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Dolgorukov

Isnt fire overrated?

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I think that fire is made too powerful a weapon in this game. How can you burn a ship made of metal? What is there to be set on fire except the wet deck with armor underneath. I read about some real battles and battleships but never heard a story about a 20-th century war vessel actually sunk purely by fire. I realize that its a game and not supposed to be 100% realistic but boy with ships set on fire it doesn't have even 10%. 

 

Next thing is the rate of fire creation. Some cruisers and DDs set fire with the first HE salvos but I have to shoot a few minutes before I create a fire. On some ridiculous occasions I got two or three fires on single enemy salvo. I play only BBs. 

 

Next thing is the smoke screen. Are you really supposed to see everyone perfectly through a cloud while they cant catch even the slightest shape? Again this makes the so annoying stealth fire which really ruins the normal gameplay. And I cant even shoot someone in the fog cause DDs and cruisers can switch direction of movement as easy as a child pushing a toy car. They see me shoot, stop at the spot, wait for my shell to fall and continue. Do you think that a ship can do such maneuver?

 

May be these are created to balance the so called enormous firepower of battleships but the balance is definitely shifted towards cruisers and destroyers. Most of games without strong escort I am forced to take more passive approach, to snipe from a distance and the next thing is that I get angry comments. 

 

I am not grumpy … OK, I am not too grumpy about all of this but it ruins my satisfaction of playing the game with BBs. 

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3 minutes ago, Dolgorukov said:

I am not grumpy … OK, I am not too grumpy about all of this but it ruins my satisfaction of playing the game with BBs. 

One question: Ever thought about what impact it would have for cruisers (and gunboating DDs) if there were less fire? How should they damage a BB?

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6 minutes ago, Dolgorukov said:

I think that fire is made too powerful a weapon in this game. How can you burn a ship made of metal? What is there to be set on fire except the wet deck with armor underneath. I read about some real battles and battleships but never heard a story about a 20-th century war vessel actually sunk purely by fire. I realize that its a game and not supposed to be 100% realistic but boy with ships set on fire it doesn't have even 10%. 

 

 

I think HMS Sheffield and a few other ships during the Falklands conflict where rendered as unusable due to fire, so I will have to disagree on this one.

Fire is the most dangerous thing to happen to a ship.

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2 minutes ago, Dolgorukov said:

 I play only BBs.

gee, I totally could not have guessed that...

That's also your problem. Play other classes. See things from their perspective, get nuked BBs constantly and maybe you will realize just how silly your complaints are.

Doing so will also make you a better BB player by the way - knowing what your opponents can and can't do because you've been in their position is very valuable.

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2 minutes ago, Allied_Winter said:

One question: Ever thought about what impact it would have for cruisers (and gunboating DDs) if there were less fire? How should they damage a BB?

 

How are they supposed to damage it in real life ships?  Destroyers are made to torp enemy vessels.

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Just now, Dolgorukov said:

 

How are they supposed to damage it in real life ships? 

Real life is of no interest in an arcade game. Remember: Game balance is way more important than what could've/would've/should've been in real life.

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Stop playing BBs and try some other classes. Then come back and write again*edited* as you just did.

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10 minutes ago, Dolgorukov said:

 

How are they supposed to damage it in real life ships?  Destroyers are made to torp enemy vessels.

This is not a simulator. To balance the game it is like this.

As others already suggested play the other classes as well to learn the strengths and weaknesses. I am pretty sure you set as often a fire with you first shot as those DDs....

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When you're the one lighting fires on BBs they don't seem overpowered.

 

You shoot 50 times finally get a fire only for it to be damconned. So you try another 50.

 

Fires are not a problem for battleships, your repair party will heal 100% of it.

 

I'm a battleship main but I recently had a game in my Chapayev; I think I lit 7 fires and only got a few thousand damage from them.

 

BTW in game the battleships are also far more nimble then real life.

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This reminds me of that one Nelson who devastating strike'd an algerie and then has the balls to type out: "Got what you deserved HE spammer."

 

Fire's nothing but an inconvenience to BB's in this game. If it really poses big problems regularly to you, then maybe a review of your own tactics is in order.

 

As for the smoke screen: Nobody just magically sees through it. Most likely someone else is spotting you. To translate that into a real life scenario, another ship is transmitting your location to their friendlies. But really, trying to apply real life logic in a game as arcade-y as this is about as futile as trying to to convince a conqueror to shoot AP.

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8 minutes ago, Turnipsi said:

This reminds me of that one Nelson who devastating strike'd an algerie and then has the balls to type out: "Got what you deserved HE spammer."

 

Exactly. I destroy cruisers with a devastating strike but that's a rare. Pretty much in every game I get set on fire - either I have to leave it to eat like 20% HP of cool it but risk another fire which will do the same. 

 

I have noticed that in the pregame chart battleships are at the top but in the end chart is the opposite cruisers and DDs usually take the first places. So anyone else about balance? 

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Yes, fire is "overrated"

 

Overrated by every terribad BBaby who though they'd be immune to any other ship class by clicking battle after selecting a BB and thinking that would be "fair".

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9 minutes ago, Dolgorukov said:

 

Exactly. I destroy cruisers with a devastating strike but that's a rare. Pretty much in every game I get set on fire - either I have to leave it to eat like 20% HP of cool it but risk another fire which will do the same. 

 

I have noticed that in the pregame chart with ships battleships are at the top but in the end chart is the opposite cruisers and DDs take usually take the first places. So anyone else about balance? 

That "20%" is completely recoverable with your repair party. Not to mention you have not one, not two, but three ways to shorten fire durations: Basics of survivability captain skill, Damage control system mod. 2 upgrade and the India Yankee signal flag. Let's add in the fact that you also have means to shorten your damage control party and repair party cooldowns, and increase your repair party count and damage healed.

 

Now, take a guess what the cruiser can do about that devastating strike?

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Yea. Fire. How could it possible have an impact on a shp on steel? in the middle of an ocean? Hello! ocean = water!!11

 

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http://online.wsj.com/media/091511pod03_J.jpghttps://bilder1.n-tv.de/img/incoming/origs18377456/7122539814-w1280-h960/b04df3e425a91a75e1b9ed43aa88eeb2.jpghttp://www.ln-online.de/var/storage/images/ln/lokales/ostholstein/das-drama-um-die-lisco-gloria/297791627-4-ger-DE/Das-Drama-um-die-Lisco-Gloria_big_teaser_article.jpghttps://g.acdn.no/obscura/API/dynamic/r1/escenic/tr_1080_717_l_f/0000/archive/05188/Brann_5188335a.jpg?chk=FD237Chttp://www.shippingtandy.com/wp-content/uploads/sites/2/2015/06/S1507-08-Sorrento-Google-Image.jpg

 

 

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2 minutes ago, Dolgorukov said:

 

Exactly. I destroy cruisers with a devastating strike but that's a rare. Pretty much in every game I get set on fire - either I have to leave it to eat like 20% HP of cool it but risk another fire which will do the same. 

 

I have noticed that in the pregame chart battleships are at the top but in the end chart is the opposite cruisers and DDs usually take the first places. So anyone else about balance? 

 

First of all.. why would the team comps before battles have anything to do with anything?

 

And no, BB aren't usually under DDs or CAs.. however you might be.

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34 minutes ago, Dolgorukov said:

 How can you burn a ship made of metal? What is there to be set on fire except the wet deck with armor underneath. I read about some real battles and battleships but never heard a story about a 20-th century war vessel actually sunk purely by fire.

 

 

29 minutes ago, Cyclops_ said:

 

I think HMS Sheffield and a few other ships during the Falklands conflict where rendered as unusable due to fire, so I will have to disagree on this one.

Fire is the most dangerous thing to happen to a ship.

As Cyclops said...

https://www.bbc.co.uk/news/av/uk-18370249/falklands-30th-anniversary-sir-galahad-ablaze

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2 minutes ago, AgarwaenME said:

 

First of all.. why would the team comps before battles have anything to do with anything?

 

And no, BB aren't usually under DDs or CAs.. however you might be.



So you are saying that I am just the next crybaby-noob?

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1 minute ago, Dolgorukov said:

So you are saying that I am just the next crybaby-noob?

No.

 

Simply a player that yet has a lot of game mechanics to learn :)

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2 minutes ago, Dolgorukov said:

So you are saying that I am just the next crybaby-noob?

Image result for world of warships baby bingo

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3 minutes ago, Dolgorukov said:

So you are saying that I am just the next crybaby-noob?

 

Pretty much when you write things like that:

 

40 minutes ago, Dolgorukov said:

Next thing is the smoke screen. Are you really supposed to see everyone perfectly through a cloud while they cant catch even the slightest shape? Again this makes the so annoying stealth fire which really ruins the normal gameplay. And I cant even shoot someone in the fog cause DDs and cruisers can switch direction of movement as easy as a child pushing a toy car. They see me shoot, stop at the spot, wait for my shell to fall and continue. Do you think that a ship can do such maneuver?

 

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I swear,*edited*
I need a macro to auto-post these quotes...

 

Citazione

 The British opened fire at 05:52 with Hood engaging Prinz Eugen, the lead ship in the German formation, and the Germans returned fire at 05:55, both ships concentrating on Hood. Prinz Eugen was probably the first ship to score when a shell hit Hood's boat deck, between her funnels, and started a large fire among the ready-use ammunition for the anti-aircraft guns and rockets of the UP mounts.[65]


https://en.wikipedia.org/wiki/HMS_Hood

 

First hit fire.
Second hit also started a second, minor fire.

 

 

For additional lulz:

Citazione

Commander Vladimir Semenoff, a Russian staff officer aboard the flagship Knyaz Suvorov, said "It seemed impossible even to count the number of projectiles striking us. Shells seemed to be pouring upon us incessantly one after another.[36] The steel plates and superstructure on the upper decks were torn to pieces, and the splinters caused many casualties. Iron ladders were crumpled up into rings, guns were literally hurled from their mountings. In addition to this, there was the unusually high temperature and liquid flame of the explosion, which seemed to spread over everything. I actually watched a steel plate catch fire from a burst." [32]

https://en.wikipedia.org/wiki/Battle_of_Tsushima

 

 

 

"HE shells can't melt steel memes"

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43 minutes ago, Dolgorukov said:

I think that fire is made too powerful a weapon in this game. How can you burn a ship made of metal? What is there to be set on fire except the wet deck with armor underneath. I read about some real battles and battleships but never heard a story about a 20-th century war vessel actually sunk purely by fire. I realize that its a game and not supposed to be 100% realistic but boy with ships set on fire it doesn't have even 10%. 

 

 

 

I read somewhere that ships where painted in the earlier part of the century around 1kg paint / 1 square meter ratio. Literally hundreds of tons of paint. That burns well, too. Newer ships burn well, too because the using of alot of aluminium. Good example is the USS Belknap.

 

 

USS_Belknap_collision_damage.jpg

 

 

 

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