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DangerousDave2k

AP bomb nonsense

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Put on nice shiny new Scharnhorst AA build upgrade;

Sail out into the sea, other ships close behind;

Enemy Lexington sends one group of torpedo bombers and two groups of divebombers to me. It seems like he has particular targets in mind somehow;

I start mowing through them with my AA but it's not enough;

95% of my health is deleted, mostly unrepairably;

A few enemy salvos finish me off a short while later.

 

How is this a good game mechanic? I had my ship set up in the best possible way to counter this, and still I could do nothing. I was not far away from friendlies or anything. It was just bend over and take it. Smells like BS to me.

 

And don't give me "there are ships who can't do much damage to you so have a taste of your own medicine" nonsense, because at the very least they can sail away from me and engage somebody else, but I can't sail away from an enemy CV captain who is only looking for German BBs to murder. 

 

Before I left, I saw him nuke 50% of the health from a friendly Bismarck.

 

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Oh well, on the other hand you could have just stayed a bit closer to the rest of the team - Especially near strong AA Cruisers so that their Def AA could have helped you out there and the CV would not have been able top single you out, as a target. Or even close to other BB's for that matter.:cap_old:

 

CV's have (or should have) the ability to delete even the strongest AA ship, if they are alone and un-escorted, so that just means you have to play smart yourself. No base-AA without the DefAA boost can destroy every single plane on time, so overconfidence is going to cost you dearly every time.:Smile_Default:

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5 minutes ago, DangerousDave2k said:

If the only counter is to strap a Cleveland to either side of your hull then it's broken.

Not really, that is how it was designed on purpose right from the beginning. 1 Cleve nearby is just enough to avoid tragedy. After all, that  is precicely why we actually have Cruisers equipped with a DefAA in the first place (otherwise it would be quite pointless, to have it at all wouldn't it?). To provide the plucky BB or DD with a small safe-zone to go to, when threatened. You just have to make sure you take advantage of that cover.:Smile_Default:

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AP is very effective vs german BBs since you have so much armor we can just drop it all on you into your citidel - you get turtle back armor vs otherships you BBabys cant be immune to everything - carriers were the solution to BBs you are lucky it was not a GZ or you would be dead and same for bismark

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Well maybee its broken but also sort of realistic since bbs died out irl couse of cvs

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Ap bombs are useless vs. 75% of the enemy team and can oneshot 25% of it.

 

Thats broken.

Thats not fun.

 

Neither for the CV: If you dont get a good MM your bombers are useless

Neither for the targets: Sit in a Montana? Haha 5k, Sit in a Moskova? Back to port

 

Its a dumb "all or nothing" thing .... no CV player asked WG for this.

 

(Its like hightier CVs in general - Sink it or barley scratch it)

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I think cancer divisions like Saipan + Kutuzov + Kidd (and alike) are more of the problem then AP bombs. Gets even funnier when it is one of the top clans doing it, because - in player words - they were 'grinding' the ships... :Smile_facepalm:

Oh, well. Their salt, when outplayed, was priceless. :Smile_veryhappy:

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41 minutes ago, DangerousDave2k said:

If the only counter is to strap a Cleveland to either side of your hull then it's broken.

If one is near, that is enough.

 

There were times in this game were BB seeked the AA cover of cruisers and cruiser complied, unless they wanted to lose their BB as ANY CV was a threat to BB.

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37 minutes ago, Nexuss9383 said:

AP is very effective vs german BBs since you have so much armor we can just drop it all on you into your citidel - you get turtle back armor vs otherships you BBabys cant be immune to everything - carriers were the solution to BBs you are lucky it was not a GZ or you would be dead and same for bismark

While this is true is also true that a german bb capitan can only hope on the skill of his cv mate for defending himself other ship aa or def aa are not enought , def aa would be, but a good cv capitan just delay the drop if that is active ,

German bb are silly i actually hate them but in this case theyr moans are legit

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6 minutes ago, ColonelPete said:

If one is near, that is enough.

 

There were times in this game were BB seeked the AA cover of cruisers and cruiser complied, unless they wanted to lose their BB as ANY CV was a threat to BB.

Jeah good old times.

I renember when Essex was Tier X. When that thing could drop on you uninterupted you were just dead no matter what ship u are in.

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1 hour ago, DangerousDave2k said:

Put on nice shiny new Scharnhorst AP build upgrade;

 

What are you talking about ?!

 

Quote

Sail out into the sea, other ships close behind;

Enemy Lexington sends one group of torpedo bombers and two groups of divebombers to me. It seems like he has particular targets in mind somehow;

I start mowing through them with my AA but it's not enough;

 

Working as it should.

You overextended. Stick with your AA ships and don't YOLO like that in your BB.

 

Quote

95% of my health is deleted, mostly unrepairably;

 

The fact that AP-bomb-citadels cripple BBs is actually often overlooked.

It is what makes GZ so strong compared to DoT-focused CVs.

 

Quote

How is this a good game mechanic? I had my ship set up in the best possible way to counter this, and still I could do nothing. I was not far away from friendlies or anything. It was just bend over and take it.

 

Replay, or you where too far from your AA ships.

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Yeah a T7 BB obviously caught alone, with not enough AA to molest a T8 Cv is complaining. I mean yeah... Mechanic worked. 

End of Story

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1 hour ago, RAHJAILARI said:

CV's have (as they should have) the ability to delete even the strongest AA ship

No. No they don't. Have you seen AA-built Worcester?

 

Anyway, the problem with AP bombs is that they are EXTREMELY effective against certain targets and almost useless against certain others. This 0-1 nature is just too pronounced...

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1 hour ago, DangerousDave2k said:

How is this a good game mechanic?

 

WG didn't like everyone playing mid-tier German BBs.

So they made AP bombs to :etc_swear: them over.

 

And since they hate cruisers too they made AP bombs :etc_swear: those over even harder.

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19 minutes ago, eliastion said:

No. No they don't. Have you seen AA-built Worcester?

 

Anyway, the problem with AP bombs is that they are EXTREMELY effective against certain targets and almost useless against certain others. This 0-1 nature is just too pronounced...

an AA specced mino is even more dirty, im sure some one will correct me if its not

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16 minutes ago, Nexuss9383 said:

an AA specced mino is even more dirty, im sure some one will correct me if its not

I'll do it! :cap_like:

 

Worcester has marginally better short, mid and long-range AA, than Minotaur.

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2 hours ago, DangerousDave2k said:

Put on nice shiny new Scharnhorst AP build upgrade;

Sail out into the sea, other ships close behind;

Enemy Lexington sends one group of torpedo bombers and two groups of divebombers to me. It seems like he has particular targets in mind somehow;

I start mowing through them with my AA but it's not enough;

95% of my health is deleted, mostly unrepairably;

A few enemy salvos finish me off a short while later.

 

How is this a good game mechanic? I had my ship set up in the best possible way to counter this, and still I could do nothing. I was not far away from friendlies or anything. It was just bend over and take it. Smells like BS to me.

 

And don't give me "there are ships who can't do much damage to you so have a taste of your own medicine" nonsense, because at the very least they can sail away from me and engage somebody else, but I can't sail away from an enemy CV captain who is only looking for German BBs to murder. 

 

Before I left, I saw him nuke 50% of the health from a friendly Bismarck.

 

you got outplayed

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2 hours ago, DangerousDave2k said:

If the only counter is to strap a Cleveland to either side of your hull then it's broken.

no, it is called team play, going solo yolo is farmwille game

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47 minutes ago, Nexuss9383 said:

an AA specced mino is even more dirty, im sure some one will correct me if its not

nothing is worst than W AAA

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30 minutes ago, _PraetoR__ said:

I'll do it! :cap_like:

 

Worcester has marginally better short, mid and long-range AA, than Minotaur.

and deff AAA!!!! so it is like 100% better practicaly

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1 hour ago, Nexuss9383 said:

an AA specced mino is even more dirty, im sure some one will correct me if its not

Worcester has similar (slightly better in fact, if I'm not mistaken) base AA stats but sports the AA consumable on top of all that. She lacks smoke to shoot planes while invisible but as far as we're just talking pure AA capabilities, Worcester is MUCH better overall.

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You know, I was at pains to point out that I didn't just yolo in and was still near my other ships so I wouldn't get asinine replies about that - but I guess I didn't state it clearly enough.

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