can see after only 4 matches, without that skill (you wasn't kidding on WIKI about it) - a skill that was never needed for any DD before the Jutland. That the ship is basically totally f'ing USELESS firing it's guns! 4 matches and can't even do over 2k damage with guns using a 14 point captain with a crap loads of shots hitting ships upper parts of structures

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12 minutes ago, MRGTB said:

hit ships in the upper parts (weakest parts) and I'm doing no damage.

Probably because 18mm HE pen isn't enough to pen even just DDs. Cruiser & DD superstructures is all you can pen, everything else will be shatters. Not like you need to pen them with that fire chance tho

 

13 minutes ago, MRGTB said:

you now expect the British who use British ships most to suddenly buy doubloons to change all captain skills after the

Plenty of ship lines where at some point the playstyle completely changes at some tier, so you want different commander skills. Nothing unique about it there.

 

15 minutes ago, MRGTB said:

that was never needed for any DD before the Jutland

You mean in the line or overall?

 

In the line - not exactly necessary but with IFHE you can pen CAs and BBs of the tier, so it still can be useful

Overall - ever heard of the IJN t8+ gunboats? Sure, now with the pen buff it's not as mandatory as it used to be, but clearly Jutland's not the first ship like that

 

18 minutes ago, MRGTB said:

That the ship is basically totally USELESS firing it's guns!

Ever heard of AP?

 

18 minutes ago, MRGTB said:

using a 14 point captain

So you could have just went IFHE at 14 points, why didn't you?

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  1. You don't need doubloons to respec your commander!
  2. Switch to AP!
  3. Learn to play better. There is plenty of room to improve your battle performance (and that is the nice way to say it!)!
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What fire chance? The Lightning has 9% fire chance, this has 8% same as all the other Brit DD's before it shooting HE. I have yet to start a fire. There is nothing special about it's fire chance percentage given. The lightning has higher fire chance and also uses bigger 120 (or is it 122mm guns) that do damage easy without that skill

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8 minutes ago, principat121 said:
  1. You don't need doubloons to respec your commander!
  2. Switch to AP!
  3. Learn to play better. There is plenty of room to improve your battle performance (and that is the nice way to say it!)!

Already tried it, just as usless as the HE. But whats the point of having to use AP (even if it was any good). Remember, this is a DD not a BB shooting AP shells. AP is useless from this ship against BB's. So basically you say don't even use HE and stick to AP only. Thanks that makes the ship sound even more useless

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Just now, MRGTB said:

Already tried it, just as usless as the HE. But whats the point of having to use AP (even if it was any good) remember, this is a DD not a BB shooting AP. AP is useless from this ship against BB's. So basically you say don't even use HE. Thanks that makes the ship sound even more useless

Sorry to disappoint you, but this is a matter of skill and knowledge! And unfortunately you lack both! If you would know how to shot, you would recognize that AP is well suited and can deal its fair amount of damage!

 

Go back to tier 5 or 6 to learn these basic gameplay elements, as this bracket is more forgiving about failures.

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See, I know what IFHE skill is. I do have other ships and know it's needed for better secondary damage with some BB's. We also know if you take that skill that it lessens the fire chance of guns at the expense of better penetration. Most DD use HE (simple as that) to start fires on ships like BB's. AP rounds from DD's fired at BB's is stupid and you know it. No British DD before the Jutland needs the IFHE skill to make the HE guns work doing any damage and starting fires, so why would you take it on the previous DD's when concealment is more the first choice, or BFT or AFT to extend the shooting range and get faster reloads.

 

See, I wouldn't mind if the guns still sort of worked. But what I have just seen in 4 matches played shooting HE at upper stuctures of ships and the amount (or lack off) damage done. It's ridiculous, the guns don't work at all. And you ain't starting any fires, because the guns don't do any damage to start them from what I see so far. So much for the fire chance? And if you take IFHE then the fire chance goes down anyway because of that skill taken. Not like it's fire chance is any higher than the Lightning DD to start off with.

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19 minutes ago, MRGTB said:

No British DD before the Jutland needs the IFHE skill to make the HE guns work doing any damage and starting fires, ...

If you do not notice that the gun size changes, then that is your personal problem.

And yes, even 120mm profit from IFHE.

Since I plan to use my Lightning captain on the high Tier DD, I got him IFHE recently. It is not mandatory on Lightning, but it helps and is only for a few games.

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Yep, I did see the guns caliber changes to a lower one. Like I said, I did read WIKI about the Jutland compared to Lightning before buying it. Also of course read that part about the IFHE as well with the Jutland. But you know... I really didn't expect the guns would be so utterly useless without that skill. And of course that means you have spend doubloons on changing all skills. Not an issue like, but here's why I won't below.

 

I'm not doing it because I have BFT and AFT on the Jack Dunkirk captain used and it extends to guns on the Lightning to shooting 14.7 range and also gain faster reload with those two skills (+Concealment) used. So one of those 2 "4 skills" would have to go for IFHE - meaning shooting range is lost and also Fire chance then gets reduced with IFHE put on Jutland to lesser than the Lightning. So I'll go back to Lighting instead.

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4 minutes ago, MRGTB said:

And of course that means you have spend doubloons on changing all skills.

No, you don't.

Choose Commander-XP instead.

 

Please can you show you Captain Build and the Upgrade you build in?

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Err, yes I do. The cost is 350 doubloons to redistribute all skills.

 

Oh, hang on. Now I see you can change that from doubloons to skill points (whatever) says I need 132,000. Lol. So it's still boils down to doubloons for me to do it.

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8 minutes ago, MRGTB said:

 I really didn't expect the guns would be so utterly useless without that skill.

Look at the armor plating of high Tier ships, do some math and you would have spared yourself some headache.

And I do not recommend AFT for UK DD. The shells get too floaty and you are better off using torpedos vs big targets.

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11 minutes ago, principat121 said:

No, you don't.

Choose Commander-XP instead.

 

Please can you show you Captain Build and the Upgrade you build in?

I have Jack Dunkirk on my DD.

 

The skills I went with (which I know you may disgree with) but I prefer it this way.

 

1 = PM

2 = EM

3 = BFT

4  = AFT and Concealment Expert

 

That leaves me 14 points used, 5 points are left, 4 points for Jack of all trades and Smoke Screen expert (that Jack Dunkirk is specialises in) and 1 point then for something else. You may not agree with taking BFT and AFT - but having both skills extends the shooting range and reload rate of DD guns, which I find very useful. Especially extending the shooting range to 14.7 on the Lightning

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7 minutes ago, ColonelPete said:

 

And I do not recommend AFT for UK DD. The shells get too floaty and you are better off using torpedos vs big targets.

You say that, but funny I can do a lot of fire damage shooting BB's from 14.7k away and of cousre it makes me a very hard target to hit back from nearlly 15k away trying to shoot a moving small DD. Maybe you should try it and see the gain you get being able to shoot BB from long range - while you remain a hard target to hit back from that range. :cap_cool:

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No Priority Target?

No Last Stand?

 

God, you need to learn how to play DDs! Really!

 

A good alround 10-pt Captain would look like this:

  1. PT
  2. LS
  3. SE
  4. CE

 

Do you know why this is the (almost) standard 10-pt-Captain-build for a DD?

 

 

 

 

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Priority Target? - waste of a point. You have an X key to pick targets, use it.

 

Last stand - yes I agree on that one (wish I could use it also), but 19 points doesn't cover everything and would sooner have extended smoke screen expert instead of Last Stand simply because I'm using a special Jack Dunkirk captain that specialises in smoke screen. Otherwise I'd drop smoke screen for Last stand. Which I'll do that on my Ashio 20k torper, no need for extended smoke screen on that ship really and would benefit more with Last stand.

 

Just because you go with the NORM for a DD. Doesn't mean every DD player should. I prefer to gain the extra shooting range and faster reload. Means I can also play at a good distance as well and increase my possible damage potential with guns

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5 minutes ago, MRGTB said:

Maybe you should try it and see the gain you get being able to shoot BB from long range - while you remain a hard target to hit back from that range. :cap_cool:

Dude...

 

Your stats on your DD look like this:

1016615515_Screenshot_2018-12-16WoWSStatsNumbersEU-MRGTB-Playerinfoandstats.thumb.png.4f392bea7c1118e5be420840da7bb1db.png

 

ColonelPete achieve this:

254935679_Screenshot_2018-12-16WoWSStatsNumbersEU-ColonelPete-Playerinfoandstats.thumb.png.8ff667800b06e20e72b133905b09c687.png

 

 

I dont think that you could teach him anything about DD play at all.

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4 minutes ago, MRGTB said:

You say that, but funny I can do a lot of fire damage shooting BB's from 14.7k away and of cousre it makes me a very hard target to hit back from nearlly 15k away trying to shoot a moving small DD. Maybe you should try it and see the gain you get being able to shoot BB from long range - while you remain a hard target to hit back from that range. :cap_cool:

No need to. Did it with the Blyska who has less floaty shells and it did not work for me.

UK DD are too slow that I would risk shooting from that distance and everyone knows where you are.

Use your guns vs enemy DD, clear the caps and take the big ships out with torpedos.

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2 minutes ago, MRGTB said:

Priority Target? - waste of a point. You have an X key to pick targets, use it.

Do you even read the description on what this skill does?!

 

No.

 

And that is why you are terrible in this game.

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Why have you picked my Asashio. That doesn't have AFT and BFT on it. It's the Jack Dunkirk on Lightening that had it.

 

I also don't care one jot about stats? I play it as a game, stats mean nothing me. Have ZERO interest in them. RNG can play a part with stats, along with a player being better than you in general at using a certain ship class like a DD. Never said I was a great META DD player, why do you think I take long range shots for as part of the build I prefer. Because I ain't some META god at close up fighting all the time against other DD's. So your stats being better than mine means about as much to me, as how many bog rolls I have sat on the toilet

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9 minutes ago, MRGTB said:

Why have you picked my Asashio. That doesn't have AFT and BFT on it. It's the Jack Dunkirk on Lightening that had it.

These are your (and his) OVERALL stats for ALL of your DDs. Please look more carefully...

 

The Asashio B was you DD with your highest DD damage.

 

 

 

 

 

13 minutes ago, MRGTB said:

Just because you go with the NORM for a DD. Doesn't mean every DD player should. I prefer to gain the extra shooting range and faster reload. Means I can also play at a good distance as well and increase my possible damage potential as well with guns

But every other DD player achieve WAY MORE than you.

 

Let us just pick your "beloved" Lightning:

60460493_Screenshot_2018-12-16WoWSStatsNumbersEU-MRGTB-Playerinfoandstats.thumb.png.548054f7a4ab6eb918866a719da85f35.png

 

The average player gets 34k damage. You only 19k. That is just a little bit more then HALF of the average damage.

And also all the other stats are bad! Very bad!

 

You should consider to rearrange ALL you might know about DDs. Everything you do, you do it wrong. Yes, you are free to play, however you want.But then on the other hand, if you play utterly wrong, please don't blame the ship. Because the origin of all your failures lies in you and your wrong playstyle.

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Okay so my stats are "dire", shoot me for it. :cap_popcorn:

 

Not sure what any of this has to do with the Jutland guns being useless without IFHE though?

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5 minutes ago, MRGTB said:

Not sure what any of this has to do with the Jutland guns being useless without IFHE though?

Because they aren't...

It is the player (you) who is not capable...

 

 

Spoiler

Btw:

These are my ST-test results with Jutland WITHOUT the mentioned skill (IFHE):

Jutland.jpg.8af9f1058fcbc92d305f6782365cc1dd.thumb.jpg.52af6a9fcffdebfc09d57f704ab0ea39.jpg

 

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13 minutes ago, MRGTB said:

Not sure what any of this has to do with the Jutland guns being useless without IFHE though?

That you chose the wrong skills even after reading hints that you should take different ones.

Your choice, your problem.

The HE mechanics are known and then it is pretty obvious that 113mm HE will not cut it in high Tier without the help of IFHE.

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Yeah, Yeah... it always boils down to if a persons stats ain't about 60% then he's at fault. See, it isn't rocket science to aim guns at the weaker upper structure on ships instead to try and do damage that way. You don't need 50,000 games under your belt you know that much, or have a 80% winrate, lol

 

I played WOT for over 3 years mate, it's basically the same game mechanics in both games hitting things in right places. The guns are still pants without that IFHE, no matter where you aim

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