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Fonfalks

BB's AP vs destroyers is broken

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Hi, since new patch this has become a serious issue, more and more DDs are now aware that you can just yolo charge BB from any position, without any consideration or danger and even if BB can unload all 9 or 12 shells on DD, if DD is full HP he will survive. 

That is just broken. This kind of yolo charge should be always punished by death, especially if BB has rightly positioned and managed to unleash a full salvo on DD, sure if DD manages to shoot torps before death he can kill BB, but the way it is now its just broken, there simply are no consequences for DDs.

 

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Same thing as in the other threads that sprung up about this: if there's only you in a BB being able to shoot a yolorushing DD then you're simply horribly out of position and a DD should be able to punish you for it, be that by stealthtorping you or making the decision to trade a majority of his HP for an "assured" kill by rushing up close.

 

You know how you survive in a BB getting yolorushed by a DD? Not being alone so the other ships that are actually supposed to be effective against DDs can dpm the sh*t out of it before it gets you. It's a very advanced tactic though, so I'm not surprised not many people have caught onto it ...

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[TOXIC]
Alpha Tester
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Quote

Hi, since all the carrier nerfs this has become a serious issue, more and more BBs are now aware that you can just sail alone, without any consideration or danger and even if a non-tX carrier can unload all squads on BB, if BB is full HP he will survive. 

That is just broken. This kind of sailing alone should be always punished by death, especially if CV has rightly dropped and managed to unleash a full strike on BB, sure if BB manages to shoot down planes before death he can survive, but the way it is now its just broken, there simply are no consequences for BBs.

 

It's rather funny what happens if one merely replace some of the words. Sooo.... carrier buff when? :Smile_trollface:

On a more serious note, if you are so isolated that a destroyer can simply rush you without being spotted or shot by your team mates, you have already mispositioned heavily. Also, use the other thread. 

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[2DSF]
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12 minutes ago, Gojuadorai said:

you are aware that theres already a topic on that?

 

 

He is aware of nothing, he's a whiner!

Look his threads always mimimi, then a pls WG delete my account baby stampede, and now mimimi again!

Don't take him serious!

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I have to agree here.... kinda.

 

Dont get me wrong... I supported the change... still do, but the effects are not as positive as expected.

 

The main problem was that long range AP salvo, where u got hit by one or two shells that did massive dmg. Allowing DDs to rush a BB is not good. DDs should still get blapd at close range.

 

Specially since HE is not guaranteed kill at close range.

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[DC_DK]
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You still obliterate DD,s with AP. Still 10% damage with overpen.

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Stop crying and learn to play. 

 

I think it was expected for BBabys to start come whining to the forums ....but the arguments presented are really poor.

 

 

OMG OMG OMG ! I can't one shoot a DD that is charging me anymore ! I cant play my solo game anymore I actually need the other players to help me......

 

 

FFS ppl just go back to co op.

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[ATUM]
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1 hour ago, Aotearas said:

Same thing as in the other threads that sprung up about this: if there's only you in a BB being able to shoot a yolorushing DD then you're simply horribly out of position and a DD should be able to punish you for it, be that by stealthtorping you or making the decision to trade a majority of his HP for an "assured" kill by rushing up close.

 

You know how you survive in a BB getting yolorushed by a DD? Not being alone so the other ships that are actually supposed to be effective against DDs can dpm the sh*t out of it before it gets you. It's a very advanced tactic though, so I'm not surprised not many people have caught onto it ...

For all you know he may of pushed with a dd and said dd received enemy torp's and died. So that would make your case null and void. But if he pushed totally on his own then fair do's.

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[FABER]
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Then stop camping and tank, so your allied cruisers don’t die at the 10 minutes mark :Smile_coin:

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That only works if you are all alone in your BB. If you are, you already made a mistake as you are out of position.

 

Even with AP on high tiers I still deal a lot of damage to DDs. Taking a third or half of a DDs hitpoints out with a single salvo is still devestating to them. If you expect a DD nearby and you have no support (because you are all alone), then switch to HE in anticipation of an incoming DD.

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[FABER]
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3 minuti fa, nambr9 ha scritto:

Sometimes cruisers die due to their own stupidity

 

Can’t disagree with you! I was refering to my own cruiser: recently 20km HE spamming Conquerors and survaivability expert Kurfursts made my life really hard in random battle :Smile-_tongue:

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29 minutes ago, UNTOK said:

For all you know he may of pushed with a dd and said dd received enemy torp's and died. So that would make your case null and void.

No it doesn't because in that case he'd still be alone against a DD and basic balancing applies in which a DD against a BB in 1vs1 wins, period.

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I don't understand the premise in these threads.

 

There are lots of better players than I am out there and I think threads like these prove that because I for one am not able to rush BBs since the change.

Even if a BB is going full speed, bow on and I am going full speed bow on to him, he will have time to fire at least 2 salvos at me. The first AP salvo will generally do around 4-8k (not difficult to land 4 shells out of 9-12 guns at less than 6km) and then the second HE salvo ruins me doing well over 10k most of the time.

On top of the secondaries doing around 2k dmg. So I will take at least 15-20k dmg if I try to rush a solo BB in a situation where I should have him dead to rights.

I am rarely in a position to rush a BB at the start of a match on full health so that's usually enough to kill me.

 

And I have tried rushing them and I have tried being a lot more aggressive but I find that the only change is that I don't get blapped from 14km anymore.

The only situation where I have been somewhat successful is against BBs that refuse to switch and keep spamming AP at you. Not rushing them but  "eating" their salvos at range while fighting other DDs without getting blown out of the water.

In all fairness I could see a situation where if a BB doesn't change ammo to HE, and I am in a fast DD like the Grozo, I might be able to get to him, as long as he's alone and not secondary specced.

 

I want to stress that I may be totally wrong and I keep saying that it's still too early to tell but I just don't see these situations where DDs are rushing BBs and just killing them like fish in a barrel.

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3 minutes ago, _Teob_ said:

as long as he's alone and not secondary specced.

That's something I've found the most laughable with these threads. I mean, if the argument is they can't deal enough damage to a rushing DD, then why don't those people spec into secondaries?

 

ANY battleship, especially after the recent change to BB secondaries (everything shoots HE now) specced for secondaries is going to deal a significant amount of damage to any DD trying to rush it. It's the one available method that is literally the most effective at the precise horror scenario those threads describe, yet apparently no one bothered to spec into them prior to screaming "THE END IS NIGH!".

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2 hours ago, Aotearas said:

That's something I've found the most laughable with these threads.

 

For me, it's the justification that a BB finding itself in knife range of it's counterclass should be given a reasonable chance to instantly kill and get away scotfree.

Apply that logic to any other class and post the results on the forum, and see yourself be laughed out of the forums.
Apply that logic to BBs, and you have half the people saying that it's unfair to them.

 

 

We let them get away with too much, now even the act of being vulnerable is being actually debated.

Ridiculous.

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[HU-SD]
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2 hours ago, _Teob_ said:

I don't understand the premise in these threads.

 

There are lots of better players than I am out there and I think threads like these prove that because I for one am not able to rush BBs since the change.

Even if a BB is going full speed, bow on and I am going full speed bow on to him, he will have time to fire at least 2 salvos at me. The first AP salvo will generally do around 4-8k (not difficult to land 4 shells out of 9-12 guns at less than 6km) and then the second HE salvo ruins me doing well over 10k most of the time.

On top of the secondaries doing around 2k dmg. So I will take at least 15-20k dmg if I try to rush a solo BB in a situation where I should have him dead to rights.

I am rarely in a position to rush a BB at the start of a match on full health so that's usually enough to kill me.

 

And I have tried rushing them and I have tried being a lot more aggressive but I find that the only change is that I don't get blapped from 14km anymore.

The only situation where I have been somewhat successful is against BBs that refuse to switch and keep spamming AP at you. Not rushing them but  "eating" their salvos at range while fighting other DDs without getting blown out of the water.

In all fairness I could see a situation where if a BB doesn't change ammo to HE, and I am in a fast DD like the Grozo, I might be able to get to him, as long as he's alone and not secondary specced.

 

I want to stress that I may be totally wrong and I keep saying that it's still too early to tell but I just don't see these situations where DDs are rushing BBs and just killing them like fish in a barrel.

Thank you for this post, truly.

 

I've been wanting to ask these posters (about DDs rushing them) for a replay, cause I felt stupid not being able to do it in my dds (even though I don't see the point of it). Clearly it's not only me then.

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4 minutes ago, Saiyko said:

Thank you for this post, truly.

 

I've been wanting to ask these posters (about DDs rushing them) for a replay, cause I felt stupid not being able to do it in my dds (even though I don't see the point of it). Clearly it's not only me then.

I have a replay of that, even two of them tried (I was in Texas).

Both dead, Texas ate one torp. From a ff-ing plane (the only one that lived).

Went exactly as he said, except the second DD came after the first one, and I already had the HE loaded then. 

 

What I do now - I used to have AP loaded when starting (blap cruisers) and now I check: how many DDs?

Then decide to load AP or HE at the start. Often it is HE now. Working as intended.

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1 minute ago, BLUB__BLUB said:

I have a replay of that, even two of them tried (I was in Texas).

Both dead, Texas ate one torp. From a ff-ing plane (the only one that lived).

Went exactly as he said, except the second DD came after the first one, and I already had the HE loaded then. 

 

What I do now - I used to have AP loaded when starting (blap cruisers) and now I check: how many DDs?

Then decide to load AP or HE at the start. Often it is HE now. Working as intended.

that's low tier and clubbing grounds, doesn't really count imho, no offense :)

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Just now, Saiyko said:

that's low tier and clubbing grounds, doesn't really count imho, no offense :)

None taken...

 

What can I say, except maybe I am the one they try to club? (T7 game). 

I only have ONE T8 and 3 T7... who's clubbing.

 

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Just now, BLUB__BLUB said:

None taken...

 

What can I say, except maybe I am the one they try to club? (T7 game). 

I only have ONE T8 and 3 T7... who's clubbing.

 

Well, I have to agree that playing tier 5 is more clubbED grounds, yea. One of the reasons I barely play it anymore.

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11 minutes ago, Saiyko said:

Well, I have to agree that playing tier 5 is more clubbED grounds, yea. One of the reasons I barely play it anymore.

You should. Reverse clubbing.

Have a feast on their tears when you shred their tier 7s.

clubbing.jpg.d866ebaab2b05964c6d2266c28ccf89b.jpg

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