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Mangrey

New ways to balance

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Hey. 

I would really like WG to take a look at the RPG games out there, maby conver som spells or ablities in to ship "Consumables"

As an ex. Lets say we give cruisers a repair but not a Consumabl more like an pool of HP (X amount of HP depende on class, country and tir) it only repair when out of combat and heal the grey area. 

or mabe a fire hose to remove fire on a ship thats close.

 

This was just Consumables maby there are othere things tehy can add to adjust (?)

 

what would you like ?

 

 

 

mang

 

sorry if bad english

 

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2 hours ago, Mangrey said:

Hey. 

I would really like WG to take a look at the RPG games out there, maby conver som spells or ablities in to ship "Consumables"

As an ex. Lets say we give cruisers a repair but not a Consumabl more like an pool of HP (X amount of HP depende on class, country and tir) it only repair when out of combat and heal the grey area. 

or mabe a fire hose to remove fire on a ship thats close.

 

This was just Consumables maby there are othere things tehy can add to adjust (?)

 

what would you like ?

 

 

 

mang

 

sorry if bad english

 

Man, dint I tell you not to use the forums on drinking Saturday !?! :Smile_teethhappy:

I understand you are bored, but hey ... dont give WG any "funny" ideas aight? :Smile_hiding:

 

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1 minute ago, nambr9 said:

Man, dint I tell you that you should not use forums on drinking saturday !?! :Smile_teethhappy:

I understand you are bored, but hey ... dont give WG any "funny" ideas aight? :Smile_hiding:

 

IN my eyes are funnie ideas, better then what they got now 

 

mang

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On 11/08/2018 at 9:35 PM, Mangrey said:

IN my eyes are funnie ideas, better then what they got now 

 

mang

 

I do understand what you are trying to say.

I liked the consumables in the Halloween event, but I am not sure if they would fit in any way into "normal" game modes. Maybe in another "new - fun" mode.

 

The event was very fun and there is plenty of room for creativity ... specially since the current "scenarios / ops" are very boring if not - unplayable.



*edit

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I can think of one way.... Well two ways to balance the game actually, add IJN Tone with manual contoll (as in you fly the squad) AP bombers, and add IJN Kitakami with 20km, 70knott dw torps with reload booster....... sounds perfect dosent it? :Smile_trollface:

 

Disclamer: its the beer talking :Smile_bajan2:

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9 minutes ago, Major_Damage225 said:

IJN Kitakami with 20km, 70knott dw torps with reload booster...

DW? No way! She needs a reload booster coupled with current Shima's 20km torps. People NEED to see how many of them there are in the water :Smile_trollface:

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11 hours ago, Mangrey said:

Hey. 

I would really like WG to take a look at the RPG games out there, maby conver som spells or ablities in to ship "Consumables"

As an ex. Lets say we give cruisers a repair but not a Consumabl more like an pool of HP (X amount of HP depende on class, country and tir) it only repair when out of combat and heal the grey area. 

or mabe a fire hose to remove fire on a ship thats close.

 

This was just Consumables maby there are othere things tehy can add to adjust (?)

 

what would you like ?

 

 

 

mang

 

sorry if bad english

 

i can't decide if it's a troll or if OP is serious

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1 hour ago, 159Hunter said:

For the love of god, I can't understand what you're proposing.

He's proposing that ships should have more gimmicks.

 

Cause we all know what kind of lovely ships those produce.

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9 hours ago, eliastion said:

DW? No way! She needs a reload booster coupled with current Shima's 20km torps. People NEED to see how many of them there are in the water :Smile_trollface:

 

yBvESls.jpg

 

3 Kitakami class cruisers firing their torpedoes at Allied ships circa 1942, colorized.

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7 minutes ago, NothingButTheRain said:

Secondary Battery Reload Booster for German BB! :Smile_great:

That one is probobly in the works, wanna bet? :Smile_smile:

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But seriously, I think it could be a fitting way to buff some of the German BBs.

I'm not anti-gimmick by itself. I do mind some of the ways these are being implemented though.

And I do believe it should benefit gameplay! :Smile_great:

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2 hours ago, NothingButTheRain said:

Secondary Battery Reload Booster for German BB! :Smile_great:

A solid wall of shells flying at a target, that is gonna be the true art of dakka.

 

some stats I have thought up of:

Reduces secondary battery reload by 50%, and increases max range by 30% and reduces dispersion by 30%(or increases dispersion by 2% if too op)

active for 30s, cool down is around a min or something.

 

i say make it a option between hydro and that, or completely separate consumable that is available at sub t5

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2 hours ago, howardxu_23 said:

A solid wall of shells flying at a target, that is gonna be the true art of dakka.

 

some stats I have thought up of:

Reduces secondary battery reload by 50%, and increases max range by 30% and reduces dispersion by 30%(or increases dispersion by 2% if too op)

active for 30s, cool down is around a min or something.

 

i say make it a option between hydro and that, or completely separate consumable that is available at sub t5

I think combining all those 3 effects would make it OP. I think I'd prefer only a reload boost, if only as complicated skills tend to add to balancing hell.

Active for 30 seconds sounds like a good amount of time.

But I think this idea of a secondary battery booster could certainly work and it would fit the german BBs like a glove :Smile_great:

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