Sark74 Players 205 posts 5,415 battles Report post #1 Posted August 19, 2018 I'm an average player with average stats.. I'm not claiming to be anything special here But!.. Why is it that every weekend the level of play drops to a level that's nothing short of abysmal.. I was on Friday from about 10am GMT and i was getting a fairly decent % of wins, But mid day came and my teams just went to sleep or forgot how to play , I'm getting to the stage where its hard to find the motivation to play at the weekends... everyone going the same way in a mass lemming line, Ships sailing past caps and not even trying to cap it, DD's saying I'm not that kind of DD when they wont cap... I would cap on my Kagero and Yugamo without Smoke but they simply refuse to help the team and go off BB hunting trying to score 200k as if they are Flamu wannnabe's or something.. me and 2 clan mates had 10 games this morning, our teams were dreadful.. 10 defeats in a row.. I don't mind a defeat if its a hard fought.. but 2 of the 10 games.. only 2 enemy ships were sunk and those were by us.. Is it the ability level of player drops over the weekend, or is the matchmaking programmed to pre pick a winning and loosing side? this was a battle today, it was a Defeat, as you'd expect from the players on the enemy side.. they have 2 exceptional players.. we have players with stats that make me think these 2 teams were assembled 1 to win and 1 to loose before the game even started. if you look at the ratings of our Battleships and DD's.. they are less that the other team, Maybe I'm just venting but Weekends are bad in WoWs right now.. something has to change to get players to want to work together and work on tactics as a team and not think they are Flamu or Flambass lol .. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #2 Posted August 19, 2018 It's not weekends, it's just holidays atm. A lot of people have time to play. And a lot of people are making their way into higher tiers without knowing how to play. The problem is that teamwork isn't rewarded, you can play like an utter idiot solo player and still end on top of the scoreboard. And there is no way WG can reward this with an automated system, you'd need humans to review each game ( and then I guess implement AI). Like that's ever going to happen. 3 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #3 Posted August 19, 2018 Not that weekends are anything special..... More clueless players --> the WR of players with a clue goes up. 3 Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #4 Posted August 19, 2018 Wow! This must be the latest weekend whine ever! 1 Share this post Link to post Share on other sites
[BOBS2] PassTheSalt Beta Tester 519 posts 24,080 battles Report post #5 Posted August 19, 2018 weekend are no different to midweek, it's just a meme people have conned themselves into. 3 Share this post Link to post Share on other sites
[BONUS] Hedgehog1963 [BONUS] Beta Tester 3,211 posts 14,951 battles Report post #6 Posted August 19, 2018 So you can't find a team to carry you at weekends. Got it. 1 1 2 Share this post Link to post Share on other sites
[COMFY] howardxu_23 Players 793 posts 2,080 battles Report post #7 Posted August 20, 2018 For me it's broadsides everywhere, but RHGeaus shitting on me and refusing to let me punish them by giving me nothing but overpens 1 Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 15,010 battles Report post #8 Posted August 20, 2018 Carrying at least your own weight helps a lot, I guess. Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #9 Posted August 20, 2018 My theory is that it's not so much the weekend BUT certain times of the day which are to blame, when the "Potato Parade" takes place. Usually I seem to get rather balanced games, with evenly skilled teams in the mornings from 08am up to 12noon (Irish time) and again at from about 8pm up to 12pm in the evenings. Afternoons somehow often turn out abysmal, with completely one-sided rolf-stomp games more often than not (sometimes I get to be on the winning side but it ain't much fun either way tho). Late evenings can be problematic too, but I take it that's only because folks tend to be more sauced-up by that time. I try to avoid playing veryu early in the morning, but that is mainly just because of the increased chance of getting "stump" games with ridiculously small teams (I like my battles with as many sheeps as possible). But then again, this is just my own theory, could be wrong too. In any case, if ever things start to go horribly wrong like that, I'll just take a break for a while and try again later. Some times it works too but I guess the key thing is to recognize when you yourself start to lose your nerve and begin to make more gross mistakes, therefore only making the situation even worse for yourself. So best to quit, while still ahead is a good motto and sometimes even I remember to live by it. Hehehe!. 1 Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #10 Posted August 20, 2018 As long as not too many of them on my team I'm fine Share this post Link to post Share on other sites
[_FNX_] Adm_Hoshiko Players 535 posts 10,311 battles Report post #11 Posted August 20, 2018 59 minutes ago, RAHJAILARI said: My theory is that it's not so much the weekend BUT certain times of the day which are to blame, when the "Potato Parade" takes place. Usually I seem to get rather balanced games, with evenly skilled teams in the mornings from 08am up to 12noon (Irish time) and again at from about 8pm up to 12pm in the evenings. Afternoons somehow often turn out abysmal, with completely one-sided rolf-stomp games more often than not (sometimes I get to be on the winning side but it ain't much fun either way tho). Late evenings can be problematic too, but I take it that's only because folks tend to be more sauced-up by that time. I try to avoid playing veryu early in the morning, but that is mainly just because of the increased chance of getting "stump" games with ridiculously small teams (I like my battles with as many sheeps as possible). But then again, this is just my own theory, could be wrong too. In any case, if ever things start to go horribly wrong like that, I'll just take a break for a while and try again later. Some times it works too but I guess the key thing is to recognize when you yourself start to lose your nerve and begin to make more gross mistakes, therefore only making the situation even worse for yourself. So best to quit, while still ahead is a good motto and sometimes even I remember to live by it. Hehehe!. For me - around 17 to 19 is ok and than after 21 to 00 only frustration and potetards - Croatia time other time I don't know because I either work or sleep, ATM if I lose 2 games in row ( with my div ) in the way that enemy team win in 6-7 min with 8-10 ship difference I just turn off game and go watch some TV shows instead, I won't be frustrated anymore because WG don't give a f about that and just watch how to take more money ... Share this post Link to post Share on other sites
[NWP] __Helmut_Kohl__ Beta Tester 4,156 posts 18,919 battles Report post #12 Posted August 20, 2018 Simple trick to not get too frustrated: Weekends and Low Tier : only play self-sufficient ships. 2 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #13 Posted August 20, 2018 14 minutes ago, VooDooZG_Nervozni_Purger said: For me - around 17 to 19 is ok and than after 21 to 00 only frustration and potetards - Croatia time other time I don't know because I either work or sleep, ATM if I lose 2 games in row ( with my div ) in the way that enemy team win in 6-7 min with 8-10 ship difference I just turn off game and go watch some TV shows instead, I won't be frustrated anymore because WG don't give a f about that and just watch how to take more money ... Weel, in principle I do much the same (or just change to another game). Though I I'm not so sure WG actually can do anything about it as such even if they wanted to. You see, if the MM is indeed completely random and unbiased, as it is supposed to be. Those things should indeed be expected to happen occasionally, as in the context of 20-20k of total players a couple or a few hundreds of games will be statistically insignificant (though admittedly still annoying). In fact, I would find it highly suspicious if I always ended up in even matches, because it should be statistically impossible. There's just no way to simply program away human stupidity or to predict where it will be distributed, since there is an inexhaustible supply of it and it also has an infinite number of variations to boot. That would be nigh-impossible programming, so therefore it is easier and simpler to just go with clean randoms rather than try to tweak them in any way (because any such attempts would inevitably go wrong in some unforeseen ways). Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #14 Posted August 20, 2018 Maybe I'm being a bit slow because it's Monday morning: which are the two "exceptional" players on the enemy team? Share this post Link to post Share on other sites
[TRRC] Wilkinson87 [TRRC] Players 250 posts 6,722 battles Report post #15 Posted August 20, 2018 My experience is division play got more lose games....yesterday i grinded all day with khebab for legendary, and played only 4 games in division and that 4 game was awfull.all day grinding alone was succesful with a good winrate. Share this post Link to post Share on other sites
[_FNX_] Adm_Hoshiko Players 535 posts 10,311 battles Report post #16 Posted August 20, 2018 27 minutes ago, RAHJAILARI said: Weel, in principle I do much the same (or just change to another game). Though I I'm not so sure WG actually can do anything about it as such even if they wanted to. You see, if the MM is indeed completely random and unbiased, as it is supposed to be. Those things should indeed be expected to happen occasionally, as in the context of 20-20k of total players a couple or a few hundreds of games will be statistically insignificant. I would find it highly suspicious, if I always ended up in even matches, in fact because it should be statistically impossible. There's just no way to simply program away human stupidity, since there is an inexhaustible supply of it and it also has an infinite number of variations to boot. That would be nigh-impossible, it is simply easier and simpler to go with clean randoms than try to tweak them in any way (because those would inevitably go wrong in some unforeseen ways too). I do agree but there is some steps that can be done .. First of all - get to T10 is super easy or to translate you don't need to know anything about basic of the game - angle and map awareness for def and lead + armor layout ( to know where to shoot and when to shoot ) for att, MAIN PROBLEM is that you will get at least 500 point of XP and you don't need to to do a single good thing in game - you can snipe from 30km, you can torp in open whole game and so on,,,you will get 500xp or even more in win and you can be last and get 800 for nothing so than you have gazilion +xp% flag and you get your nice big T10 ship in less than 30 days ... second for high tier games - biggest problem is T8 getting T10 M, T10 should be alone ( on T10 in MM and it could be 9vs9 so we won't have to wait long ) - why is that good, well potatard buy a T8 premium and ow he found out that he is 8 of 10 games vs T10 and what he do he exit, even worse are normal silver T8 who need to grind and after 8 games in row vs T10 he will just start doing stupid thing because to him game if f him ( and it is because WG greed is abnormal so fastest way to get money is to make player so desperate so he will buy doublones and exchange xp from other ships to freeXP just to get from T8 ).. If we would have separate T10 than T8 players would have normal MM and play vs ships that are only like 20% stronger not 50% or more stronger than T8 ship ( not talking about DDs here ) And one thing I found that happens to me like a lot - if we play 2 man div than in 7 of 10 games we will get like 8 special potatards and if ww play in 3 man div than it's like 4/5 of 10 only with potatards, and also if you play lets say T6 or 7 also the same if we play 2 man div we will get t9/8 ( +2t ) and if we play 3 man than we get T5 this is like reverse logic but I don't know, it's like that 1 1 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #17 Posted August 20, 2018 3 minutes ago, Wilkinson87 said: My experience is division play got more lose games....yesterday i grinded all day with khebab for legendary, and played only 4 games in division and that 4 game was awfull.all day grinding alone was succesful with a good winrate. Well, depends of course a lot who you play with and what ships you have in division. Balanced divisions (1DD+1CL/CA+1BB, for example) tend to get better MM and also improved result when compared to 3DD, 3 Cruiser or 3 BB divisions. But all that is still quite situational and depends on yourselves too. I had the same thoughts too before, but then I checked my stats (Solo vs Div) and found out that in the long term my Div stats were significantly better than solo ones, so yeah there will be bad days and good ones too but overall Divs apparently DO produce better results in the long term. Well, as long as you play them smart (meaning you actually play together as team and NOT as just 3 random guys being in a Div, but still playing their separate solo games - This requires practice tho). Share this post Link to post Share on other sites
Cpt_Skeeve Players 26 posts 20,581 battles Report post #18 Posted August 20, 2018 5 hours ago, changenam324255 said: Simple trick to not get too frustrated: Weekends and Low Tier : only play self-sufficient ships. Yeah, I should realy learn to do this and not endure the loss-after-loss-after-loss of playing ships which need support ... but I have this gambler's fallacy thing going where I keep feeling it must just get better. 6 hours ago, RAHJAILARI said: My theory is that it's not so much the weekend BUT certain times of the day which are to blame, when the "Potato Parade" takes place. Usually I seem to get rather balanced games, with evenly skilled teams in the mornings from 08am up to 12noon (Irish time) and again at from about 8pm up to 12pm in the evenings. Afternoons somehow often turn out abysmal, with completely one-sided rolf-stomp games more often than not (sometimes I get to be on the winning side but it ain't much fun either way tho). Late evenings can be problematic too, but I take it that's only because folks tend to be more sauced-up by that time. I try to avoid playing veryu early in the morning, but that is mainly just because of the increased chance of getting "stump" games with ridiculously small teams (I like my battles with as many sheeps as possible). But then again, this is just my own theory, could be wrong too. In any case, if ever things start to go horribly wrong like that, I'll just take a break for a while and try again later. Some times it works too but I guess the key thing is to recognize when you yourself start to lose your nerve and begin to make more gross mistakes, therefore only making the situation even worse for yourself. So best to quit, while still ahead is a good motto and sometimes even I remember to live by it. Hehehe!. So much this, but also at the weekends (and holidays ...) the 'window' for potato parades as you call them opens up a bit wider. 1 Share this post Link to post Share on other sites
[HOO] Fat_Maniac [HOO] Players 2,337 posts 4,238 battles Report post #19 Posted August 20, 2018 15 hours ago, Sark74 said: Maybe I'm just venting but Weekends are bad in WoWs right now.. something has to change to get players to want to work together and work on tactics as a team and not think they are Flamu or Flambass lol .. I'm actually starting to believe the Flamu's and Flambass's in our community are a big part of the problem. Lots of players hang on every word they say, and think the way these good players use ships and the opinions they hold are the only way to do things. I'm sorry but really it's not. That's the great thing about WoWS, there is something for everyone and their play style, if they bother to look for it and learn. Players need to stop being sheep and find their own way. 1 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #20 Posted August 20, 2018 I tend to have the best battles during the night but there is no reason behind it. Look at that guy in the Edinburgh: 235 battles with an average damage of 18,9k. Just... wow. That is not even close to the server average. @Sark74 What program is that? Share this post Link to post Share on other sites
[TF57] Fatal_Ramses Players 1,300 posts Report post #21 Posted August 20, 2018 Oh dear god what single cell organisms play this game? Lost a certain battle with 2:1 odds in my team favor. 4 ships trying to escape the battle zone on all directions of the map while enemy DD takes all caps and CV harasses everyone else. I think I'm having an brain aneurysm. Share this post Link to post Share on other sites
Sark74 Players 205 posts 5,415 battles Report post #22 Posted September 1, 2018 On 8/20/2018 at 3:49 PM, GarrusBrutus said: I tend to have the best battles during the night but there is no reason behind it. Look at that guy in the Edinburgh: 235 battles with an average damage of 18,9k. Just... wow. That is not even close to the server average. @Sark74 What program is that? its wow stats plus... GarrusBrutus Check out the match making on this... i spent my game spotting a Khaba and ruining his game in my Shimakaze, only for a Worcester and Minotaur to no shoot at him... at all... the Match making needs to be more indepth .. stats not just ships... we never stood a chance.. 7 Unicum players all on 1 side.. where they should've been spread evenly.. and the potatoes need to spread more evenly... that game i survived but it was over very quickly... 2 Share this post Link to post Share on other sites
Sark74 Players 205 posts 5,415 battles Report post #23 Posted September 1, 2018 On 8/20/2018 at 8:58 AM, SeeteufeI said: Carrying at least your own weight helps a lot, I guess. I always try to do more damage (45k average in the shima) than my ships HP (17900) while doing tactics, for example, Spotting, capping, preventing enemy caps, Hunting other DD's and Torping where possible.. 1 Share this post Link to post Share on other sites
Sark74 Players 205 posts 5,415 battles Report post #24 Posted September 1, 2018 On 8/20/2018 at 12:05 PM, Fat_Maniac said: I'm actually starting to believe the Flamu's and Flambass's in our community are a big part of the problem. Lots of players hang on every word they say, and think the way these good players use ships and the opinions they hold are the only way to do things. I'm sorry but really it's not. That's the great thing about WoWS, there is something for everyone and their play style, if they bother to look for it and learn. Players need to stop being sheep and find their own way. the problem is that if you watch Flambass in a DD, he does tactics. caps/ prevents caps. spots.. People only remember the damage done ... They totally ignore the 2 enemy DD's hammering our DD in the cap.. and wonder why they start losing while spamming "I need intelligence data".. 1 Share this post Link to post Share on other sites
[TEA] Robber_Baron Players 1,322 posts 7,981 battles Report post #25 Posted September 1, 2018 I don't care that much about doing damage in DD's. That's not the most important part. If through my spotting the enemy DD gets killed, and I survive, that gives our team an advantage while dealing (almost) no damage myself and getting almost no XP whatsoever. By the way, about potatoes: remember that the chance of potatoes in the enemy team is bigger than in your team if you're not one yourself. You take a spot in your team, leaving 11 slots for potential Tide pod eaters, while there are 12 slots on the enemy team. 1 Share this post Link to post Share on other sites