[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #5501 Posted June 27, 2019 7 minutes ago, NoobySkooby said: At that point my squadrons were low on all planes All 3 of your screenshots show full or near full RF squadrons. The near full is only after you launched a full set of 12, meaning you actually had a full 20/20 reserve. So yeah, sorry I don't believe you. 1 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #5502 Posted June 27, 2019 5 minutes ago, Sanepidi said: Pre Drop is pretty uselss now. Flaks are easy to avoid i took 90% dmg from that AA stable dmg. And it doesn't matter how big my group is. It hits al all the time one plane.... You can save maybe few planes on kamikaze attacks but it forces you to start each time new squad and empty all planes it takes alot time to do it Pre 8.5 Pre drop saved alot of planes beacuse whol squad took dmg randomly. Now only one plane.... Flaks were always only vs players that were to stupid to avoid them. yep so all group will die, so it is better to pre drop. without pre drop didnt have planes to do anything , just do 1 pre drop and yolo in. with pre drop I still maintained planes and did now 151k dmg on Auda. Without pre drop less than 100k cause lack of planes. Share this post Link to post Share on other sites
gslick Players 105 posts Report post #5503 Posted June 27, 2019 21 minutes ago, Sunleader said: I assume this Attitude will stay for a While. CVs were Overpowered for nearly 6 Months. Them no longer just being able to Freely Choose someone on the Enemy Team to Die. Will take a while to Settle in for most People. Adjusting damage by the CV versus planes killed always is just a numbers tweaking exercise. It is the spotting by the planes which prevents sneaky moves, and ensures if my ship gets beat up he (the CV) can spot me and help finish me off even if I could have normally escaped. The spotting is what is killing my fun in surface ships. 2 Share this post Link to post Share on other sites
mariouus Players 1,158 posts 14,792 battles Report post #5504 Posted June 27, 2019 5 minutes ago, gslick said: Adjusting damage by the CV versus planes killed always is just a numbers tweaking exercise. It is the spotting by the planes which prevents sneaky moves, and ensures if my ship gets beat up he (the CV) can spot me and help finish me off even if I could have normally escaped. The spotting is what is killing my fun in surface ships. Yep. Blobbing meta is still there. There is only slightly less damage farming. In couple of days. Non CV players will notice, that even though you are now shooting down aircrafts. Most of the frustrating parts are still there (blobing meta). Initial euforia will disipate and they will return do being frustrated by CVs. CV players are also frustrated, due the fact that only actual attribute of the new CV (damage farming) is restricted. Like I sayed already in the PTS. When all players involved (both CV and non-CV) are similary frustrated, the new concept is balanced. Not really a good gamaplay "feature", making a gameplay that frustrates players. Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #5505 Posted June 27, 2019 7 minutes ago, mariouus said: Yep. Blobbing meta is still there. There is only slightly less damage farming. In couple of days. Non CV players will notice, that even though you are now shooting down aircrafts. Most of the frustrating parts are still there (blobing meta). Initial euforia will disipate and they will return do being frustrated by CVs. CV players are also frustrated, due the fact that only actual attribute of the new CV (damage farming) is restricted. Like I sayed already in the PTS. When all players involved (both CV and non-CV) are similary frustrated, the new concept is balanced. Not really a good gamaplay "feature", making a gameplay that frustrates players. See, just because nobody likes it doesn’t mean it’s good now Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5506 Posted June 27, 2019 20 minutes ago, MacArthur92 said: yep so all group will die, so it is better to pre drop. without pre drop didnt have planes to do anything , just do 1 pre drop and yolo in. with pre drop I still maintained planes and did now 151k dmg on Auda. Without pre drop less than 100k cause lack of planes. As I said. This is not True. I barely ever Pre Drop. If at all. I do it 12k away in Driving Direction because the Torps of the GZ then prevent the Enemy Ship from Changing Course later. Only Blobs and very Strong AA Ships can Prevent the Second Drop. Most other Ships will allow you to get a Second Drop in if you use Full Squadron. If you Pre Drop all the Time. Its not Surprising you dont get a Second Strike in. 19 minutes ago, gslick said: Adjusting damage by the CV versus planes killed always is just a numbers tweaking exercise. It is the spotting by the planes which prevents sneaky moves, and ensures if my ship gets beat up he (the CV) can spot me and help finish me off even if I could have normally escaped. The spotting is what is killing my fun in surface ships. 11 minutes ago, mariouus said: Yep. Blobbing meta is still there. There is only slightly less damage farming. In couple of days. Non CV players will notice, that even though you are now shooting down aircrafts. Most of the frustrating parts are still there (blobing meta). Initial euforia will disipate and they will return do being frustrated by CVs. CV players are also frustrated, due the fact that only actual attribute of the new CV (damage farming) is restricted. Like I sayed already in the PTS. When all players involved (both CV and non-CV) are similary frustrated, the new concept is balanced. Not really a good gamaplay "feature", making a gameplay that frustrates players. Yes and No. This Numbers Excercise is not Changing Numbers. Its Changing Behavior. Since 1 Plane is Focused. CVs are now Taking losses Faster and Losses are also much more Visible for the CV himself. So far CVs often didnt Notice their Losses because they only Occured after Withdrawing. Now they are Shown right away. And since even Weaker AA will Kill 1 or 2 Planes if you Stay in his Range for longer. The CV does Take more Losses in Total. Because the Damage is not Spread to Aircraft that then Disengage and get Repaired Instantly when they Return to the CV. As I have Shown Myself. This can be Coped with by CVs. But. This does Change the Behavior of CVs. Attacking AA Cruisers is now very Unforgiving. Because even the AA Cruisers which are not Completely Sick like Mino and Worcester. Will Result in some Losses. They wont Delete a Squadron. But they do cause Visible Losses. So CVs will Change Targets more and will not constantly Harass the same Target. They also often will Choose to not Attack Immediately and Instead First Maneuver around First. Thus Reducing the Frequency in which they can Attack. This Behavior Change is very Likely to also Create a Somewhat New Meta among Surface Ships. Because Especially Cruisers will now actually have more Reason to Play again. And BBs even tough they still should not Drive around alone. Will now actually Cost the CV Planes if he keeps Attacking it. Thus at least not being Attacked Endlessly Anymore. Since CVs now actually have to Manage Losses and cant just Attack Constantly like they could before. Smaller Groups will become more Common again over Time. 1 1 Share this post Link to post Share on other sites
mariouus Players 1,158 posts 14,792 battles Report post #5507 Posted June 27, 2019 9 minutes ago, 1MajorKoenig said: See, just because nobody likes it doesn’t mean it’s good now I am not saying it is good. I am saying it that New CV concept is bad. Before the 8.5 CV was complietly OP. Many people liked that. But this was not good. When something is popular only because it is OP and frustrating when balanced this is bad gamedesign. 3 Share this post Link to post Share on other sites
specialkha Beta Tester 1,166 posts 2,327 battles Report post #5508 Posted June 27, 2019 If the carrying CV potential have been nerfed, why is the xp nerf still there? Or was it remove before? Share this post Link to post Share on other sites
[T-N-T] Toivia Players 4,019 posts 23,935 battles Report post #5509 Posted June 27, 2019 It may remain frustrating for surface ships while becoming frustrating for many CV players. But shouldn't that new frustration for CVs lead to smaller CV numbers? That would be great for surface ships. Basically we'd be back to where we started with RTS. Few games with CVs frustrating for most (I assume those CV players that remain wouldn't be frustrated and thus would keep playing - they would also likely be either very good players able to keep planes or potatoes that just don't care at all) but a number of battles enjoyed by surface ships without CVs at all. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #5510 Posted June 27, 2019 27 minutes ago, Sunleader said: As I said. This is not True. I barely ever Pre Drop. If at all. I do it 12k away in Driving Direction because the Torps of the GZ then prevent the Enemy Ship from Changing Course later. Only Blobs and very Strong AA Ships can Prevent the Second Drop. Most other Ships will allow you to get a Second Drop in if you use Full Squadron. If you Pre Drop all the Time. Its not Surprising you dont get a Second Strike in. I don't bother with 2nd strike man, just press F after one drop and go on with next, no time for second drop. maybe later when there's less AA. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #5511 Posted June 27, 2019 10 minutes ago, Toivia said: It may remain frustrating for surface ships while becoming frustrating for many CV players. But shouldn't that new frustration for CVs lead to smaller CV numbers? That would be great for surface ships. Basically we'd be back to where we started with RTS. Few games with CVs frustrating for most (I assume those CV players that remain wouldn't be frustrated and thus would keep playing - they would also likely be either very good players able to keep planes or potatoes that just don't care at all) but a number of battles enjoyed by surface ships without CVs at all. As I kept playing DDs and sometimes were 4 DDs per side so i'll keep playing cvs, not excpecting much though, just brainless selfish dmg dealing. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #5512 Posted June 27, 2019 @Sunleader I was with you in same team last battle, you played GZ I was on Yoshino. You played well but too close to B cap. And I saw you attacked that Mino pretty effective but only once. if you would pre drop once you could save those 2 planes. Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5513 Posted June 27, 2019 12 minutes ago, MacArthur92 said: @Sunleader I was with you in same team last battle, you played GZ I was on Yoshino. You played well but too close to B cap. And I saw you attacked that Mino pretty effective but only once. if you would pre drop once you could save those 2 planes. Oh Lol. Didnt Notice that Actually xD Yeah. I dont like Pre Dropping so much to be Honest. I do it now Sometimes. To Decrease Losses. But most of the Time I still dont Pre Drop. (The Reason I lost the other Planes on the DB was my Fault Tough. I Turned Camera Around to Screenshot it. Thus didnt even Withdraw the Remaining Planes. Might have Saved 1 or 2 otherwise) And Yeah. That Mino behind the Island made the Mistake of just Standing there. So I gave it a Double Citadel as Reward. I actually wanted to Kill it. And Torp Striked it. But it Smoked Up. And Mino Smoke just holds forever. So I switched Targets to the Kremlin which was Rushing Forward Right Flank. And Yeah. I didnt Expect our Team to just Completely Abandon the Center lol. (In case you were the one who Pinged at me when they Broke Center. Thanks for That. I didnt notice it before that) But also dont Forget. I am a Graf Zeppelin *gg* Something that Shimakaze learned the Hard way xD (Also. GZ Citadel is below Waterline. So I wont Die from a few Battleship Salvos even if I Broadside.) But was a Good Game :) In Case you Care. I still didnt Reach the 80k Albeit I would have Reached it. If you guys had not Citadelled that Enterprise before my TBs arrived and thus caused me to Change to the Geogia which you guys then also Killed before I could reach it :( Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #5514 Posted June 27, 2019 12 minutes ago, Sunleader said: Oh Lol. Didnt Notice that Actually xD Yeah. I dont like Pre Dropping so much to be Honest. I do it now Sometimes. To Decrease Losses. But most of the Time I still dont Pre Drop. (The Reason I lost the other Planes on the DB was my Fault Tough. I Turned Camera Around to Screenshot it. Thus didnt even Withdraw the Remaining Planes. Might have Saved 1 or 2 otherwise) And Yeah. That Mino behind the Island made the Mistake of just Standing there. So I gave it a Double Citadel as Reward. I actually wanted to Kill it. And Torp Striked it. But it Smoked Up. And Mino Smoke just holds forever. So I switched Targets to the Kremlin which was Rushing Forward Right Flank. And Yeah. I didnt Expect our Team to just Completely Abandon the Center lol. (In case you were the one who Pinged at me when they Broke Center. Thanks for That. I didnt notice it before that) But also dont Forget. I am a Graf Zeppelin *gg* Something that Shimakaze learned the Hard way xD (Also. GZ Citadel is below Waterline. So I wont Die from a few Battleship Salvos even if I Broadside.) But was a Good Game :) In Case you Care. I still didnt Reach the 80k Albeit I would have Reached it. If you guys had not Citadelled that Enterprise before my TBs arrived and thus caused me to Change to the Geogia which you guys then also Killed before I could reach it :( Well that Bourgogne did make a lot of dmg at the end (reload boost) , I did 93k dmg on Yoshino which is bad in fact . I didn't ping you, all the time the Bourgogne was pinging like crazy. 1 Share this post Link to post Share on other sites
[B0TS] ChatBanForSayingTruth Players 312 posts 15,158 battles Report post #5515 Posted June 27, 2019 3 hours ago, Sunleader said: Yes. And No Offense. But thats how it Should be. Mino is the Freaking Strongest AA Crzuser in the Game lol. And I can still Bomb it with a T8 CV by Yoloing Planes on it :) Its not like Yoloing with Planes is the same as with other Ships. After all you dont Die. I don't get it. You talk like some sort of unicum who can still dominate no matter what nerfs WG brings but still doing so bad (red to orange stats in wows-numbers) in any other class than CVs.... Just.... Why? Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5516 Posted June 27, 2019 17 minutes ago, Sugertukas said: I don't get it. You talk like some sort of unicum who can still dominate no matter what nerfs WG brings but still doing so bad (red to orange stats in wows-numbers) in any other class than CVs.... Just.... Why? Because I am an Filthy Casual Peasant and Average Potato who is only Good in CVs because CVs are so absurdly Overpowered ? Did you think I was Joking when I was saying that an Average Potato like me Should not be Dominating Games like this just because he Plays CV ? I wasnt Joking at All. I am an Absolute Bona Fide and Real Casual Player. The only Reason why my Stats with CVs look Different from the Rest. Is because CVs are Ridiculously Overpowered. Or well Were Ridiculously Overpowered. They did get Leveled Down alot with this Update. They are Still Stronger than other Classes as Shown by the Fact that even now I am still Outperforming compared to my other Classes. But they are much more Acceptable Now. This is Also why I am so Angry when People in this Topic try to make Claims on CVs being Fine as they were in 084. You See. For ME. This here is actually a Pretty Good Game. I dont get many Such Games in my BBs or any other Ships Except CVs. Because unlike CVs. My Other Ships get me Killed when I make a Mistake. But for a CV ? This in 0.8.4 I would not have Posted a Screenshot of this kind of Game in a CV. Because in a CV such Games were Basicly the Standard of what I got. Now with 0.8.5 this has Changed Somewhat. At least in Games where I am Uptiered to T10 I have not yet Reached 100k In T9 Game I actually reached 120k already Today. And in T8 I still Fairly Reliable land 100k Games with my CV. 2 1 Share this post Link to post Share on other sites
[TAIHO] Yare_Yare Players 47 posts 14,456 battles Report post #5517 Posted June 27, 2019 The AA was already overpowered before 8.5 with Battleships getting 75 plane kills oneshotting 8 planes at once even when trying to dodge flak but now its unplayable. The only ships that should be capable of even coming close to this AA should be Minotaur and specialized AA Cruisers with Consumables like Des Moines, not battleships and destroyers. I have Battleships literally oneshotting 9 planes at once even i am flying S curves to avoid flak in my Graf Zeppelin. The torpedo squad repair party DOESNT EVEN WORK ANYMORE when only one plane takes damage, you cant use it to tank because there is no situation in wich multiple planes would become orange/red anymore since 8.5. It feels like EVERY ship in the game now has the same AA as a Minotaur with AA specc. They didnt test this crap AT ALL. 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #5518 Posted June 27, 2019 For CVs: - Haku is probably the best T10 CV now as she has big reserves and alpha strike. Her TBs are even more meh than before though considering you need a lot of time to reengage, inevitably losing most of your squad. - Midway is still pretty good when playing the DCP game, I'd place her as a close second. - Enterprise is still the best CV in the game. Even more hilarious they buffed her dramatically with the boost adjustment. For surface ships: - slingshot actually got more effective so beware - likewise island camping got a lot more dangerous - being in open water is still optimal - Kreml is now the ultimate AA ship 1 Share this post Link to post Share on other sites
gslick Players 105 posts Report post #5519 Posted June 27, 2019 1 hour ago, mariouus said: When all players involved (both CV and non-CV) are similary frustrated, the new concept is balanced. Not really a good gamaplay "feature", making a gameplay that frustrates players. Also not a good business plan. I've quit spending. 1 hour ago, Sunleader said: But. This does Change the Behavior of CVs. Attacking AA Cruisers is now very Unforgiving. Because even the AA Cruisers which are not Completely Sick like Mino and Worcester. Will Result in some Losses. They wont Delete a Squadron. But they do cause Visible Losses. So CVs will Change Targets more and will not constantly Harass the same Target. They also often will Choose to not Attack Immediately and Instead First Maneuver around First. Thus Reducing the Frequency in which they can Attack.. Whether I shoot down 1 or 20 matters not to me in my cruiser. #1 If one plane survives I am still spotted for the Yamato to shoot at. #2 Even if all die he can have another squad spotting me in about 30 seconds where how long for that Yammy to travel far enough to spot me on his own? #3 I do not play to play as an AA gunner. I do NOT care how large my plane kill number is. That is not fun in the least and not why I play. 1 hour ago, Toivia said: Basically we'd be back to where we started with RTS. Few games with CVs frustrating for most (I assume those CV players that remain wouldn't be frustrated and thus would keep playing - they would also likely be either very good players able to keep planes or potatoes that just don't care at all) but a number of battles enjoyed by surface ships without CVs at all. Unfortunately that may be the best we can hope (pray) for. 1. Give all CV's weapons guaranteed to do 1 shot kills (except other CV) and planes with infinite health. 2. Surface ships only have play with CV in battle say 10% of the time. That seems a fair tax to mostly have enjoyable battles. Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5520 Posted June 27, 2019 6 minutes ago, Yare_Yare said: The AA was already overpowered before 8.5 with Battleships getting 75 plane kills oneshotting 8 planes at once even when trying to dodge flak but now its unplayable. The only ships that should be capable of even coming close to this AA should be Minotaur and specialized AA Cruisers with Consumables like Des Moines, not battleships and destroyers. I have Battleships literally oneshotting 9 planes at once even i am flying S curves to avoid flak in my Graf Zeppelin. The torpedo squad repair party DOESNT EVEN WORK ANYMORE when only one plane takes damage, you cant use it to tank because there is no situation in wich multiple planes would become orange/red anymore since 8.5. It feels like EVERY ship in the game now has the same AA as a Minotaur with AA specc. They didnt test this crap AT ALL. 1. I am not Sure this is a Joke. AA Overpowered in 0.8.4 ? I basicly Ignored AA before this Update. Because it was So Meaningless that avoiding it would Reduce my Damage Output due to the Longer Flight Time. If you get your Squads Deleted then Sorry. But your not Dodging the Black Clouds Obviously. 2. Thats Factually Wrong. Right now. Ships CAN NOT ONEHIT Planes anymore if you Dodge the Black Smokes. Because the Continues AA is now ALWAYS Attacking only one Plane. 3. Actually it Works Perfectly Fine. Its just not a Magic 10% to 100% Heal anymore that allows you to Just Revice a Squadron that just took like 15k Damage back to Full Health as if AA never Hit it. 4. Thats also a Joke. No Offense. But its actually Shown in this Video of Notser where he Talks about the AA Changes. Other Ships do not have any Stronger AA then before. He also Shows some Good Things. A. Before Recalling his Planes he Flies them Outside the AA Range. So they dont get Shot Down while Climbing. B. He actually Spends Time Looking for Targets Properly and does not Just Attack the First Target he Finds all the Time. C. He Manages the Angle from which he Attacks so he doesnt end up inside a Blob after his Attack. People who so far could only Play CV because they were so Ridiculously Overpowered. Should maybe Watch it and try to make something of the Tactics he Shows there. Because at least for now. The Times were someone would Dominate a Game just because he got a CV even if he has Zero Skills. Are over. Share this post Link to post Share on other sites
[TAIHO] Yare_Yare Players 47 posts 14,456 battles Report post #5521 Posted June 27, 2019 8 minutes ago, Sunleader said: Because I am an Filthy Casual Peasant and Average Potato who is only Good in CVs because CVs are so absurdly Overpowered ? Did you think I was Joking when I was saying that an Average Potato like me Should not be Dominating Games like this just because he Plays CV ? I wasnt Joking at All. I am an Absolute Bona Fide and Real Casual Player. The only Reason why my Stats with CVs look Different from the Rest. Is because CVs are Ridiculously Overpowered. Or well Were Ridiculously Overpowered. They did get Leveled Down alot with this Update. They are Still Stronger than other Classes as Shown by the Fact that even now I am still Outperforming compared to my other Classes. But they are much more Acceptable Now. This is Also why I am so Angry when People in this Topic try to make Claims on CVs being Fine as they were in 084. You See. For ME. This here is actually a Pretty Good Game. I dont get many Such Games in my BBs or any other Ships Except CVs. Because unlike CVs. My Other Ships get me Killed when I make a Mistake. But for a CV ? This in 0.8.4 I would not have Posted a Screenshot of this kind of Game in a CV. Because in a CV such Games were Basicly the Standard of what I got. Now with 0.8.5 this has Changed Somewhat. At least in Games where I am Uptiered to T10 I have not yet Reached 100k In T9 Game I actually reached 120k already Today. And in T8 I still Fairly Reliable land 100k Games with my CV. You are not outperforming other Ships just because you do more Damage and get More Exp in a CV. Even tho the Damage Numbers seem high in CVs usually 70% of that damage is from Dots that was repaired during the game. The only time you can get a kill in a CV is on targets that were low hp to begin with. None of your Damage really sticks compared to all other ships that do devastating strikes. Most of the impact you have on the game as a CV is because of spotting, not because your damage. And for the same reason you end up at the top of the team when you dont suck, its because you spot and defend caps more often then other ships. Also Carriers have a bonus to their exp since the rework to incentive players to learn how to play them without ending up at the bottom of the team. This game NEEDS more CASUALS playing carriers because it needs the quantity, not quality. It doesnt help the game if it gets 10 pros playing CVs again we wouldnt have needed a rework then. If a casual doesnt suck in CV he should end up top 3 in the team. The claims that AA is fine now is absolutely wrong. Share this post Link to post Share on other sites
[B0TS] ChatBanForSayingTruth Players 312 posts 15,158 battles Report post #5522 Posted June 27, 2019 4 minutes ago, Sunleader said: I normally can do 100k average on most of the ships (in general speaking). My 0.8.4 average dmg in CVs was around 100k+ with rarely less than that. I had to work for that. Now i take any battleship or any tier 10 cruiser (like brand new yoshino today) and i can average 100k with 1 hand eating soup with another at the same time watching movie on tv behind my back. Why on earth i should sweat and show some unicum level skills just to get that 100k in CV now while mainly you will be averaging less than that? Well i haven't tested any tier 10 CV yet, only played Saipan once and was a bit surprised getting nearly deplaned in tier 8 match. I don't want CVs to be OP. They weren't. I was just meeting way too many potatoes who never seen 40% win rates on their accounts. I like playing CVs because i could change thingscon the map by choosing either farm dmg or spot important target. Many ships (like zao/yoshino, conqueror) can farm dmg all day long but they don't have the carry potential. Let me remind you what was one of the main goals of CV rework - to make this class more popular and easier to play. Well they started failing on both things. And if i won't find CV enjoyable to play i simply won't. We will be back to the point where we started. Simply saying, if i will be scoring 70k average in CVs in a good games and always end up somewhere in a middle of the team why won't i simply pick up a ship where i more likely will end up top 1? Share this post Link to post Share on other sites
[B0TS] ChatBanForSayingTruth Players 312 posts 15,158 battles Report post #5523 Posted June 27, 2019 8 minutes ago, El2aZeR said: For CVs: - Haku is probably the best T10 CV now as she has big reserves and alpha strike. Her TBs are even more meh than before though considering you need a lot of time to reengage, inevitably losing most of your squad. - Midway is still pretty good when playing the DCP game, I'd place her as a close second. - Enterprise is still the best CV in the game. Even more hilarious they buffed her dramatically with the boost adjustment. For surface ships: - slingshot actually got more effective so beware - likewise island camping got a lot more dangerous - being in open water is still optimal - Kreml is now the ultimate AA ship Can i trade my Saipan for Enterprise now? :) i will add 5 pounds on top. Saipan feels like you are going against army with 3 bullets in your pistol - you just know it won't be enough for everybody :) Share this post Link to post Share on other sites
[TAIHO] Yare_Yare Players 47 posts 14,456 battles Report post #5524 Posted June 27, 2019 4 minutes ago, Sunleader said: 1. I am not Sure this is a Joke. AA Overpowered in 0.8.4 ? I basicly Ignored AA before this Update. Because it was So Meaningless that avoiding it would Reduce my Damage Output due to the Longer Flight Time. If you get your Squads Deleted then Sorry. But your not Dodging the Black Clouds Obviously. 2. Thats Factually Wrong. Right now. Ships CAN NOT ONEHIT Planes anymore if you Dodge the Black Smokes. Because the Continues AA is now ALWAYS Attacking only one Plane. 3. Actually it Works Perfectly Fine. Its just not a Magic 10% to 100% Heal anymore that allows you to Just Revice a Squadron that just took like 15k Damage back to Full Health as if AA never Hit it. 4. Thats also a Joke. No Offense. But its actually Shown in this Video of Notser where he Talks about the AA Changes. Other Ships do not have any Stronger AA then before. He also Shows some Good Things. A. Before Recalling his Planes he Flies them Outside the AA Range. So they dont get Shot Down while Climbing. B. He actually Spends Time Looking for Targets Properly and does not Just Attack the First Target he Finds all the Time. C. He Manages the Angle from which he Attacks so he doesnt end up inside a Blob after his Attack. People who so far could only Play CV because they were so Ridiculously Overpowered. Should maybe Watch it and try to make something of the Tactics he Shows there. Because at least for now. The Times were someone would Dominate a Game just because he got a CV even if he has Zero Skills. Are over. WTF are you talking about i just posted this after entire squadrons getting oneshotted by a Z52 while i was trying to strike it with Rockets, he was alone in a cap and had no other AA ships near him and i dodged Flak until i started the Attack run where you cant dodge anymore. This shouldnt be possible in a non AA cruiser. And i dont thrust Notser in anything related to CV changes because he's a Destroyer Lobbyist and has welcomed every change in the past that made his dds more op against CVs regardless of how shitty they were. If you want CV feedback you should listen to what actual CV mains have to say about it. And again: THE WHOLE PURPOSE OF THE REWORK IS FOR CASUALS TO BE ABLE TO PLAY THEM. You shouldnt have to be a galaxy brain just to be able to end up in the middle of the score board after you spend half the game spotting and doing nothing because you dont need this much tought in any other ship either. In my Henri all i do is drive at max range and spam HE and switch to Reload Booster AP when i catch a cruiser broadside and thats enough to end up top of the team with 150k dmg + 9 times out of 10. CV shouldnt need any more tought then any other ship class in the game. Share this post Link to post Share on other sites
[NODDY] Sprockett Beta Tester 220 posts 18,024 battles Report post #5525 Posted June 27, 2019 Sims with 3rd slot AA mod 1 and these captain skills, and running Def AA, T8 CV's I now fear you less! Share this post Link to post Share on other sites