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CV Rework Discussion

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Just now, CptBarney said:

You should play saipan she seems quite solid for a cv, although more skill based however.

 

Forgot if FFAR's are any different to the other two rocket types.

Dunno. I Saipan never interested me and while it's a CV, thus pretty powerful, never felt like playing it.

 

FFARs are rather round reticule, 27 mm pen. They are what you get before the USN line gives you the options, as HVARs are similar, but with 32 mm pen, TTs are different.

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Just now, Sleepy_Bunny said:

Dunno. I Saipan never interested me and while it's a CV, thus pretty powerful, never felt like playing it.

 

FFARs are rather round reticule, 27 mm pen. They are what you get before the USN line gives you the options, as HVARs are similar, but with 32 mm pen, TTs are different.

*shakes* play her 5 times or no biscuits!

 

ahh ok, its been months since i played ranger too be honest. Haven't played lexi in awhile since i want to get used to midway first.

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Just now, CptBarney said:

*shakes* play her 5 times or no biscuits!

 

ahh ok, its been months since i played ranger too be honest. Haven't played lexi in awhile since i want to get used to midway first.

I rather not. If I wanted to play USN CV, I'd continue on the grind to Lexington. If I want to play premium CV, I got all others too. And all others seem easier to play.

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32 minutes ago, Sleepy_Bunny said:

I rather not. If I wanted to play USN CV, I'd continue on the grind to Lexington. If I want to play premium CV, I got all others too. And all others seem easier to play.

Im guessing you don't play cv's anymore?

 

Also how are you able to afford soo many name changes?

 

Suprised your not the iron bank of doubloons at this rate :Smile_teethhappy:

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3 minutes ago, CptBarney said:

Im guessing you don't play cv's anymore?

 

Also how are you able to afford soo many name changes?

 

Suprised your not the iron bank of doubloons at this rate :Smile_teethhappy:

Leftover doubs from stuff like getting 50 doubs from log-in events or getting them for grinding PEF after buying it. Also, 1k doub SCs for T10 boats...

 

I do play CV at times, but mainly Implacable or Ark Royal. Tested GZ a while ago too, but blergh.

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Just now, Sleepy_Bunny said:

Leftover doubs from stuff like getting 50 doubs from log-in events or getting them for grinding PEF after buying it. Also, 1k doub SCs for T10 boats...

 

I do play CV at times, but mainly Implacable or Ark Royal. Tested GZ a while ago too, but blergh.

Fairplay, i only have 1k atm (am poor barneh).

 

Oh? If thats the case how does miss implacable play and fair in the current iteration? Im gonna go up the british cv line too but unsure about implacable as that top tier guy doesn't seem to like all to well.

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1 minute ago, CptBarney said:

Fairplay, i only have 1k atm (am poor barneh).

 

Oh? If thats the case how does miss implacable play and fair in the current iteration? Im gonna go up the british cv line too but unsure about implacable as that top tier guy doesn't seem to like all to well.

Imo, second worst T8 CV after GZ. But still a CV. Just, while GZ is hampered by its abysmal DB being good for AP bomb RNG with underwhelming payoff, while the RF are fairly slow, on Implacable, you are mostly hampered by everything being slow and damage numbers often being dependent on DoT. 

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8 minutes ago, Sleepy_Bunny said:

I do play CV at times, but mainly Implacable or Ark Royal.

I find those the most fun, too. But....

 

1 minute ago, Sleepy_Bunny said:

Imo, second worst T8 CV after GZ. But still a CV. Just, while GZ is hampered by its abysmal DB being good for AP bomb RNG with underwhelming payoff, while the RF are fairly slow, on Implacable, you are mostly hampered by everything being slow and damage numbers often being dependent on DoT. 

... I also think you are very much correct there, unfortunately. Implacable is IMO worse than Furious (gimme T9 and Furious instead of Implacable hell yeah!).

 

I got ARk Royal because I said that if they'd equip it with Swordfish, I'd buy it and just "Git Gud".

Well 50% succeeded so far, still kinda crappy sometimes. I find the thing a fun challenge though. 

Mainly I play Ark and grinding the IJN (which are somewhat easy).

 

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2 minutes ago, BLUB__BLUB said:

I find those the most fun, too. But....

 

... I also think you are very much correct there, unfortunately. Implacable is IMO worse than Furious (gimme T9 and Furious instead of Implacable hell yeah!).

 

I got ARk Royal because I said that if they'd equip it with Swordfish, I'd buy it and just "Git Gud".

Well 50% succeeded so far, still kinda crappy sometimes. I find the thing a fun challenge though. 

Mainly I play Ark and grinding the IJN (which are somewhat easy).

 

Ark Royal still is, imo, the most competitive RN CV in the game, tier for tier. Every other RN CV is far too much of a damage farmer and lacks the ability to just nuke things with the bombers.

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6 minutes ago, Sleepy_Bunny said:

Ark Royal still is, imo, the most competitive RN CV in the game, tier for tier.

I'm having an easier time with Furious somehow. :Smile_sad:

 

6 minutes ago, Sleepy_Bunny said:

Every other RN CV is far too much of a damage farmer and lacks the ability to just nuke things with the bombers.

I agree to that though. Except for Incapable... ehh... Implacable.:Smile_hiding:

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9 minutes ago, BLUB__BLUB said:

I agree to that though. Except for Incapable... ehh... Implacable.:Smile_hiding:

Implacable cannot nuke ships either. Best you can do is bomb some crap plating BB for 10k or so and a few fires, but for the most part these bombers are just there to give fires.

 

Still a CV though. Still OP af. Still got me through ranked sprint and it's an absolute cancer ship to play against, given it just hands out annoying DoT effects.

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22 hours ago, LordTareq said:

Are you seriously comparing my tactical advice on a video game to issues of real life gender inequality? Just lol :cat_bubble:

But if we go with odd analogies, are you one of those people that go stubbornly out swimming in a crocodile infested creek, ignoring all warning signs, because... why adapt ?

Let compare it to going to a pool of crocodiles, wearing an armoured suit and heavy guns and shooting each and every crocodile in the pond, to only see more and more crocodiles coming up to you from other ponds many miles away until they stack up on you and you drown... ^^

Give CVs limited planes and a lot of the whining will go away... ^^

 

22 hours ago, Pikkozoikum said:

Don't see an issue with the number. I mean it's an arcade game, who cares if a cruiser had 2 or 3 floatplanes historically.

 

didn't they used mostly HE bombs? I just saw once somewhere a list of navy bombs of the japanese and they had mostly HE bombs

 

The "it's an arcade game" excuse is just so effing dumb... WG: hey, we implement an utterly unrealistic russian blueprint with utterly OP abilities... but hey, doesn't matter.. it's only an arcade game..."

So to "who cares" I can say "I care".

 

6 hours ago, CptBarney said:

@El2aZeR Do you agree with this?

 

*tale about pixies and unicorns deleted*

Dropping fighters to help DDs against enemy planes? Yeah, sure... I do that all the time in my T4 CVs... ^^

 

Using my smoke to smoke up the team, just to see them either sail through like potatoes or stop firing at the targets I still spot? Yeah, sure... as if..

 

So.. no. It's a very idealistic view of how the game could be played. But considering the players we have, it's utterly unrealistic.

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4 minutes ago, Deckeru_Maiku said:

Give CVs limited planes and a lot of the whining will go away... ^^

CVs already have limited planes, because you can only regenerate so many planes over a certain amount ofmatch time. In fact, this mechanic is likely one that actually does what it should do, reduce the skill gap. Old-style larger but instantly available hangar allows terrible players to throw away even more planes faster, being useless after a few minutes, while for good players, they add greater flexibility in managing their resources, instead of being bound by the timer at times.

 

And reverting to the old system won't do anything to reduce the whining. People will just realise that this is not what they actually wanted, when basically every CV becomes a Kaga and they still get murdered by good CVs.

 

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12 minutes ago, Sleepy_Bunny said:

And reverting to the old system won't do anything to reduce the whining. People will just realise that this is not what they actually wanted, when basically every CV becomes a Kaga and they still get murdered by good CVs.

 

As it is now, people get murdered or slowly ground down until there's nothing left of them, independent of the amount of planes they shoot down...

 

And as a mechanic to keep potatoes from wasting their planes, the current mechanic doesn't do it's job. The better players still will use their planes more effectively and always have the advantage over the potatoes. So nothing changed. Skillwork after the reeework only got bigger IMHO

 

Oh.. and the new mechanic doesn't keep quite a few CV players from being useless right from the start of tha battle ^^

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18 minutes ago, Sleepy_Bunny said:

Implacable cannot nuke ships either. Best you can do is bomb some crap plating BB for 10k or so and a few fires, but for the most part these bombers are just there to give fires.

 

Still a CV though. Still OP af. Still got me through ranked sprint and it's an absolute cancer ship to play against, given it just hands out annoying DoT effects.

What do you think of lexington? I was able to get quite a few tier 10 120k plus games in her with a few kills.

 

Can you do the same, but requires far more effort? or more of a nah forget it kinda thing?

 

I dont mind slow planes too be honest.

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2 minutes ago, Deckeru_Maiku said:

As it is now, people get murdered or slowly ground down until there's nothing left of them, independent of the amount of planes they shoot down...

 

And as a mechanic to keep potatoes from wasting their planes, the current mechanic doesn't do it's job. The better players still will use their planes more effectively and always have the advantage over the potatoes. So nothing changed. Skillwork after the reeework only got bigger IMHO

 

Oh.. and the new mechanic doesn't keep quite a few CV players from being useless right from the start of tha battle ^^

Just because it is bad doesn't mean it cannot be worse. Just because so many other things need fixing doesn't mean one actually decent aspect is the issue that ruins the rework. 

1 minute ago, CptBarney said:

What do you think of lexington? I was able to get quite a few tier 10 120k plus games in her with a few kills.

 

Can you do the same, but requires far more effort? or more of a nah forget it kinda thing?

 

I dont mind slow planes too be honest.

Don't have Lexiington, but HE DBs at least do decent alpha damage in an area smaller than a BB.

 

Implacable can do well, but don't expect it to be as easy to carry with as other CVs. The rockets are basically not suitable vs BBs, the torps are serviceable but limited number of planes and IJN torps are better, bombs are absolutely low impact fire farming for the most part. Going for cruisers or DDs with them is RNG-dependent as hell whether it'll do anything significant. If you are faced with a battle of two stupid teams, you can do great though, as the longer the game goes, the more you can pad your numbers with fires and floods and as long as you are up against the average CV player, they are likely not very useful either. If you'd be up against a CV that knows their stuff though, they likely will have much more impact earlier and you'll lose.

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47 minutes ago, Sleepy_Bunny said:

Old-style larger but instantly available hangar

 

You mean smaller, right?

Because most T8 CVs easily rival RTS Midway in terms of strike reserves. In fact e.g. even in terms of individual plane reserves reworked Shokaku almost rivals pure strike 0/3/3 RTS Shokaku from 4 years ago (35 vs 36 TBs, 33 vs 36 DBs).

Saipan is pretty much the only CV left which has what were considered appropriate strike reserves in RTS at T8 and even she gets a couple more planes in comparison.

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36 minutes ago, Sleepy_Bunny said:

If you are faced with a battle of two stupid teams, you can do great though, as the longer the game goes, the more you can pad your numbers with fires and floods and as long as you are up against the average CV player, they are likely not very useful either. If you'd be up against a CV that knows their stuff though, they likely will have much more impact earlier and you'll lose

THIS. Edit: very very much this.

 

I do have Lexington, if you get Implacable and you already have Lexi then you'll go "uuuughhh". :Smile_hiding:

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59 minutes ago, Sleepy_Bunny said:

Just because it is bad doesn't mean it cannot be worse. Just because so many other things need fixing doesn't mean one actually decent aspect is the issue that ruins the rework

 

Sorry, but what is supposed to be the "decent aspect" here? Getting slowly swarmed to death by numbers of airplanes instead of getting sunk by skill?

I would prefer the skill death, as it would mean that I would have many more situations were I would stay alive, due to the attacking CV being a potato and wasting his planes until he runs out of them...

So many more skilless potato CVs in the game than skilled CV players... as it is now, skill is not needed to p.o. players in other classes, but still skill wins the battles. So: nothing changed since before reework - except for even more non-CV players getting frustrated and wishing CVs out of the game

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31 minutes ago, El2aZeR said:

 

You mean smaller, right?

Because most T8 CVs easily rival RTS Midway in terms of strike reserves. In fact e.g. even in terms of individual plane reserves reworked Shokaku almost rivals pure strike 0/3/3 RTS Shokaku from 4 years ago (35 vs 36 TBs, 33 vs 36 DBs).

Saipan is pretty much the only CV left which has what were considered appropriate strike reserves in RTS at T8 and even she gets a couple more planes in comparison.

Didnt midway have just over 100 planes? Kinda curious as to how much better plane reserves for tier 10’s are compared to their current peers.

 

also any word on indomitable or any other cv line? (I jus want yorkie!).

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Still annoyed that a premium dd has 1 AA rating (T6). 

 

However, right now, I only fear the carriers in a dd. Still annoys me that they seemingly have an endless stream of planes though - as it can make a huge difference late game as most ships taking fire have lost their AA, magnifying carriers effectiveness. 

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32 minutes ago, Chips_uk said:

Still annoyed that a premium dd has 1 AA rating (T6). 

 

However, right now, I only fear the carriers in a dd. Still annoys me that they seemingly have an endless stream of planes though - as it can make a huge difference late game as most ships taking fire have lost their AA, magnifying carriers effectiveness. 

Annoys me that ships have an endless stream of shells.

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8 minutes ago, Rionnen_marksman said:

Annoys me that ships have an endless stream of shells.

You don't seem to understand the sarcastic point I'm making, but no shame that it was beyond you mate. 

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35 minutes ago, CptBarney said:

Didnt midway have just over 100 planes? Kinda curious as to how much better plane reserves for tier 10’s are compared to their current peers.

 

116 aircraft total, however 35 slots were taken up by fighters meaning Midway had a total of 81 strike reserves.

Rework Lexington meanwhile has a theoretical total of 101, with numbers around 90 being more realistic.

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1 minute ago, Chips_uk said:

You don't seem to understand the sarcastic point I'm making, but no shame if it was beyond you mate. 

It doesn’t annoy you?  🙄

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