[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #1 Posted October 17, 2018 Captains, Please leave any feedback regarding the revamped Halloween modes from previous years in this thread. 1 2 Share this post Link to post Share on other sites
AnEvilJoke Players 1,647 posts 7,138 battles Report post #2 Posted October 18, 2018 23 minutes ago, Mandalorianer said: @MrConway so Sunray in the Darkness (Hardmode) is locked behind a Clan Wall? "Good Effort"...locking people with less active clans and clanless out! Posted it in the wrong topic... But it's still true. 2 1 Share this post Link to post Share on other sites
[A41] Viperthought Players 7 posts 7,408 battles Report post #3 Posted October 18, 2018 Why is the standard scenario T3? Why not T5? What is the point in having RN missions which need scenarios at T5 or higher, then give us one which is T3? In the words of Dustin Hoffman.. "Bad Form Wargaming, Very Bad Form!" 1 Share this post Link to post Share on other sites
[K_R_T] SirAmra Alpha Tester 1,075 posts Report post #4 Posted October 18, 2018 I rly don't like u putting the tier 8 halloween ships in a 4 ship div minimum. I sometimes play divs, but mostly I play solo. And I'd like to play all the features. In short: Me no likey 2 Share this post Link to post Share on other sites
R8dr Players 164 posts 16,192 battles Report post #5 Posted October 18, 2018 Revamped? More like nothing new, plain down lazy from last year. And the rewards are just not worth the trouble. Last year it was at least collection of permanent camo that has some value when you grind. Now nothing important, plus this limit by divisions, you'll just have to accept that some people play solo (like me even thou I'm in a clan and a DC) so you just shot yourself in foot with that. Didn't like the space mode, pretty much don't care about the subs so now I'm just waiting to see how this rework of CV goes out and if I'm going to play them ever again. There's your honest feedback, and I'm guessing I'm not the only one. 1 Share this post Link to post Share on other sites
[-MAU-] Todeskult Players 301 posts 19,353 battles Report post #6 Posted October 18, 2018 Finding it difficult to 5-star than the last time it was up. Or maybe people who plays this are more dumber, dunno :V Splitting forces (solo-yolo to the South, dead in 3 minutes from catapults), not focusing fire, retreating to the start spawn to kill 2 BBs (and mostly dies there). Just did 5 stars once today, many loses in the process, very annoying, I think I won't play it anymore... althou I got a camo for Charles Martel (which I don't have yet, so...) from the container. Share this post Link to post Share on other sites
Garrison2012 ∞ Players 128 posts 11,822 battles Report post #7 Posted October 18, 2018 5 hours ago, Viperthought said: Why is the standard scenario T3? Why not T5? What is the point in having RN missions which need scenarios at T5 or higher, then give us one which is T3? In the words of Dustin Hoffman.. "Bad Form Wargaming, Very Bad Form!" Exactly this, you cannot complete one directive in each group because you cannot collect stars in the current operation. I noticed there are Tier 8 Halloween ships in the carousel, is this operation going to be switched out before this chain of directives expires? 1 Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #8 Posted October 19, 2018 Vor 4 Stunden, Garrison2012 sagte: Exactly this, you cannot complete one directive in each group because you cannot collect stars in the current operation. the 7-Star-mission for the third and fourth directive can be done with tier III Vor 4 Stunden, Garrison2012 sagte: I noticed there are Tier 8 Halloween ships in the carousel, is this operation going to be switched out before this chain of directives expires? no, but the hard mode of the next scenario is already available for divisions 1 Share this post Link to post Share on other sites
[BD09] NorthwoodIOW Beta Tester 26 posts 12,598 battles Report post #9 Posted October 19, 2018 Saving Transilvania, much better when it first came out rewards were great, but you get nothing for less than 5 stars (no reward), also just completed 1 that we should of got 5 stars and only got 4 , as the ship stopped but i watched and found that there were at least 2 players in the area at all times, only thing i can think of is that at the start it took time to get in area because we had no dd's. Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #10 Posted October 19, 2018 Vor 2 Minuten, NorthwoodIOW sagte: as the ship stopped but i watched and found that there were at least 2 players in the area at all times, only thing i can think of is that at the start it took time to get in area because we had no dd's. - at the beginning the transport doesn't move until at least one player enters the circle - the transport stops also when an enemy enters the circle Share this post Link to post Share on other sites
[BD09] NorthwoodIOW Beta Tester 26 posts 12,598 battles Report post #11 Posted October 19, 2018 Ah yes this did happen at the end ok great, but still rewards are poor , not worth the effort anymore , Halloween a big disappointment.Seems to be harder to complete too. Share this post Link to post Share on other sites
[A41] Viperthought Players 7 posts 7,408 battles Report post #12 Posted October 19, 2018 8 hours ago, Klopirat said: the 7-Star-mission for the third and fourth directive can be done with tier III no, but the hard mode of the next scenario is already available for divisions That's all well and good that the 3rd and 4th directive missions use T3. But that doesn't help me with the fact that the 1st and 2nd Directive missions for 7 Stars need T5. Share this post Link to post Share on other sites
[BWOLF] hedgehog_s Players 261 posts 47,377 battles Report post #13 Posted October 19, 2018 (edited) 10 attempts - all fails except one 3 or 4 star - u need to explain better that the trans ships needs half its health or make it so it doesn't an just survives the battle. Today got to the gate, all enemy ships dead, all catapults dead, Rasputin half dead and trans ship goes to29K - whole operation a total fail . 15 minutes of my life wasted …………………………... And what do you get for this ?? 300 xp despite being 3rd in team and no rewards - not worth playing. Edited October 19, 2018 by hedgehog_s forgot something!! 2 Share this post Link to post Share on other sites
[3-RTR] zeeschuimer [3-RTR] Beta Tester 167 posts 14,922 battles Report post #14 Posted October 19, 2018 Why putting in the task to gain 7 stars in scenario tier 5 and above, when the scenario is tier 3? This is really a bad joke. April fools day is not halloween! Then one has to gain Guinnees to get the Cossack. Guess what, you need to have the Cossack to do them... Really, WG-humor at its best... 1 Share this post Link to post Share on other sites
[FNF-L] Latouche_Treville Players 1,395 posts 12,229 battles Report post #15 Posted October 21, 2018 Hi, It's far form perfect, but it allows numerous players to farm captain's xp (all Hallowen captains are 19 points) Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #16 Posted October 21, 2018 3 hours ago, Latouche_Treville said: Hi, It's far form perfect, but it allows numerous players to farm captain's xp (all Hallowen captains are 19 points) Is it worth it ? T3 level does not award much XP in randoms .... I guess the Scenario does not give much to be worth it .... Share this post Link to post Share on other sites
[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,234 battles Report post #17 Posted October 21, 2018 It is super tedious having to explain the basic mechanics of "Saving Transsylvania" to new or casual players over and over again. After the years, it should be well known what needs to be done to get a win, but it very obviously isn't known to a majority of players. Not even the mission tips screen shown prior to the scenario while it's loading up shows only general information, nothing relating specifically to this mission's peculiarities. Some might argue that discovering how things work is part of the fun. Be that as it may. It is not even possible to copy and paste some limited info into the chat because the clipboard pasting gets disabled after a few times, probably to prevent spamming. Wargaming should therefore at least provide a short text with the absolute basic minimum, which should be optional but easy to access and easy to find for people who actually want to know. Doesn't have to be much: Transsylvania starts moving toward the portal once the first ship of your group enters the circle around her. After that, she will only stop when she either reaches the portal, or all friendly ships leave the circle, or an enemy ship enters the circle. The number of friendly ships in the circle is shown on top of the screen. Also I would really like to know why the catapults manage to hit the DDs with surgical precision but keep missing the lumbering bigger ships. Also it is just plain wrong putting up a secondary mission goal worded "Destroy all foes" or something to that effect when the actual requirement is not to kill all spawning enemy ships but just 16 of them. This of course leads to new or casual players backtracking and attacking ships spawing behind the group, in a futile attempt to achieve this pseudo objective. Super annoying. Share this post Link to post Share on other sites
[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,234 battles Report post #18 Posted October 21, 2018 Am 18.10.2018 um 11:47, Mandalorianer sagte: Posted it in the wrong topic... But it's still true. Did they change it? Because all you need to do is join a division, any division? Which is super easy, just click on "looking for a division" and you are inundated with offers, and nearly all of them want to do Sunray atm. Share this post Link to post Share on other sites
Mario_Sniper89 Players 2 posts 12,583 battles Report post #19 Posted October 21, 2018 Just had a success looking match with a promissing of 5 stars but at the very end one Zikasa spawned right into Transy's circle and he stoped realy close of the portal's entrance. WTH?! Bug? Why they even keep spawning after the kill of 16 and the kill of Rasputin?! Not even enough to keep trying and trying several times, having defeats 9 or 10 times and 3 stars only in one attempt, when you almost achieve a prefect completion the game says ,,puck you". Well, thy for this realy enjoyable event. Include PS and replay. 20181021_125848_PXSB001-Mr-Hyde_50_VanHellsing.wowsreplay Share this post Link to post Share on other sites
[BWOLF] hedgehog_s Players 261 posts 47,377 battles Report post #20 Posted October 21, 2018 So update 6 battles every day in BBs and cruiser = 24 battles plus 3 in the rubbish DDs = 27 in total. Results ?? One four star, one three star the rest total failures with ZERO stars and in all those Im doing at least 100K damage in cruisers, 150 in BBs. Its just not explained well and made worse by the actual trans ship seeming to almost deliberately put itself in the line of fire despite being sandwiched by BBs she forges ahead to get set on fire - why doesn't SHE heal in the circle - badly executed mode. Share this post Link to post Share on other sites
[-MAU-] Todeskult Players 301 posts 19,353 battles Report post #21 Posted October 21, 2018 GJ Wargayming hiding the possibility to earn scenario stars for Royal Navy missions behind the clan wall. Have you ever though about that finding random players who will play in a division in scenario is close to zero??? I am in a clan (a small one) I cannot find players to do this mission. So fix this ASAP: make the ships for "Saving Transylvania" scenario a tier V ships in micro-patch, change the missions requirements for RN missions or allow all players willing to play a scenario with tier V and above ships for EVERYBODY!!! 1 Share this post Link to post Share on other sites
[ELCH] ppraet Players 70 posts 11,919 battles Report post #22 Posted October 21, 2018 There seems to be something fishy about ramming damage vs. Gorgon in Sunray in the Darkness Hard. Sometimes you basically insta-kill him when ramming with a battleship, sometimes he just doesn't take damage, regardless of angle or speed of the ram. Share this post Link to post Share on other sites
[THROW] Ydoum Players 195 posts 12,595 battles Report post #23 Posted October 21, 2018 Boring. Same stuff every year. Share this post Link to post Share on other sites
[BWOLF] hedgehog_s Players 261 posts 47,377 battles Report post #24 Posted October 22, 2018 3 more battles, 3 more ZERO star games with crap 300xp - fix this so that the INSTRUCTIONS ARE CLEARER, the TRANS ship heals in the circle too and the TRANS ship doesn't decide to randomly stop when we are in circle and no enemies for miles around. Its broke, its frustrating and THERE ARE NO REWARDS because 5 stars are basically impossible. Two more - 1 ZERO, 1 THREE - WG u must have a list of results - if 5 star wins are less than say 20% - which are I suspect they are WAY lower - then you can see this is broken. Over 30 battles now not ONE 5 star win. Share this post Link to post Share on other sites
[BWOLF] hedgehog_s Players 261 posts 47,377 battles Report post #25 Posted October 23, 2018 Today - two battles - 1 Three star and 1 Four star - the Four star because Deidre the Dickshit trans ship stopped AFTER every enemy was dead except Rasputin on 400 HP and he was blocking gate - she had 58K health left too. According to a respected YouTube CC you need a Five star result to unlock a submarine for the next mode. Should be fun with one superunicum in a sub and no one else - time to rethink WG if after over 30 games I still only have 3 Four star wins and no Five stars and talking to everyone else in game they feel the Five star win is a rigged impossibility too with "odd" behaviour from the trans ship seemingly designed to halt the Five star victory. Share this post Link to post Share on other sites