[CU] Rionnen_marksman Players 373 posts 6,979 battles Report post #12126 Posted November 22, 2019 1 minute ago, Allied_Winter said: You do know the 1v1 was referring to the upcoming Ranked Sprint at T8 that's 1v1? And in that case, no because 1v1 Ranked is played on smaller maps. Here's a screenshot from spawns: And here's a screenshot from a CV's POV (against a poor, helpless cruiser) So 20km away, doesn’t make a difference tbh. Either way a t8 cv will evade detection for long enough to destroy any t8 bb 1v1. Share this post Link to post Share on other sites
[CBS] Allied_Winter Players 6,242 posts 10,755 battles Report post #12127 Posted November 22, 2019 Just now, Rionnen_marksman said: doesn’t make a difference tbh Just curious, have you played this mode on the PTS? Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #12128 Posted November 22, 2019 1 minute ago, Rionnen_marksman said: So 20km away, doesn’t make a difference tbh. Either way a t8 cv will evade detection for long enough to destroy any t8 bb 1v1. Emm no? If you take say a Richelieu with the RPF and punch a speedbooster you go 35+ kt and know exactly where he is you can traverse those 20km way sooner then he can kill you even more so with gascogne that has fast reloading heal 2 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #12129 Posted November 22, 2019 3 minutes ago, Rionnen_marksman said: So 20km away, doesn’t make a difference tbh. Either way a t8 cv will evade detection for long enough to destroy any t8 bb 1v1. They should just nerf the Enterprise and it should be fine. Most CV players are not that good anyways 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #12130 Posted November 22, 2019 Just now, Yedwy said: Emm no? If you take say a Richelieu with the RPF and punch a speedbooster you go 35+ kt and know exactly where he is you can traverse those 20km way sooner then he can kill you even more so with gascogne that has fast reloading heal French BBs are also not easy to citadell with AP Bombs imo 1 Share this post Link to post Share on other sites
[CU] Rionnen_marksman Players 373 posts 6,979 battles Report post #12131 Posted November 22, 2019 14 minutes ago, Yedwy said: Emm no? If you take say a Richelieu with the RPF and punch a speedbooster you go 35+ kt and know exactly where he is you can traverse those 20km way sooner then he can kill you even more so with gascogne that has fast reloading heal But not sooner than the cv can get into cover, still knowing exactly where you are (not RPF general direction) and also, is this BB going to be ignoring torps entirely? Or changing course, turning etc? Sorry, I really don’t think it would work. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #12132 Posted November 22, 2019 1 hour ago, Allied_Winter said: Just curious, have you played this mode on the PTS? Cant Judge it before I played it. But I think it depends largely on the Map and also on the CV. My GZ can Kill most BBs Fairly Fast with Torpedoes and Rockets. And in Close Range I am an Incredible Bad Host for French BBs thanks to my massive Secondaries with IFHE. If the Map Starts with 20km distance but is Fairly Open. It will be hard cause the BB is effectively in Range right away. But If I got an Island to hide behind and thus the Enemy BB has to Traverse the whole 20km to reach me as well as then being in Secondary Range I am really not Scared. GZ is pretty Tanky and thanks to the underwater Citadel it can often take BBs up to 6 Salvos to Sink it. 2 Minutes of GZ Secondaries Pounding on a French BB is not Funny. Funny Enough. I would be Scared of Russian BBs. They are almost immune to Secondaries and Rockets. And even Torps deal little damage to them. Not mentioning they come with good AA... Vladi is Food for Shokaku. Thanks to Strong Torps and AP Bombs. But for GZ its really dangerous... Share this post Link to post Share on other sites
[CBS] Allied_Winter Players 6,242 posts 10,755 battles Report post #12133 Posted November 22, 2019 4 minutes ago, Sunleader said: If the Map Starts with 20km distance but is Fairly Open. So far no "open" maps. Most maps I've played have islands close by to the spawn or the map edges. 4 minutes ago, Sunleader said: I would be Scared of Russian BBs. Enterprise AP bombs aren't :D And thanks to their large turning circle dodging torps is also difficult. Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #12134 Posted November 22, 2019 29 minutes ago, Allied_Winter said: So far no "open" maps. Most maps I've played have islands close by to the spawn or the map edges. Enterprise AP bombs aren't :D And thanks to their large turning circle dodging torps is also difficult. Aye. Thats why they are Food for Japanese CVs as well. Not much a Soviet BB will do when Shokaku can just Strike it for 20-30k Damage with each Squadron. But GZ AP Bombers are about as Reliable as Donald Trump. So against Graf Zeppelin the Russian BBs are way more Dangerous. Meanwhile the GZ Secondaries with IFHE are just Brutal against the French 32mm Full Body Plating. Having a 6k Alpha Damage per Second Output. Its Reasonable to assume that at closer Ranges the Secondaries will take the French BBs HP by a rate of 1000 Points per Second. And the GZ with its Underwater Citadel is near Impossible to Delete from Close Range. Even less when Broadsiding against BBs because most Shells just Overpen. Thats why I am less Scared of French BB in this case :P 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #12135 Posted November 22, 2019 2 hours ago, Pikkozoikum said: They should just nerf the Enterprise and it should be fine. You: "Just stick together against CVs, CVs are supposed to rekt you 1vs1." Also you: "CVs will be totally fine and balanced in 1vs1 ranked, just nerf Enterprise lol." Yeah, because clearly the other T8 CVs aren't totally op as well especially in a 1vs1 situation which, according to people like you, are SUPPOSED to be severely skewed in favor of the CV. Your argument is such a joke. 2 5 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #12136 Posted November 22, 2019 55 minutes ago, Sunleader said: Aye. Thats why they are Food for Japanese CVs as well. Not much a Soviet BB will do when Shokaku can just Strike it for 20-30k Damage with each Squadron. But GZ AP Bombers are about as Reliable as a politician. So against Graf Zeppelin the Russian BBs are way more Dangerous. Meanwhile the GZ Secondaries with IFHE are just Brutal against the French 32mm Full Body Plating. Having a 6k Alpha Damage per Second Output. Its Reasonable to assume that at closer Ranges the Secondaries will take the French BBs HP by a rate of 1000 Points per Second. And the GZ with its Underwater Citadel is near Impossible to Delete from Close Range. Even less when Broadsiding against BBs because most Shells just Overpen. Thats why I am less Scared of French BB in this case :P FTFY. But yeah CV's will just take a big fat dump on everything, unless the CV in question is a terrible player. Didn't know that about graf's citadel, guess spamming HE at her seems like the most effective way to kill her. Share this post Link to post Share on other sites
[DK] siraiaw Players 264 posts 2,533 battles Report post #12137 Posted November 22, 2019 6 minutes ago, CptBarney said: FTFY. But yeah CV's will just take a big fat dump on everything, unless the CV in question is a terrible player. Didn't know that about graf's citadel, guess spamming HE at her seems like the most effective way to kill her. not like it makes a difference, ships always spam he against CVs Share this post Link to post Share on other sites
[4PHUN] Aixin Players 1,084 posts 7,420 battles Report post #12138 Posted November 22, 2019 Any info so far they wanna remove the 3 CV games in low tier? I really want to enjoy low tier gameplay again. Even as a CV it's garbage...... Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #12139 Posted November 22, 2019 15 minutes ago, Karotte_marksman said: Any info so far they wanna remove the 3 CV games in low tier? I really want to enjoy low tier gameplay again. Even as a CV it's garbage...... WG can't sell you premium accounts and premium paints when you're playing lowtiers Share this post Link to post Share on other sites
[4PHUN] Aixin Players 1,084 posts 7,420 battles Report post #12140 Posted November 22, 2019 Gerade eben, Panocek sagte: WG can't sell you premium accounts and premium paints when you're playing lowtiers Well.... Still no new player would play this garbage. Cvs at T4 are God's and there are 3 of them:) one God per match is enough xD cuz he can just annoy one person at a time 3 can annoy 3 people. The thing is not that cvs at T4 are to strong for beginners they are to strong for seal clubbers who get a raging boner when they see almost 100%wr or kraken every game. Those people are the problem so if WG wants their money they should simply ristrict players after 100 battles in a T4 cv from playing them. Easy solution for both sides. Even tho it's never going to happen. Sorry.. My rage has been released xD I really should go in off topic with sth like this don't I? :P Share this post Link to post Share on other sites
[CU] Rionnen_marksman Players 373 posts 6,979 battles Report post #12141 Posted November 22, 2019 52 minutes ago, El2aZeR said: You: "Just stick together against CVs, CVs are supposed to rekt you 1vs1." Also you: "CVs will be totally fine and balanced in 1vs1 ranked, just nerf Enterprise lol." Yeah, because clearly the other T8 CVs aren't totally op as well especially in a 1vs1 situation which, according to people like you, are SUPPOSED to be severely skewed in favor of the CV. Your argument is such a joke. To be fair, in terms of the ‘circle’ of ship types, a CV SHOULD always beat any ship 1v1.. I suppose that’s part of the problem really, it breaks the circle. bb>cruiser>dd>{cv should fit here to not break the pattern}>bb instead it’s more like this cv>bb>cruiser>dd>Game’s finished. Edit: wasn’t very clear... RL CV>all. In the pattern of the game it should have a specific role, not just kill everything. 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #12142 Posted November 22, 2019 18 minutes ago, Karotte_marksman said: Any info so far they wanna remove the 3 CV games in low tier? I really want to enjoy low tier gameplay again. Even as a CV it's garbage...... Was in a two cv game with miss perth, almost died and we almost lost when half our team abandoned our cap and we lost one cv. luckily we won and we sunk both furious and ryujo (we had the same cv’s) Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #12143 Posted November 22, 2019 Rocket strikes damage against DD:s is too high Either tone it down or remove either DD:s or CV:s Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #12144 Posted November 22, 2019 46 minutes ago, Ronchabale said: Rocket strikes damage against DD:s is too high Official answer is interaction between CVs and DDs is perfectly fine. I'm not joking. Spreadsheet says you have fun. If you don't you go to gulag. ¯\_(ツ)_/¯ 1 Share this post Link to post Share on other sites
[UAC] Filipin00 Players 662 posts 2,569 battles Report post #12145 Posted November 22, 2019 51 minutes ago, Ronchabale said: Rocket strikes damage against DD:s is too high Either tone it down or remove either DD:s or CV:s So is torpedo damage of dds against bbs...but ok... 1 2 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #12146 Posted November 22, 2019 1 minute ago, El2aZeR said: Official answer is interaction between CVs and DDs is perfectly fine. I'm not joking. Spreadsheet says you have fun. If you don't you go to gulag. ¯\_(ツ)_/¯ It is fun the few times I manage to play around the waves of CV rockets, spotting and focus fire. (Meaning that the enemy CV player is rubbish, mostly if he is average or above then DD is toast) Just being able to stay in game for a few minutes more / survive 1-2 more rocket attacks would mean a lot Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #12147 Posted November 22, 2019 3 minutes ago, Filipin00 said: So is torpedo damage of dds against bbs...but ok... Well I guess some players would benefit from a DD nerf Share this post Link to post Share on other sites
[UAC] Filipin00 Players 662 posts 2,569 battles Report post #12148 Posted November 22, 2019 1 minute ago, Ronchabale said: Well I guess some players would benefit from a DD nerf Not sure if you're trying to imply something but I was just presenting an example of how so many things could be deemed unbalanced in this game and yet nobody would bat an eye... 1 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #12149 Posted November 22, 2019 6 minutes ago, Filipin00 said: Not sure if you're trying to imply something but I was just presenting an example of how so many things could be deemed unbalanced in this game and yet nobody would bat an eye... Have you played DD:s recently ? I have and I find it a bit too much with the losing 75% of my small HP pool in the first 5 minutes even though I try to evade, not rush in etc. But thats just me and I am not a unicum DD player I would trade 25 of my torp damage for 25% less rocket damage, I do have guns too Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #12150 Posted November 22, 2019 1 minute ago, Ronchabale said: Have you played DD:s recently ? I have and I find it a bit too much with the losing 75% of my small HP pool in the first 5 minutes even though I try to evade, not rush in etc. But thats just me and I am not a unicum DD player Players often lose 100% of the HP in the first 5 minutes, with or without CV... xD 2 Share this post Link to post Share on other sites