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Siegfried_S

Battle XP Calculation

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[HEATH]
Players
10 posts
3,798 battles

Is there or will there be a look at reworking the current XP calculation model. The current model is rewarding damage and is causing players to ignore the base target of any game to win (sinking ships and capping)

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Beta Tester, In AlfaTesters
404 posts
7,653 battles

Capping and securing kills already rewards additional exp, people still ignore it.

 

And of course, winning earns to 50% more, so, not sure what you would suggest is changed. Exp for damage isn't unreasonable and the bonus for damage caused to ships higher tier than you seems fair.

 

Communication is more critical to obtaining victory that forcing behaviour through exp rewards.

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[CATS]
Players
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1 hour ago, Siegfried_S said:

Is there or will there be a look at reworking the current XP calculatio notn model. The current model is rewarding damage and is causing players to ignore the base target of any game to win (sinking ships and capping)

That is not known.

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[HEATH]
Players
10 posts
3,798 battles

The Point of this post was that we had an interesting debate in the Clan where some members were furious about being top XP earners and still losing. And until you change the way that XP is earned you will have people sitting in the back of the map farming everything and complaining that the team are noobs and that is why they are losing instead of actually giving close support to players actually trying to make a difference to the game. I know i might be ranting or just living in a dream world where mutual respect and support is there for everyone.

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