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CV Rework Discussion

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1 hour ago, Sunleader said:

More on Topic tough.

WoWs could really learn alot from War Thunder in terms of Aircraft Gameplay :P

I bet some players would have huge fun controlling the ship-launched fighter planes. 

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Hooooh? When did this got unpinned? Does that mean the Rework is considered finished? :Smile_trollface:

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27 minutes ago, mcboernester said:

Does that mean the Rework is considered finished? :Smile_trollface:

 

It depends on who you ask :)

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Oh my God...

I Feel Dirty.....

 

I just took my Graf Zeppelin out. (I need to Farm Money to get Yamato once I Finished Izumo and there is no easier way to Farm Money fast than to take a T8 Premium CV...)

 

And the Matchmaking was just Beautiful...

Each Team had 2 CVs and 7 Battleships. Only 2 Cruisers and 1 DD.....

 

So I just went ahead and Farmed to my Hearts Content.

No Brain Required. Just Dropping Fun and Enjoyment on whoever happened to come into my Sight first...

The Enemy Bismarck I reduced to 30k Health in my Second Attack Run. Was pretty Annoyed and tought Yeah... Screw this. I am going Home. Did a 180 Degree Turn and decided to not Participate in this Match xD

 

shot-19_09.25_14_29.33-0036.thumb.jpg.8898d036aaed3b1c2de4606c74734003.jpg

shot-19_09.25_14_29.36-0303.thumb.jpg.b469b10e708b9901e6656cc45c77166a.jpg

 

 

 

Worrysome however is the Spread of the MM as it Showcases the Future we might be Heading too.

2 CVs in a Tier 8 Match. DDs being almost Extinct and even Cruisers not really coming up anymore.

Thanks to how useless AA has become especially on Cruisers and DDs. The only Classes Gaining Players seem to be CVs and BBs.

Joke is. Since the more OP your Ship is the more the Entire Match Relies on your Skills to Win the Match. Causing most of the Potato Players in CVs to constantly Lose Matches even tough they can get High Damage and Kill Counts.

CV Numbers are not even Rising in any Impressive Fashion. Because while the Good CV Players have a Field Day with this. The Potatoes end up constantly Losing....

 

If this is how the Finished CV Rework looks. Then I am not sure what Target Wargaming had in the First Place.

They could have just Removed CVs from the Game and would likely have had far less Cost and the same amount of Players as Now...

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1 minute ago, Sunleader said:

If this is how the Finished CV Rework looks. Then I am not sure what Target Wargaming had in the First Place

Target was to monetize again on frozen assets in shape of premium carriers:Smile_smile:

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52 minutes ago, mcboernester said:

Hooooh? When did this got unpinned? Does that mean the Rework is considered finished? :Smile_trollface:

 

23 minutes ago, mtm78 said:

 

It depends on who you ask :)

 

 

CV rework finished? It seems that WG is believing it is. 

I'm pretty sure i'm not the only one who thinks the opposite. 

 

The CV REEEwork...it's like the story of the waiter who got ordered to alter the table decoration in a restaurant because the party of 12 on that table complained. 

So he climbed on the table and took a massive dump on the center of the table, took some veggies from the plates of the customers, placed them around the turd  and called it a day. 

 

The story of the CV rework in a nutshell.

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15 minutes ago, Sunleader said:

Worrysome however is the Spread of the MM as it Showcases the Future we might be Heading too.

2 CVs in a Tier 8 Match. DDs being almost Extinct and even Cruisers not really coming up anymore.

If this is how the Finished CV Rework looks. Then I am not sure what Target Wargaming had in the First Place.

They could have just Removed CVs from the Game and would likely have had far less Cost and the same amount of Players as Now...

 

13 minutes ago, Panocek said:

Target was to monetize again on frozen assets in shape of premium carriers:Smile_smile:

No hint of any improvement in AA in 0.8.9 either.  If their target was to increase revenue with the CV rework, at least from me it has been a total fail.  Have spent 0 money since the rework first dropped in  0.8.0.  Looks like that will continue.  I will only subject myself to 1 game with a CV present per day.  Then a couple of coops or operations for a container and maybe 1 daily mission just for old time sake, and in the likely forlorn hope they (WOWs) will come to their senses about CVs and just remove the class.

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Just now, gslick said:

No hint of any improvement in AA in 0.8.9 either.  If their target was to increase revenue with the CV rework, at least from me it has been a total fail.  Have spent 0 money since the rework first dropped in  0.8.0.  Looks like that will continue.  I will only subject myself to 1 game with a CV present per day.  Then a couple of coops or operations for a container and maybe 1 daily mission just for old time sake, and in the likely forlorn hope they (WOWs) will come to their senses about CVs and just remove the class.

Spreadshiet showing premium CV sales says its a success:cap_book:

 

If sorting carriers was true goal, they wouldn't declare premium carriers to be "done" as early as 0.8.2 and pushed for sale shortly afterwards.

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as the MM clearly pays it no mind, I think they should normalise flak and constant aa dps , you can be bottom tier against low AA ships that scatter and get your farm on . or you can run into a team where a Des moines looks like a soft target the enemy never spread out so you can ever attack and be under less than 4 AA clouds. that stops most CV players being able to do anything but loose planes. there is just so too much variance.

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On ‎8‎/‎20‎/‎2019 at 7:12 PM, MacArthur92 said:

we need Stukas on GZ!!!!!

Yes, please, we need Stukas on the Graf Zeppelin! Push her down to tier VI where she belongs, and give us those wonderful iconic Stukas and perhaps some Heinkel He-111 torpedo bombers as well, and she can keep her Messerschmitt Me-109 rocket planes since they wouldn't be so badly outclassed at that tier....!

 

Or if WG won't push her down to tier VI because of the "no change to premium ships-policy" (which I approve of, but let's not have that discussion again), then give us a Li'l Zep, or a Baron Zeppelin, at tier VI! I don't care if she'd be a completely fictional ship and all, having those iconic planes in the game would be totally worth it!

:Smile_Default:

 

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16 minutes ago, Padds01 said:

as the MM clearly pays it no mind, I think they should normalise flak and constant aa dps , you can be bottom tier against low AA ships that scatter and get your farm on . or you can run into a team where a Des moines looks like a soft target the enemy never spread out so you can ever attack and be under less than 4 AA clouds. that stops most CV players being able to do anything but loose planes. there is just so too much variance.

And they did just that with 0.8.7. Except downwards, so shitty AA is still shitty, while AA powerhouse became shitty:Smile_trollface:

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CV rocket planes need a nerf badly.. rockets are innacurata and ingame they are clustered way too tightly..as a DD player it's just ridiculous that i can't do the spotting or what DD's are suppost to do..i have to stay in the back and not cap at all because the second i go cap or spot i get plastered with CV rocket planes..the rockets are broken and need to be fixed. seriously why did WG even implement rockets when they should have known how broken it would be to against DD's. i don't care much about rockets against cruisers and BB's they have the HP pool to take it..DD's don't.. this is just one more reason why i should NOT play WoWs and never recommend playing to anyone

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2 hours ago, Padds01 said:

I think they should normalise flak and constant aa dps

 

AA is already the weakest it has ever been since the release of the rework. If you still can't even do the most basic things such as misdirecting flak then you deserve to fail and have no right to complain.

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Just now, El2aZeR said:

 

AA is already the weakest it has ever been since the release of the rework. If you still can't even do the most basic things such as misdirecting flak then you deserve to fail and have no right to complain.

Is there a guide for this anywhere? I've just taken a 45 day break, and my CV skills seem to have collapsed. 

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2 minutes ago, El2aZeR said:

 

AA is already the weakest it has ever been since the release of the rework. If you still can't even do the most basic things such as misdirecting flak then you deserve to fail and have no right to complain.

 

1 minute ago, black_falcon120 said:

Is there a guide for this anywhere? I've just taken a 45 day break, and my CV skills seem to have collapsed. 

 

Yes pls! 

Teach us sensei! 

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1 minute ago, black_falcon120 said:

Is there a guide for this anywhere? I've just taken a 45 day break, and my CV skills seem to have collapsed. 

it comes at an even beat you can throw it off turning left / right , speed up and it appears further ahead ,it stops when you are within close range. be careful though if another ship is also throwing flak it will carry on and you can get mauled during the animation.

 

3 minutes ago, El2aZeR said:

 

AA is already the weakest it has ever been since the release of the rework. If you still can't even do the most basic things such as misdirecting flak then you deserve to fail and have no right to complain.

ok , not sure why you lept there but i think we all know your opinion.

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2 minutes ago, Jethro_Grey said:

 

 

Yes pls! 

Teach us sensei! 

 

4 minutes ago, black_falcon120 said:

Is there a guide for this anywhere? I've just taken a 45 day break, and my CV skills seem to have collapsed. 

 

inb4 WSAD hax not included for other carriers

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5 minutes ago, Padds01 said:

ok , not sure why you lept there but i think we all know your opinion.

 

Very simple, there is no such thing as a target you cannot attack. Even in a bottom tier CV.

Any perceived difficulties is entirely the player's fault and therefore a git gud issue, not a balancing issue.

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3 minutes ago, El2aZeR said:

 

Very simple, there is no such thing as a target you cannot attack. Even in a bottom tier CV.

Any perceived difficulties is entirely the player's fault and therefore a git gud issue, not a balancing issue.

Attack yes, but whether throwing planes into megablob is sustainable long term is another matter:Smile_smile:

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Just now, El2aZeR said:

 

Very simple, there is no such thing as a target you cannot attack. Even in a bottom tier CV.

Any perceived difficulties is entirely the player's fault and therefore a git gud issue, not a balancing issue.

well ok , i dont agree, but leaving that aside not getting the relevence. i was just suggesting a standardised AA approach

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2 minutes ago, Panocek said:

Attack yes, but whether throwing planes into megablob is sustainable long term is another matter:Smile_smile:

 

Pick targets on the outer edge and shorten squad accordingly. You'll get by just fine.

Besides, megablobs tend to defeat themselves anyway.

 

3 minutes ago, Padds01 said:

well ok , i dont agree, but leaving that aside not getting the relevence. i was just suggesting a standardised AA approach

 

Yes, by insinuating AA is too strong when the enemy is blobbing and the CV is bottom tier. It's not.

AA generally needs severe buffing, not standardization. That has already happened, making AA almost universally garbage.

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1 minute ago, El2aZeR said:

Pick targets on the outer edge and shorten squad accordingly. You'll get by just fine.

That much I know. Still its a PITA shortening Haku or "new" Shokek TB squads:cap_book:

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6 minutes ago, Panocek said:

That much I know. Still its a PITA shortening Haku or "new" Shokek TB squads:cap_book:

 

Can't be, spreadsheet says glorious CV rework is phun for everyone at everytime camrade. :Smile_trollface:

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2 minutes ago, El2aZeR said:

 

Can't be, spreadsheet says glorious CV rework is phun for everyone at everytime camrade. :Smile_trollface:

Extra phun when flying around in Hosho and deliberately catching flak out of mercy and planes still can't ded. Heck, even Kuma, the best "AA" cruiser at tier 4 due to presence of Catapult Fighter can kill 8 planes at best (DCfF, SI, prem catapult)

 

And entire CV gameplay is repetitive asf

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4 minutes ago, Panocek said:

Extra phun when flying around in Hosho and deliberately catching flak out of mercy and planes still can't ded. Heck, even Kuma, the best "AA" cruiser at tier 4 due to presence of Catapult Fighter can kill 8 planes at best (DCfF, SI, prem catapult)

 

And entire CV gameplay is repetitive asf

 

Glorious masterrace is the answer, especially more glorious OP Orion!

image.thumb.png.a2e1d05e1c20ed9a8ef6a0ba4cecbc39.png

 

Is actually quite nimble, can even dodge torps :Smile_trollface:

 

But i guess the difference is just, BBs have almost 6km AA range while cruisers have like 3... balanz :Smile_amazed:

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