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CV Rework Discussion

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I got Lexington recently after the patch, and quickly realised how easy it is to :etc_swear: on DDs with TTs. Worst thing is that when I am bottom tier DDs are the only ones that I can :etc_swear: on without whole squadrons disappearing.

It feels dirty but what else can I do until ships are scattered around the map and AA mounts are damaged? Even if I can't kill them because they are under AA umbrella I will at least make sure that they are spotted, miserable, useless. I will force them to waste smokes or to go back where they are no danger to our fleet. It hurts me as a DD main but it's more efficient than loosing all my planes trying to get a single drop against the blob. I am average player and I can't carry, especially in a CV, but it is working somehow and it's even fun if my team is competent in targeting spotted ships. The closest thing to a team work in a current CVs. If my team is speshul then it's lost most of the time regardless of the class unless you are in a 3 ships division with good players. CVs still seem to be potent class with a big influence on the battle even if damage numbers are lower now. It is so easy to be top of the team if top tier and at least top 5 if bottom. 

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2 hours ago, 1MajorKoenig said:

BB little influence...? :cap_wander:

 

Not even considering they usually appear in dozens it’s the DDs and their BBs projecting influence? Or was it some strange joke I didn’t catch?

 

Because BBs cant spot, they lack a huge aspect of influencing the game. Certainly some are better than others (missouri because Radar and AA f.e.)

Most BB players simply lack the ability to influence the game. Whether they are there or not, is almost irrelevant. Only if all BBs sit on one spot it starts to be problematic.

 

CVs and DDs have much more impact on the outcome, so you can get higher WR with them (or worse too). One can hardly suck so hard in a BB to get a very bad WR imo.

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11 minutes ago, DFens_666 said:

Most BB players simply lack the ability to influence the game

 

Which is a totally different statement and goes from time to time with 

 

12 minutes ago, DFens_666 said:

all BBs sit on one spot

 

I don’t think I tell you a secret that BB players are not famous for really getting deep into game mechanics because quite frankly they don’t need to. They need to know that the ships act like Tonks on water and the angling takes away some damage. And that depending on speed there are few viable routes & positions on each map. And you need to organize some entertainment for the 30sec between “action”.

 

However:

15 minutes ago, DFens_666 said:

CVs and DDs have much more impact on the outcome

 

Yes DDs can decide battles. Now CVs have some influence as well but I wouldn’t say it’s higher than DDs. A well played DD is still the most influential unit on the battlefield and the DD class is still the one with the highest skill / reward rating. 

 

 

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2 hours ago, Sunleader said:

I dont think it needs that really.

Since 5 Seconds are Enough to Cross into Pretty much any Ships Range and Drop

Well I think it should heal less dmg but work longer. Like 20 sec. And it won't be OP especially when there's lots of AA. But attacking one isolated ship would be more effective. 

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38 minutes ago, 1MajorKoenig said:

Yes DDs can decide battles. Now CVs have some influence as well but I wouldn’t say it’s higher than DDs. A well played DD is still the most influential unit on the battlefield and the DD class is still the one with the highest skill / reward rating. 

 

 

So BBs are 3rd class at influencing at best? :Smile-_tongue: Thats why i say, BBs dont have that much influence. Ofc you need them, but BBs need also teammates around them.

Whether DDs or CVs have more influence right now... hard to say i guess. I think it depends mostly on the match setup. A good CV can keep a DD at bay.

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13 minutes ago, DFens_666 said:

 

So BBs are 3rd class at influencing at best? :Smile-_tongue: Thats why i say, BBs dont have that much influence. Ofc you need them, but BBs need also teammates around them.

Whether DDs or CVs have more influence right now... hard to say i guess. I think it depends mostly on the match setup. A good CV can keep a DD at bay.

Every class is needed to support. But BB support isn't that important as DD support and capping. 

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48 minutes ago, DFens_666 said:

 

So BBs are 3rd class at influencing at best? :Smile-_tongue: Thats why i say, BBs dont have that much influence. Ofc you need them, but BBs need also teammates around them.

Whether DDs or CVs have more influence right now... hard to say i guess. I think it depends mostly on the match setup. A good CV can keep a DD at bay.

 

Problem here is the skill and effort distribution. I would say your statement is probable correct for the global average but for good players I see Battleships, Destroyers and CVs equally influential. With cruisers trailing a little behind as supporters / enablers 

 

Btw: DDs and CVs also enjoy some company around - just saying :Smile_izmena:

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1 hour ago, 1MajorKoenig said:

  

Problem here is the skill and effort distribution. I would say your statement is probable correct for the global average but for good players I see Battleships, Destroyers and CVs equally influential. With cruisers trailing a little behind as supporters / enablers

 

From personal experience could be correct. Alltho i feel, i need to put in more effort as a BB in tight games. Because punishing ships is still down to RNG, while a DD can often just spot. And getting rid of average DD players on the enemy team is not that hard :Smile_teethhappy: Kill DD -> the others will retreat.

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Vor 14 Minuten, DFens_666 sagte:

 

From personal experience could be correct. Alltho i feel, i need to put in more effort as a BB in tight games. Because punishing ships is still down to RNG, while a DD can often just spot. And getting rid of average DD players on the enemy team is not that hard :Smile_teethhappy: Kill DD -> the others will retreat.

After I played 3 games in cv yesterday I played one game Yamato. It was much easier to be the first place then it was with the CV's before. I just don't get it why you would make the hardest class in game even harder to play? And tbh as a Yamato idc for an enemy cv because as long as one teammate is with me I am practically immune to attacks..... 

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Only one week of data. (Week ending  2019/07/13)

 

This is a BB vs CV comparison at Tier 4.  The Imperator Nikolai I and Arkansas Beta, they should be ignored.

 

After the universal nerf, it is looking a little bleak.  

 

 

 

 

 

class name average of rates
exp damage
caused
warship
destroyed
aircraft
destoryed
base
capture
base
defense
spot
damage
BB Imperator Nikolai I 1100 59013 1.63 0.36 2.7 11.18 8458
BB Arkansas Beta 1032 48705 1.43 0 2.54 10.57 6197
BB Orion 758 40241 1.07 2.22 5.89 9.48 4771
BB Ishizuchi 840 37841 1 0.32 7.02 11.78 4613
BB Gangut 786 37054 1 0.8 5.98 7.4 6611
BB Kaiser 762 35247 0.97 2.09 6.03 11.06 5019
BB Wyoming 788 34989 0.93 2.27 4.91 10.53 4429
BB Myogi 765 31439 0.82 1.23 5.82 9.61 4844
BB Courbet 693 30913 0.82 0.89 4.83 11.28 4602
CV Hermes 679 22627 0.61 1.75 0.93 11.97 17527
CV Hosho 670 21605 0.53 2.08 1.17 11.36 17109
CV Langley 635 19194 0.46 1.99 0.26 10.97 16916

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All tier 4s. 

 

Note: some CV damage is not just below cruiser damage in many case, but also below DDs damage in a couple of cases.

 

Just one week of data, but...

 

 

 

 

 

 

class tier name players total battles average of rates
exp damage
caused
warship
destroyed
aircraft
destoryed
base
capture
base
defense
spot
damage
                       
BB 4 Imperator Nikolai I 3 38 1100 59013 1.63 0.36 2.7 11.18 8458
BB 4 Arkansas Beta 7 114 1032 48705 1.43 0 2.54 10.57 6197
BB 4 Orion 146 2268 758 40241 1.07 2.22 5.89 9.48 4771
BB 4 Ishizuchi 24 351 840 37841 1 0.32 7.02 11.78 4613
BB 4 Gangut 136 1782 786 37054 1 0.8 5.98 7.4 6611
BB 4 Kaiser 448 6570 762 35247 0.97 2.09 6.03 11.06 5019
BB 4 Wyoming 414 5765 788 34989 0.93 2.27 4.91 10.53 4429
BB 4 Myogi 226 3016 765 31439 0.82 1.23 5.82 9.61 4844
BB 4 Courbet 87 1141 693 30913 0.82 0.89 4.83 11.28 4602
CA 4 Yubari 44 608 832 25462 0.8 4.74 8.62 9.78 7832
CA 4 Kuma 194 2978 741 23727 0.84 0.99 6.32 7.35 5017
CA 4 Duguay-Trouin 113 1763 674 23128 0.77 0.73 6.19 6.42 5057
CV 4 Hermes 209 3475 679 22627 0.61 1.75 0.93 11.97 17527
DD 4 Shenyang 47 760 676 22016 0.74 0.67 16.47 5.86 7510
CV 4 Hosho 349 6183 670 21605 0.53 2.08 1.17 11.36 17109
DD 4 Clemson 443 6404 721 21222 0.9 0.23 11.8 4.28 6157
CA 4 Svietlana 69 955 710 21006 0.71 0.57 6.44 7.16 6280
CA 4 Phoenix 292 4247 732 20625 0.69 0.69 5.34 7.69 4520
DD 4 Isokaze 375 5475 708 20535 0.77 0.1 13.85 2.86 7788
CA 4 Karlsruhe 657 8229 809 19733 0.68 0.14 4.51 10.62 2846
DD 4 V-170 188 2966 639 19285 0.75 0.29 14.01 3.6 8069
CV 4 Langley 473 8073 635 19194 0.46 1.99 0.26 10.97 16916
CA 4 Danae 70 918 695 17955 0.73 0.85 5.48 5.05 5494
DD 4 Izyaslav 39 608 712 17049 0.75 0.46 16.72 4.27 7192
DD 4 Wakeful 149 2105 658 16895 0.69 0.18 11.86 4 7052

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4 minutes ago, Culiacan_Mexico said:

Only one week of data. (Week ending  2019/07/13)

 

This is a BB vs CV comparison at Tier 4.  The Imperator Nikolai I and Arkansas Beta, they should be ignored.

 

After the universal nerf, it is looking a little bleak.  

 

 

 

 

 

class name average of rates
exp damage
caused
warship
destroyed
aircraft
destoryed
base
capture
base
defense
spot
damage
BB Imperator Nikolai I 1100 59013 1.63 0.36 2.7 11.18 8458
BB Arkansas Beta 1032 48705 1.43 0 2.54 10.57 6197
BB Orion 758 40241 1.07 2.22 5.89 9.48 4771
BB Ishizuchi 840 37841 1 0.32 7.02 11.78 4613
BB Gangut 786 37054 1 0.8 5.98 7.4 6611
BB Kaiser 762 35247 0.97 2.09 6.03 11.06 5019
BB Wyoming 788 34989 0.93 2.27 4.91 10.53 4429
BB Myogi 765 31439 0.82 1.23 5.82 9.61 4844
BB Courbet 693 30913 0.82 0.89 4.83 11.28 4602
CV Hermes 679 22627 0.61 1.75 0.93 11.97 17527
CV Hosho 670 21605 0.53 2.08 1.17 11.36 17109
CV Langley 635 19194 0.46 1.99 0.26 10.97 16916

 

If these numbers are true they confirm what we already knew: T4 CVs are garbage 

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2 minutes ago, 1MajorKoenig said:

 

If these numbers are true they confirm what we already knew: T4 CVs are garbage 

Tier 4 CV were in a decent spot up to and including 0.8.4; and in no way needed to under go a global nerf.   I don't know if last weeks data is truly representative of 0.8.5s effect or an anomaly, but it sure looks bad.

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5 minutes ago, Culiacan_Mexico said:

Tier 4 CV were in a decent spot up to and including 0.8.4; and in no way needed to under go a global nerf.   I don't know if last weeks data is truly representative of 0.8.5s effect or an anomaly, but it sure looks bad.

 

Playing them was already unpleasant before 0.8.5...

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Tier 6 CVs took a hit.  Not as bad as Tier 4, but it seem to have been a strong one.

 

 

 

 

class name players total battles  
exp damage
caused
           
BB W. Virginia 1941 14 221 1325 52911
BB Arizona 23 355 1214 49236
BB Izmail 941 14498 1234 48537
BB Dunkerque 101 1865 1201 46771
BB Fuso 489 8583 1145 42516
BB Normandie 251 3920 1050 41808
BB Prinz Eitel Friedrich 30 523 1079 41557
CV Ryujo 369 6523 1171 39446
BB Mutsu 21 309 1152 39414
BB Warspite 100 1577 1142 38556
BB Queen Elizabeth 229 3750 1041 38458
BB New Mexico 665 11632 1091 37015
CV Furious 277 4529 1121 36986
BB Bayern 791 14335 1047 34862
CV Ranger 448 8007 1084 33315

 

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Tier 10.  I think it would be hard to argue that CVs at this tier need another major nerf.

 

 

    EXP Damage Kills
BB Bourgogne 1980 114768 1.2
CA Stalingrad 1933 100505 1.04
BB Kremlin 1920 99555 1.09
BB Conqueror 1575 98265 0.76
CA Henri IV 1669 88381 0.83
BB Republique 1498 87015 0.81
CA Yoshino 1579 87007 0.77
BB Yamato 1729 86437 0.76
CV Hakuryu 1847 78215 0.94
BB Grosser Kurfuerst 1542 77699 0.75
CA Zao 1536 77297 0.74
BB Montana 1588 77264 0.75
CV Audacious 1824 77123 0.9
CA Moskva 1610 74707 0.67
CV Midway 1768 73154 0.84
CA Worcester 1592 71838 0.77
CA Des Moines 1683 70520 0.8
CA Hindenburg 1523 70065 0.61
DD Khabarovsk 1648 69205 0.81
CA Salem 1377 67716 0.69
CA Minotaur 1595 67112 0.85
DD Harugumo 1655 65112 0.87
DD Daring 1712 58884 1.01
DD Grozovoi 1593 50883 0.76
DD Shimakaze 1457 49693 0.75
DD Yueyang 1504 49237 0.65
DD Gearing 1482 44305 0.66
DD Z-52 1467 38034 0.61

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@Culiacan_Mexico

I would Argue for it.

Because your Missing the Spotting which is arguably the Biggest Influence that CVs have on the Matches Outcome.

And in Spotting the CVs are still absolute Top.

 

But before that.

Where is T8 ? ^^

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5 minutes ago, Sunleader said:

@Culiacan_Mexico

I would Argue for it.

Because your Missing the Spotting which is arguably the Biggest Influence that CVs have on the Matches Outcome.

And in Spotting the CVs are still absolute Top.

 

But before that.

Where is T8 ? ^^

Some adjustment could easily be needed, such as CV ability to effect DDs.  But wouldn't this be considered more a minor balancing issues?

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Tier 8. Premium ships are indicated with a P.  Graf Zeppelin wasn't Op in 0.8.4, not suprisingly it still isn't.

 

 

 

      EXP Damage Kills
BB P Massachusetts B 1624 67203 0.94
CV P Saipan 1708 63014 0.93
BB   Vladivostok 1657 62246 0.82
BB P Massachusetts 1561 61979 0.81
BB P Lenin 1558 57068 0.74
CV P Enterprise 1759 55081 0.89
CV P Kaga 1556 54493 0.69
BB   Richelieu 1266 52694 0.62
CV   Lexington 1463 51963 0.71
BB   Monarch 1302 50520 0.52
BB P Roma 1352 50481 0.63
BB P Tirpitz B 1304 50205 0.56
BB P Alabama 1407 49834 0.59
BB P Gascogne 1383 49749 0.57
CV   Shokaku 1525 49391 0.72
BB   Amagi 1299 48408 0.57
CV P Graf Zeppelin 1466 47469 0.68
CV   Implacable 1474 47290 0.65
BB P Vanguard 1214 47008 0.39
BB   North Carolina 1257 45435 0.51
BB P Tirpitz 1330 45292 0.54
BB P Kii 1276 45073 0.53
BB   Bismarck 1259 43523 0.5

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Lower Tier overall.  It would seem that BBs received the most benefits with regards to 0.8.5 at lower Tiers. 

 

 

name class average of rates
exp damage
caused
warship
destroyed
aircraft
destoryed
base
capture
base
defense
spot
damage
                 
BB Lower Tier 988 37509 0.79 2.1 3.88 5.84 8693
CA Lower Tier 859 20571 0.67 0.96 4.72 7.14 6423
CV Lower Tier 915 29027 0.6 2.71 0.65 11.81 22484
DD Lower Tier 865 20360 0.74 0.71 16.94 4.27 10550

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3 minutes ago, Culiacan_Mexico said:

Some adjustment could easily be needed, such as CV ability to effect DDs.  But wouldn't this be considered more a minor balancing issues?

 

Well.

That Depends on the Personal Preference I guess.

CVs currently do Twice as much Spotting as Second Placed Spotter which is DDs.

 

 

Now this is just my Personal opinion of course.

 

But the Importand Parts of the Match which Influence the Result in order Importance.

 

Are Capturing Points,

Spotting Damage,

Killing Blows,

Personal Damage,

Defending Capture Points,

 

 

DDs due to being the Top Class for Capturing Points is not Performing too well in the other Categories.

Thats Balanced in my Eyes. Because Capturing Points is one of the Things that will Really Win you Games more often than anything else.

With the 20 Minute Time Limit. Games often End by Points instead of Total Annihilation.

DDs so far also held the Spotting Damage. Because they were the only Class that was Capable of effectively Spotting Enemy Ships without being Detected and thus Susceptible to Fire themselves.

 

Cruisers do a bit of Everything. But dont Excel in anything.

Which is also Fairly Balanced in my Eyes.

 

BBs are the Primary Source of Damage and also the Primary Damage Dealers and Kill Dealers.

And thats also Pretty Balanced. Because in everything else they pretty much Suck.

With a BB the only way to Capture a Point is by Suiciding into it or by Conquering it from the Enemy Team at which Point it becomes Irrelevant because the Enemy Team was Defeated.

And the only thing you Spot is Enemies that are Firing at you.....

 

CVs however. Became the Primary Damage Dealer. At the same time being the Primary Spotter. And also being the Class being able to Finish Enemies Off Reliably.

They basicly became the Top of the Board in way too much Categories.

 

 

 

Lately CVs have lost the Spot as Top Damage Dealers again.

But they are Still Upper Class here.

They have Remained Capable of Landing the Fatal Blows.

And they have Easily Remained the Top Spotter.

 

 

 

To Balance CVs we would thus need to Bring them down to the level of other Classes.

DDs Pay for their Spotting and Capturing Ability by having a very low Average Damage Compared to the other Clases. And also by having less Chances to land Fatal Blows.

Now DDs however do have the Capturing Ability. So Nerfing CVs so far that their Spotting and Average Damage in on par with DDs. Would not be Fair.

But their Spotting being Twice that of DDs, Their Ability to Land Fatal Blows being very High and them being Strong Damage Dealers. Is clearly way too much.

 

 

And Well.

Either the Damage Output Needs to be Nerfed Down to DD Levels. (Roughly 30%)

Thus CVs being the Top Spotter Class while DDs are Relegated to mainly Capturing Points.

Or the Spotting needs to be Halved to come back to DD Levels. So DDs and CVs Share the Spotting. But DDs can Capture Points and CVs Deal more Damage.

 

 

I would not Consider any of these Actions a Minor Adjustment to be Honest.

These are Pretty Major things in my Eyes :)

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Having played with the rework for about 2 weeks now this is my take on it from a DD main perspective :

 

T5-T6-T7 is mostly unplayable for a DD when there's T6 or hell even T8 CV's, there simply aren't DD's with AA worth mentioning at those tiers, planes crap on you and permaspot you, I tried staying with cruisers as is recommended frequently but i'm fairly certain it's advice from someone who's never played a DD in a CV match, a DD hugging cruisers isn't doing anything. Sure, he'll survive the planes, but also contribute nothing to the match, he's effectively barred from playing for 30 minutes or however long the match lasts.

 

T8-T9-T10 DD's can crap on the planes and play a good game, but only if you take out DDs with good AA and spec them for AA (AFT/BFT/DefAA, so basically gunboat DDs)
Concealment DD's get crap on by planes across all tiers, wouldn't play a concealment DD anymore if you pay me, in fact I sold them all.

 

The way I deal with them is play my game with AA disabled, if planes get within range of mid-range AA, that's when you hit DefAA and watch the planes drop like flies, long range AA doesn't do anything because *apparently* there's a mechanic that lets them dodge it, all of it. You have to "trap" the planes in your medium -& short range AA by sailing around AA disabled and turn on DefAA when they are 3,5km from you.

 

They park their carriers in corners of maps so swatting 20 planes out of the sky once is typically enough of their time wasted to make them sod off, if they go after you again, simply abandon whatever you were doing in the battle, strafe the edge of the map and torp them, because if a carrier goes after you a second time after you dropped 20 planes, he intends to go after you the rest of the match, he doesn't care all his planes blew up in 5 seconds, he doesn't care that he's entirely useless, your match is ruined if he "wants you" - so screw your team, ruin your match and more importantly, ruin the CV's match. Leave the battle entirely, find him, torp him.

 

I'm fine with the carriers if I'm in one of my USN BB's or my German CA's, they're not game breaking in cruisers or BB's, simply annoying, the issue is between CV's & DD's, because if a CV wants to prevent a DD from playing the match, they can, at the expense of their own usefulness but many of them don't care. So captains, ditch your concealment DD's, spec gunboat/AA DD's, bait their planes, hit DefAA at 3.5km and if they try again, abandon the battle, find him, torp him, he won't leave you alone.

 

It's this or not play DD's at all, up to you.

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32 minutes ago, Culiacan_Mexico said:

Lower Tier overall.  It would seem that BBs received the most benefits with regards to 0.8.5 at lower Tiers. 

 

 

name class average of rates
exp damage
caused
warship
destroyed
aircraft
destoryed
base
capture
base
defense
spot
damage
                 
BB Lower Tier 988 37509 0.79 2.1 3.88 5.84 8693
CA Lower Tier 859 20571 0.67 0.96 4.72 7.14 6423
CV Lower Tier 915 29027 0.6 2.71 0.65 11.81 22484
DD Lower Tier 865 20360 0.74 0.71 16.94 4.27 10550

 

Which is also not exactly a Good thing.

Because the CVs took most of their Share from the DDs.

Reducing their Ability to Capture, Deal Damage, Land Fatal Blows AND do Spotting.

 

So for things to be Balanced. CVs would need to mostly receive Nerfs Benefitting DDs.

Not BBs.

BBs are Doing Pretty fine in General.

They have fairly low Influence on Matches.

But they are the Bulk Force of a Match which is a Deciding Factor in itself.

They really dont need a Bigger Share.

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4 minutes ago, Sunleader said:

To Balance CVs we...

I believe WG stated they wanted to adjust the CV vs DD balance some more, but...

 

If I may take some data out of context.  The number of 0.8.0 CVs players are not significantly higher than RTS players.  During the latest meeting in Russia a CC asked a very good question: which is more important CVs being balance or the number of player using them?  WG had no answer.

 

My personal believe is that 'balanced' 0.8.0 CV will lead to less players than RTS CV had.

 

 

 

    Players CVS    
       
         
    07/15/17 07/14/18 07/13/19
CV Higher Tier 1136 897 1212
CV Lower Tier 1975 1235 1244

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56 minutes ago, Culiacan_Mexico said:

Tier 10.  I think it would be hard to argue that CVs at this tier need another major nerf.

No worries, it is coming. And again, you are missing the spotting. The most fun thing to do in this game. Who spots, needs to be nerfed. DDs do a lot of spotting as well, therefore, should not inflict damage in addition to spotting. 

 

Some players find it unpleasent and unbelievable that a spotter flying a plane can see more stuff then the one sailing in a boat. 

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