mrk421 Players 430 posts 4,269 battles Report post #26 Posted November 25, 2018 16 minutes ago, Fonfalks said: I could not care less if "nobody"will take me seriously. Don't take me seriously, take me giggling and farting, i am here because i am not banned despite asking for it, i am here because i have nothing better to do and i would like to improve this aspect of the game - horrible player base that people have to play with. Just now, 1v2 left, 2 base map, i am dead, but watching game. Reds have 2 cruisers, we have 1 BB full HP (as usual). Both of reds cruisers are spotted near our base and you can see they start to cap. What does our BB does, he is close to our base he just needs to sail about 10 miles and he can defend base and kill both of those low HP cruisers, what does he do? HE SAILS TOWARDS REDS BASE. YES. REALLY. YES. HE DOES THAT. YES. TO REDS BASE. YES. ... Red cruisers capped before he even could made maps half point. Why am i force to play with this "human"? Why? Would you like to have game end like this, i bet you have seen this plenty. I had 3 kills, good damage, would have been nice win with good XP, but no 1 "player" screwed it all up for WHOLE TEAM. If i could i would never ever ever want to see that "player"ever again. ...except on the enemy team 3 hours ago, Fonfalks said: Care to make an argument on why it is a stupid suggestion? Just for fun I'm going to assume you were being sincere, so here's an argument: As far as I can see, there's basically 3 ways your suggestion could be implemented or could play out: The number of players on anyone's "exclude" list would be limited to a very small number, say less than 10 -> Most likely, the MM could work it out and teams could be assembled according to your rules, i.e. you'd never have people from your "exclude" list on your side. In this scenario, however, the question then arises, would it really improve your experience of the game? Chances are, NO, because there are far more clueless players than the ones you've included in your avoid list, and you'd still get plenty of those situations you want to avoid. The number of players on anyone's "exclude" list would be limited, but to an extent that as a consequence, only about 5-10 % of the whole player base is on anyone's list. -> In this scenario, however, what would happen is that there would be a percentage of players (maybe around 3-4% of all players) who would be effectively banned by this system, because in every conceivable match-up there would be players on both teams that they could not be on the same team with. That would obviously be a big no-no for WG, but also you have to consider, that at least some of those bad players are willing and capable of becoming better over time and it would be a pity to lose them. If you could add any number of players to your "exclude" list. -> Over time, this would lead to almost everyone, except for perhaps the top 20-30% of players, being on someone's "exclude" list. But even if the fraction of players that were on at least one other player's avoid list was less, maybe 20-30 %, it would still become physically impossible to assemble teams of 12v12 players, because in any combination there would be some contradictions (not to take into account that the MM would still need to balance the ships and tiers as well). So like others have said, this would lead to no-one being able to play, because MM couldn't assemble teams. Share this post Link to post Share on other sites
Fonfalks Players 539 posts 11,322 battles Report post #27 Posted November 25, 2018 12 minutes ago, mrk421 said: ...except on the enemy team Just for fun I'm going to assume you were being sincere, so here's an argument: As far as I can see, there's basically 3 ways your suggestion could be implemented or could play out: The number of players on anyone's "exclude" list would be limited to a very small number, say less than 10 -> Most likely, the MM could work it out and teams could be assembled according to your rules, i.e. you'd never have people from your "exclude" list on your side. In this scenario, however, the question then arises, would it really improve your experience of the game? Chances are, NO, because there are far more clueless players than the ones you've included in your avoid list, and you'd still get plenty of those situations you want to avoid. The number of players on anyone's "exclude" list would be limited, but to an extent that as a consequence, only about 5-10 % of the whole player base is on anyone's list. -> In this scenario, however, what would happen is that there would be a percentage of players (maybe around 3-4% of all players) who would be effectively banned by this system, because in every conceivable match-up there would be players on both teams that they could not be on the same team with. That would obviously be a big no-no for WG, but also you have to consider, that at least some of those bad players are willing and capable of becoming better over time and it would be a pity to lose them. If you could add any number of players to your "exclude" list. -> Over time, this would lead to almost everyone, except for perhaps the top 20-30% of players, being on someone's "exclude" list. But even if the fraction of players that were on at least one other player's avoid list was less, maybe 20-30 %, it would still become physically impossible to assemble teams of 12v12 players, because in any combination there would be some contradictions (not to take into account that the MM would still need to balance the ships and tiers as well). So like others have said, this would lead to no-one being able to play, because MM couldn't assemble teams. 1) I agree. 2&3)First of all i am talking about exclude option on high tiers - T8-10, so learning time is over or, again you could implement limitation - player has to have played at least 100 games with T10 to be able to be excluded! If player does things that are so stupid that many people want to ban him question is - would it not improve games? I have had many, and have seen many people complain about those 100 - 1000 games, i can bet you anything cause of that is that 1 team has 2 - 3 more "special" players then other. Sure those special players do not care - game loads, they do some stupid sh_t, let whole team down, lose and go to next game and they do it with zero thinking. REST OF THE TEAM HOWEVER are so pissed off about this!!! Would you not want those good games, when in the end its like 2v2 or 3v3 and its so close and both teams played well and it was so good you complimented 3 players from your team and 3 from other even if you lost? You can have that SO RARELY these days with all the "special"players around!!! So yes, it is theoretically possible that some VERY VERY VERY "special" players would be excluded by so many, that they would have 5 minute wait time to get a game. IS IT BAD THO? Like i said - no reasonable person would spam exclude for the sake of it, especially if WG would give them warning that it may increase wait time ans should only be used as "final solution"?! 1 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,332 battles Report post #28 Posted November 26, 2018 ... *reads OP first post* ... I’m out. Share this post Link to post Share on other sites