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Sir_Grzegorz

Minotaur with radar

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Hi, I would like to get some pointers from playerbase. I am not giving any replays, as first I would like to read general opinions.

I am playing Minotaur mostly to get LM for it. I did resign from smoke as I was careless enough with it and got myself cornered a lot of times.

Now I am using radar thus have to be careful where to position myself. I have seen some youtube videos or high level plays but that is of not much value.

My main issue is how to recognize if it is time to push/hide. I am hiding to much (last on scoreboard) or not enough (dies first). I had quite a few battles and I am always surprised in how deep s**t I was able to put myself. Are the torps to be used for stealth torping or just to defend in desperate times? Should I daka daka in open or from behind islands? General opinions, as answer is always "It depends" :)

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Spotted Minotaur = dead Minotaur.
Can't tell you much more than this: you picked the hardest possible ship/consumable combination to play in chaotic randoms. Good luck my friend.

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[CATS]
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Radar Minotaur is viable, but EXTREMLY risky.

Experienced players who know every rock on a map and with good awareness for their surroundings can pull it of.

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[LEEUW]
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In a radar mino you want to hug rocks like they're your waifu. On each map there are certain positions that are well suited for high-shell-arc-ships. You will recognize these with experience. 

 

But since you have no smoke you need to be careful when firing. A spotted and stationary mino is a very juicy target. So before you go guns blazing at the start of the game it's often wise to hold your fire until you know the location of most of the enemies so you can position accordingly. 

 

Also to make the most use out of your radar you want to play around the capture points. Open water gameplay is a big no-no. 

 

You get the highest win rates and damage numbers in this ship if you assist your dds with capping at the start. Hopefully taking out an enemy DD in the process. And then serve as a cap detterent with your radar, AA and firepower. 

 

It's really fun and engaging (yeah rly) to play radar mino because you have a really strong and match deciding ship but you can get killed if a bb even looks funny at you. And it really teaches you the power of situational awareness and positioning. 

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Moderator
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Radar mino player here. Not from the beginning but ... I'd say 3/4 of my games I did so far with radar.

 

Start the game with a) a DD scouting for you, b) a cap that the two of you can approach, and c) a suitable island to park at. Optional d) having the friendly DD lay down smoke for you.

 

As others pointed out, make sure you know where the enemies roughly are before opening up. That includes using your radar but NOT firing yourself (since your radar range is greater than your spotting range). 

 

On the other hand, if you run into a lonely DD he's not necessarilly minced meat. Thanks to AP only, if the DD angles (away) he'll survive your radar. I remember one distinct game where I fired three radars at an enemy Shimakaze. After the third radar he taunted 'you still have not killed me', to which I responded: 'you still have not capped C'. Sometimes that's all you can do. At other times: Killing two DDs (thanks to radar - esepcially funny when the DD has smoked up before you) and then racking up DMG from the mid to late game when you can safely park around an island and know you only have enemies on the other side of the island.

 

Sometimes though, it's a coinflip game and you eat two citadels at the beginning and struggle to take out DDs.

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[-GG-]
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Radar Mino is a wasted potential. It's like Yamato shooting HE.

 

One game in hundred you will take epic kills on DDs, the rest 99 you will be a frustration to your team.

 

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[SOCKS]
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Tag along a friend with a Gearing. He spots and smokes, you massacre.

Each time I see a radar mino in my gearing I make a point of sticking close to him and giving him smokes whenever he needs them. Trust me ,few things dissapear as fast as a DD radared by a mino from 8.5km with his escorting Gearing adding to the massacre if he can, tho it's objective is to spot and torp more than gunboating.

Just yesterday in a random I was escorting one, we were down to 4 enemy DDs vs one (me). I noticed he had radar while we were under heavy pressure in a cap and began the DD escort routine immediately.

At one point of the game (again our team was down 3 DDs, being down to myself vs the enemy 4 DDs) he popped radar, and detected 3 enemy DDs. 2 of them were dead within the minute, the third one escaped by hiding behind an island (where I proximity spotted him shortly thereafter, and was also destroyed by the mino later) we also later dealt with the enemy radar mino (they also had one XD), a Kurfurst and whatever else. Basically us both won a game that was pretty much lost by teaming up well, and I got some nice results too, some 100k damage and some utterly ridiculous spotting damage too (150k-ish or so) on top of it.

 

And that we did with very limited comms (some random "I'll smoke now" here and there). With proper voice comms I can see that duo being pure ownage.

Might have the replay somewhere, if I find it, I'll link it here. To see how quickly that dude literally ATE two full health destroyers in maybe 30 seconds was both hillarious and disgusting, equal parts.

 

/edit: Found it.

20181119_150807_PASD013-Gearing-1945_18_NE_ice_islands.wowsreplay

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[N0RSE]
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I have 1400 battles with my radar mino, around 11000 battles total. My WR is around 53%, and in Mino it's 58%. I don't use smoke, much more fun boat without. 

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[JRM]
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Radar mino is best used in div with a us dd he smokes up the cap and you punch up hydro and as needed radar to clear out the caps and dispose of the enemy dds, you can play it solo random but its just 2 much work imho

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I have about 150battles in Mino, approximately 90% of them are solo with radar.

You'd be surprised how many times I've been able to open fire in the open and I haven't been citadelled to oblivion.:cap_wander:

 

Although, now I have the LM I have to say that +10% to enemy dispertion is meme-worthy. It's almost more worthwhile to just gunboat in the open than sit in your looooooong smoke.:Smile_teethhappy:

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[BS4]
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I like the long smoke...I get to infuriate those BB players when it literally rains rounds on them for minuets at a time....Besides im not a fan of radar, period.

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basicly playing radar mino u need to be patient. u do not want to be spotted first on the front line.

Pay extra attention to where the DD's are as they are the one's who can outspot u.

appart from that u are the one who can dictate the battle.

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On 11/20/2018 at 11:15 AM, radius77 said:

One game in hundred you will take epic kills on DDs, the rest 99 you will be a frustration to your team.

 

So untrue..

 

Playing radar mino myself, also in clanwars. The important/right things have already been said, so ill just quote them to put a little bit more meaning to them :)

 

On 11/20/2018 at 9:58 AM, Allied_Winter said:

Start the game with a) a DD scouting for you, b) a cap that the two of you can approach, and c) a suitable island to park at. Optional d) having the friendly DD lay down smoke for you. 

 

As others pointed out, make sure you know where the enemies roughly are before opening up. That includes using your radar but NOT firing yourself (since your radar range is greater than your spotting range).  

 

On the other hand, if you run into a lonely DD he's not necessarilly minced meat. Thanks to AP only, if the DD angles (away) he'll survive your radar. I remember one distinct game where I fired three radars at an enemy Shimakaze. After the third radar he taunted 'you still have not killed me', to which I responded: 'you still have not capped C'. Sometimes that's all you can do. At other times: Killing two DDs (thanks to radar - esepcially funny when the DD has smoked up before you) and then racking up DMG from the mid to late game when you can safely park around an island and know you only have enemies on the other side of the island.

 

On 11/20/2018 at 10:40 PM, lameoll said:

basicly playing radar mino u need to be patient. u do not want to be spotted first on the front line.

Pay extra attention to where the DD's are as they are the one's who can outspot u.

appart from that u are the one who can dictate the battle.

 

On 11/20/2018 at 9:39 AM, GarrusBrutus said:

In a radar mino you want to hug rocks like they're your waifu. On each map there are certain positions that are well suited for high-shell-arc-ships. You will recognize these with experience. 

 

But since you have no smoke you need to be careful when firing. A spotted and stationary mino is a very juicy target. So before you go guns blazing at the start of the game it's often wise to hold your fire until you know the location of most of the enemies so you can position accordingly. 

 

Also to make the most use out of your radar you want to play around the capture points. Open water gameplay is a big no-no. 

 

You get the highest win rates and damage numbers in this ship if you assist your dds with capping at the start. Hopefully taking out an enemy DD in the process. And then serve as a cap detterent with your radar, AA and firepower. 

 

On 11/20/2018 at 11:31 AM, Yedwy said:

Radar mino is best used in div with a us dd he smokes up the cap and you punch up hydro and as needed radar to clear out the caps and dispose of the enemy dds

 

You master those advice and you will be a very strong Radar Mino, no doubt.

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On 11/20/2018 at 8:49 AM, Sir_Grzegorz said:

Are the torps to be used for stealth torping or just to defend in desperate times?

 

I often use the torps for yolo rushes. Like I hide at an island, wait for the BB to move up and then just circle him & torp him. There you can make use of the great manouvarability and the extreme dakka of Mino. Like outrun the turret traverse of the BB and dish out 100k if needed in 30 sec. Even works in clanwars :D Other then that, when there is a superior force pushing, I leave my position early and throw the torps in their way from, say, 12km distance. You might not hit but it slows them down or make the enemys turn broadside so maybe a friendly BB can cash in on that.

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Open water Mino is the most fun you can have in this game next to open water Smolensk. And at the same time everyone hates you when you play both this way :Smile_trollface:

Wanna see what it’s like getting 2 mill plus potential damage in glass ships and living till the end? That’s the way to do it!

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3 minutes ago, LOZFFVII said:

thread-necromancy.png

 

[edited]. this time it got me too :Smile_hiding: I blame the fact, that it was created in November aswell ^^

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Did most Mino LM grind with smoke, but also a good deal of radar (especially Ranked where smoke is useless).

Forlorn sailor really summarized everything except one or two points related to playing Mino with extreme aggression.

 

Minotaur with radar has the tools to always dictate the terms of the engagements - best used to pick favorable 1v1s.

After the early game, depending on how the game develops, you can sometimes sneak into incredibly aggressive positions other ships with worse concealment cant reach unspotted, then ambush broadsiding cruisers or yoloing BB with torps, outturning their turrets. Timing is everything as you want islands blocking the guns of other enemy ships as you make the play.

 

Also, master angling with minotaur vs other >200 mm cruisers (henri & supercruisers) and you can farm incredible salt as you bounce Balancegrad AP and farm Henris to death while denying the bow citadels. 


Final playstyle I didnt yet test (since LM was done) is RangeMod Minotaur, as according to some guy i met in Ranked, Mino can do very high damage with long range plunging fire on BBs.

 

On 11/20/2018 at 10:15 AM, radius77 said:

Radar Mino is a wasted potential. It's like Yamato shooting HE.

Radar mino is very viable in top Ranked and CB

For instance: In ranked, if Radar mino meet smoke Mino on one flank, tell me, which consumable nullifies the other completely?

 

31 minutes ago, Bear_Necessities said:

Open water Mino is the most fun you can have in this game next to open water Smolensk. And at the same time everyone hates you when you play both this way :Smile_trollface:

Wanna see what it’s like getting 2 mill plus potential damage in glass ships and living till the end? That’s the way to do it!

I remember some WG directive where you had to farm "unlikely" stuff with various ship types - dreadnoughts in non-BBs, torp hits in non-DDs and so forth....one of them was farm 2 million potential in RN cruisers. Oh boy my Fiji had a glorious day, farming over 2 million and still at >50% hp when game ended. Wouldn't care to try in mino with the massive citadel though:Smile_child:

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3 minutes ago, ForlornSailor said:

 

[edited]. this time it got me too :Smile_hiding: I blame the fact, that it was created in November aswell ^^

I only noticed because I posted on this thread this time last year.

I was like "Wait, when did I write that?" and then I saw the date of it.

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9 minutes ago, MacArthur92 said:

With 2 DDs in div such Mino is good option (Benham/Somers + Black + radar Mino.... Oh boy )

 

ZomboMeme 14112019195252.jpg

b9f.gif

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On 11/20/2018 at 7:33 PM, LOZFFVII said:

Although, now I have the LM I have to say that +10% to enemy dispertion is meme-worthy. It's almost more worthwhile to just gunboat in the open than sit in your looooooong smoke.:Smile_teethhappy:

 

Thats actually quite interesting, ive been thinking about it. Is it better than having 500m better concealment tho? I think, if you shoot bots in coop without the dispersion debuff, you really get spicy salvos, as compared to randoms, where shells really stray much more. With Mino LM, you would get an extra 5% dispersion debuff... im not sure if its better than the concealment tho.

Is it worth a try? I got th LM lately, and i thought it kinda sucks. But maybe it doesnt, even for Radar mino (or should i say: Especially for radar mino :cap_hmm:)

 

And how did i miss that thread one year ago?

Well, I love Radar mino. Basicly my favourite ship. Played it in Clan Brawl and currently in CBs too. Its so awesome. And it totaly [edited] Smolensk :Smile_trollface: I had a Smolensk in my Radar in CBs, he kept reversing and didnt know where i was, so i just waited till he showed broadside and boom, there he went :Smile_teethhappy:

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1 hour ago, DFens_666 said:

Thats actually quite interesting, ive been thinking about it. Is it better than having 500m better concealment tho? I think, if you shoot bots in coop without the dispersion debuff, you really get spicy salvos, as compared to randoms, where shells really stray much more. With Mino LM, you would get an extra 5% dispersion debuff... im not sure if its better than the concealment tho.

Is it worth a try? I got th LM lately, and i thought it kinda sucks. But maybe it doesnt, even for Radar mino (or should i say: Especially for radar mino :cap_hmm:)

Let's just say I've survived full salvos I'm 99% certain should have killed me. Almost like the extra 5% dispersion just makes BB salvos that little bit more troll-y.

I have no imperical evidence, only gut feels, sadly.

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[PARAZ]
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242318303_Deadmeme.png.054623110211545385222cf0dd5c353c.png

 

Seriously though, please don't revive threads from the lost ages..

 

Regards,

                Minia

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