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Caurinus

Yūbari, yay or nay?

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So I got quite a helping of Coal right now and I'm considering spending them on a new shiny ship in the form of the Yūbari.

Any forumites here that has any experience playing her and would like to share their knowledge about her? Is she worth the coal?

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One of the earliest gimmick ships. Only cruiser in its tier bracket with DFAA consumable so nice to play when there's low tier CVs around, though the AA range is still greatly limited (basically your dps can go only to 3,7km range maximum with AFT, long range dps is slightly further out but with entirely negligible AA dps, still panics aircraft though).

 

It can mount the unique upgrade module that turns its guns into laser-guided shells with absurdly little dispersion so it really rewards you for aiming well, though you don't have much in the way of mainguns.

It's one of those joy-ride ships you basically just play to derp around and the prime candidate if you really, REALLY hate low-tier CVs.

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nice fun ship but if you try launching torps while spotted your gonna get wiped due to it having god awful torp arcs

it was one of my first ships I bought but I personally don't play it due to better silver and premium ships at tier 4

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Yubari is a very fragile ship, with bad angles or guns and torpedoes. Ir's not even the AAA ship it used to be (and may change when the CV rework will change DCA).

 

It's basically a Kuma with bad firepower but better DCA.

 

It can be a fun ship but it's really hard to get great results with it.

 

I wouldn't advice to spend coal on it.

 

 

 

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Beta Tester
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Yubari is an alright low tier CV troll ship like most people have said. It has alright firepower and while the torp angles are garbage the torps themselves are pretty good.

 

But it is more of a novelty ship that looks pretty and has an interesting design than an effective low tier club machine. If you want a good coal ship get the Okabyrskaxaxaxa or the Salem.

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Only for collectors,skip otherwise.

More fun than Katori,but fragile,torps are usless(Range+Angle),and its gimmicks prety much needs the CV to go after you to work out...

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It's pretty fun if you have a nice captain for the job. Probably at least AFT would be good. It's all contingent on the carrier meta -- right now you're all but guaranteed a CV or two.

 

If you're truly filthy, make a division with a Hosho and a pair of Yubaris. It does work -- we've tried. For those situations late at night, or after too many drinks, when Saipan+Atlanta+Atlanta is just too much work. :Smile_child:

 

ykmPjnY.jpg

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58 minutes ago, Caurinus said:

So I got quite a helping of Coal right now and I'm considering spending them on a new shiny ship in the form of the Yūbari.

Any forumites here that has any experience playing her and would like to share their knowledge about her? Is she worth the coal?

keep your coal for smthing better..better to buy those tier 5 premium bbs you ll earn more xp and more credits..and i think you need them

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Thanks everyone for your replies. I think I'll skip her.

She seems very situational judging from the youtube review that @aboomination posted and from what others in this thread has pointed out.

DFAA on tier four seems very odd as well... probably made more sense you could meet tier six carriers.

 

Again, many thanks for your input and comments. :cap_like:

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I like her but would very definitely not waste coal on her, because for coal you can get things that you can't get for money, whereas Yubari can be had for less than 5 Euros any day. The other time during the Gold discount, it was less than four Euros.

 

I like the ship, though it's not one I'd have a hankering to take out every day. But especially now that the Carrier population has so vastly increased again on the low tiers, it can be a blast with its Defensive AA consumable. Especially during free Commander skill point redistribution week, when you can just put your 19-pt IJN captain on her, maximised for AA as you would otherwise maybe not keep around. Without AFT and BFT, the AA is a bit weedy to really shoot down many Tier V planes. And you would normally of course be hesitant to waste those skills permanently on a ship with 1mm too big main guns to benefit from them.

 

I like to call her a good didactic tool because she will teach you not to show broadside two tiers before Pensacola... also teaches team play as you can be the AA escort for other ships, because unlike Katori, she is fast enough to keep up.

 

Also the guns really hit where you're aiming, which cannot be said of many ships in the game besides her and Katori, and I feel as though that helped my aiming skills in general. Four guns do not sound like a lot and she is definitely not a brutal sealclubber. But since these guns are so accurate, you score about the same number of hits as with Kuma, even though she has three fewer guns. This is not the least because when turning the ship, you don't need to wait until all guns are finally pointing back on the target, whereas with Kuma, the backward facing turrets take their sweet time, which again lowers your number of shots and hits. So the low number of guns turns out not to be a real handicap.

 

That goes more for the torpedo arcs. But hey, every torpedo launcher is better than no torpedo launcher.

 

 

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Totally yay - got 600+ battles on it during cbt and after game release. Mainly because money farming like a pleb then but I was enjoying playing the ship very much.

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It's a funny little ship. Good for when you don't want to play your T4 around spamming shells and rather shoot fewer shells with great precision. also it really kills those low tier planes and given that a Hosho/Langley has at best the plane reserves to replenish its squadrons once, you can shut those down with two charges of defAA.

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Beta Tester
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I love the Yubari.

When a T4 or T5 tries to take you out of the game and you swat some planes out of the air like flies... or when some Kamikaze Sealclubber thinks he's safe due to being 10 klicks away from you and then eats shells...

 

Yubari is not for everyone. And there are battles, where it will just outright s*ck. Knowing how to kite is a needed skill. And it helps if you have a couple hundred DD battles under your belt.

 

I'm very okay with your decision, as it means one less Yubari around, allowing me in mine to shine a bit brighter :cap_cool:

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34 minutes ago, Geralt_z_Rivii365 said:

[...] during cbt [...] I was enjoying playing the ship very much.

In 2015, before she was power crept?

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Vor 1 Stunde, invicta2012 sagte:

Save the coal for Oct. Revska and Aigle.

I got my Oktober for coal, too, but Aigle? Seriously? I got that thing in the Marathon and the only reason I kept it is that it could borderline justify maxing out my Friant captain...

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I like it, it's more of a super light cruiser than a DD,  but that's the style of the "big" French destroyers. You don't use it to cap so much, but it's great for annoying battleships and cruisers by shooting over islands.

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13 minutes ago, invicta2012 said:

I like it, it's more of a super light cruiser than a DD,  but that's the style of the "big" French destroyers. You don't use it to cap so much, but it's great for annoying battleships and cruisers by shooting over islands.

 

Aigle is more a light cruiser while Yūbari is more a heavy DD (with a citadel...)

 

Yūbari was flagship of Destroyer Squadron Six of the IJN 4th Fleet  (quote from wikipedia) and I think classified as a DE (= Destroyer Escort) with her job being supporting DDs. So  imho WG managed to get her quite right.. at least in Beta... now she lacks a bit AA, but still can strip all planes of a Hosho or Langley if it's stupid enough to go after it...

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Issue is that at Tier IV it is of no use to you in progressing any missions.

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3 hours ago, hgbn_dk said:

You can call it a DD with a citadel... I like mine but your mileage can vary

That's saying it exactly. and only 2 gun turrets with high accuracy

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The trick with the Yubari is to be always second line, in the background. Your guns are very accurate and with the right captains skills like demolition expert, and super-intendant, not forgetting flags you can set a fire on a BB at long range, then switch targets, set fires on everything, some fire for you, and you, not forgetting you, oh yours has gone out, let me help you there with a new one. But always stay well back, be sure to have ships in front of you, to attract enemy fire. Your shell arcs are quite high, so learn to use the aiming circle on the minimap for those ships that think the are safe behind an island. You'll need to have models and skills to protect your rudder and engine, DD last stand for example, as when you do get hit, they always fail.

 

A fun ship, but needs some skill to play.

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Beta Tester
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Yubyub is a troll boat at times, the torp angles could use a slight tweak in my book, but getting a kill via the lone secondary gun alone makes her worth it for me, and shes my first wows ship to boot, <3 my Yubyub :Smile_smile:

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