Flavio1997 ∞ Alpha Tester 1,006 posts 11,990 battles Report post #1 Posted October 21, 2018 i mean...it's just hilarious, there is no other ship that i can find that just trolls and sealclub tier 10s like this. Is one of the few ships in which when i find myself in tier 10 match my only thought is " more hp to drain". You alwais choose the fight, you have smoke on demand. you have a hhuge window of stealth torping and you can very close. IT'S A BLAST. As of right now also the icarus and jarvis feels like very fun ships ( especially the latter), very well done wg Spoiler Share this post Link to post Share on other sites
[EMPOR] _DemonGuard_ Players 818 posts 27,259 battles Report post #2 Posted October 21, 2018 We already have a thread for showing off, so no need to make a new one: https://forum.worldofwarships.eu/topic/9009-what-were-your-greatest-gaming-achievements-today/ 2 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #3 Posted October 21, 2018 play solo , i m sure this performance will drop 2x :P Share this post Link to post Share on other sites
[BYOB] Aragathor [BYOB] Players 6,194 posts 27,049 battles Report post #4 Posted October 21, 2018 ORP Orkan when WG? Share this post Link to post Share on other sites
[BNBS] Sybeck Players 466 posts 11,460 battles Report post #5 Posted October 21, 2018 Odd. I thought all DDs were unplayable now because of constant radar, hydro and planes. 7 Share this post Link to post Share on other sites
Flavio1997 ∞ Alpha Tester 1,006 posts 11,990 battles Report post #6 Posted October 21, 2018 53 minutes ago, xXx_Blogis_xXx said: play solo , i m sure this performance will drop 2x :P The fact that out off the 3 matched i showed only 1 was in division should tell you something Share this post Link to post Share on other sites
Capra76 Players 4,946 posts 7,787 battles Report post #7 Posted October 21, 2018 I don't know, but I'm guessing that WG don't make balancing decisions based on a sample of 2 or 3 games. Share this post Link to post Share on other sites
DJ_Die Players 930 posts 9,329 battles Report post #8 Posted October 21, 2018 3 hours ago, xXx_Blogis_xXx said: play solo , i m sure this performance will drop 2x :P Speaking from your own experience? It is a great ship though, i love it too. 1 Share this post Link to post Share on other sites
[SOCKS] RAMJB Players 790 posts 5,620 battles Report post #9 Posted October 21, 2018 4 hours ago, Sybeck said: Odd. I thought all DDs were unplayable now because of constant radar, hydro and planes. There's actually a good base for this. In my experience, battles 3-4 radars per team aren't rare by any stretch of the imagination. Case in point, I was just in a battle where one team had Krons, DM, Wooster, Moskva. The other team (mine, actually) had Krons, DM, 2xWooster....and a Radar Minotaur to meme it a little bit more. When 5 out of 12 enemies have the instant-magic button to reveal DDs and blow them out of the water things are just not fun. I'm not saying it happens all the time (previous battle was 1 radar per team) but it happens with such alarming regularity that it can't be overlooked. 5 Share this post Link to post Share on other sites
[BFS] BrusilovX Beta Tester 2,571 posts 19,941 battles Report post #10 Posted October 21, 2018 (edited) 18 hours ago, RAMJB said: There's actually a good base for this. In my experience, battles 3-4 radars per team aren't rare by any stretch of the imagination. Case in point, I was just in a battle where one team had Krons, DM, Wooster, Moskva. The other team (mine, actually) had Krons, DM, 2xWooster....and a Radar Minotaur to meme it a little bit more. When 5 out of 12 enemies have the instant-magic button to reveal DDs and blow them out of the water things are just not fun. I'm not saying it happens all the time (previous battle was 1 radar per team) but it happens with such alarming regularity that it can't be overlooked. Yes, my experience also. The ultimate nightmare is that many radar ships plus a CV that parks a plane over the enemy DDs to make the game even less fun for them (and as the lightning is fairly slow (It does pick up speed fairly quickly but it's top speed is bad)) it does take longer to get out of range and even longer if an enemy DD is chasing you (or a fast cruiser). Edited October 22, 2018 by BrusilovX fast cruiser not last cruiser 1 Share this post Link to post Share on other sites
[-FC-] Glig69 Players 346 posts 12,924 battles Report post #11 Posted October 21, 2018 6 hours ago, xXx_Blogis_xXx said: play solo , i m sure this performance will drop 2x :P Yes - it gets a little tiring after a while, playing with yourself ... I always find it more satisfying with two! Share this post Link to post Share on other sites
[PEZ] Yedwy Players 10,023 posts Report post #12 Posted October 22, 2018 Just wait until u get jutland then m8... Trust me, its evil... Share this post Link to post Share on other sites
[SOCKS] RAMJB Players 790 posts 5,620 battles Report post #13 Posted October 22, 2018 On the topic itself I have to agree on two fronts: 1-5.5km is just far too much for such accomplished gunboats. They literally get to choose DD engagements at will most of the time (with the added benefit of getting team fire support on target in advance of the enemy DD's) and have the firepower to straight up murder whatever DD they choose to engage short of their peers or a Harugumo. but of course he'll see the harugumo well in advantage so that one doesn't even count. 2-It makes no sense that Daring, a DD hunter specialist, was nerfed to 6km concealment but both Lightning and Jutland, also DD specialists, get to play with 5.5km range making them effectively BETTER DD hunters than their top tier. Either Daring's nerf was wrong (and good lord, no it wasn't), or Jutland and Lighning also need a slight concealment nerf. Not up to 6km but maybe to 5.7km. As they are they're straight up terrors, while Daring, while being exceedingly dangerous, is not on the same threat level (for other DDs) as those two are. Which means something is not exactly working right in the way the line works, and how it works within the context of the game. 1 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 28,464 battles Report post #14 Posted October 22, 2018 NoNo man, that cannot be done. Not yet anyways, this is a new shipline so they are SUPPOSED to be OP. At the least for a time being until most people have been induced to grind them. RN DD's will be nerfed later on, when the next new ship line will be released. Then those in turn will be the ones, which are OP for a time and so on and so on. Have patience and you shall receive... 2 Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #15 Posted October 22, 2018 23 hours ago, Flavio1997 said: i mean...it's just hilarious, there is no other ship that i can find that just trolls and sealclub tier 10s like this. Is one of the few ships in which when i find myself in tier 10 match my only thought is " more hp to drain". You alwais choose the fight, you have smoke on demand. you have a hhuge window of stealth torping and you can very close. IT'S A BLAST. As of right now also the icarus and jarvis feels like very fun ships ( especially the latter), very well done wg Really? Nerfing Lightning is your priority? Even if nerf is well deserved, you can add them to the long queue of unballanced. 20 hours ago, Capra76 said: I don't know, but I'm guessing that WG don't make balancing decisions based on a sample of 2 or 3 games. Of course not. They make ballancing decisions based on how much russian ships are outperformed by their peers. 41 minutes ago, RAMJB said: Which means something is not exactly working right in the way the line works, and how it works within the context of the game. Well, that's a new, right? Share this post Link to post Share on other sites
[SOCKS] RAMJB Players 790 posts 5,620 battles Report post #16 Posted October 22, 2018 31 minutes ago, Skyllon said: Well, that's a new, right? 1 Absolutely not, certainly XD Share this post Link to post Share on other sites
[CZWSM] Max_Kammerer [CZWSM] Players 438 posts 23,313 battles Report post #17 Posted October 22, 2018 1 hour ago, RAMJB said: 2-It makes no sense that Daring, a DD hunter specialist, was nerfed to 6km concealment but both Lightning and Jutland, also DD specialists, get to play with 5.5km range making them effectively BETTER DD hunters than their top tier. Either Daring's nerf was wrong (and good lord, no it wasn't), or Jutland and Lighning also need a slight concealment nerf. Not up to 6km but maybe to 5.7km. Jutland with CE captain skill, camo and concealment module has 5.7 km range... Drawback is that she is really slow and Daring also... Share this post Link to post Share on other sites
[SOCKS] RAMJB Players 790 posts 5,620 battles Report post #18 Posted October 22, 2018 1 minute ago, Max_Kammerer said: Jutland with CE captain skill, camo and concealment module has 5.7 km range... Drawback is that she is really slow and Daring also... Hm?. Thought it was 5.5km. And it was the impression I got when facing them, but of course that's just subjective. If it's 5.7km, It's fine as it is then :). Share this post Link to post Share on other sites
Flavio1997 ∞ Alpha Tester 1,006 posts 11,990 battles Report post #19 Posted October 22, 2018 now, getting serious again, i completely agree with @RAMJB , this ship is too powerful against dds, like the new ijn line, it has too good concealment, you can pick your fights with almost anyone, and the only dds that outspot you do so for 100 meters and you out dpm them so hard that is not even funny. Yes you are slow, but you don't lose speed while turning, you have hidro, you have smoke on demand, a healthy dose of hp and still a good torps window. Is the same reason why imho the ijn gunboats dds are op, i'm completely fine with them nuking cruisers and especially bbs with guns (dds are bbs hard counter) but they are too stealthy against other dds...yeah others might have a 200 to 300 meters advantage, but when both are heading into each other this is a matter of 1-3 seconds before he spots you, and by the time you have finished the turn and smoked up you have to count yourself lucky if you have still 30% of your hp Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #20 Posted October 22, 2018 Play the tier 3 RN DD if you want something truly broken. Lightning's probably the best all rounder in the game before adding consumables. RN HE, Russian AP, good torps, very stealthy etc. Yum. Guns need a historic reload of 5.5 - 6s for better balance against the other tier 8 DDs. Shame high tier gameplay is horrible. Icarus is my fav as you never, ever get tier 9+ maps. Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 8,735 posts 17,930 battles Report post #21 Posted October 22, 2018 I've only just got Lightning, so I don't have the personal experience yet to have a view one way or the other. How much of this 'please nerf' stuff is real, and how much is similar to what you get whenever anything new is released, and people haven't worked out how to counter it yet? For example, people had fits when the RN BBs were released, but (last time I looked) their results suggested they were about average overall, once they'd built up a decent battle count, and average players had got their hands on them. Share this post Link to post Share on other sites