[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #1 Posted October 2, 2018 Two days ago we played Cherry Blossom with 6 people. There was talk before, if anyone knows about this bug, that prevents you from getting 5 stars and if its fixed. Apperently, it is not. Bug: The liberty ships Secondary-task doesnt complete, even everything was as it should be. @MrConway Reproducable: Obviously yes. We didnt try a second time, but when it happenes on the first try, at least it looks like a high chance of happening. Quite a dissapointment to get only 4 stars, when you are there to farm and have you best signales mounted... Base XP was lower as it would have been with 5 stars =/ 1 Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #2 Posted October 2, 2018 Show more screenshots of the result screen (or replay). It is not obvious from those two pics why you got 4/5 stars for that mission. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #3 Posted October 2, 2018 1 minute ago, principat121 said: Show more screenshots of the result screen (or replay). Well, I was pretty sure I took screen of the 4 star and the result - for some reason, they are not there. Maybe @NothingButTheRain or @Salana_Rok has them? Anyway - it actually is obvious from the screen, that the Liberty ship quest failed while it should have been a success - both ships on the mimimap, quest still not forfilled, while it should have been ages ago. Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #4 Posted October 2, 2018 17 minutes ago, principat121 said: Show more screenshots of the result screen (or replay). It is not obvious from those two pics why you got 4/5 stars for that mission. 13 minutes ago, ForlornSailor said: Well, I was pretty sure I took screen of the 4 star and the result - for some reason, they are not there. Maybe @NothingButTheRain or @Salana_Rok has them? Anyway - it actually is obvious from the screen, that the Liberty ship quest failed while it should have been a success - both ships on the mimimap, quest still not forfilled, while it should have been ages ago. @principat121, I'm not sure what you are exactly looking for for the screenshots, but here's the 4 star screen. 2 Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #5 Posted October 2, 2018 Now you can reconstruct that the Liberty Ships were the missing star. Yes, you are experienced players, but from your word alone and from the screenshots presented in the opening post you cannot relate what really happened. Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #6 Posted October 2, 2018 2 hours ago, principat121 said: Now you can reconstruct that the Liberty Ships were the missing star. Yes, you are experienced players, but from your word alone and from the screenshots presented in the opening post you cannot relate what really happened. Yw And I understand your point of view . There's too many people claiming the wildest things and swear on their mother's grave that it is obviously and objectively true (even if it's clear brainfart puddle instead of pure gold ). It wasn't malicious intent or whatever, it's an annoying bug. It's also quite easy to reproduce as it seems to always happen since the 7.9 update. There've been more complaints about this new bug iirc. 1 Share this post Link to post Share on other sites
[THESO] CptMinia Moderator, Players, Privateer 1,427 posts 11,709 battles Report post #7 Posted October 2, 2018 5 hours ago, principat121 said: Now you can reconstruct that the Liberty Ships were the missing star. Yes, you are experienced players, but from your word alone and from the screenshots presented in the opening post you cannot relate what really happened. Look at the Minimap, there are two liberty ships running away. Assuming they didn't get sunk after the screenie, then this is a bug. There should be a star for saving those 2 ships from the DDs that spawn at the start. 2 Share this post Link to post Share on other sites
[WCBG] BrusilovX Beta Tester 2,838 posts 23,897 battles Report post #8 Posted October 2, 2018 I managed to get 5 stars in this operation on the 31st August 2018. I think that pre-dates 0.7.9 patch though. Share this post Link to post Share on other sites
Salana_Rok Players 2 posts 1,906 battles Report post #9 Posted October 3, 2018 Also; I met Liberties bug before, but i cant remember when. (after Cherry patch) Share this post Link to post Share on other sites
[-FF-] elblancogringo Players 1,207 posts 7,342 battles Report post #10 Posted October 3, 2018 I had no bugs when doing that op the last time it was op of the week (about a month ago I think?) I had 5 stars several times easily. Is this a bug that appeared with last update? Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #11 Posted October 3, 2018 3 minutes ago, elblancogringo said: Is this a bug that appeared with last update? Seems so. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #12 Posted October 3, 2018 5 minutes ago, elblancogringo said: I had no bugs when doing that op the last time it was op of the week (about a month ago I think?) Ye, when it was the operation of the week the last time, it was still ok. Thats why not many people notice it atm. This needs to be fixed before it becomes the OP of the week again - else there will be a sh!tstorm :/ Better add some more attention to this one ... @Crysantos @Tuccy Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,194 battles Report post #13 Posted October 3, 2018 1 hour ago, ForlornSailor said: Ye, when it was the operation of the week the last time, it was still ok. Thats why not many people notice it atm. This needs to be fixed before it becomes the OP of the week again - else there will be a sh!tstorm :/ Better add some more attention to this one ... @Crysantos @Tuccy How about you just ram them, and give them a push? I do the same to that Schorszzzz captain to save him (it is also the trick to save Parks). If you ram them it makes them come to their senses and behave, it seems. Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #14 Posted October 3, 2018 1 hour ago, BLUB__BLUB said: How about you just ram them, and give them a push? I do the same to that Schorszzzz captain to save him (it is also the trick to save Parks). If you ram them it makes them come to their senses and behave, it seems. I'm willing to try this, if you feel inclined to do so Poke me ingame, I got several ships ready to go I'm not sure if this is the problem though. I only witnessed this bug once. Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #15 Posted October 3, 2018 2 hours ago, BLUB__BLUB said: How about you just ram them, and give them a push? I do the same to that Schorszzzz captain to save him (it is also the trick to save Parks). Oh nonono. Parks is more stubborn, he goes back for suicide even when has clear path to safety: 1 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,194 battles Report post #16 Posted October 3, 2018 1 hour ago, NothingButTheRain said: I'm willing to try this, if you feel inclined to do so Poke me ingame, I got several ships ready to go I'm not sure if this is the problem though. I only witnessed this bug once. I haven't got any tier 8 yet... But it will be the first thing I try when I have a suitable ship. I like doing 'tricks'. I rammed the Schcorszzzccc into a wall and then smoked it up in the Leander... And this week we saved parks by just blocking him from going into the minefield... he followed real easy after that... ROFL... No he didn't we had to block him for a while. And on that Op where you have to shoot carrier 'King' I race ahead and get him dead she spawns (use Hood, 4 cits will do fine). Still have to think of a filthy trick for the OP with the airports, we manage but can't find any shenanigans yet. 4 minutes ago, EdiJo said: Oh nonono. Parks is more stubborn, he goes back for suicide even when has clear path to safety: We did though... Spoiler 1 Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #17 Posted October 3, 2018 2 minutes ago, BLUB__BLUB said: And this week we saved parks by just blocking him from going into the minefield... he followed real easy after that... ROFL... No he didn't we had to block him for a while. Maybe some latest AI update Flambass also thought that Parks will try to just take the shortest route to Dover, but nope. 2 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #18 Posted October 4, 2018 15 hours ago, BLUB__BLUB said: How about you just ram them, and give them a push? Hm. I wonder. Actually, Im not quite sure what exactly is the problem with them. There isnt any island or so thats stopping them. I saw them moving normaly past us, as they did before. After that, I never really payed attention to them. Its pretty much the easiest star of all of them, usualy a complete given. Also, the problem is, while I´d go for a try and push them - you are pretty much required to move full speed east, since there are 2 Myokos killing your onshore-installations. And if you dont stop them in time, you lose another star. So this one is tricky xD Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #19 Posted October 4, 2018 14 hours ago, EdiJo said: Maybe some latest AI update Flambass also thought that Parks will try to just take the shortest route to Dover, but nope. My guess is that Parks tries to sail towards some spot within the minefield indefinitely, basically yoloing 1 hour ago, ForlornSailor said: Hm. I wonder. Actually, Im not quite sure what exactly is the problem with them. There isnt any island or so thats stopping them. I saw them moving normaly past us, as they did before. After that, I never really payed attention to them. Its pretty much the easiest star of all of them, usualy a complete given. Also, the problem is, while I´d go for a try and push them - you are pretty much required to move full speed east, since there are 2 Myokos killing your onshore-installations. And if you dont stop them in time, you lose another star. So this one is tricky xD If this is to be tested out, it'd probably be worth it to take a dedicated group with the sole purpose of trying out this new bug, with no expectations of actually winning (so not using any of the pretty ecocandy stuff with us like dragon flags ). Share this post Link to post Share on other sites
[RUMR] Miesian Beta Tester 19 posts 34,066 battles Report post #20 Posted October 21, 2018 With my clan I tried Cherry Blossom three times this weekend and each time found the bug still exists in the latest patch. The transports are healthy until game end, then one dies causing loss of a star. No enemy bots are close enough to the transport to have hit it. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #21 Posted October 21, 2018 1 hour ago, Miesian said: With my clan I tried Cherry Blossom three times this weekend and each time found the bug still exists in the latest patch. The transports are healthy until game end, then one dies causing loss of a star. No enemy bots are close enough to the transport to have hit it. Lets try this again @MrConway@Crysantos Did you forward this already? Would be a good time to fix it now before it becomes OP of the week again... Share this post Link to post Share on other sites
Yanayuki Players 283 posts 9,802 battles Report post #22 Posted October 21, 2018 Can confirm. Yesterday three times Cherry, three times 4 stars only because the Transports secondary task registered as achieved. Some days prior the very same thing. Experienced "transports bug" quota in the past 5 Cherry runs: 100%. So annoying. Share this post Link to post Share on other sites
Acetessigester Beta Tester 237 posts 19,475 battles Report post #23 Posted October 21, 2018 yes this operation has been bugged for several weeks. btw sometimes night never ends and the Zaos stay on the map and fight against player team. Share this post Link to post Share on other sites
[WG] Crysantos WG Staff 3,754 posts 17,659 battles Report post #24 Posted October 22, 2018 Thanks for highlighting it, we'll check with Devs! btw. if you have any replays, please share them with me via PM! Greetings, Crysantos 3 Share this post Link to post Share on other sites
[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #25 Posted October 24, 2018 Guys, we really want to fix this but we need a replay as well as a WGCheck report completed after the battle ended :) Share this post Link to post Share on other sites