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Fonfalks

Yamato

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Has Yamato been nerfed? 

I am starting to notice very strange behavior of shells. Either i have been put in worst 99% of RNG or Yamato is nerfed. 

Let me give you example i am face to face with Alsace. I shoot at him again and again, distance is about 11 - 7 km and i get no damage. Same thing with German TX BB. Precisely same situation face to face, he is not even bothering to shoot at me with he's main guns, just secondaries, i am shooting at him again and again and again ad again, same range, even closer 5 - 11, zero result, shells just bounce, miss completely (FROM THIS KIND OF FRICKING RANGE!!!!!!!) or overpen, nothing in between. 

What is going on here???  Should' t Yamato be able to overmatch any ship in game? I really do not understand why is this happening. 

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Some BBs can angle so steeply than they can even bounce the Yam. Also the shells might not have hit the right parts e.g the bow for the overmatch to activate... Some belts with angling get very very thick.

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You can't overmatch the belt armor, you have to shoot either on their deck or their bow depending on their angle and range.

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Yamato can overmatch 32mm, anything thicker can (and prolly will) bounce you if properly angled.

Kurfürst for example has extensive 60mm plating covering most of the bow near the waterline.

For the Alsace either check your aim or curse your RNG, some games you just get a lot of snake-eyes.

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2 hours ago, BeauNidl3 said:

@Fonfalks I thought you had flounced off in a hissy fit and said you would never, ever play again? Oh well, more teddy out of the pram moments expected from you then.

You think he has graduated to a pram from his cot? :Smile_amazed:

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8 hours ago, Fonfalks said:

 

What is going on here???  Should' t Yamato be able to overmatch any ship in game? I really do not understand why is this happening. 

Over match is worked out by caliber divided by 14.3

So yamato's 460 divided by 14.3 gives it an overmatch of 32.16 (32mm)

Something similar like repub's 457 has an overmatch of 31.95 (31mm)

 

This is why people say Yamato has the best overmatch in the game.

 

There is also some confusion by people regarding the "overmatch anything" - back in the day there were only 2 BB lines (US/IJN), and sitting bow on was pretty common. The bow armour of both lines doesnt exceed 32mm, so the Yamato could indeed "overmatch anything" that was bow on (something the other BB couldnt do).

 

Subsequent lines have changed this - the GK has a large amount of 60mm on its bow, moskva has 50mm etc so there are now ships the Yamato cant overmatch frontally.

 

It doesnt help that lots of people seem to have taken the phrase "overmatch anything" and think it means the Yamato can always pen anything, which was never true - the 50mm plate on the side of the Khaba can easily bounce Yamato shells if angled for example

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to say that also my yamato has bent guns this day would be an understatement, however my kurfurst seems to behave way better, but is just rng, rng gives, rng takes

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OP. Perhaps posting a replay and tone down in your posts might actually make people giving you advice in where things go wrong. Now you're only making a fool out of yourself every time.

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So Fonfalks, what is this? A daily trend where you complain about teams, players, rng and of course your daily Yamato complaint?

 

Have you ever tried looking at what you do instead of pointing fingers at others or blaming WG/The ship/RNG/Meta/(insert bbaby bingo card?

 

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9 hours ago, Riselotte said:

Here we go again...

Image result for here we go joker gif

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2 hours ago, Xevious_Red said:

Something similar like repub's 457 has an overmatch of 31.95 (31mm)

Republique has smaller guns, think 431 mm, which is enough to overmatch 30 mm of armor.

Conqueror has 457 mm, except almost nobody uses them. 

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1 hour ago, MMASK said:

Republique has smaller guns, think 431 mm, which is enough to overmatch 30 mm of armor.

Conqueror has 457 mm, except almost nobody uses them. 

Too early and coffee deprived - you are indeed correct.

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3 hours ago, Ferry_25 said:

OP. Perhaps posting a replay and tone down in your posts might actually make people giving you advice in where things go wrong. Now you're only making a fool out of yourself every time.

But it's funny... :cap_popcorn:

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5 hours ago, Flavio1997 said:

to say that also my yamato has bent guns this day would be an understatement, however my kurfurst seems to behave way better, but is just rng, rng gives, rng takes

You aren't alone on this. Sometime around the legendary mods came out Yamato guns got some really weird rng. I'm not the only one saying. Other ships like GK is performing like it used to. You know where you're GK shots go.

I did some testing. I played a number games were I focused really hard in hitting with every single shot turret. RNG was off the charts. 12km Stationary targets only got water on their decks.

I then switched to snapshotting. Only giving myself a second of time to aim and I put my shots around the target since aiming didn't seem to matter. You could not believe the pens and citadels I got. Zigzagging Zaos on the other side of the map at 23km range got wasted. I got repeatedly 200k damage games where I did not aim. I shotgunned all over the place. So yeah they did put some kind of special sigma-rng thingy on it. With legendary mod it seems to be performing in a stable way.

My tip to you is shoot it like a shotgun until you get the mod. Honestly. Don't aim. Every aimed shot was a miss while blasting around was a joke with homing shells.

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4 hours ago, Ferry_25 said:

OP. Perhaps posting a replay and tone down in your posts might actually make people giving you advice in where things go wrong. Now you're only making a fool out of yourself every time.

 

He doesn't want advice, he's a serial ranter and whiner about every aspect of the game, from memory he's posted at least 3 "I've uninstalled because the game is crap" posts, very likely more.

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15 hours ago, Fonfalks said:

Has Yamato been nerfed? 

I am starting to notice very strange behavior of shells. Either i have been put in worst 99% of RNG or Yamato is nerfed. 

Let me give you example i am face to face with Alsace. I shoot at him again and again, distance is about 11 - 7 km and i get no damage. Same thing with German TX BB. Precisely same situation face to face, he is not even bothering to shoot at me with he's main guns, just secondaries, i am shooting at him again and again and again ad again, same range, even closer 5 - 11, zero result, shells just bounce, miss completely (FROM THIS KIND OF FRICKING RANGE!!!!!!!) or overpen, nothing in between. 

What is going on here???  Should' t Yamato be able to overmatch any ship in game? I really do not understand why is this happening. 

It's just RNG, I can watch Flamu take out his Conqkek and score 6 hits from 12 shots and cause 3 fires with every salvo but when I do it and get 6 hits there's no fires.

 

Shitty RNG just happens. 

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14 minutes ago, BeauNidl3 said:

 

He doesn't want advice, he's a serial ranter and whiner about every aspect of the game, from memory he's posted at least 3 "I've uninstalled because the game is crap" posts, very likely more.

13 pages of endless whine and complaint in the last 3 years from this joker plus an extra 2 years over on the Tanks forum.......There is no way the ****** has got any friends in real life. :Smile_sceptic:

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17 hours ago, Fonfalks said:

Has Yamato been nerfed? 

If you for once have decided to stop quitting - go read the patch notes. Answer for your question is there

 

17 hours ago, Fonfalks said:

Let me give you example i am face to face with Alsace. I shoot at him again and again, distance is about 11 - 7 km and i get no damage.

Stop shooting his turrets? You can see where you are hitting if you follow your tracers, adjusting your aim really isn't that hard

 

17 hours ago, Fonfalks said:

Same thing with German TX BB.

Git gud and learn armour profiles. Yamato can't overmatch 60mm

 

17 hours ago, Fonfalks said:

What is going on here???

Oh it's very simple - you lack any clue to actually play at tier 10, so you are failing at it. Your previous posts have served to show that quite well

 

17 hours ago, Fonfalks said:

Should' t Yamato be able to overmatch any ship in game?

Is 32mm the highest any armour plate in the whole game goes? If no - then clearly she's not supposed to.

 

13 hours ago, Major_Damage225 said:

If my memory serves me, the Heremelin can bounce a Yamato shell of its belt when roperly angeled. :Smile_Default:

Indeed it can :Smile_veryhappy:

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19 minutes ago, wilkatis_LV said:

Oh it's very simple - you lack any clue to actually play at tier 10, so you are failing at it. Your previous posts have served to show that quite well

If i am failing Yamato then what are you doing with it? 

Get gud and other similar s_it you can shove up your a_s, as for you more "constructive" suggestions like aim better, then aiming is one thing where RNG sends shells is different, you should know this by now. 

 

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