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CV Rework Discussion

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5 minutes ago, Europizza said:

The exact reason why I can't be arsed to play much anymore, even when my results went up.

 

Same here :cap_tea: By looking at my results, i should be playing more IF that would be an indicator for having fun :Smile_sad: Reality is, have been playing like once a week 6-7 battles...

When CBs are over, im planning to take a break, since its summer anyway, and got enough other stuff to do.

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27 minutes ago, DFens_666 said:

 

So, if you are getting fed up by being sacrificed, and stop play the game what will eventually happen :cap_hmm:

Then the transition of WoWs to WoWp would be complete and WG could start making efficiencies on the WoWp team.

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20 minutes ago, Procrastes said:

He wasn't having any fun.

You don't have fun, I do. Others don't have fun, others do. It's difficult to assess fun as a whole.

 

You're right with your entry points though.

23 minutes ago, Procrastes said:

I realized that I hadn't been having any fun.

Which ... interestingly enough I can understand and not understand at the same time. I get that different people have different ways of fun, but not having fun with a great result is something I can't even begin to wrap my head around... that's like saying ... her you won the world championship ... as a replacement that played only one match in the group stage. So what!

 

19 minutes ago, DFens_666 said:

So, if you are getting fed up by being sacrificed, and stop play the game what will eventually happen

Players will leave the game. Either for an extended period of time or for good. Neither of us however knows if this is .1%, 5% or 50% of the playerbase. WG will though. And then act accordingly.

 

20 minutes ago, Europizza said:

The exact reason why I can't be arsed to play much anymore, even when my results went up.

Fair enough. It all comes down to what each and everyone regards as fun for them selves.

 

As @DFens_666 put it: My source of fun is either my results or CVs themselves. 

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47 minutes ago, L0V3_and_PE4CE said:

You can't really balance around "fun" effectively because it's very subjective.

You might even call me an anomaly in thatregard because i think the CV rework is very fun in any shipclass to play.

Expecting WG to balance around "fun"... nah.

The goal of a lead designers job is to develop games that are fun for as many playstyles and preferences of it's target audience as possible. That's the hard part of designing games.

 

1 hour ago, Allied_Winter said:

As long as I win, I do have fun. That's the only thing that matters to me. Thus, I don't mind being focused or attacked all game.

To me winning is a bonus to having a great match. I can lose a match while having fun, I can win a match while being bored to the core. I don't mind being focused, as long as I can do more then just evade to counter it. We're not playing Flappy Bird here.

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5 minutes ago, Europizza said:

To me winning is a bonus to having a great match.

Fair enough. To me, having good stats in a game is bonus to the win.

 

7 minutes ago, Europizza said:

We're not playing Flappy Bird here.

Maybe that's the core here. I'm min-maxing the game, getting the best results with the least amount of 'work' put into it.

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next week , with the update of 08.04. When rank battle's start = new upgrade 08.04 = CV rework of the rework of the rework of the rework of the rework and in between of them you had the 'hotfixes' :Smile_honoring:

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10 minutes ago, AronForce said:

Any idea when is the AA rework coming? Or any rework concerning the cvs?

Why, its fine at least in theory, or lets ask todays guest "Allied_Winter" who states cvs are fine ,players are bad, yet he barely touching high tier games xD

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9 minutes ago, ApolloF117 said:

todays guest

Today's guest? Didn't know that I'm not on the forum on other days...

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1 hour ago, Allied_Winter said:

Which ... interestingly enough I can understand and not understand at the same time. I get that different people have different ways of fun, but not having fun with a great result is something I can't even begin to wrap my head around... that's like saying ... her you won the world championship ... as a replacement that played only one match in the group stage. So what!

As you yourself say, having fun is a very personal and subjective thing. As I see it, @Europizza sums it up very well in post #3954 above: Winning is a bonus to having a great match. For me, having fun is about more than just winning, it's about playing the game. World of Warships offers tactical choices, daring manoeuvres, unexpected consequences, exciting duels - and perhaps most importantly, engaging teamplay in the company of fellow gamers. Winning, when it occurs, can be a very nice endpoint - but it's the journey to that point that matters.

 

As an avid destroyer player, I would like to elaborate a bit further on how carriers have affected destroyer gameplay. To be happy as a destroyer captain, you have to kinda accept playing the role of the sidekick - or at least that's my take on it. And that's fine, because up until recently I have always felt myself to be a useful sidekick. With carriers in play, however, this is no longer always the case. A carrier does a lot of the same things destroyers do, such as spotting, torping, setting ships on fire, and area denial. And in many cases, the carrier just does them so much better. About the only thing a destroyer can do that a carrier can't, is capping - and that is often done at the allied carrier's sufferance, since CV support is often vital to avoid getting chased off by the enemy carrier. Now, I am aware that this is painting a bit too bleak a picture, but this is how it can feel at times - and the "feel" of a game is a fairly big part of the game experience.

 

Thanks for your kind and nuanced reply!

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55 minutes ago, Allied_Winter said:

Today's guest? Didn't know that I'm not on the forum on other days...

Fine, then you can also confirm  " that CV's doesn't has any counterplay and that they dominate the game and that the other surface ships can't do anything about it. "

Words from the CV players self by the way :Smile_amazed:   You may check the forumtopic, you find numerous posts from the CV players :cap_look:

And about your favorite "fun" that WG doesn't has to solve for the other players, is also admitted already numerous times by the CV players self that they take out all the 'fun in the game ' for the other classes in the game :cap_horn:

 

And then you would still continue here to say that all is fine and that WG is just in for 'balancing' the things. What for us players doesn't seems to work, no matter with the amount of 'hotfixes' and upgrades we had already for it . :cap_cool:

 

Before the CV rework I was most of the time a DD player. I had "fun" in the game to play that class. And for me it was never about 'points' or ranks or be an average player or unicum and stuff like that. Most of the time I actually had my 'fun' to spot the opponents for my team and to cap. I even bought premium DD's.  Now that's whole part is taken out by WG. But I'm stucked with my 'ships class'. There's none of the DD's I can actually play anymore by their strengths. Concealment is one of them, even focused on the upgrades for the ship and the captain skills for it. All taken away by WG with the CV rework. Before the rework, when there was a CV in the game, I could use my concealment and go around or flanking to be able to catch up the opponent CV and try to sink him/her. Now it's even not possible annymore. Playing the flanks, is neither possible anymore. Hide behind an Island to use the strenghts of your cruiser for example ….  With the CV rework you stay best in open waters, because then you have the most chance to avoid any airtorps. 

In the past I had a post from a CV player, that I would go against WG and not able to win ….    That was wrong from that CV player. There are already 3 cases / investigations against WG going on and we shall win them. The last one , and even the biggest one, was previous week  :cap_cool:  WG is so desperite for the players money that they violated several customers rights. I shall give you a tip (covered in smoke for you for the moment, but heck, this afternoon you get a tip )  

 

the tip;  How much is 139 minus 40% ? WG promoted a discount for 30.500 doulbloons. So the price was at that moment , during the discount, around the Original price before the 'discount' period. Now the price , after the discount period is 99€.  The ones that saw it, like me, we gonna have great 'fun' in the future :cat_cool:     You have any idea what the punishment for that on purpose misleading customers by WG is in Europe ? I shall give you an idea ; it's 139 € - 83€ = 56 € multiplied with the proximy amount of WG players on the European servers :Smile_glasses:   You described self that 'fun' is subjective. But I can already assure you, our 'fun' shall not be accepted by WG as 'fun' .  But all shall be being "balanced" you know. Balanced for all the other company's that sticks to the rules and the others like WG that doesn't . 

 

 

 

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5 minutes ago, Hundigo said:

Words from the CV players self by the way

Yes I've read those. I would've worded it differently, but that'd probably comes down to semantics. I'd say it's a different counterplay than players expected. And they only dominate the game if the player is somewhat competent.

 

10 minutes ago, Hundigo said:

'fun in the game ' for the other classes in the game 

But that's subjective though. You (and some of the others in here) maybe don't have fun. Some others (like myself) do. 

 

11 minutes ago, Hundigo said:

What for us players doesn't seems to work, no matter with the amount of 'hotfixes' and upgrades we had already for it .

If US players (by the way, who elected you to be speaker on the players behalf?) is the majority and leaves the game, WG has to act (or close this business). If not, and the complaining players are the minority, then nothing's going to change. 

 

Personally, I doubt that it's the majority, mostly because player numbers haven't dwindled with 0.8.0.

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16 minutes ago, Hundigo said:



 

17 minutes ago, Hundigo said:

 Fine, then you can also confirm

 

giphy.gif

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14 minutes ago, Allied_Winter said:

US players (by the way, who elected you to be speaker on the players behalf?) 

 

15 minutes ago, Allied_Winter said:

Some others (like myself) do. 

Remember? So who elected you to tell that others are enjoying this shitshow like you?

 

If all you can do is close your eyes and keep repeating the standard wg policy at shitfests like this,  then please, spare us from your posting.

 

I understand that wg eu staff dont wanna lose thier "job" at wg eu for telling the Hq that this is some f***ed up crap rework, but at the very little least, sugar on top, stop f***ing telling on forum that everything is ok.

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1 minute ago, ApolloF117 said:

So who elected you to tell that others are enjoying this shitshow like you?

Nobody, I just look around and see that others say they enjoying the game since the rework too. They are far and few in between. I leave it up to you to decide if that's because they are actually that few people liking the new concept or if it's because a lot of people opposite to the rework are quite resentfull. Hint, player numbers have not dropped...

 

3 minutes ago, ApolloF117 said:

I understand that wg eu staff dont wanna lose thier "job" at wg eu for telling the Hq

HA... I'm not WG EU. Just to clarify that. And if you look in my post history, I've always took a stance that seemed quite ... odd to others. Mostly because I try to see all sides of a problem and not just mindlessly bash something.

 

 

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1 hour ago, Allied_Winter said:

Fair enough. To me, having good stats in a game is bonus to the win.

By that rationale, though, your optimal game is one where you potato and get killed early on, but the team still manages to pull off a win :Smile_sceptic: And I somehow suspect that you'll agree with me that that's not really a particularly entertaining game.

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Reason for CV-rework = not enough people played CV

 

After CV-rework : people are complaining there are too much CVs in the game. Which equals more people are playing CV's.

 

So in the end the rework is a hugh success because it did what the devs wanted to do = more people playing CV's.

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Just now, Uglesett said:

By that rationale, though, your optimal game is one where you potato and get killed early on, but the team still manages to pull off a win

To a certain degree yes. I remember one (!) game where I was a bit salty about that. Two Conqeqs two shooted my Hipper with HE 2 minutes into the game, while I have barely made more than 2k DMG.

 

Usually though I don't potato that often and pull some DMG and kills. But overall, yes, sounds about right.

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2 minutes ago, Coffeephy said:

So in the end the rework is a hugh success because it did what the devs wanted to do = more people playing CV's.

So by that logic, i hope the new ussr bb with the 406s 25km range and pinpoint accuracy will made it to the game, it will be popular and will be a huge success, lets not care about that it will be broken yes?

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19 minutes ago, Coffeephy said:

Reason for CV-rework = not enough people played CV

 

After CV-rework : people are complaining there are too much CVs in the game. Which equals more people are playing CV's.

 

So in the end the rework is a hugh success because it did what the devs wanted to do = more people playing CV's.

lots of players like OP stuff. they have fun with it, apparently

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20 minutes ago, ApolloF117 said:

So by that logic, i hope the new ussr bb with the 406s 25km range and pinpoint accuracy will made it to the game, it will be popular and will be a huge success, lets not care about that it will be broken yes?

Uhh...not the same logic...the devs litteraly said there weren't enough people playing CVs so that's the why for the rework. Make the class MORE popular. I remember Notser complaining that there were hardly no CVs in the game on the US-server prior the CV rework = no need for AA-built ships. That was a real complaint back then.

 

If there is 1 class in the game that is already TOO popular than that is the BBs. The devs already don't know where to put all those BB-players. And now +/- every game has 5 BB's. That's 2 to 3 BB's too many if you ask me.

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1 minute ago, Coffeephy said:

Uhh...not the same logic...the devs litteraly said there weren't enough people playing CVs so that's the why for the rework to make the class MORE popular. I remember Notser complaining that there were hardly no CVs in the game on the US-server prior the CV rework = no need for AA-built ships.

 

If there is 1 class in the game that is already TOO popular than that is the BBs. The devs already don't know where to put all those BB-players.

catering to only one group of the playerbase while giving sh*t to the rest is everything but success

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1 minute ago, Coffeephy said:

Uhh...not the same logic

Exactly the same logic, carriers are popular cus they are broken and there is no real effective counter to it, put an op ship in the game in any class and you will see the exact same reaction

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50 minutes ago, Allied_Winter said:

* SNIP *

 

If US players (by the way, who elected you to be speaker on the players behalf?) is the majority and leaves the game, WG has to act (or close this business). If not, and the complaining players are the minority, then nothing's going to change. 

 

Personally, I doubt that it's the majority, mostly because player numbers haven't dwindled with 0.8.0.

I'm not on the NA server, neither I'm  an US player. 

 

WG shall act, in ordre to try not to close the buisiness. It shall not be with our complains we ventilate on this forum about the CV rework and what influence it has on the game general and each other class individual, including the ships WG is promoting at good AA ships for example's. 

It's gonna be when WG is judged / convicted / sentenced by Europe for violating several customers rights and that WG has to pay the penalty for it, that WG shall starts to listen to their users of their games. 

 

WG is for some a small company , but WG has more then the most assumed 3 games like WoWs, WoP's and WoT's. WG has dozens games. 

 

A game company needs both kind of players on internet.  the ones that pays stuff in the game and the ones that doesn't. There's no such really thing as 'free', not even 'free to play' while a huge amount of players can be the base of the gamerscommunity also here on WoW's. These 'free' players are actually the ones that helps the payed players to have opponents to fight with for example. 

 

You can argue as much as you like Allied_Winter, but tell here for ones how the other classes , with their typical strenghts and what WG self descripes as pro for that typical ship , can play against CV's ?  And it's not even Always just one CV in the game, but mostly 2 of them. 

 

It can be that the playersnumbers didn't falled yet, but the players that pay for stuff in the game or premium ships shall be declined already and shall be decline further in the future. It's when the playerbase decline the game on general, that the rest also shall follow . 

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