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Pawndemonium

This Premium Beta stuff totally wrecked it... an advice for new players.

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Beta Tester
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1,692 battles

It takes two people to have an accident. If a Destroyer is 3km away from an enemy, then you can expect them to launch torpedoes. If you thought they wouldn't because of you being where you were, then maybe you should be some where else? Blocking shots may be a good tactic if you want to hog the kill for yourself, but it's hardly a good team tactic nor does it make you an innocent victim if you get hit.

 

I 100% agree with this post, it is ok moaning at new players, ok there is that element of the game they need to learn. It's world of tanks all over when your own team steam in to try and get the kill and get in the way of your torps.

 

Just remember as well look at the game screen/look at the map see where your team mates positions are so when taking shots with shells or torps you know where they are. use the chat function as well inform them what you are doing if given the chance

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[KOOKS]
Modder, Beta Tester
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View PostZnail, on 15 April 2015 - 08:34 AM, said:

It takes two people to have an accident. If a Destroyer is 3km away from an enemy, then you can expect them to launch torpedoes. If you thought they wouldn't because of you being where you were, then maybe you should be some where else? Blocking shots may be a good tactic if you want to hog the kill for yourself, but it's hardly a good team tactic nor does it make you an innocent victim if you get hit.

 

I 100% agree with this post, it is ok moaning at new players, ok there is that element of the game they need to learn. It's world of tanks all over when your own team steam in to try and get the kill and get in the way of your torps.

 

Just remember as well look at the game screen/look at the map see where your team mates positions are so when taking shots with shells or torps you know where they are. use the chat function as well inform them what you are doing if given the chance

 

Destroyers are one of the most deadly weapons, I'm having a huge laugh sailing them. If I am in a different ship I make sure, the best I can, to stay out of any firing arc possible as it benefits the team greatly if they can get their torpedoes in.

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[FIFO]
Beta Tester
435 posts
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Destroyers are one of the most deadly weapons, I'm having a huge laugh sailing them. If I am in a different ship I make sure, the best I can, to stay out of any firing arc possible as it benefits the team greatly if they can get their torpedoes in.

 

They are fun, and I love playing the US ones..might get back to the IJN eventually. but they are also intense...when I see an opportunity in a DD I'm almost tunnel visioned on getting it..and I have blown up allies because of that.

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[FILO]
Beta Tester
335 posts
4,017 battles

I have my USS Sims in the dock, not taken it out yet till I learn more about US destroyers. Current playing the USS Phoenix, and, fully upgraded it's a blast. Like a destroyer with bigger guns.

The Sims will sail in time and I'm sure I'll have a blast with that too.

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Beta Tester, Players, In AlfaTesters
190 posts
277 battles

 

The purpose of the game for the moment is testing, searching bugs, come up with improvements and have fun. Teamkilling purposely and toxicality is absolutly not the purpose and is a banable offence. Accidents happen but on purpose, I will repeat, is a bannable offence...

 

Offcource I do not expect such behaviour from our fellow testers... So lets test and have fun...

 

 

 

It should go without saying that we are here to test and it shouldn't need repeating, the same is true for deliberate team killing it is against the terms of service and everyone knows it.

 

My comments about having fun and not being here to serve others was a more general observation, one that holds true through any beta phase and into live. Testing need not be miserable, unless testing a specific function, players should play the same as they would in live, and that is generally in a way that pleases them. Further, there is a real problem in wot and it is happening in this game already, with bedroom warriors in random battles ranting in team chat about the performance of others, using toxic derogatory language such as “retard” or “dickhead” and it is no more acceptable, in closed, open, or live than deliberate team killing.

 

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[-GMG-]
Beta Tester
83 posts
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I don't think the premium Beta ships have wrecked anything, but they have shown how the MM struggles with an influx of same type & same Tier ships.

As an example, I wanted to try out the new premiums yesterday, so I hit the big red battle button and....waited and..waited for far longer than I had done previously,

I could see on the MM screen what Tiers & types were vying for conflict, so I scuttled the Yubari and fired up the Independence and BAM! straight into battle, in fact I don't think I waited longer than 10 seconds each time.

As far as new testers getting early access I'm all for it, as has been said earlier if you fail sailing a T7 for profit there will come a time that you either can't afford it or you become proficient enough that you can, albeit an expensive learning curve.


 

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[AMRQ]
[AMRQ]
Beta Tester
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Im sorry but mine understanding is that CBt is actually for gathering constructive data, not for playing. That is why is everything deleted at the end.

 

If you are here just for your own fun - then maybe you stepped into whole wows project too early.

no offense man, but...

 

>2015

>still thinking people buy themselves into Beta's for testing purposes

conan-rofl.gif

 

 Hell, they even told DayZ players NOT to buy it if they did not want to encounter bugs and help solve them, yet 90% of the playerbase ranted "omg everythings broken, this game sucks"

 

Edited by Glob_Der_Waldtroll
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[-SBF-]
Alpha Tester
467 posts
2,316 battles

Well, it is the same situation like we had during weekend test & start of closed beta.

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Beta Tester, Players
142 posts
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So 2 guys, one with 11 other with 38 battles, in Sims, just stoped dead in water  and entered a gun duel with enemy Amagi, Pepsicola, Mogami. Then they started to reverse, not looking, into me and a friendly Amagi, just so us two took entire barage of enemy gunfire for 3/4 of my and around 1/4 of friendly BB health. Then to top it all off, we had torps all over, so its not just dodging enemy torps ( they had some good DD captains on the other side) we had to dodge theres. I am ok, with dodging at tier 2-3 friendly DD torps, but at tier 7-8? Just use your brain. Learn the meta, then go to your prem DD Sims. 

 

*rant over 

 

TY

Edited by Petao_Sofronije
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[-SBF-]
Alpha Tester
467 posts
2,316 battles

So you finally get how Alpha testers felt during Weekend Beta ?

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Beta Tester, Players
142 posts
7,884 battles

So you finally get how Alpha testers felt during Weekend Beta ?

 

In my first DD game, I TK a guy, said sorry, once game was finished, found a guy who spoke my language, asked him to explain DD meta, didnt touch DDs until I was sure I got what he was saying. Once I understood then, I started DDs again. But I was very sorry about TK, I never wanted to do that again. I never did after that. So yes, I do get how it was for Alphas. 

 

TY

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Beta Tester
28 posts
515 battles

@OP: If it makes you happy, I bought the Sims myself. I won't be trying it out though before I learn how to drive normal US destroyers first... I do play WoT and we all know, that T8 premium drivers with less as thousand battles have as well a premium place in hell. ;)

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Beta Tester
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... seriously, what a grand plan to sell a Tier 7 pre-order ship with beta access. While it's a terrible ship to begin with, having new players try to torpwall their 5.5km range torpedoes, just to teamkill or block off strategic positions, pretty much just asks for a post like that.

This is not enjoyable at all, if you're new stick to tier 1 and get the gripes of the game, instead of being an utter dickhead.

 

Spamming sorry all over the place doesn't cut it, i'll report every single incident in that regard, I don't care if you're new, if you can't think of the risks it takes to fire torpedoes from the second line, you're just an imbecile, so deal with the consequences.

 

your name seems incredibly familiar... and im almost certain that it was both you and another battleship that ate my torpedo salvo - for which i apologised, it was the first F#¤%ing time using that weapon system and mistakes were made, i was horrified by killing not one, but two of my own team.

 

but in my defense. i fired at the enemy, not realising you, the EXPERIENCED player would keep coming around the island, i thought/hoped you would stop, what with the warnings and everything that falsh all over your screen.

 

and im only calling you an idiot, as from what i've read in this post, mistakes were made and that torps in particular resulted in many TK's at the start.

 

so yeah, i decided to put my money where my mouth is and support WG by getting the 3 in 1.

yeah, i made a mistake testing out my new toy.

 

but if you take ONE thing from my reply, its that i have not yet killed another team mate with torps since the incident. - new players gotta learn.  just wait til release.

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Beta Tester
658 posts

Even 'experienced' players act like complete donkeys at times, so making any correlation between these premium ships and bad players is shaky ground at best. In fact, you're more likely to screw up the longer you have been playing, as overconfidence tends to do strange things to the decision making process. We saw the same thing in WoT, with top tier players driving the best tanks in the game often being the first to die, despite having thousands of battles under their collective belts.

 

You just can't judge a player's skill by how long they've been playing, or what they are using, because even the worst players will be 'experienced' eventually... and they will still be the worst players. 

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Beta Tester
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So, from a testing point of view, the ability to team kill is a feature of the game, so needs testing as much as any other feature. Obviously TKing just to troll is bad, and accidental TKing can be fustrating, but it is a game mechanic, so deal with it.

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Weekend Tester
483 posts

 

your name seems incredibly familiar... and im almost certain that it was both you and another battleship that ate my torpedo salvo - for which i apologised, it was the first F#¤%ing time using that weapon system and mistakes were made, i was horrified by killing not one, but two of my own team.

 

but in my defense. i fired at the enemy, not realising you, the EXPERIENCED player would keep coming around the island, i thought/hoped you would stop, what with the warnings and everything that falsh all over your screen.

 

and im only calling you an idiot, as from what i've read in this post, mistakes were made and that torps in particular resulted in many TK's at the start.

 

so yeah, i decided to put my money where my mouth is and support WG by getting the 3 in 1.

yeah, i made a mistake testing out my new toy.

 

but if you take ONE thing from my reply, its that i have not yet killed another team mate with torps since the incident. - new players gotta learn.  just wait til release.

 

Hm I'm not sure, I mean the topic was created when in both cases the round pretty much just started, it was Domination and not a single point was taken yet (I was in a Benson and headed for taking spots). I actually don't even remember getting sunk by teammates under reasonable conditions (potential BB in the line for instance).

To make it short, I got sunk twice by friendly torpedoes so far (short ranged 5.5km torps, while the opponents where at distances over 15km), and this happened twice in a row, which resulted in that topic.

There was another incident where a friendly player dropped torps into my direction on purpose, but that was some weeks ago (I obviously reported him).

 

I wouldn't blindly report teamkills, I can see on my own if the sacrifce is worth it, and in the case of a Benson evasive action is also reasonable to assume. But getting sunk after like 2 minutes is not something I tolerate. So basically, maybe we met, but the torps you dropped must have been like 2 minutes into the game, with ranges that wouldn't have reached the target (in both cases it was the Sims). Battleships also were at the south, while the incident happened in the north (which means there weren't even Battleships rendered, let alone anything else from the opponents, the game just started)

 

edit: Map was Ice Islands, with 4 Domination points.

Edited by Pawndemonium

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Beta Tester, Players, In AlfaTesters
190 posts
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 I do play WoT and we all know, that T8 premium drivers with less as thousand battles have as well a premium place in hell. ;)

 

As do the payers with 30k + battles and not a premium vehicle in sight, weaker players come in all shapes and sizes, it is not confined to new players with half a dozen battles and a high tier premium.
Edited by Maj_Havoc

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[CDD]
[CDD]
Beta Tester
117 posts
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What?

I report them for teamkilling... maybe the idea behind my post drowned in that pool of rage.

 

How about looking where the torps are heading once fired they cannot be changed.  I just killed one of my ships, he chose to drive into the path of my torps , do you want a key now that says "Danger, Torpedoes now being fired stay out of the path" 

Like tanks if you are firing and some one drives into your shot what can you do?

 

Things like this will happen, its a game and every one plays it there own way, in the heat of battle like in real life things go wrong, bet you do not complain when the enemy do it to their own....   :B

 

Besides its a new game us guys need to learn and have fun as well,

Edited by TopDawg

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Beta Tester
17 posts
966 battles

In random battles everyone is free to play however the hell they want, and to find fun where they will, provided they do so within the terms of service, others are not there to serve your goals and help your stats, which will be wiped soon enough anyway. Further, you do not know what circumstances the other player find themselves in, perhaps its a kid, a disabled player or a pensioner, its a random battle, suck it up and deal with it; play your best and stop worrying about everyone else. Random's are not the game mode to look for good team play, and accidents happen even with the best team coordination in the world.

 

Please don't put me in the bracket with kids and disabled, I am a pensioner and have been for some time. I play with a fully upgraded Fuzo and do ok.

I would like the occasional player look where they are going but crashes happen.

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[KOOKS]
Modder, Beta Tester
1,514 posts
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Please don't put me in the bracket with kids and disabled, I am a pensioner and have been for some time. I play with a fully upgraded Fuzo and do ok.

I would like the occasional player look where they are going but crashes happen.

 

Seems at least friendly collisions are somewhat low on damage. I had a brutal collision with a DD in my cruiser and we both took like 100-odd damage from it. Which is nice. I had a brawling situation with an enemy BB and we got too eager in our red mist and when he just nudged me I sank. :-D Maybe this game just needs low/no damage from allied collisions because we do not exactly stop nor turn on a dime. Same with landmass collisions.

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[NIKE]
Beta Tester
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How about looking where the torps are heading once fired they cannot be changed.  I just killed one of my ships, he chose to drive into the path of my torps.

Trouble is for every person that changes course into an otherwise safe torp drop and gets hit, theres lots that "choose" to drive into your torps because they cant pull off a crazy manouver to avoid the friendly torps that just got put recklessly into the water, to acompanying "must be your fault, you drove into them".

 

Each time ive been sunk by a friendly its because theyve been running parrallel to me about 1km away and dumped torps into my path. The ship literally doesnt turn fast enough to avoid them.

 

My new plan for avoiding eating friendly torps is now simply stay on the other side of the map from friendlies who have torps for tiers 2-4 and 7

 

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[CDD]
[CDD]
Beta Tester
117 posts
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TBH he did a complete 90 degree turn into the path if my torps, I was horrified but helpless he looked like he was fixated on the ship we both were engaging.  Tunnel vision is the term...... I have learned from that but you will still get those crazy guys who are not looking at what is going on....  :izmena:

 

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Beta Tester
149 posts
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As someone who mainly drives des I will say it's amazing the number of people who tunnel vision and cut across allied destroyers and almost catch a spread. That said, I've not hit an ally yet.  DD captains you do need to look around and make sure you aren't risking hitting an ally. Yes it can be frustrating at times, but at the end of the day they are your torpedoes and you need to make sure you have done all you can to avoid hitting allies. On the flipside, bb captains please pull out of sniper mode once in a while and have a look at what is going on around you.

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[KOOKS]
Modder, Beta Tester
1,514 posts
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As someone who mainly drives des I will say it's amazing the number of people who tunnel vision and cut across allied destroyers and almost catch a spread. That said, I've not hit an ally yet.  DD captains you do need to look around and make sure you aren't risking hitting an ally. Yes it can be frustrating at times, but at the end of the day they are your torpedoes and you need to make sure you have done all you can to avoid hitting allies. On the flipside, bb captains please pull out of sniper mode once in a while and have a look at what is going on around you.

 

Well, firing at these ranges 12km and more leaves a lot of people in zoom mode quite a bit longer and more often than in WoT. ;-) At least those of us that are aiming manually.

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Beta Tester
149 posts
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Well, firing at these ranges 12km and more leaves a lot of people in zoom mode quite a bit longer and more often than in WoT. ;-) At least those of us that are aiming manually.

TThat's fair enough, but surely with 30 seconds reload there must be 5 seconds you can spare to pop out of sniper mode and have a quick keek about.​

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