gyrostabilizer Players 55 posts 5,046 battles Report post #1 Posted November 9, 2018 I am fairly new player. But what I see cruiser are death machines. Your death machines. They have far less survivability than DDs. DDs usually are smaller, more maneuverable, have great concealment and smoke. And cruisers as they are now are just meat for battleships. I am not saying they don't have their uses, but imo it's the hardest class to play. I feel much safer playing DD than I am a cruiser. I think citadels should be removed from cruisers. One can wipe cruiser in 1-2 shots but can't wipe DD. It's unfair. Cruisers without citadels would be much more playable. 3 9 1 Share this post Link to post Share on other sites
Ataxia Players 76 posts 3,161 battles Report post #2 Posted November 9, 2018 Always angle your Cruiser when you are spotted and always angle your ship away from a BB and keep wiggling to avoid their fire. Then sit back and watch as they burn under your quick fire HE. Never show a full flat broadside to them if possible and if you have to, do it quickly Citadels are fine atm. 1 Share this post Link to post Share on other sites
gyrostabilizer Players 55 posts 5,046 battles Report post #3 Posted November 9, 2018 1 minute ago, Ataxia said: Always angle your Cruiser when you are spotted and always angle your ship away from a BB and keep wiggling to avoid their fire. Then sit back and watch as they burn under your quick fire HE. Never show a full flat broadside to them if possible and if you have to, do it quickly Citadels are fine atm. No, not saying they are unplayable. They are playable. But the player has to be very good. Need less skill in BB or DD. In cruiser one needs a lot of skill just not to die in few minutes. Also... if I may add to my original post.. which is no good to talk about 2 topics in same post.... BBs are too easy DD harder, and cruisers are even harder. So we have battles with 6 BB, 2 CC, 2 DD... while historically it makes no sense. BBs should be capped at 2-3 per team per game. Because it's not like CC & DD are supporting BBs, it's the other way around in this game: BBs are supporting handful DDs. As it is now DD is worth much more than a BB in a game. Which is ... nonsense :) 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4 Posted November 9, 2018 Removing - no, you would have to rework the game Moving and resizing some citdales - that could help some ships 4 Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,148 battles Report post #5 Posted November 9, 2018 I personally dislike the new trend of ships. I am perfectly fine with prominent citadels, as long as they are things that a player could do about their big citadels. I am still of the opinion that a large number of battleships need to make their citadels more prominent. 4 Share this post Link to post Share on other sites
gyrostabilizer Players 55 posts 5,046 battles Report post #6 Posted November 9, 2018 The game pushes players especially new ones to BBs. But BBs were alphas and omegas. Great and powerful. But as it is now ... everyone can sail them. So we have games where there are more BBs than any other class. I don't know. Maybe make their turret rotation 3x slower. So yeah, you can play your BB, but you will not be able shoot here and there and your turret rotation will take very significant time. Or maybe cap them as carriers are capped - max 2 per game. Really guys we have BBs that are worth less than DD for a team. We have plenty of them and they don't mean much. I know that's serious game change. But WG already did some with removing stealth firing. Now reworking CVs and trying to introduce submarines. I think they can handle a change :) 2 Share this post Link to post Share on other sites
AnEvilJoke Players 1,647 posts 7,138 battles Report post #7 Posted November 9, 2018 6 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #8 Posted November 10, 2018 1 hour ago, gyrostabilizer said: I am fairly new player. But what I see cruiser are death machines. Your death machines. They have far less survivability than DDs. DDs usually are smaller, more maneuverable, have great concealment and smoke. And cruisers as they are now are just meat for battleships. I am not saying they don't have their uses, but imo it's the hardest class to play. I feel much safer playing DD than I am a cruiser. I think citadels should be removed from cruisers. One can wipe cruiser in 1-2 shots but can't wipe DD. It's unfair. Cruisers without citadels would be much more playable. how about NOPE 3 Share this post Link to post Share on other sites
[OHFK] Shadeshots Beta Tester 637 posts 18,294 battles Report post #9 Posted November 10, 2018 Nope, terrible idea on every level. And nope they are not the hardest class to play AT all. Share this post Link to post Share on other sites
anonym_mlJIAFnOwMVb Players 543 posts Report post #10 Posted November 10, 2018 no but i would like to at least get rid of the stupid cyclone. nothing worse than being deleted because of yet another mechanic in this game that favors anyone but cruisers Share this post Link to post Share on other sites
jss78 Players 1,292 posts 12,874 battles Report post #11 Posted November 10, 2018 Yeah it's easy to understand where OP is coming from, though I disagree. Cruisers DO have a bit of a skill floor, and even the experienced player will get those "cruiser life" moments. The only thing I'd fix as far as citadels is the near-unhittable ones on some BB lines. Now THAT is a stupid and unnecessary concept. 5 Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #12 Posted November 10, 2018 1 hour ago, gyrostabilizer said: I am fairly new player. But what I see cruiser are death machines. Your death machines. They have far less survivability than DDs. DDs usually are smaller, more maneuverable, have great concealment and smoke. And cruisers as they are now are just meat for battleships. I am not saying they don't have their uses, but imo it's the hardest class to play. I feel much safer playing DD than I am a cruiser. I think citadels should be removed from cruisers. One can wipe cruiser in 1-2 shots but can't wipe DD. It's unfair. Cruisers without citadels would be much more playable. Nah... Just bring citadels back to battleships. 4 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #13 Posted November 10, 2018 4 minutes ago, Skyllon said: Nah... Just bring citadels back to battleships. 9 Share this post Link to post Share on other sites
AnEvilJoke Players 1,647 posts 7,138 battles Report post #14 Posted November 10, 2018 53 minutes ago, El2aZeR said: Share this post Link to post Share on other sites
[2DQT] RUSSIANBlAS Players 8,241 posts Report post #15 Posted November 10, 2018 Kinda tragic that the most fun I have with Ships currently are all the memes about WG and their attitude towards game balance 2 Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #16 Posted November 10, 2018 3 hours ago, gyrostabilizer said: I am fairly new player. But what I see cruiser are death machines. Your death machines. They have far less survivability than DDs. DDs usually are smaller, more maneuverable, have great concealment and smoke. And cruisers as they are now are just meat for battleships. I am not saying they don't have their uses, but imo it's the hardest class to play. I feel much safer playing DD than I am a cruiser. I think citadels should be removed from cruisers. One can wipe cruiser in 1-2 shots but can't wipe DD. It's unfair. Cruisers without citadels would be much more playable. Oh yes, yes you can wipe a misplaying DD in 1-2 salvoes, just like a misplaying cruiser - only the way they misplay is different. Also, specifically in high tiers, all cruisers can heal so barely-surviving lets them recuperate while DDs remain an easy kill for the rest of the match. But that's not what I really wanted to say. The problem is - cruisers are powerful. They are vulnerable, yes, but still powerful. If you take away their main weakness, they would become insanely overpowered. They have concealment to disappear, maneuverability and speed to disengage and dodge torps, good DPM and - on top of all that - assortment of consumables to serve as support ships. Cruisers suffer from overpopulation of BBs but that doesn't change the fact that removing citadels from cruisers would make BBs completely obsolete. 3 Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #17 Posted November 10, 2018 3 hours ago, Skyllon said: Nah... Just bring citadels back to battleships. To be fair apart from Yamato most high tier BB's more or less don't have citadels. It is a bit anachronistic that cruisers are so easy to citadel and some of them absurdly so (just look at a Neptune or Minotaur harshly and you can apply multiple citadels), a few could use their citadels lowering a bit or made a tad smaller. The real cure, even if citadels were tweaked a bit, would be to cap BB numbers at 3 a side, just like the BBabies have managed to obtain for DD's, but we know that's not going to happen, it's BB overpopulation that makes cruiser play miserable. 1 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #18 Posted November 10, 2018 7 hours ago, Ataxia said: Always angle your Cruiser when you are spotted Yeah, that USED to bo true. But not anymore :) It all depends on enemy distance / enemy gun caliber / your armor. Sometimes you angle and you get deleted, while showing broadside results in overpens only. Its not just black and white. 2 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,469 battles Report post #19 Posted November 10, 2018 7 hours ago, dasCKD said: I personally dislike the new trend of ships. I am perfectly fine with prominent citadels, as long as they are things that a player could do about their big citadels. I am still of the opinion that a large number of battleships need to make their citadels more prominent. I agree, the German BB line was the first to get a turtle back, it was unique and a selling point of the line. Then came british with the underwater impossible to hit citadel and the french with a well hidden one also. I think they should have citadels similar to the USN BBs. Hitable but not all the time. 1 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,670 battles Report post #20 Posted November 10, 2018 Allowing 5 BB in randoms (while only 4 DDs, because some ships are more equal than others) and up to 50-60% of the team in the Sprint Ranked makes it harder for cruisers. You can not angle in 3 or 4 directions in the same time... Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #21 Posted November 10, 2018 8 hours ago, gyrostabilizer said: And cruisers as they are now are just meat for battleships. Ranked Sprints, anyone? The current series should come with an exploding Omaha patch to put on your Insignia.... 1 1 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,469 battles Report post #22 Posted November 10, 2018 4 hours ago, eliastion said: Oh yes, yes you can wipe a misplaying DD in 1-2 salvoes, just like a misplaying cruiser - only the way they misplay is different. Also, specifically in high tiers, all cruisers can heal so barely-surviving lets them recuperate while DDs remain an easy kill for the rest of the match. But that's not what I really wanted to say. The problem is - cruisers are powerful. They are vulnerable, yes, but still powerful. If you take away their main weakness, they would become insanely overpowered. They have concealment to disappear, maneuverability and speed to disengage and dodge torps, good DPM and - on top of all that - assortment of consumables to serve as support ships. Cruisers suffer from overpopulation of BBs but that doesn't change the fact that removing citadels from cruisers would make BBs completely obsolete. Yes cruisers are very powerful. I’d love to have Donskoi guns on my Scharnhorst. The accuracy more than makes up for the lack of alpha. Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #23 Posted November 10, 2018 8 hours ago, dasCKD said: I personally dislike the new trend of ships. I am perfectly fine with prominent citadels, as long as they are things that a player could do about their big citadels. I am still of the opinion that a large number of battleships need to make their citadels more prominent. 9 hours ago, gyrostabilizer said: I am fairly new player. But what I see cruiser are death machines. Your death machines. They have far less survivability than DDs. DDs usually are smaller, more maneuverable, have great concealment and smoke. And cruisers as they are now are just meat for battleships. I am not saying they don't have their uses, but imo it's the hardest class to play. I feel much safer playing DD than I am a cruiser. I think citadels should be removed from cruisers. One can wipe cruiser in 1-2 shots but can't wipe DD. It's unfair. Cruisers without citadels would be much more playable. Cruisers in general have a higher skill floor, but also a higher skill ceiling. They are probably less fun for the new guys, but for those that have a basic understanding of the game it is nice that there is something more difficult to play. See being able to play a cruiser decently as a reward and not as something that should be nerfed. If every class is simple to stay alive in than where is the fun? You might see cruisers as battleship meat now, but when you advance you will learn that cruisers are on top of the food chain ^^ 9 hours ago, Ataxia said: Always angle your Cruiser when you are spotted and always angle your ship away from a BB and keep wiggling to avoid their fire. Then sit back and watch as they burn under your quick fire HE. Never show a full flat broadside to them if possible and if you have to, do it quickly Citadels are fine atm. As @nambr9 said. Sometimes you have to show broadside to take less damage. Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #24 Posted November 10, 2018 4 hours ago, BeauNidl3 said: To be fair apart from Yamato most high tier BB's more or less don't have citadels. It is a bit anachronistic that cruisers are so easy to citadel and some of them absurdly so (just look at a Neptune or Minotaur harshly and you can apply multiple citadels), a few could use their citadels lowering a bit or made a tad smaller. The real cure, even if citadels were tweaked a bit, would be to cap BB numbers at 3 a side, just like the BBabies have managed to obtain for DD's, but we know that's not going to happen, it's BB overpopulation that makes cruiser play miserable. DD softlimit is 4 and not 3. And frankly, talking about BB(aby) players like a disease is kinda tasteless Apart from that, I don't really understand why top tier BBs had their citadels lowered. Yes it makes them easy to play, but why complain if DDs not only don't even have any citadels whatsoever, soon they won't even receive normal pen damage so why even bother complain about lowered citas? Some people are just never satisfied. Share this post Link to post Share on other sites
[-SBF-] Lieut_Gruber Alpha Tester, Players, In AlfaTesters 828 posts 17,211 battles Report post #25 Posted November 10, 2018 Yea so much fun in beta, where a Cleveland just sailed in your BB face and spammed you to death, while all you could do was overpen him. I do agree they should tune down citadel damage a bit, it is too punishing now. Share this post Link to post Share on other sites