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CV Rework Discussion

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15 minutes ago, El2aZeR said:

 

Neither is yours.

Judged by raw DPS numbers as well as how sector reinforcement works overall AA is actually pathetic. 0.8.7 represents a massive nerf to AA.

 

4 minutes ago, MacArthur92 said:

I believe you cause some DD captains started to moan again :dance_turtle:

 

This is the Thing to be Honest.

We can Argue all Day about how we Feel about the Patch regarding AA.

And we can of course look at me Playing.

 

Remember in 0.8.3 and 0.8.4 I could usually Present Violet Numbers from Sessions.

While in 0.8.5 and 0.8.6 I was usually relegated to Blue Numbers.

 

Now I am back to the Capacity where I can Present Violet Numbers for the Sessions again :)

 

I do Realize that alot of CV Drivers will make Bad Experience with this.

Because the more Influental the CV is. The more Importand is the Skill of the CV Player.

And Especially the Bad CV Players while being able to Bomb Targets easier again thanks to weaker AA will however lose much more often. Because it becomes much harder for their Team to Outbalance it their CV is Bad.

 

 

 

But thats all Opinions. Not Facts.

What is a Fact however. Is that most Ships got their Medium Range AA Nerfed way more than the Overlapping Long Range which you now get can Compensate for :)

The long Range AA with its 100-150 Points will now also Fire at Targets in the Medium Range.

But for many of the Ships and especially Cruisers the Medium Range AA itself in exchange for that lost 200-250 Points of DPS.

 

Meaning that even with the added long range Overlap Damage. The Result is at Medium Range your 100 DPS Shorter than before.

And thats not an Opinion or anything about Feeling things.

This is a Factual Nerf of AA DPS by 10-15% depending on what Ship your looking at.

 

 

And while I surely Admit that my Personal Bias Amplifies the Consequences of that inside the Game.

Because clearly this 10-15% Nerf of AA Damage is not enough to Suddenly make Squadrons Immune to Damage again.

 

It is in Fact a Pretty Hefty Nerf to AA :)

 

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1 hour ago, Sunleader said:

 

 

This is the Thing to be Honest.

We can Argue all Day about how we Feel about the Patch regarding AA.

And we can of course look at me Playing.

 

Remember in 0.8.3 and 0.8.4 I could usually Present Violet Numbers from Sessions.

While in 0.8.5 and 0.8.6 I was usually relegated to Blue Numbers.

 

Now I am back to the Capacity where I can Present Violet Numbers for the Sessions again :)

 

I do Realize that alot of CV Drivers will make Bad Experience with this.

Because the more Influental the CV is. The more Importand is the Skill of the CV Player.

And Especially the Bad CV Players while being able to Bomb Targets easier again thanks to weaker AA will however lose much more often. Because it becomes much harder for their Team to Outbalance it their CV is Bad.

 

 

 

But thats all Opinions. Not Facts.

What is a Fact however. Is that most Ships got their Medium Range AA Nerfed way more than the Overlapping Long Range which you now get can Compensate for :)

The long Range AA with its 100-150 Points will now also Fire at Targets in the Medium Range.

But for many of the Ships and especially Cruisers the Medium Range AA itself in exchange for that lost 200-250 Points of DPS.

 

Meaning that even with the added long range Overlap Damage. The Result is at Medium Range your 100 DPS Shorter than before.

And thats not an Opinion or anything about Feeling things.

This is a Factual Nerf of AA DPS by 10-15% depending on what Ship your looking at.

 

 

And while I surely Admit that my Personal Bias Amplifies the Consequences of that inside the Game.

Because clearly this 10-15% Nerf of AA Damage is not enough to Suddenly make Squadrons Immune to Damage again.

 

It is in Fact a Pretty Hefty Nerf to AA :)

 

Yep , 0.8.7 slapped the red barons on cvs and on other classes too. I think it’s very near to get the balance. 

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[TORAZ]
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You guys wanna know something funny?

DM combined true DPS: 489 (which is a nerf of almost 50% from her previous mid range)

NC combined true DPS: 487,5

 

Praised be the BB masterrace.

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I just started a reset of the IJN dd line, and thus I can say from the bottom of my heart to you fine people in this here thread: TWO CV'S PER MATCH IS STILL :etc_swear: FOR LOW TIER TOO. Fix your game already silly gits.

End of message.

 

PS:

shot-19_08.24_23_35.46-0964.thumb.jpg.74ada1fe4bb0ef24ceec0374e3424ce5.jpg

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Well, who thinks the AA rework, in support of the CV reworked, rework, rework.........  etc, actually works.  Already posted today about weekenders and what happened then; A T6 CV ignored T6/T7 DD and cruiser and went straight for my T8 Bismarck, which has an AA rating of 77, did my high AA rating,my fighter and the new wonderful AA swat the planes like flies, no, similarly my Gneisenau and Hood's AA seems worse, just played a game in Gneisenau (3 kills), and yep a loss, Red CV got 4 kills, and came second in his team, Green Cv got one kill and finished top of his team (I was second), I killed 14 planes, before the reworked rework I'd have got 20+.   I also watched red DB's DB green cv, which btw causes as much damage as a BB citadelling you (while said cv continues to hide behind an island), Cv's have the best AA in the game right ?, so explain to me how reds still managed to DB the green cv, with his AA and CAP.

 

You'll also notice planes come in from the stern and bow now, give it a few more "hours" and cv's will be back to how they were before the actual rework that finally curtailed massively op cv's.

 

If you're a world of warplanes reject you come in from the bow/stern wait for the bote to allocate the area and then go the other side ??.

 

The AA rework doesn't work !.

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2 minutes ago, MadBadDave said:

Cv's have the best AA in the game right ?, so explain to me how reds still managed to DB the green cv, with his AA and CAP.

It depends. Kaga has crap AA for her tier, same with Audacious. 

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3 minutes ago, MadBadDave said:

Cv's have the best AA in the game right ?, so explain to me how reds still managed to DB the green cv, with his AA and CAP.

 

The rework is designed so that no matter how good your AA is, at least one attack always gets through.

Yes, that is exactly as stupid as it sounds.

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1 minute ago, El2aZeR said:

 

The rework is designed so that no matter how good your AA is, at least one attack always gets through.

Yes, that is exactly as stupid as it sounds.

So does that mean all BB's will receive a buff, so that with every salvo we get a Citadel ?.    Is it not the same, given the damage caused by homing rockets and nuke dive bombers ?.

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1 minute ago, El2aZeR said:

 

The rework is designed so that no matter how good your AA is, at least one attack always gets through.

Yes, that is exactly as stupid as it sounds.

It's so weird. Back in the days, games were designed for smart people. :cap_hmm:

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Well given that the US won the second world war on it's own, that Russia had world famous uber accurate BB's , that German BB's couldn't hit a barn door from 5 feet etc,etc, you mean it's not historically accurate :cap_viking:.

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12 hours ago, specialkha said:

Snip.

 

And well.

My Normal CV doesnt seem to be doing any worse than my Premium CVs to be Honest.

 

20190825_052522.thumb.png.97b4b92415a7aa1498ccf3b756866cfe.png

 

 

What People always Forget.

Is that the more Powerful your own Class becomes.

The more Victory of your Team Depends on your Personal Skills.

 

Many especially Average Players are Happy if their Favorite Class is Overpowered because they feel like they can Compete now.

But as they dont have the Skills to Carry a Team. They often end up losing alot more than before. Because now the Match rests much more on their Average Skills and much less on the Team.

 

Thats why the Average CV Players are struggling so much with this Patch.

While the Skilled CV Players are having such a field day with it.

 

 

 

 

Well.

At least I now know how I will get all the Money for Izumo and Yamato.

 

Currently my Premium CVs with Right Flags and Camo can Earn about 1 Million per Match again.

 

So guess my GZ will get a workout.

Maybe I should put my Azur Lane Eugen on her to Level her.

I like her Voice. But I dont like to have only one Voice all the time. And you cant set it so you get her Voice only for your Ship while other peoples Ships still use their normal Voices.

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Well torping things in miss hosho is a lot easier, especially against slower targets. Rocket attacks are still iffy with how ijn rocketplanes function but still pretty decent.

 

i still havent got miss ryujo so i can then find out how gud she is as well.

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3 hours ago, CptBarney said:

Well torping things in miss hosho is a lot easier, especially against slower targets. Rocket attacks are still iffy with how ijn rocketplanes function but still pretty decent.

 

i still havent got miss ryujo so i can then find out how gud she is as well.

Yeah especially against T3 BBs that go 20 knt and less. Poor Dreadnought :fish_boom:

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played a game in the kaitori...did over 8k damage to planes and only 2 shot down.the enemy planes kept coming and coming...got torped  around 5-6 times didnt have a chance same sqds kept torping me because my guns couldnt shoot them down....and ofc the carrier was top of the "enemy" list at the end of the match..........this AA crap has to be sorted .....or its no fun...god help us when submarines come out...if it ends up like this then its game over...Please test your updates before u release them WG .

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and to MadBadDave...i do hope you are joking about the yanks winning ww2 for us all.......a bit disrespectedful really considering the sacrifice that mostly the rest of the world made to bring down fascism....The US was the only winner economically from ww2..it made the US "Great!" and its been involved in one way or another in every war since ww2...good for profit^^..british forces in ww2 plus civilians amounted to more dead than american death casualties....russian military deaths are estimated at 8.8 million and over 22 million sick and injured......America couldnt have done it without the sacrifice of many..It played a big part in the war but so did most other nations!

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WTF did they do to CVs???

 

Easiest 240k dmg game since the rework for me and back then i was still learning how stuff works???

Now on t10 i will probably EASILY reach 200k avg if i wanted to. It's become braindead.

 

These screenshots are from a ZERO effort game

 

358312635_WorldOfWarships642019-08-2512-36-31-36.thumb.jpg.1ae546c490bc1e933113469cb746e6b8.jpg1894656866_WorldOfWarships642019-08-2512-36-01-98.thumb.jpg.9fe424316fb22332888af90d7bad258e.jpg648953030_WorldOfWarships642019-08-2512-36-08-11.thumb.jpg.3f3debffb940025896aaa34c4cf3b30b.jpg

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1 hour ago, MadSlug said:

and to MadBadDave...i do hope you are joking about the yanks winning ww2 for us all.......a bit disrespectedful really considering the sacrifice that mostly the rest of the world made to bring down fascism....The US was the only winner economically from ww2..it made the US "Great!" and its been involved in one way or another in every war since ww2...good for profit^^..british forces in ww2 plus civilians amounted to more dead than american death casualties....russian military deaths are estimated at 8.8 million and over 22 million sick and injured......America couldnt have done it without the sacrifice of many..It played a big part in the war but so did most other nations!

Lighten Up Mad Slug, I'm ex-RAF, which would explain why I'm poop at sailing around in botes, I was having a dig at Hollywood and WG, I agree the the western allies & their countries had a very hard time, but nothing compared to the Russians,who lost far, far, far more, however please correct me but the Russian Navy ?, Battle of North Cape, all major naval battles, famous warships, accuracy (i.e Warspite and Scharnhorst), one has sigma 2.0 one it feels like 0.2.    I shouldn't be surprised in a Russian game that Russian BB's are the most accurate.

 

Back to the matter in hand, it's great to see my beliefs on the "very" flawed AA rework are coming to fruition.

 

When will WG admit defeat and return CV's back to the RTS mode, which personally I preferred, I repeat all they had to do was increase sqn sizes to what they are now and allow the player to determine the cv loadout, I'd have gone for fighters (cap and spotting), and torp bombers. I'd still be playing Ryujo, and Hosho had they done that, if I wanted a flight sim I'd have downloaded a proper plane game.

 

Until the next AA/CV rework !.

 

One can only imagine what the Subs introduction will be like.

 

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25 minutes ago, L0V3_and_PE4CE said:

WTF did they do to CVs???

 

Easiest 240k dmg game since the rework for me and back then i was still learning how stuff works???

Now on t10 i will probably EASILY reach 200k avg if i wanted to. It's become braindead.

 

These screenshots are from a ZERO effort game

 

358312635_WorldOfWarships642019-08-2512-36-31-36.thumb.jpg.1ae546c490bc1e933113469cb746e6b8.jpg1894656866_WorldOfWarships642019-08-2512-36-01-98.thumb.jpg.9fe424316fb22332888af90d7bad258e.jpg648953030_WorldOfWarships642019-08-2512-36-08-11.thumb.jpg.3f3debffb940025896aaa34c4cf3b30b.jpg

 

Poor Great Currywursts lol.

 

And ?

Managed any Double and Triple Drops on Blobs ? ^^

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1 hour ago, L0V3_and_PE4CE said:

WTF did they do to CVs???

 

Easiest 240k dmg game since the rework for me and back then i was still learning how stuff works???

Now on t10 i will probably EASILY reach 200k avg if i wanted to. It's become braindead.

 

These screenshots are from a ZERO effort game

 

358312635_WorldOfWarships642019-08-2512-36-31-36.thumb.jpg.1ae546c490bc1e933113469cb746e6b8.jpg1894656866_WorldOfWarships642019-08-2512-36-01-98.thumb.jpg.9fe424316fb22332888af90d7bad258e.jpg648953030_WorldOfWarships642019-08-2512-36-08-11.thumb.jpg.3f3debffb940025896aaa34c4cf3b30b.jpg

Well, WG made cvs playable again. Cause I’m coming back to play :fish_haloween:

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2 hours ago, MadSlug said:

russian military deaths are estimated at 8.8 million and over 22 million sick and injured

Even more than that tbh.

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It's so silly there are some really basic things wargaming can do to make CVs less hated that few people would object too. 

 

2 CVs in a match is still terrible easy to fix.

more CVs than dds in a match is terrible and is easy to fix.

Nuking dds before they reach a cap is still terrible and easy to fix. Match spotting distance to AA effectiveness, the ships that can defend themselves are easier to spot and the ones that can't are harder to hit because you are closer when you spot them. 

 

There, that'll shrink the rage inducing nature of games a degree or two. 

 

The idea that dds should hug the 1 AA cruiser in the game that should rightly be positioned behind an island is stupid, ridiculous and downright embarrising. DDs should not be reduced to AA ships secondary batteries.

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1 hour ago, Thracen said:

Nuking dds before they reach a cap is still terrible and easy to fix. 

Yeah, I don’t understand why the delay start at the beginning of a game wasn’t implemented....

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