[HOO] BeauNidl3 Players 2,192 posts Report post #26 Posted December 1, 2018 (edited) 8 minutes ago, AdmiralDing3Ling said: No ofcourse you dont realize it. People who win a lot are more inclined to stay with the game and therefor spend more money into the game. But ofcourse you cant do that with everyone, because then everyone would win all the time. Someone has to lose. Aka, people who dont spend money anyway or people who already has a very high winrate. But feel free to try to explain why my stats look the way they are. Try to explain why I have unicum stats in everything but when it comes to winrate its all red in the past month or more. You know I had a sub 10% winrate the past 2 weeks just a while ago. It doesnt matter what I do currently I just keep losing, I get absolutely demolished, run over, game after game after game. I can play tier 3 it doesnt matter, I can play tier 10 it doesnt matter. I can play BBs, DDs, CAs or CLs it doesnt matter. My entire team just vaporizes within minutes of the game starting. There is NO WAY it can be me not playing correctly. Especially not when Im top on my team 90% of the games I play. I can be top on my team with 20k damage done. And its not a losing streak, its not a few days, its been going on for more than a month now. I have absolutely no desire to renew my premium sub in 14 weeks when it goes out. Why would I want to pay money to continously be angry at a completely hopeless situation? By your OWN logic they rig the MM to encourage sales, but the bit of your last post I've bolded makes that argument absurd. Your logic is flawed or completely *edit up. Edited December 1, 2018 by xxTANK_Uxx Inappropriate remarks 1 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #27 Posted December 1, 2018 10 minutes ago, BeauNidl3 said: By your OWN logic they rig the MM to encourage sales, but the bit of your last post I've bolded makes that argument absurd. Your logic is flawed or completely *edit up. In their logic they already have me hooked. They rig mm to get more people hooked and therefor spend money. Still waiting for a reply about my own winrate thou, so far I have 5 defeats today and no wins. Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #28 Posted December 1, 2018 3 minutes ago, AdmiralDing3Ling said: In their logic they already have me hooked. They rig mm to get more people hooked and therefor spend money. Still waiting for a reply about my own winrate thou, so far I have 5 defeats today and no wins. Maybe your incredible ability to "carry hard" isn't as incredible as you like to think, that or your much vaunted damage isn't actually useful in game winning terms and it's just farming. Quite honestly I don't know (or much care), but I can't see any rational reason for WG to rig the MM the way your paranoia has painted it, losing many games could well be a PEBKAC issue, it probably is. Share this post Link to post Share on other sites
[UNICS] loppantorkel Players 4,506 posts 15,942 battles Report post #29 Posted December 1, 2018 9 minutes ago, AdmiralDing3Ling said: In their logic they already have me hooked. They rig mm to get more people hooked and therefor spend money. Still waiting for a reply about my own winrate thou, so far I have 5 defeats today and no wins. You're playing more high tier games - more damage and xp, but less wins because it's harder in high tiers. Spoiler 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,550 battles Report post #30 Posted December 1, 2018 2 Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,933 battles Report post #31 Posted December 1, 2018 Here are your stats: https://wows-numbers.com/player/504818098,BARRYBASH/ Here are mine for comparison, and ive only played like 2000 battles: https://wows-numbers.com/player/503950473,thiextar/ Not trying to wave my epenis around, just showing you that you are quite far behind the curve ;) 1 Share this post Link to post Share on other sites
[TCLS] Lukewehr Players 243 posts 33,344 battles Report post #32 Posted December 1, 2018 12 minutes ago, loppantorkel said: You're playing more high tier games - more damage and xp, but less wins because it's harder in high tiers. Reveal hidden contents Ingen vits å bruke logikken her, det er enklere å skylde alle andre enn seg selv. 1 Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #33 Posted December 1, 2018 2 minutes ago, Lukewehr said: Ingen vits å bruke logikken her, det er enklere å skylde alle andre enn seg selv. Translate please? This is the English speaking forum. Share this post Link to post Share on other sites
[TCLS] Lukewehr Players 243 posts 33,344 battles Report post #34 Posted December 1, 2018 Sorry it simply says " the use of logic doesnt apply in this case of ... blame anyone else but yourself..." Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,726 battles Report post #35 Posted December 1, 2018 Im surprised, so few have brought up the stats? You dont get the rubbish team, you make the rubbish team... and the first and only way to get better, is to acknowledge, that you are the problem! The combination of you avarage damage, kills, PR and WR shows: its indeed you. I have almost the same avarage damage with my T3 ships then you have with your T9 ships. And I dont have a high avarage damage myself to begin with... Upload a few of your replays and show us screenshots of your HUD if you really are looking for advice to get better. 28 minutes ago, AdmiralDing3Ling said: Still waiting for a reply about my own winrate thou, so far I have 5 defeats today and no wins. Your logic is... well explain my Winrate then? Especially the recent? 1 Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #36 Posted December 1, 2018 5 minutes ago, Lukewehr said: Sorry it simply says " the use of logic doesnt apply in this case of ... blame anyone else but yourself..." Thanks. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #37 Posted December 1, 2018 3 minutes ago, ForlornSailor said: Im surprised, so few have brought up the stats? You dont get the rubbish team, you make the rubbish team... and the first and only way to get better, is to acknowledge, that you are the problem! The combination of you avarage damage, kills, PR and WR shows: its indeed you. I have almost the same avarage damage with my T3 ships then you have with your T9 ships. And I dont have a high avarage damage myself to begin with... Upload a few of your replays and show us screenshots of your HUD if you really are looking for advice to get better. Your logic is... well explain my Winrate then? Especially the recent? Im always looking for ways to get better, but I also know when its not me. Sure Ive screwed some games up and I can blame that on myself. Sure I could win some games if I had played better. But the case is that I need to HARDCORE carry games in order to win. Simply put I am ALWAYS put into the worse team. Most of the time the best player in the world wouldnt be able to win them because everyone just vaporizes within seconds. It shouldnt be this impossibly difficult to win, especially not when Ive been over 58% WR before. And yes I still played high tiers ships back then. Ive been at tier 10 for a long time and I still play both low and high tiers, so higher tiers has nothing to do with it. All my stats are steadely going up, my PR, my average xp, my average damage. But my winrate is going down the drain RAPIDLY. It makes no sense. If all my stats were falling then yes, it would be on me, but this isnt the case. Theres simply no way it could be my input in the game, especially not when Im doing better now than I did with 58% WR in the same ships. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,017 battles Report post #38 Posted December 1, 2018 28 minutes ago, AdmiralDing3Ling said: In their logic they already have me hooked. They rig mm to get more people hooked and therefor spend money. Still waiting for a reply about my own winrate thou, so far I have 5 defeats today and no wins. Your division seems to make you lose more often (2 div 0% lately and 3 div 1 out of 4) As for Solo WR: FDG is just garbage, but you seem to play it anyway. I didnt see any carry potential with this ship so i skipped it. And your last 15 games you won 10 (solo that is), so i guess its fine As for the OP: The only thing which will make you win more games, is if you go back to T3-T7 and really get better there first. Because the problem is not with your teammates. Its harder on hightiers, but you are playing below average, so basicly you are one of the guys you are complaining about. Your average damage, especially on hightiers, is really low, and you dont seem to kill a lot. First one means you cant have much impact, and the 2nd one means you dont finish important targets or you are focusing on the wrong targets to begin with. Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,933 battles Report post #39 Posted December 1, 2018 9 hours ago, BARRYBASH said: Can anyone tell me why it seems i get more battles with player's that have no idea what they are doing in this game. Even player's at tier 10? Send us a replay and we can help you improve Please do send average replays tho, and not your damage-record ones, as cherry picking replays where the stars aligned, will just make the feedback we can give extremely limited. Just go into the replays folder, and pick a random replay :) Share this post Link to post Share on other sites
[TRRC] Wilkinson87 [TRRC] Players 250 posts 6,722 battles Report post #40 Posted December 1, 2018 Yesterday I played with the mighty missouri to harvest tons of credits to buy buck all my t8,t9 ships, and at the end of the day realised nearly all my game was a win.....sometimes up, sometimes i do everything, even fight hard with my last 150 hp, but u lose.....the game depends on 12 people...the chance for someone got a bad day, or do mistakes, or just beginnwr cuz he bought TX with free xp is high..... Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #41 Posted December 1, 2018 15 minutes ago, DFens_666 said: Your division seems to make you lose more often (2 div 0% lately and 3 div 1 out of 4) As for Solo WR: FDG is just garbage, but you seem to play it anyway. I didnt see any carry potential with this ship so i skipped it. And your last 15 games you won 10 (solo that is), so i guess its fine As for the OP: The only thing which will make you win more games, is if you go back to T3-T7 and really get better there first. Because the problem is not with your teammates. Its harder on hightiers, but you are playing below average, so basicly you are one of the guys you are complaining about. Your average damage, especially on hightiers, is really low, and you dont seem to kill a lot. First one means you cant have much impact, and the 2nd one means you dont finish important targets or you are focusing on the wrong targets to begin with. I am aware of the division WR, funny thing is that it all happend in one evening so I havent been divisioning a lot lately. Yes the FDG is garbage, I was grinding throu it recently but its now sold. Funny thing is I have an equality crap WR in the Iowa, which I liked and did quite well in, so theres that. Also I havent logged out yet so todays losing isnt accounted for. I was on a trip this week so I havent been playing for a few days. Did just win 2 games in a row thou, one of which was a super carry with a lot of luck involved. (killed 3 ships with 130 hp). Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,726 battles Report post #42 Posted December 1, 2018 23 minutes ago, AdmiralDing3Ling said: Im always looking for ways to get better, but I also know when its not me. Sure Ive screwed some games up and I can blame that on myself. Sure I could win some games if I had played better. But the case is that I need to HARDCORE carry games in order to win. Simply put I am ALWAYS put into the worse team. Most of the time the best player in the world wouldnt be able to win them because everyone just vaporizes within seconds. It shouldnt be this impossibly difficult to win, especially not when Ive been over 58% WR before. And yes I still played high tiers ships back then. Ive been at tier 10 for a long time and I still play both low and high tiers, so higher tiers has nothing to do with it. All my stats are steadely going up, my PR, my average xp, my average damage. But my winrate is going down the drain RAPIDLY. It makes no sense. If all my stats were falling then yes, it would be on me, but this isnt the case. Theres simply no way it could be my input in the game, especially not when Im doing better now than I did with 58% WR in the same ships. Read about the matchmaking algorithm, that WG has invented. Its calculating a battlelevel for each player. If this is used in wows (not confirmed, it is used in WoT tho), it does mean the following: It will balance the team by giving both teams overall a similar battlelevel. In logic that means, players with a higher battlelevel with be put togehter with players of a lower battlelevel. Since the battlelevel is calculated by damage, games played in a ship, winrate etc... that means, the better you get, the worse are the players in your team. Or atleast: the better the enemys will be. So better players are expected to carry harder and thus work harder for their wins. This has nothing to do with how much you spend on the game or any of that thing. It would explain your observation tho. 1 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #43 Posted December 1, 2018 2 minutes ago, ForlornSailor said: Read about the matchmaking algorithm, that WG has invented. Its calculating a battlelevel for each player. If this is used in wows (not confirmed, it is used in WoT tho), it does mean the following: It will balance the team by giving both teams overall a similar battlelevel. In logic that means, players with a higher battlelevel with be put togehter with players of a lower battlelevel. Since the battlelevel is calculated by damage, games played in a ship, winrate etc... that means, the better you get, the worse are the players in your team. Or atleast: the better the enemys will be. So better players are expected to carry harder and thus work harder for their wins. This has nothing to do with how much you spend on the game or any of that thing. It would explain your observation tho. Pretty sure WG has stated that such a system does not exist in this game. And that whole thing is what I get angry about because the MM is clearly not 100% random like people state. If WG would come out and say that such a system youre describing is in the game then I would be okay with that, I would get motivated to fight harder and be okay with defeats when I couldnt carry hard enough. But I get extremely upset when the winrate Ive worked up towards is constantly dropping like a stone and there isnt squat I can do about it, especially since WR is the measurement of skill in this game (apparently).. If WR was less important and for example the top 1 or top 3 players in the team would get rewarded as a victory even if it was a defeat then I think the game would be a LOT less frustrating to play. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,726 battles Report post #44 Posted December 1, 2018 16 minutes ago, AdmiralDing3Ling said: Pretty sure WG has stated that such a system does not exist in this game. And that whole thing is what I get angry about because the MM is clearly not 100% random like people state. If WG would come out and say that such a system youre describing is in the game then I would be okay with that, I would get motivated to fight harder and be okay with defeats when I couldnt carry hard enough. Then again: Does it matter is such or any sort of algorithm exists? Just pretend, that you go handicaped into every round and are expected to carry. Its what I do. Its also not true always. I also have games, where I hardly need to do anything and my team carries me to victory. Then there are games, where I only need to carry my own weight and things go their way to a win pretty smooth. I didnt play that many games the last week and I can recall those 11 games pretty good. 3 of them were super-hard-carry (one failed, i needed 10...15 sec more, then it would have been a win), 3 games I hardly had to do anything and the rest scatters in between. So 3-5-3, which is pretty much inline with the broader picture of Winrates, that people have in this game? Even the worst player would have atleast won 3 or 4 out of those games, if he would have been in my place, placing him somewhere between 30~40% WR. Many players, that cant carry, would have landed somewhere between 45~55% and only the players, that can carry games, could have achieved 60%+ WR in those games. 19 minutes ago, AdmiralDing3Ling said: If WR was less important and for example the top 1 or top 3 players in the team would get rewarded as a victory even if it was a defeat then I think the game would be a LOT less frustrating to play. Nah, I dont think so. A loss is still a loss. Ranked has sort of that mechanic and its still frustrating to lose when you come #1 and save the star. Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,933 battles Report post #45 Posted December 1, 2018 40 minutes ago, ForlornSailor said: Read about the matchmaking algorithm, that WG has invented. Its calculating a battlelevel for each player. If this is used in wows (not confirmed, it is used in WoT tho), it does mean the following: It will balance the team by giving both teams overall a similar battlelevel. In logic that means, players with a higher battlelevel with be put togehter with players of a lower battlelevel. Since the battlelevel is calculated by damage, games played in a ship, winrate etc... that means, the better you get, the worse are the players in your team. Or atleast: the better the enemys will be. So better players are expected to carry harder and thus work harder for their wins. This has nothing to do with how much you spend on the game or any of that thing. It would explain your observation tho. There is no conclusive evidence for anything like this. Bringing highly dubious statements is of no help to op, he will just use it as a new scapegoat. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,184 battles Report post #46 Posted December 1, 2018 5 hours ago, El2aZeR said: .... For everyone else just egoistically farming damage will suffice regardless of whether you play for the win or not. THIS. In fact it is worse, you can play the objectives and find yourself 'bad' and on the low side of XP, while others that just sit at the rear line spamming HE make fat high scores and consider themselves 'Great". Also - if there is ONE really good player - say 70% of his games are wins, that means (mathematically) there will be 4 guys that have 45% on the other end. So, make that TWO good players per team in a game, and the rest will be 45% more or less. Maybe there's a 60% guy in it too, so that last one then needs to be 40%. It all adds up to ~50%. Even if WOWS would 'balance' the MM that is what it would end up to be. What people want is probably have matches vs players that have the same WR. But this cannot happen. Say if we take one of those 70%WR, and put him in a match where he has to fight with/against other 70%WR, then soon his WR would be 50% again. So where would we put him then... Also, if we take 45% vs 45% some of them will win. Then their WR will rise, and again they meet the former 70%... 1 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,726 battles Report post #47 Posted December 1, 2018 14 minutes ago, thiextar said: There is no conclusive evidence for anything like this. Bringing highly dubious statements is of no help to op, he will just use it as a new scapegoat. A) There is evidence for that. Solid one - a patent, and the fact, its been used in WoT. B) If anything: that algorithm would currently favor the OP, since it lifts bad players Winrates by placing them together with better players. So he couldnt use it as a scapegoat, its rather round the other way - his performance is even lower then what his WR shows. Which I would argue anyway. He doesnt deserve 46% WR with his stats. C) I doubt he will take any advice, no matter what you say to him. He is putting full blame on his team, while having 6000+ random games with all red numbers. At the same time, he is talking about becoming a "great player". Im pretty sure, he wont reply here anymore nor will he upload a replay. He is welcome to prove me wrong tho. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,184 battles Report post #48 Posted December 1, 2018 1 hour ago, ForlornSailor said: Read about the matchmaking algorithm, that WG has invented. Its calculating a battlelevel for each player. If this is used in wows (not confirmed, it is used in WoT tho), it does mean the following: It will balance the team by giving both teams overall a similar battlelevel. In logic that means, players with a higher battlelevel with be put togehter with players of a lower battlelevel. Since the battlelevel is calculated by damage, games played in a ship, winrate etc... that means, the better you get, the worse are the players in your team. Or atleast: the better the enemys will be. So better players are expected to carry harder and thus work harder for their wins. This has nothing to do with how much you spend on the game or any of that thing. It would explain your observation tho. I think you have just found the reason why backline hugging campers make great WR... Also, I think most people KNOW IT when they suck heaps. I know I'm not great. But I also know I'm not sucking as much as numbers suggest. BTW maybe they should have stats where you could use tickboxes like 'played the Monarch'. If they did not, subtract 20% from winrate & PR. Same goes for some other ships, we all know which ones. Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,933 battles Report post #49 Posted December 1, 2018 31 minutes ago, ForlornSailor said: A) There is evidence for that. Solid one - a patent, and the fact, its been used in WoT. B) If anything: that algorithm would currently favor the OP, since it lifts bad players Winrates by placing them together with better players. So he couldnt use it as a scapegoat, its rather round the other way - his performance is even lower then what his WR shows. Which I would argue anyway. He doesnt deserve 46% WR with his stats. C) I doubt he will take any advice, no matter what you say to him. He is putting full blame on his team, while having 6000+ random games with all red numbers. At the same time, he is talking about becoming a "great player". Im pretty sure, he wont reply here anymore nor will he upload a replay. He is welcome to prove me wrong tho. Pretty sure that patent thing was debunked in that thread a few months ago wasnt it? I believe it had to do with the algorithm for completely new players, which only works until they are level 15 or something like that. Anyhow, there have been a ton of similar conspiracy theories going around the wot forums, but the statistics collected by various people to try and prove/disprove it has always disproved it(i remembers there was one investigation that some player did with about 100 battles sample size, and the averege skill on both teams was basically identical with an offset of the investigators skill minus average skill. ) So such a system is most certainly not used in wot. Dont treat it as fact since there is no actual proof of it, and a little note in a patent means very little, as that is no indicator that such a system is in place in the game. If you want to throw it around as a fact, then prove it first. Play atleast a hunbdred battles, record the winrate/pr of all the players on both teams, and when you are up to 100 battles, just add the winrate of all of the players on your team, and then subtract that by the winrate of all the enemy teams. The number that should now remain if there is no mm manipulation should be: your winrate minus the server average winrate for the tier that you played. The number that should remain if there is mm manipulation is: zero, or close to zero. If you are gonna throw it around as a fact, then atleast do your research first. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,550 battles Report post #50 Posted December 1, 2018 ...can't even count the times its been discussed... and still... ...really is!...out Share this post Link to post Share on other sites