Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #1 Posted December 16, 2018 Hey! When I saw this I had the idea of open up a thread about asking your opinions. If you could what would you change/fix ASAP? (You can't say team members! ) For me the biggest lie of the Wargaming universe: Please share your thoughts (and prayers ) with me and others. Spoiler hi (sorry for my bad english) 2 1 Share this post Link to post Share on other sites
[BRITS] fallenkezef [BRITS] Players 1,788 posts 1,955 battles Report post #2 Posted December 16, 2018 Skill based mm so the unicums whine about hour long wait times and us potatoes can get peace and quiet 7 6 2 2 Share this post Link to post Share on other sites
ajb13 Beta Tester 663 posts 12,465 battles Report post #3 Posted December 16, 2018 All my commanders looking the same, when are we going to be able to customise them? 1 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #4 Posted December 16, 2018 Trash these ugly and 100% sense-free fantasy refits on the German BB line T4-6. Give them proper 3D models! Plus: Delete the RN BBs from the game and re-implement once you figure out how. 1 4 Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #5 Posted December 16, 2018 2 22 Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #6 Posted December 16, 2018 Port UI, no doubt about it 14 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #7 Posted December 16, 2018 port interface ... 5 1 Share this post Link to post Share on other sites
[L4GG] Butterdoll Players 3,470 posts 11,414 battles Report post #8 Posted December 16, 2018 Buf bbs?nerf cruisers and dds, they are OP. Just kidding. How about nerfing bots. 44 minutes ago, fallenkezef said: Skill based mm so the unicums whine about hour long wait times and us potatoes can get peace and quiet Something has to be done about MM, because often I play several games in a row and they are 90% defeats, Ops, halo Ops, just this morning I played 7 Halo games, 7 defeats. And they were quick. Being in both sides is not fun either we win or lose it's like the old co-op many of the times, just short. Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,762 battles Report post #9 Posted December 16, 2018 "New" division window, which is 105% in the way all the time... 6 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #10 Posted December 16, 2018 UI in general. 1 Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #11 Posted December 16, 2018 1 hour ago, Humorpalanta said: You can't say team members! AHWWW!! how could u Annyways ui would be something. Litterly scared to us the search engine to look someone up because it takes an hour. 1 Share this post Link to post Share on other sites
anonym_mlJIAFnOwMVb Players 543 posts Report post #12 Posted December 16, 2018 port UI is awful. CV rework is going to be awful. AA respec is going to be a disaster. I hope I get to respec my captains for free or Im done. 1 1 Share this post Link to post Share on other sites
[_FNX_] Adm_Hoshiko Players 535 posts 10,311 battles Report post #13 Posted December 16, 2018 MM by far - and no +2T problem but all potato in one team and than gangbang games 10 vs last 2 win or lose no meter what No tutorial for new players, no how to, no mission to practice you aim,lead, ship attribute and limitation --- just nice premiums T8/T9/T10 so you can play without knowing basic of game - so now we have gazilion Salem players shooting in the open not hitting single thing just to be one-shotted by BB while other team have 100k DM player because MM mirror ship class ... Just 2 mod of the game cap and base - it is far too little for 350 ships we have now No team battles Port UI 4k resolution support - we do have 4 res in game and scale but it is made like children play with it and it si 1080p scaled up so 3 Share this post Link to post Share on other sites
Rosletyne Players 267 posts 14,161 battles Report post #14 Posted December 16, 2018 I would say provide an actual Mac client, but who am I kidding, there are not enough Mac players for WG to care. Of course that might be because the current wrapper runs like an alpha test. I'll say provide a 64 bit client instead. That might help with the memory issues on Mac too. Share this post Link to post Share on other sites
[GEUS] TeaAndTorps Players 820 posts 2,680 battles Report post #15 Posted December 16, 2018 Proper tutorials I recently got a friend into the game – he's enjoying it and chilling at T4 for a while – but there's nothing quite like it for realising just how much I should have been able to find out from in-game tutorials, rather than trawling the forums and YouTube for it. 'Don't give broadside', for example. 'Chill at T4 for a while' might be another. (Yes I know that the second point's not very profitable for WG, so is unlikely to ever become an official recommendation). Though the current state of the CV rework is a close second, with the UI also coming close behind again. 2 Share this post Link to post Share on other sites
respect_my_slavspace Players 39 posts 14,549 battles Report post #16 Posted December 16, 2018 1 minute ago, 10ThousandThings said: Proper tutorials I recently got a friend into the game – he's enjoying it and chilling at T4 for a while – but there's nothing quite like it for realising just how much I should have been able to find out from in-game tutorials, rather than trawling the forums and YouTube for it. 'Don't give broadside', for example. 'Chill at T4 for a while' might be another. (Yes I know that the second point's not very profitable for WG, so is unlikely to ever become an official recommendation). Though the current state of the CV rework is a close second, with the UI also coming close behind again. The tutorial thing is really the main gripe. I started out playing the izyaslav a lot, boy was it difficult to get the basics right. The game should give more information to the players about its mechanics in-game instead of relying on players looking up and memorizing armor profiles and pen values for each ship. While we‘re on the subject, some things should be turned on by default, such as the concealment ring and last known position on the minimap. 2 Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #17 Posted December 16, 2018 Matchmaker. There is nothing less fun than being the sole -2 ship in a battle. The MM should spread the ships around instead of bunching them up and just waiting for a luckless player who clicked start at the wrong moment. Another thing about the MM, the steam roll battles where the victory is decided on the loading screen. Seeing a triple unicum division on the enemy team while potato bob on mine starts reversing in spawn makes me want to rage quit. In the end, proper balancing of premiums. Having ships power creeped after paying money for them is not fun. WG should take a better care of ships they offer for money. 2 Share this post Link to post Share on other sites
[GEUS] TeaAndTorps Players 820 posts 2,680 battles Report post #18 Posted December 16, 2018 2 minutes ago, respect_my_slavspace said: The tutorial thing is really the main gripe. I started out playing the izyaslav a lot, boy was it difficult to get the basics right. The game should give more information to the players about its mechanics in-game instead of relying on players looking up and memorizing armor profiles and pen values for each ship. While we‘re on the subject, some things should be turned on by default, such as the concealment ring and last known position on the minimap. I don't have too much of a problem with having to memorise other ships' armour – I wouldn't want to see it in battle. But I agree it wouldn't be hard to show values for what HE can pen, and what AP can overmatch (althought obvs AP pen varies greatly depending on distance and angle). And 100% agreed that those things should be turned on by default. I did send a rather long email to the friend I mentioned the other day, telling him how to set up his UI properly – it's absurd that it doesn't come with all of these very important things enabled. Share this post Link to post Share on other sites
respect_my_slavspace Players 39 posts 14,549 battles Report post #19 Posted December 16, 2018 4 minutes ago, 10ThousandThings said: and what AP can overmatch (althought obvs AP pen varies greatly depending on distance and angle). That info is very important but it isn‘t shown anywhere in the game. I know it‘s a trope but unless you spend way more time that is healthy on the game, this core mechanic will be hard to grasp just by playing some more games. 1 Share this post Link to post Share on other sites
[HMSR] Major_Damage225 Beta Tester 2,875 posts 7,295 battles Report post #20 Posted December 16, 2018 To give the honnest answer, the most only one top thing i am defenetly and completly unsatesfied with. WG Vodka moment when they recked my Bucky (Fubuki) from T8 to T6. WG Gimme back my waifu!!! Id pay up to 80e for a prem version(basic bundle), if possible with aki turrets and everything else copy pasta of the old bucky (no joke on this one) I soo miss my <3 2 Share this post Link to post Share on other sites
Praevasc Players 235 posts 2,312 battles Report post #21 Posted December 16, 2018 - Tier 9 and 10 premiums, because Wargaming once sweard they will never release premium ships higher than tier 8. - the looming CV rework. I love my Bogue as it is. Share this post Link to post Share on other sites
[SOSIG] CmdrJRiley Players 1 post Report post #22 Posted December 16, 2018 Match making. I am fed up of being the lonely Tier VIII in the match that gets picked on by the entire enemy team Share this post Link to post Share on other sites
[KOKOS] DanSilverwing Players 1,193 posts 19,517 battles Report post #23 Posted December 16, 2018 Battle chat. Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #24 Posted December 16, 2018 D I V I S I O N W I N D O W Just necro old version WG... What Else? Dissapearing chat with resetting time stamps, obviously. It is so unreliable, almost reminds me of WIndows ME... Delay in Port... It is jut horrendous... Autolock on divisions... Missing quick search in port, so you could find ships just by typing first letter of its name. Lack of diversity in Clan Ranks... Just from the top of my head. Edit: In the Report Window for Battles quick view - no damage is listed. In Battle summary view, lack of 'go to next/previous' battle button. 4 Share this post Link to post Share on other sites
Lin3 Players 746 posts Report post #25 Posted December 16, 2018 More maps, please. 3 Share this post Link to post Share on other sites