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CV Rework Discussion

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1 hour ago, Winged_Cat_Dormant said:

I wonder if after 472 pages WG pays any attention to this any more.

 

More like they never paid attention to it ever. Same with WoT "arty" topic, matchmaking topic and such - not to get feedback, but give players place to reee:cap_tea:

 

also, RIP CVs

Spoiler

The last round of changes to the interactions between aircraft carriers and AA defenses were those introduced in Update 0.8.7. The combat performance indicators of this ship type are the same as those of other ship types, but due to their gameplay peculiarities, carriers tend to earn more XP. As a result of this, we made a decision to change the amount of XP and credits that Tier VIII and Tier X carriers earn:

 X Midway: –5% to average XP earned and +5% to average amount of credits earned

 X Hakuryū,  X Audacious: –10% to average XP earned

All Tier VIII carriers: –10% to average XP earned in battles that ended up in a defeat

All Tier X carriers: –15% to average XP earned in battles that ended up in a defeat

 

https://worldofwarships.eu/en/news/game-updates/update-0810-resolute-and-rapid/#battle-economics

 

I mean, how is @El2aZeR now supposed to get 4k base exp defeat?

 

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On that note, looking through some of the early pages here is pure comedy gold.

For example:

On 9/3/2018 at 7:04 PM, Admiral_H_Nelson said:

And feel free to believe you fantasy that Wargaming will abandon the guiding principle of tweaks and nerfs to persue balance.

 

Did you only watch the video and not listen to Sub-Octavian?

 

THEY DON'T WANT CARRIERS TO BE TOO POWERFUL! :Smile_Default:

 

There is nothing in the video that leads me to believe that it is not possible to manage settings and capabilities of ships and aircraft to get the required balance.

 

Stop being such doom mongers. LOL!

 

Man, we sure were oh so wrong with our initial assessments. :Smile_trollface:

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Yeah feels nice when your inital Feedback at the end of CBT was spot on and ppl critized "you just want your op cvs back" Thank god those new things are so well balanced and intigrated into the game. Not only from a 4 class system PoV but also to one another (laughs in enterprise, cries in Zeppelin). Not only that, Unicums are still gods with CVs while on the same time there are ppl on the leaderboard with average dmg amounts i do in  literally 1 drop. 

 

Core mechanics that have been called out already in 2018 during the CBT as "not being thought through till the end" proved themselves to break the interaction between surface ships and planes (what a surprise). Spotting mechanics that have been praised by WG for being "the main role of CVs" have been nerfed hardcore and are being continued to be nerfed (minimap spotting test for clan battles). Flooding chances have been nerfed HC too, AA has ben tweaked several times now and yet the current state is much worse than RTS in 2018. There are still ppl who reach 80% winrate and are able jto pull of average numbers most ppl in this game would be more than happy to get in even 1 single match.

 

So yeah, those things are still open:

- Low Popularity

- High Skillgap

- too much influence

 

There is so much backup Data for that, from screenshots and vids over complete spreadsheets, yet nothing happens. 

 

Or to keep it short: Its still the same. No, it got worse since the counterplay has been cut down. The Question here should be why so many ppl have forseen this a year back and it still happened. 

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I mean i struggle to break 100k avg with midway from a conbination of me getting to angry to not shorten squads or slingshot dodge properly (i lost almost my entire bomber squad once today lol).

 

to lots of cruisers and dd’s making big damage games hard cus not enough hit points. Or winning/losing too soon.

 

although i did get 150k today with her, but then our team was too shite too cap two caps and then hold them while i bombed them.

 

but yeah cv’s are rediculous even if i f’up theres nothing ships can do when you go to strike them, i bet those klebers or shimas felt good when i repeatedly bombed/striked them.

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19 minutes ago, CptBarney said:

I mean i struggle to break 100k avg with midway from a conbination of me getting to angry to not shorten squads or slingshot dodge properly (i lost almost my entire bomber squad once today lol).

 

to lots of cruisers and dd’s making big damage games hard cus not enough hit points. Or winning/losing too soon.

 

although i did get 150k today with her, but then our team was too shite too cap two caps and then hold them while i bombed them.

 

but yeah cv’s are rediculous even if i f’up theres nothing ships can do when you go to strike them, i bet those klebers or shimas felt good when i repeatedly bombed/striked them.

How can you sleep at night or even take a nap during the day?

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8 minutes ago, Winged_Cat_Dormant said:

How can you sleep at night or even take a nap during the day?

Because its in the game so i will play it regardless, i get bored of surface so switch.

 

Plus i could careless about other peoples enjoyment (i mean thats the point of pvp to dump on each other). 

 

Its harsh but when you’ve been playing any weegee title for an extended period time you start to care less if at all.

 

EDIT: Ipad keyboard is highly questionable lol. Also these are just my thoughts, not too be taken personally or anything.

 

 

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4 hours ago, Winged_Cat_Dormant said:

I wonder if after 472 pages WG pays any attention to this any more.

Yes we do :D

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5 minutes ago, Excavatus said:

Yes we do :D

are there any changes to cv's coming or hopefully a fix of the graf zeppelin's bombers?

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7 minutes ago, Excavatus said:

Yes we do :D

Since when you're actual WG employee, besides being conscripted into forum moderation?:cap_hmm:

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so what was the rework supposed to fix again. i mean the ones who are good at cv's think the class is really powerful, while the ones who aren't are keeping the stats artificially low, and most cv players stop playing after tier 4 because cv's are too OP, what happened to lowering the gap between good and bad cv's? and fixing them? and all the other things they promised? the only thing they changed are that cvs can attack any target at almost any time, without ruining themselves.

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Vor 3 Stunden, Panocek sagte:

More like they never paid attention to it ever. Same with WoT "arty" topic, matchmaking topic and such - not to get feedback, but give players place to reee:cap_tea:

 

also, RIP CVs

  Inhalte verstecken

The last round of changes to the interactions between aircraft carriers and AA defenses were those introduced in Update 0.8.7. The combat performance indicators of this ship type are the same as those of other ship types, but due to their gameplay peculiarities, carriers tend to earn more XP. As a result of this, we made a decision to change the amount of XP and credits that Tier VIII and Tier X carriers earn:

 X Midway: –5% to average XP earned and +5% to average amount of credits earned

 X Hakuryū,  X Audacious: –10% to average XP earned

All Tier VIII carriers: –10% to average XP earned in battles that ended up in a defeat

All Tier X carriers: –15% to average XP earned in battles that ended up in a defeat

 

https://worldofwarships.eu/en/news/game-updates/update-0810-resolute-and-rapid/#battle-economics

 

I mean, how is @El2aZeR now supposed to get 4k base exp defeat?

 

The intention of the XP changes is clearly to prevent CVs in the coming Ranked from hogging, once again, best loser spots almost exclusively. So [edited]typical: they don't address the problem - overperforming CVs - but a symptom. 

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Just now, thisismalacoda said:

The intention of the XP changes is clearly to prevent CVs in the coming Ranked from hogging, once again, best loser spots almost exclusively. So [edited]typical: they don't address the problem - overperforming CVs - but a symptom. 

Its WG modus operandi, what have you expected?

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23 minutes ago, siraiaw said:

are there any changes to cv's coming or hopefully a fix of the graf zeppelin's bombers?

Not that I'm aware of..

but I'm usually aware of nothing :)

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28 minutes ago, Excavatus said:

Not that I'm aware of..

but I'm usually aware of nothing :)

The last tests involving CVs that we heard of are about adressing the excessively efficient spotting in competitive games (CB, RB, KotS).

 

Nothing about individual balancing og each CV, nothing about balance between CV and DD in randoms, nothing about 3 CV games against T3 without AA ...

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When CV's came to the game I took a long break from playing DD's. I was getting T8 DD's and I did not feel ready for that level. Now I am beginning to play DD's again. Especially T7 and T8 DD's. And to tell you the truth I feel CV's are not so much of a problem. I was really surprised by that.

I am much more likely to be killed by other classes in the game than CV.

Radar cruisers are a much more thread, but now I know them all and the radar so I am much more capable to deal with that.

Same goes for CV I guess. I know the planes and how they work. And when there is CV in the game I play differently. I follow advises that have been given about how to play DD in a CV game. Stay with AA ships until the CV player switches form rocket planes and begins to farm BB ore other targets, then  I make my moves. And when a cap is taken I don't stay there.

I rarely get killed by CV. A good CV player could probably kill my easily. But how many CV players are GOOD.

What have surprised me most playing DD is that when CV players detect me they don't care!

They rather keep farming that BB or something else.

And if he shows interest It helps to play DD with lots of short smoke charges, no fun flying over smoke, to much time wasted in no farming :)

So in short Playing DD in random matches with CV in the game is not as much of a problem I thought it would be. You just play differently.

 

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6 minutes ago, Puffin_ said:

When CV's came to the game I took a long break from playing DD's. I was getting T8 DD's and I did not feel ready for that level. Now I am beginning to play DD's again. Especially T7 and T8 DD's. And to tell you the truth I feel CV's are not so much of a problem. I was really surprise by that.

I am much more likely to be killed by other classes in the game than CV.

Radar cruisers are a much more thread, but now I know them all and the radar so I am much more capable to deal with that.

Same goes for CV I guess. I know the planes and how they work. And when there is CV in the game I play differently. I follow advises that have been given about how to play DD in a CV game. Stay with AA ships until the CV player switches form rocket planes and begins to farm BB ore other targets, then  I make my moves. And when a cap is taken I don't stay there.

I rarely get killed by CV. A good CV player could probably kill my easily. But how many CV players are GOOD.

What have surprised me most playing DD is that when CV players detect me they don't care!

They rather keep farming that BB or something else.

And if he shows interest It helps to play DD with lots of short smoke charges, no fun flying over smoke, to much time wasted in no farming :)

So in short Playing DD in random matches with CV in the game is not as much of a problem I thought it would be. You just play differently.

 

Aye, I agree with you. To an extent. Even an average CV can make life more difficult for a DD. Though I don’t struggle in mine that much and have kept consistent DD levels since CV rework launch. 

 

When I’m in a CV. All I can do is apologise in advance for causing you misery.

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9 minutes ago, Bear_Necessities said:

Aye, I agree with you. To an extent. Even an average CV can make life more difficult for a DD. Though I don’t struggle in mine that much and have kept consistent DD levels since CV rework launch. 

 

When I’m in a CV. All I can do is apologise in advance for causing you misery.

I guess you would be causing me misery to if I was playing BB. It would just take more time. :Smile_veryhappy:

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43 minutes ago, Puffin_ said:

I guess you would be causing me misery to if I was playing BB. It would just take more time. :Smile_veryhappy:

Depends on what BB you’re in and what CV I’m in :P :Smile_trollface:

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24 minutes ago, Bear_Necessities said:

Depends on what BB you’re in and what CV I’m in :P :Smile_trollface:

Super Vodka Slava 2 vs Super Owari da Enterprise.

 

Join us next time on balansball veeeeeee!

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3 hours ago, Excavatus said:

Yes we do :D

 

You Dont Count :P

You have to Pay Attention to Enforce the Forum Rules. You Paying Attention does not make WG Aware of the Problems with CVs :P

 

I would Wish it was Different and you Reading this would cause WG to Pay Attention to this Topic as well. Unfortunately it doesnt seem like they have any Interest in listening to the Community at all on this Issue right now. 

I fear we are In for another 2-3 Months before WG even Starts looking at the Problem again. And then it will likely take 2-3 more Months before we are once again starting to See any Notable Attempts at Fixing it.

 

Now actually thinking about it.

So Far I assume they Simply Decided that if Overpowered CVs Increase the amount of CV Players they just decided that this is worth annoying the Remaining Community for and that they wont take Action till People actually Start Leaving.

Now I actually Wonder if maybe they are just too Lazy to Continue Balancing CVs before Submarines come around. Because they worry that Submarines might Change the Game Field so much that they have to Rebalance CVs afterwards anyways.

 

Not that either of these Options would be Acceptable given the current Situation being so Frustrating for whoever is unlucky enough to have a CV Focus him.........

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19 minutes ago, CptBarney said:

Super Vodka Slava 2 vs Super Owari da Enterprise.

 

Join us next time on balansball veeeeeee!

Ever seen a Hak take out a Kremlin in 2 full squads :Smile_trollface:

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