[XCOM] Viravandrel Players 63 posts 8,342 battles Report post #26 Posted December 1, 2018 well, you did a little mistake as wooster is one of the hardest t10 to play (i think, i dont have it yet). but on pure gameplay side unfortunately there are moments when you just have to charge and make a play in ships, and part of the skill is to understand when you absolutely necessarily have to be somewhere to achieve victory. positioning in regard of your team, taking caps if necessary, finishing important targets (better to get 20k dmg killing that annoying cruiser then farm 120k on battleship fires) are all important aspects. wooster is very position dependand meaning he rarely has true impact on the game. you just wait till something juicy goes into your range and try to kill it. push potential of this ship is rather low and whenever you show yourself you get focus fired because you have insane DPM. all of this doesnt help in t10 matches where people usually will use every possible single mistake to punish you hard. maybe try to get some "normal" ship that can go in open space and fight as normal, then you will learn more then only camping behind islands and farming close BBs. Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #27 Posted December 1, 2018 12 minutes ago, illy said: i fully understand that, but this is a screenshot of my last game and has been fairly typical of at least today if not the last few days, i am trying to improve so that i can be an asset not just a hindrance to the team The thing to understand is that your performance will only determine the outcome of about 1/10 battles (perhaps a touch more at lower tiers) and being the least bad player on a team of potatoes doesn't really mean anything. What matters is how you do in the close games, when it gets down to 2 or 3 ships per side, last 5 minutes, close on points, are you alive and able to swing the game to your team, are you dead but have sold your ship at a high price to the enemy or are you dead having farmed some nice but ultimately meaningless damage. If you can change the outcome of the close games most of the time that's what makes you a good player. My take on your stats is that you don't survive enough games (35% overall, good players tend to be 50% - 60%), which isn't to say you should sit out of range doing nothing all game, but you need to find a balance between having an effect in the early and mid games and living long enough to affect the late game. Final point: 2,000 games is still fairly inexperienced in this game and high tier cruisers are challenging even for experienced players, you need more experience in DD/BB to understand how the game works as a whole. 1 Share this post Link to post Share on other sites
[TF57] Fatal_Ramses Players 1,300 posts Report post #28 Posted December 1, 2018 Grinded the legendary mod with worchester in 90 battles. I have to say that those were some of the most boring and infuriating games ive played in this game. T10 gameplay is way too passive for my taste, nobody moves and those who do are punished heavily. Get bad DDs and thats it! Your team lost. This twilight battle is great, border-huggers are punished by the Filth. Today, in the same battle I saw 3 enemy ships and 1 friendly ship getting engulfed by the filth cause they kept sitting behind islands and hugging the ever shrinking border. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,184 battles Report post #29 Posted December 2, 2018 2 hours ago, Capra76 said: being the least bad player on a team of potatoes doesn't really mean anything. I think that's a bit unfair. He has 1056 there, and it's a loss. That means the winning team gets 50% extra - so actually he has done better/ as good as the #3 in the winning team. Even if he were unicum he could not save that cart of potatoes, the only other kills are by players that did half his damage or less. But you do not kill many ships in a HE-spammer unless you 'spread the love'. As in, set a fire, let it burn out - and set fire on a DIFFERENT ship in the meantime. That way you bring down the HP pool of the whole enemy. Concentrating on ONE is about the worst you can do in a HE spammer, as you just let the rest of them live. Go around and set the whole other team ablaze. 1 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,846 battles Report post #30 Posted December 2, 2018 10 hours ago, illy said: i recently unlocked the Worcester, absolutely love it, had a hard time getting my captain trained but now he's there it's great. Unfortunately my win rate is terrible in it, i have some stupid games and many good games, 120k damage is no problem.....but....i just cannot seem to win in it, some games admittedly are so close it could have gone either way but as much as i love playing tier X it does seem not to be lucky in the slightest for me....... think i'll go back a few tiers and see how i get on and then go back. i would suggest you to stick with t3-4 until you actually learn at least the very basics of the game like angling, positioning and actually hitting the target. about your question in thread title: i dont belive its because of you being unlucky... Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,721 battles Report post #31 Posted December 2, 2018 5 hours ago, ghostbuster_ said: i would suggest you to stick with t3-4 until you actually learn at least the very basics of the game like angling, positioning and actually hitting the target. about your question in thread title: i dont belive its because of you being unlucky... fair enough, Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #32 Posted December 2, 2018 It could be the ship in itself im not sure if the worcester is carry potential (i haven't played a single tier 8 game yet let alone 10). i would see if you can get a ship that focuses more on open fighting rather than island hopping especially since american cruisers have good shell arcs but really low speed. (i think that still applys to the worcester) Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #33 Posted December 2, 2018 11 hours ago, BLUB__BLUB said: I think that's a bit unfair. He has 1056 there, and it's a loss. That means the winning team gets 50% extra - so actually he has done better/ as good as the #3 in the winning team. It's not my intention to criticise him, it's a reasonable performance in the circumstances, although no one on the other team had a great game either so comparison is a bit pointless. 11 hours ago, BLUB__BLUB said: Even if he were unicum he could not save that cart of potatoes, the only other kills are by players that did half his damage or less. Which was my point, the games he needs to focus on are the ones he can save, that's what'll determine his WR%. 1 Share this post Link to post Share on other sites
Caughtintherain Players 231 posts 4,857 battles Report post #34 Posted December 2, 2018 14 hours ago, illy said: i fully understand that, but this is a screenshot of my last game and has been fairly typical of at least today if not the last few days, i am trying to improve so that i can be an asset not just a hindrance to the team The screenshot you posted seems irrelevant. Your base XP and position in your team is mostly based on damage, everything CptBarney said takes the fact that you're doing lots of damage and consequently getting a lot of XP in to account. You need to secure kills and target threatening ships like DDs and radar cruisers early in the game. If you're doing massive damage to BBs while ignoring the DDs and radar cruisers, or concentrating on a high health BB rather than finishing a low health one you're going to have high XP but a low WR. 1 Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,721 battles Report post #35 Posted December 2, 2018 6 hours ago, Caughtintherain said: The screenshot you posted seems irrelevant. Your base XP and position in your team is mostly based on damage, everything CptBarney said takes the fact that you're doing lots of damage and consequently getting a lot of XP in to account. You need to secure kills and target threatening ships like DDs and radar cruisers early in the game. If you're doing massive damage to BBs while ignoring the DDs and radar cruisers, or concentrating on a high health BB rather than finishing a low health one you're going to have high XP but a low WR. it was a DD kill that came from using radar, if there is nothing else to hit or nothing i can reliably hit setting a BB on fire and getting them to use their repair is a good option, it also needs the rest of the team to do their part as well, if everything sits so fat=r back that enemy BBs can just cruise through the caps and take real estate a Worcester isn't going to stop them,i can play kiss kiss chase chase with it but at the end of the day you just get focused as you end up in a worse position....and those sitting at back cannot reliably hit Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,721 battles Report post #36 Posted December 2, 2018 well thanks all for the constructive criticism, i've gone back a few tiers to get my mind and gameplay more in order as to improve my own performance, i think my real issue is inconsistency....that i will work on massively and try to minimize those dreadful performances. 2 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #37 Posted December 2, 2018 4 godziny temu, illy napisał: well thanks all for the constructive criticism, i've gone back a few tiers to get my mind and gameplay more in order as to improve my own performance, i think my real issue is inconsistency....that i will work on massively and try to minimize those dreadful performances. Try the other classes and nations, know your enemy first. Progress slower trough tiers playing all classes of different nations at the same time, you will learn more and faster. Actually, I should have done it this way, but human nature is impatient Share this post Link to post Share on other sites