[WG] YabbaCoe WG Staff, WG Staff, WG Staff 10,622 posts 5,407 battles Report post #1 Posted November 29, 2018 Captains! Map Okinawa changed and you can try those changes in Public Test of update 0.7.12. Leave your comments regarding those map changes here! Action Stations! 1 Share this post Link to post Share on other sites
aI_Sai_Far_Q Players 85 posts 3,660 battles Report post #2 Posted December 5, 2018 How many versions of the various maps you have altered, have you got now [no question mark its rhetorical]. A bewildering collection with yet more on the way - I'm sure. There is a question arising from this (imho screwball) activity of where to stop changing or get out of control - keep changing it around I bet you will burn your map artists out - poor buggers Share this post Link to post Share on other sites
[BUSHI] The_Baptist Players 132 posts 9,629 battles Report post #3 Posted December 10, 2018 btw all the bots on this map seem to be magically attracted to the islands and are rushing straigh for them, getting stuck there forever 1 Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 3,910 posts 5,585 battles Report post #4 Posted December 10, 2018 This looks like a completely different map than "old" Okinawa ... I hope this is just another version and we get the old one as well in the rotation ... Share this post Link to post Share on other sites
[BABBY] StringWitch Beta Tester 1,608 posts Report post #5 Posted December 27, 2018 Looks much better balanced around the central island, but wasn't the point of this map to be "the first map in WOWS based on a real location"? And there was never a second such map... Yeah, as always, symmetry is unnatural and boring, especially on a map which was made to be the polar opposite of such. I'd only adjust the position of the islands around the B cap, not reshape them. Share this post Link to post Share on other sites
[10K] Peerlezz Players 57 posts 10,992 battles Report post #6 Posted December 30, 2018 Big fan compared to old version. Next Ocean rework Share this post Link to post Share on other sites