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YabbaCoe

0.7.12 PTS - Map changes to Okinawa

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[WG]
WG Staff, WG Staff, WG Staff
10,622 posts
5,407 battles

3bdb4b41231ebb727298f79a285e906d.png

 

Captains! :crab:

 

Map Okinawa changed and you can try those changes in Public Test of update 0.7.12.

 

Leave your comments regarding those map changes here!

 

Action Stations!

  • Cool 1

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Players
85 posts
3,660 battles

How many versions of the various maps you have altered, have you got now [no question mark its rhetorical].

A bewildering collection with yet more on the way - I'm sure. 

There is a question arising from this (imho screwball) activity of where to stop changing or get out of control - keep changing it around I bet you will burn your map artists out  - poor buggers

 

 

 

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[BUSHI]
Players
132 posts
9,629 battles

btw all the bots on this map seem to be magically attracted to the islands and are rushing straigh for them, getting stuck there forever

  • Funny 1

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[OGHF2]
Players
3,910 posts
5,585 battles

This looks like a completely different map than "old" Okinawa ... I hope this is just another version and we get the old one as well in the rotation ...

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[BABBY]
Beta Tester
1,608 posts

Looks much better balanced around the central island, but wasn't the point of this map to be "the first map in WOWS based on a real location"? And there was never a second such map... Yeah, as always, symmetry is unnatural and boring, especially on a map which was made to be the polar opposite of such. I'd only adjust the position of the islands around the B cap, not reshape them.

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