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Do Destroyers need a Buff? 10% max damage the right way?

Do Destroyers need a buff? Is max 10% damage from battleship shells the best way.  

100 members have voted

  1. 1. Do Destroyers need a buff?

    • Yes
      29
    • No
      71
  2. 2. Is Overpen (10%) damage max from battleships the way to go?

    • Yes
      45
    • No
      55
  3. 3. Should Wargaming focus on the Cruiser - Destroyer balance instead?

    • Yes
      39
    • No
      61

51 comments in this topic

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I have been thinking about the proposed change to 10% max damage  from battleships to destroyers.

As a destroyer I don't think I ever fear Battleships but with radar and accurate HE DPM; I DO fear cruisers.

 

I've seen a few topics about this but no poll so I thought it might be interesting.

 

 

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Do DDs *need* a buff? I would say mostly no, but I won't object to the pendulum swinging a bit away from BBs for a change...

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48 minutes ago, gopher31 said:

with radar and accurate HE DPM; I DO fear cruisers.

 

As a Cruiser main, i fear BBs the most - can they get nerfed too?

 

there is nothing imbalanced in Cruiser <-> DD interaction, if anything, lowtier Cruisers have a too hard time in countering DDs by themselves.

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5 minutes ago, Altsak said:

Did DDs get any XP compensation when WG nerfed XP from capping?

The whole system was reworked. Hard to say. You need to do damage to get good results now.

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[TACHA]
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To be honest, it all seems about right anyway. I play only cruisers and destroyers really and, yes, being shotgunned by a Lyons when in a Fiji is a pain, but probably my fault. DDs are vulnerable to cruisers but that is how it should be and one learns to disappear when radar is on and come back later! I don't even want to nerf BBs - can't stand BB play - very boring! - but the game would be much less fun without them. Have to give the great lumbering things some chance after all!

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I can't vote in question 1 as a few DD's could use a buff or tweak, but most are OK to good, so neither option is valid in my opinion.

To enter any vote all 3 must have an option cast.

2. Yes I think the large calibre AP fix is the way to go (subject to testing obviously)

3. Cruiser-Destroyer balance is pretty much OK and cruisers are far from common with most games having 5x BB who delete or punish cruisers very hard.

 

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They want to exclude Harugumo, but not the Kitakaze. This means that either Kitakaze will be a superior ship once this is in place, or the issue wasn't very bad to begin with.

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When a DD get too close and get BBAP they deserve it. Just like when BB push in too close and eat torps. All the classes are balanced except for CV. The only problem right now is radar duration should be limited to a max time of 25 seconds.

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8 minutes ago, P2Win said:

When a DD get too close and get BBAP they deserve it. Just like when BB push in too close and eat torps. All the classes are balanced except for CV. The only problem right now is radar duration should be limited to a max time of 25 seconds.

You get these hits at 15km. Should DD be farther away from BB?

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2 minutes ago, ColonelPete said:

You get these hits at 15km. Should DD be farther away from BB?

 

Keep sailing in straight line, what do you expect??

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I think the game is fine for DD's and I don't fear BB's whatsoever. As long as you stay outside your detection range they are oblivious to your presence and you can kill them with ease... I think a DD that is stupid enough to become detected by a BB deserves a detonation at the higher tiers because the player should know better.. Perhaps for the lower tiers up to say Tier 6 things should be a little easier to allow new and upcoming players the chance to learn their craft.

I only fear the Cruisers with radar so if I was opposed to a Cruiser with radar, Des Moines, Moskva, Worcester etc etc I would definitely play with caution unless I was able to get in a fast torpedo strike after it had run its radar activation.

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This is actually not a buff, but a fix because WG doesn't understand their own AP-mechanic anymore.

 

It's nothing but a work around. These failures will continue to happen, but only on cruiser and BBs, but wont get noticed that quickly because of the higher HP-Pools.

 

9 minutes ago, Migantium_Mashum said:

I think a DD that is stupid enough to become detected by a BB deserves

 

My Monty doesn't spot DDs, it shoots DDs, which are busy fighting other DDs. Those salvos usually have the most effect, since the DD is more concerned with the DD or cruiser in front of him and doesn't care about my 13km+ Monty.

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Do "DDs" need a buff? All of them? Every DD on every tier? Nope...

 

Do some game mechanics deserve a look and maybe a change? Like... the utterly historically "accurate" radar on some nation's *coughrussiacough* cruisers? Jeppers, indeed...

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13 minutes ago, Zemeritt said:

My Monty doesn't spot DDs, it shoots DDs, which are busy fighting other DDs. Those salvos usually have the most effect, since the DD is more concerned with the DD or cruiser in front of him and doesn't care about my 13km+ Monty.

Okay, I have memorised your name..if I see you in the red lists I will steer a clear path away from you... but if I can avoid your DD or Cruiser allies.. I will be coming to get you :Smile_izmena:

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2 minutes ago, Migantium_Mashum said:

Okay, I have memorised your name..if I see you in the red lists I will steer a clear path away from you... but if I can avoid your DD allies.. I will be coming to get you :Smile_izmena:

 

If you can spot me first, before you get spotted by anyone in my team :Smile_trollface:

DDs are always my priority target, no matter which class I sit in.

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As a DD I don't give a **** about DD or cruiser HE, you can always disappear long before they can do much damage. Even under radar.

 

BB AP? Holy ****.

 

Here's damage taken from my last 3 games as a destroyer.

 

Spoiler

kOra9RP.jpg

Enemy DD and cruisers don't even bother shooting me in fear of getting targeted by BBs behind me once the DD I'm spotting has been blapped.

 

 

DspQ1jy.jpg

2x QE salvos wiped me off the face of the earth at 13-15km. Guaranteed overpens are brutal as **** too.

 

GckPcMx.jpg

 

Battling 2x IJN gunboats in Lightning? Yeahhh fun times!!! Alsace from 20km? **** off.

 

 

 

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16 minutes ago, Migantium_Mashum said:

I think a DD that is stupid enough to become detected by a BB deserves a detonation at the higher tiers because the player should know better.

The BB doesn't need to detect the DD to fire on it, that radar equipped cruiser can do it for him, as can the friendly DD that has moved into fight with it. He needs to be in range and roll the RNG die, while hoping that the target has angled himself away from incoming fire enough for his AP shell to arm for full damage. A couple of nights ago a Yamato decided to ignore the Bismarck 5 km away from him to fire a full AP broadside at my Jutland 10 km away, he missed but must have thought the potential rewards for a kill if a couple of shells could hit and arm was worth losing out on a solid hit on the Bismarck.

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1 minute ago, Zemeritt said:

 

If you can spot me first, before you get spotted by anyone in my team :Smile_trollface:

DDs are always my priority target, no matter which class I sit in.

The challenge is laid... watch for me for if you see me in my DD I will, once my obligations are complete, come for the settlement...:Smile_honoring:

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4 minutes ago, ajb13 said:

The BB doesn't need to detect the DD to fire on it, that radar equipped cruiser can do it for him, as can the friendly DD that has moved into fight with it. He needs to be in range and roll the RNG die, while hoping that the target has angled himself away from incoming fire enough for his AP shell to arm for full damage. A couple of nights ago a Yamato decided to ignore the Bismarck 5 km away from him to fire a full AP broadside at my Jutland 10 km away, he missed but must have thought the potential rewards for a kill if a couple of shells could hit and arm was worth losing out on a solid hit on the Bismarck.

Believe it or not at 5km a broadside from a Yamato is more likely to overpen than do damage to Bismarck...

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8 minutes ago, creamgravy said:

kOra9RP.jpg

Enemy DD and cruisers don't even bother shooting me in fear of getting targeted by BBs behind me once the DD I'm spotting has been blapped.

 

This will continue to happen, since these are all just overpen damage.

Amagi has a maximum damage of 12600. 10% of that is 1260

8x1260=10080

 

NC: 13100 max damage 10% is 1310

3x1310=3930

 

That wont change.

Your other two examples however should not happen anymore after this fix.

 

5 minutes ago, Migantium_Mashum said:

The challenge is laid... watch for me for if you see me in my DD I will, once my obligations are complete, come for the settlement...:Smile_honoring:

 

Of course, bring it on :cap_like:

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1. Not generally ... Harugumo/Kitakaze need a nerf, some DDs need slight bufs

2. Nope, they need to fix their penetration/arming mechanics otherwise they'll be doing class specific exceptions like this regularly

3. Not really, there are some cruisers that are too good against DDs but otoh there are DDs that can melt cruisers (see my point 1.)

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3 hours ago, gopher31 said:

I have been thinking about the proposed change to 10% max damage  from battleships to destroyers.

As a destroyer I don't think I ever fear Battleships but with radar and accurate HE DPM; I DO fear cruisers.

 

I've seen a few topics about this but no poll so I thought it might be interesting.

 

 

have to disagree. 

Cruiser radar is what makes them scary, not their guns...unless one fucked up already.

One BB AP volley often does more dmg than a worchester or minotaur do over the entire radar duration...if one plays smartly and dodges well. 

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