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Bics93

Blyska still worth?

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Hi! Blyska is now discounted at 3360 doubloons and I was wondering if she will be a good investiment. 

 

I’m quite new to DDs having started the Soviet DD line some monts ago, but I loved Gnevny and Minsk gameplay, expecially coupled with another contester DD as division mate. Also I’d like a ship to play the upcoming Operation Dynamo scenario.

 

Obviously the best pick will be the Leningrad because is a Minsk clone with better torps, but i prefer to have “something different” from premium ships.

 

So will the Blyska a good choice? Will I be able to alternate cap contesting support and long range HE spam speedboosting like the Minsk? How is the shell balistic? 

 

Edit: having a polish captain who can sail  only the Blyska is not a problem.

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decent ship, the ballistics are not quite up to par with the Russki Railguns but they're decent enough. Good alpha (seven barrels!) with relatively slow reload makes for interesting trading potential in DD engagements, and you aren't half bad at long-range soviet-style gameplay either. These days Blyska doesn't really shine at any particular area but does many things decently well including supporting a cap (again, high alpha salvoes), but 6.7km concealment means going up against T8 DDs on your own ain't fun. Plus, iirc the Polish will be integrated into the planned Pan-European nation, so you might even get some extra use out of the captain in the future.

 

 

On a mostly unrelated sidenote, you think the Minsk is good at long range gunboating? Oh boy you're in for a treat when you get the Kiev, and even more so The-Artist-Formerly-Known-As-Trashcan and Udalol!

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I have a soft spot for the Blyskawica, so my advice is perhaps a bit biased. But I'd say, that..

...even though she's lost her open water stealth fire capabilities (that for many, although not for me, were a big part of the original sales argument),

  ...even considering her relatively slow reload speed,

    ...even though she's been badly power crept in the concealment game,

      ...she's still a good ship.

 

The Blyskawica has seven guns, which give her a high alpha strike potential in spite of the relatively slow realod speed. She has decent enough torpedoes; not outstanding in any way but they get the job done. And she's fast. Even today, so many years after she was laid down, she's still one of the fastest ships in the game - with a speed flag and Engine Boost active, she can reach 44 knots. In conjunction with her top notch shell velocity - 900 m/s! - she can use this speed to good advantage when kiting, and her gun turret placement (two twin turrets to the rear) makes her especially good at doing this while driving away from an enemy. Her high shell velocity actually makes 'Advanced Firing Training' a viable skill option, which allows her to reliably hit targets (battleship targets, anyway) at a range of slightly over 14 km. Only the Russian destroyers are better at this than the Blyskawica, and unlike them, she can (sorta) hold her own in a close range knife fight as well. She has a good base chance of setting a fires with her HE, at 8 %.

 

All in all, the Blyskawica is a good, solid all-rounder. She does most destroyer things well, although she does suffer more and more in the spotting game. A slight concealment buff might perhaps not be totally uncalled for at some time in the future, but then again, it's not necessary either.

 

On top of all that, she's a gorgeous ship with an illustrious history.

 

So I'd say, yes - the Blyskawica is still worth it!

:Smile_great:

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Always

 

But speedboating and spamming HE Russian style is not her best side.

She have nasty guns, high alfa damage but arks are on the slow side and the ship is big. Also not the same speed. All this means enemies will have easier time hitting you.

 

I find her best use is as DD hunter first, cap contestant second - if there are no tier 8/9 DDs with much better concealment than you.

Later in game mix in smoke spamming, behind-island spamming, torping lone BBs.

Gunboating is best used when enemy ship engages friendly and you come form the side/back.

All in all, versatile ship.

 

If you enjoy russian style run n gun Leninngrad will be better choise. Later you can use Khabba / Grozovoi captains on it.

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40 minuti fa, Tyrendian89 ha scritto:

On a mostly unrelated sidenote, you think the Minsk is good at long range gunboating? Oh boy you're in for a treat when you get the Kiev, and even more so The-Artist-Formerly-Known-As-Trashcan and Udalol!

Yeah! I tried the high tiers on the PTS and I loved them, shame WG nerfed Khaba range before I started playing WoWs :Smile_sad:

 

13 minuti fa, nooberg ha scritto:

If you enjoy russian style run n gun Leninngrad will be better choise. Later you can use Khabba / Grozovoi captains on it

Well, not really: Leningrad requires EM to be comfortable, while on Khaba and Grozovoi those 2 points can be spent in something better, like AR, so the captain won’t be 100% compatible.

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I'd also be interested in hearing what builds people use for their Blyskas. I just bought it for the discounted price, to a large degree for its history, although the gameplay looks fun too (don't worry though, I promise to only play it in co-op before I hit T7 DDs naturally!).

 

Currently thinking that the build I'll aim for – assuming it still works for any further Pan-Auropean ships I get – will go something like PT, LS, SE, CE, IFHE (for getting past the 25mm threshold), BFT/DE/SI (can't decide which), AR.

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3 minutes ago, 10ThousandThings said:

 

 

Currently thinking that the build I'll aim for – assuming it still works for any further Pan-Auropean ships I get – will go something like PT, LS, SE, CE, IFHE (for getting past the 25mm threshold), BFT/DE/SI (can't decide which), AR.

yep solid build - the Blyska is such a flexible ship that I personally wouldn't say there is one optimal build for her, but rather you have multiple options. For the 4pt skills for example (after CE obviously)...

You can go full DD hunter with RPF (she's got the speed and firepower for it!)

You can go for a sorta smoke-spammy approach with IFHE (personally haven't tried that, but nothing wrong with the idea I'd say)

You can make it a pseudo-Russki with AFT

 

And then pick your three-pointers to match. SE as a first pick is probably the best option, and for a generalist build I'd say BFT as the second, but SI isn't bad if you want the fourth smoke (which an IFHE build that likes to shoot cruisers and BBs a lot would probably make the most use of). DE I'd say isnt as good because you already have 8% base fire chance.

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My Blyska build is

Priority Target

Last Stand (duh)

BFT

Concealment Expert

Demolition Expert

 

SE dont give enough return at Tier 7

IFHE - nope, guns do enough damage as it is and my main targets are DD. as for BBs , I have torps and good fire chance.

 

About Leningrad captain ...

The Legendary upgrade for Grozovoi lowers turrets turn rate so if you gonna use that later EM will fit nicely and that will make the captain ideal for Leningrad.

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8 minuti fa, nooberg ha scritto:

About Leningrad captain ...

The Legendary upgrade for Grozovoi lowers turrets turn rate so if you gonna use that later EM will fit nicely and that will make the captain ideal for Leningrad

 

That upgrade will lower the 180 degrees turning time from 10sec to ~12sec, a value that I consider still lighting-fast, I’m not really convinced :Smile_coin:  

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20 minutes ago, Tyrendian89 said:

yep solid build - the Blyska is such a flexible ship that I personally wouldn't say there is one optimal build for her, but rather you have multiple options. For the 4pt skills for example (after CE obviously)...

You can go full DD hunter with RPF (she's got the speed and firepower for it!)

You can go for a sorta smoke-spammy approach with IFHE (personally haven't tried that, but nothing wrong with the idea I'd say)

You can make it a pseudo-Russki with AFT

 

And then pick your three-pointers to match. SE as a first pick is probably the best option, and for a generalist build I'd say BFT as the second, but SI isn't bad if you want the fourth smoke (which an IFHE build that likes to shoot cruisers and BBs a lot would probably make the most use of). DE I'd say isnt as good because you already have 8% base fire chance.

 

19 minutes ago, nooberg said:

My Blyska build is

Priority Target

Last Stand (duh)

BFT

Concealment Expert

Demolition Expert

 

SE dont give enough return at Tier 7

IFHE - nope, guns do enough damage as it is and my main targets are DD. as for BBs , I have torps and good fire chance.

Thanks both, useful feedback to have! Somehow I'd totally forgotten about RPF when I was thinking earlier, so I'll see how my DD grinds go and might specialise into that DD-hunter role. :cap_hmm:  That hybrid/cap contester/DD-killer playstyle is so far my favourite across all the ships I've played so far, and it probably is more useful to the team's chances of victory than stacking IFHE and fire damage on BBs and cruisers (as enjoyable as that can be too :Smile_hiding:). And yeah, if all the enemy DDs are dead, then the relatively high fire chance should certainly help with farming the larger ships.

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I think the removal of stealth fire turned Blyska into a fast light cruiser rather than an outright DD and that's how I try to play her, supporting caps rather than pushing them myself when I'm going to be out-spotted by nearly every other DD. My first premium ship and still one of my favourites, though I don't play her often enough as I have regular lines to grind.

 

Ship modules...

  • Magazine Mod. 1, I like to keep my det flags for competitive and high tier DDs
  • Engine Boost Mod. 1 for more spood beest
  • Aiming Systems Mod. 1, the guns have good range and every little helps
  • Steering Gears Mod. 2, the rudder shift is still 4.6s, supporting the CL approach

Captain skills ...

  • PT, LS, SE (more hp), BFT (more dakka), CE

I plan to add to those with DE, EM and PM, though I've been a recent convert to the joys of RPF on my tier 8 DDs so that might change. I don't think IFHE is worth the 4 points as the guns are accurate enough to hit superstructure and pick your spot for setting fires.

 

As for whether she's worth buying, if you want a fun DD/CL with decent earning potential then yes, especially with the discount. If I had my time again, however, I wouldn't have bought her as a first premium due to not having a line to grind captains for, which is why my captain only has 13 points and I have a bunch of other premium ships now!

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9 minutes ago, Strappster said:

I plan to add to those with DE, EM and PM, though I've been a recent convert to the joys of RPF on my tier 8 DDs so that might change. I don't think IFHE is worth the 4 points as the guns are accurate enough to hit superstructure and pick your spot for setting fires.

Useful to know about the gun accuracy being up to that kind of precision, thank you. It's interesting what you say about playing it as a fast CL too... I'll bear that in mind too (some way in the future yet, I imagine) when I end up facing T8-9 DDs with their concealment modules, or things like Haida. :cap_hmm: I imagine I'll have plenty of time grinding from 10 to 13 or 14 captain points to decide how to specialise!

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I got it with the discount and with a 10 point captain am finding it strong at contesting caps When supported! and top tier, however it doesn't fare well in tier 8 or 9 MM due to the abundance of radar and the fact that there is a massive gap in the level of concealment between your ship and those of the 2 tiers above you. Unfortunately most of the games I've had have been with me bottom tier, but the 1 game where I was top I killed 3 DDs, got 2 devastating strikes, 1 double strike and a total of 4 kills. So in the correct matchmaking and supported in the cap by another stealthier DD it still performs well, just don't expect to be able to do much in tier 8 or 9 games.

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11 hours ago, Strappster said:

I think the removal of stealth fire turned Blyska into a fast light cruiser rather than an outright DD and that's how I try to play her, supporting caps rather than pushing them myself when I'm going to be out-spotted by nearly every other DD. My first premium ship and still one of my favourites, though I don't play her often enough as I have regular lines to grind.

 

Ship modules...

  • Magazine Mod. 1, I like to keep my det flags for competitive and high tier DDs
  • Engine Boost Mod. 1 for more spood beest
  • Aiming Systems Mod. 1, the guns have good range and every little helps
  • Steering Gears Mod. 2, the rudder shift is still 4.6s, supporting the CL approach

Captain skills ...

  • PT, LS, SE (more hp), BFT (more dakka), CE

I plan to add to those with DE, EM and PM, though I've been a recent convert to the joys of RPF on my tier 8 DDs so that might change. I don't think IFHE is worth the 4 points as the guns are accurate enough to hit superstructure and pick your spot for setting fires.

 

As for whether she's worth buying, if you want a fun DD/CL with decent earning potential then yes, especially with the discount. If I had my time again, however, I wouldn't have bought her as a first premium due to not having a line to grind captains for, which is why my captain only has 13 points and I have a bunch of other premium ships now!

This is my biggest problem with her right now, the combination lack of AFT (range) and increasing amount of radar. Feels like power creep has hit her a little more than other older ships being a T7 DD (Z39 even got camo-module). 

 

The other problem I have is her gameplay that is like no other DD in-game, so she can be a bit hard to play well in if you let her stay in the port for to long. 

 

Give her frequent love and you will be rewarded, ignore her for to long and she will bite back at you when you decide to take her out. 

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4 hours ago, Chaos_Umbra said:

however it doesn't fare well in tier 8 or 9 MM due to the abundance of radar and the fact that there is a massive gap in the level of concealment between your ship and those of the 2 tiers above you. 

Because of this, in my opinion AFT is the best choice for the second 4 points captain skill.

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Blyska is still a great dd but since its only ship in its line (until pan euro tree comes around) and fact she needs at least a 16-17pt captain to make full use of her potential that hampers her a bit I used to not like her much but when i got better at dds in general - oh boy

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To put Blyska again on the "map of popularity" she would need a slight gun reload buff and a slight rudder shift (or speed) buff.

 

Hava not changed skills:

 

PM, EM, LS, SE, SI, AFT, CE

http://shipcomrade.com/captcalc/0100000000100001010001000000100119

 

If any1 has more "reliable" build ... or any word against this build, im all ears!

 

What about IFHE build?

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16 hours ago, Bics93 said:

Hi! Blyska is now discounted at 3360 doubloons and I was wondering if she will be a good investiment. 

 

I’m quite new to DDs having started the Soviet DD line some monts ago, but I loved Gnevny and Minsk gameplay, expecially coupled with another contester DD as division mate. Also I’d like a ship to play the upcoming Operation Dynamo scenario.

 

Obviously the best pick will be the Leningrad because is a Minsk clone with better torps, but i prefer to have “something different” from premium ships.

 

So will the Blyska a good choice? Will I be able to alternate cap contesting support and long range HE spam speedboosting like the Minsk? How is the shell balistic? 

 

Edit: having a polish captain who can sail  only the Blyska is not a problem.

 

I had her on the HA server long ago and she was a sweetie. Compared to the Leningrad and Minsk she is a little slow but the torps are long range and the guns are good, also traverse is good for a premium ship (Leningrad is still the old traverse speed). It is a great ship and well worth it for Tier 7 gameplay.

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Morning guys.

My opinion about blyska is still worth it.I play it with khabarovsk style and still enjoy it when I take her out to a spin:)

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Blyskawica is a good destroyer, if you ask me. Back in the days when Kiev was still at tier 7, however, as a big Kiev-fan I tended to enjoy confrontations with Blyska's as I had become pretty handy with my Kiev and often got the Blyska's running from me. Now however, Kiev is at tier 8 and I rarely get to see Blyskawica's, as MM often seems to favour T8-9-10. 

 

When comparing Blyskawica to other tier 7 DD's however, speaking purely for myself, I end up favouring Gadjah Mada, Haida and Leningrad more. Perhaps this is because they connect better to my play-style. Yet I will certainly be using my Blyska more again in future, because I like it that she feels a bit like a Kiev-light now, or in a way also a bit like Mahan. but then with premium benefits. And that, with ample practice, there probably is a whole lot more to be gotten out of her...

 

Moreover, I will find it very interesting to see how Blyska will be incorporate in the future Pan European country set-up! 

Looking forward to that tremendously. 

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54 minutes ago, Tyrendian89 said:

thought so... BoS would have been quite the BS pick on a DD after all :Smile_teethhappy:

After 3 years I still sometimes have to check the skill names :) hence thats why I prefer just sticking shipcomrade link :)

 

PS:

But TBH, the amount of times I burned down in my DD (because that 1 shell that sets you on fire after you have repaired) a second before my DMG party came up ... times like that I wish i had BS :Smile_teethhappy:

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