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Rage_Oddball

so tell me, should i stop playing yamato. is that the message you are sending us devs

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image.thumb.png.a8a256cee9187af40e231c3ee998e797.png

 

tell me how much bullying we should take from you devs before you stop rampageing on us. yamato today have nothing to do with the yamato that i grinded for a year a go. and so many other ships, but i will stick to yamato now.


i could do 31,5 knots when i got it, now i am happy if i do 29. I could turn yamato in torpedoes and at worst pick up one, now even when his life depends on it it will pick up everything (torpedo bombers). before i could get citadeled, yes, buy a kurfurst point blank, now f[edited]tirpiz can citadel me from 15 km away,.

guns are as you can see from picture for crap (there were at least 6 pen on that T8 mogami, and i pened it from a broad side for nothing), tell me how the F a shell with 14800 penetration those 4880 on a penetration, or 1080 on an overpen, if overpen is guarantied 10% of the base value.  in battle from the picture i fired 93 AP shells, 51 hit  for 107k dmg. 2k dmg per shell with the biggest shell in the game. it was never like this.

this ship is nothing you advertise about it a year a go.


only you know (devs) why it is ok to change characteristic of the ship so much that you essentially say "f[edited] you" to every player in the game that wasted time and money to get a ship.  yes-yes-fuck-you-too.jpg

 

 

how about every time you decide to change characteristic of a ship for "balance reasons" you give us compensation for the lost time and money.
that would be fair. you would think twice when balancing game then, but no it is just "look at the monkeys".

 

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1 minute ago, Rage_Oddball said:

signals

 

Bollocks.

 

With Signal it's 28.4 Knots.

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6 minutes ago, Rage_Oddball said:

image.thumb.png.a8a256cee9187af40e231c3ee998e797.png

 

tell me how much bullying we should take from you devs before you stop rampageing on us. yamato today have nothing to do with the yamato that i grinded for a year a go. and so many other ships, but i will stick to yamato now.


i could do 31,5 knots when i got it, now i am happy if i do 29. I could turn yamato in torpedoes and at worst pick up one, now even when his life depends on it it will pick up everything (torpedo bombers). before i could get citadeled, yes, buy a kurfurst point blank, now f[edited]tirpiz can citadel me from 15 km away,.

guns are as you can see from picture for crap (there were at least 6 pen on that T8 mogami, and i pened it from a broad side for nothing), tell me how the F a shell with 14800 penetration those 4880 on a penetration, or 1080 on an overpen, if overpen is guarantied 10% of the base value.  in battle from the picture i fired 93 AP shells, 51 hit  for 107k dmg. 2k dmg per shell with the biggest shell in the game. it was never like this.

this ship is nothing you advertise about it a year a go.


only you know (devs) why it is ok to change characteristic of the ship so much that you essentially say "f[edited] you" to every player in the game that wasted time and money to get a ship.  yes-yes-fuck-you-too.jpg

 

 

how about every time you decide to change characteristic of a ship for "balance reasons" you give us compensation for the lost time and money.
that would be fair. you would think twice when balancing game then, but no it is just "look at the monkeys".

 

Yammato is perfectly fine ship

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Has it occurred to you that maybe, just maybe, the ship is pretty much the same, but you're seeing more experienced opponents than you did a year ago?

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Just now, Uglesett said:

Has it occurred to you that maybe, just maybe, the ship is pretty much the same, but you're seeing more experienced opponents than you did a year ago?

No, that would be too logical.

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8 minutes ago, Rage_Oddball said:

tirpiz can citadel me from 15 km away

Every BB can cittadel you from that distance if your showing your side u know. :Smile_honoring:

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10 minutes ago, Rage_Oddball said:

 bullying

 

you give us compensation for the lost time and money.
 

Spoiler

5b69a9d279da6_Specialsnowflake.jpg.8cb22d32c561c8edccbdb4e2fcfbe32a.jpg

 

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1 hour ago, Rage_Oddball said:

image.thumb.png.a8a256cee9187af40e231c3ee998e797.png

 

tell me how much bullying we should take from you devs before you stop rampageing on us. yamato today have nothing to do with the yamato that i grinded for a year a go. and so many other ships, but i will stick to yamato now.


i could do 31,5 knots when i got it, now i am happy if i do 29. I could turn yamato in torpedoes and at worst pick up one, now even when his life depends on it it will pick up everything (torpedo bombers). before i could get citadeled, yes, buy a kurfurst point blank, now f[edited]tirpiz can citadel me from 15 km away,.

guns are as you can see from picture for crap (there were at least 6 pen on that T8 mogami, and i pened it from a broad side for nothing), tell me how the F a shell with 14800 penetration those 4880 on a penetration, or 1080 on an overpen, if overpen is guarantied 10% of the base value.  in battle from the picture i fired 93 AP shells, 51 hit  for 107k dmg. 2k dmg per shell with the biggest shell in the game. it was never like this.

this ship is nothing you advertise about it a year a go.


only you know (devs) why it is ok to change characteristic of the ship so much that you essentially say "f[edited] you" to every player in the game that wasted time and money to get a ship.  yes-yes-fuck-you-too.jpg

 

 

how about every time you decide to change characteristic of a ship for "balance reasons" you give us compensation for the lost time and money.
that would be fair. you would think twice when balancing game then, but no it is just "look at the monkeys".

 

First thing first: you are complaining about one of the most powerful ships in the entire game. Have you ever considered that the problem is you, not the ship? 

2. Yamato has never been able to do 30+ knots. I got it in open beta which was more than 2 years ago and i have never seen her going 30+ knots.

3. If you did that low amount of damage with that many hits, clearly you werent aiming well.

4. Tirpitz was able to citadel yamato from 15km since the day she was introduced into game.

5. Yamato was always weak against torpedo bombers which are controled by a decent cv player. Nothing new. 

 

Maybe consider that you were playing poorly before blaming devs or the ship.

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1 hour ago, Rage_Oddball said:

i could do 31,5 knots when i got it

Yamato has never been able to do that kind of a speed, not even close.

Even your "now I do 29" is impossible, max speed for Yamato WITH a signal flag is 28.35kts

 

1 hour ago, Rage_Oddball said:

I could turn yamato in torpedoes and at worst pick up one, now even when his life depends on it it will pick up everything (torpedo bombers)

That's a difference between autodrop and manual drop, nothing else

 

1 hour ago, Rage_Oddball said:

before i could get citadeled, yes, buy a kurfurst point blank, now f[edited]tirpiz can citadel me from 15 km away

Yamato has always been citadellable by tier 8s. Hell, I'm pretty sure there are 7s who could do it, especially if you are potato enough to give your flat broadside to them

 

1 hour ago, Rage_Oddball said:

guns are as you can see from picture for crap

271.gif

 

1 hour ago, Rage_Oddball said:

there were at least 6 pen on that T8 mogami, and i pened it from a broad side for nothing

Pens on modules (like turrets) and pens on torpedo bulges that didn't explode in the ship itself do 0 dmg. That's nothing new

 

1 hour ago, Rage_Oddball said:

tell me how the F a shell with 14800 penetration those 4880 on a penetration, or 1080 on an overpen, if overpen is guarantied 10% of the base value.

I'm pretty sure this isn't English. Then again, even google doesn't translate it. So I don't know what you want from us with that

 

1 hour ago, Rage_Oddball said:

in battle from the picture i fired 93 AP shells, 51 hit  for 107k dmg. 2k dmg per shell with the biggest shell in the game. it was never like this.

1) it was always like this

 

2) 51 hits include bounces and shatters. Further more, it includes saturated pens (dealing 1/2 pen dmg) and completely saturated pens (does no dmg) as well as pens on modules like turrets (0 dmg). Hence your "low dmg per shell"

 

1 hour ago, Rage_Oddball said:

this ship is nothing you advertise about it a year a go.

Yeah, now it has buffed turret traverse, so it is completely different!

 

1 hour ago, Rage_Oddball said:

how about every time you decide to change characteristic of a ship

The only difference I can think between a Yamato "a year ago" and now is the turret traverse buff and introduction of the special module (a.k.a. grindable dispersion buff). NOTHING else has changed, at least nothing notewoarthy

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32 minutes ago, ghostbuster_ said:

4. Tirpitz was able to citadel yamato from 15km since the day she was introduced into game.

To be fair though Tirpitz couldn't citadel Yamato when Yamato was introduced into the game.(Tirpitz wasn't released yet)

Maybe OP meant that? :cap_yes:

6 minutes ago, wilkatis_LV said:

The only difference I can think between a Yamato "a year ago" and now is the turret traverse buff and introduction of the special module (a.k.a. grindable dispersion buff). NOTHING else has changed, at least nothing notewoarthy

This.

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funny the amount of white knights telling me how yamato was never nerfed, only buffed. go check how yamato was never nerfed https://forum.worldofwarships.com/topic/110602-yamato-nerfed-to-oblivion/ 

 

the level of retardation of people that just want to oppose something because of lack of the attention to them is pitiful. and i for sure will not go dig up patch notes to show you how many times yamato was nerfed. 

and for the [edited] that wants to see my stats, what the f [edited]my stats have with AP shell that do  4880 on pen, when the base potential is 14800 dmg, or what my stats have to do when yamato shell shatters on mogami armor, what the f [edited]are you boys smoking.  

 

you want to talk to me about how dmg works, how about you get checked for reality https://www.reddit.com/r/WorldOfWarships/comments/6usqnu/real_wwii_warship_damage_reports_why_you_do_not/

 

wows should state that it is a science fiction game, not a naval history game. there is nothing historical about it. but that is beyond my point, and a point that i don't want to make.

 

my point is for how long we should take the changes to ships that in the end are nothing that they started with.

 

and with that stated, community as any community in any game is toxic, i will definitely not argue with more or less professional trolls.

dev's will certainly not answer or do something about it, as that is the way they make money. first they make a ship with stats that are wanted, and then when a sufficient players spend money to get it, they nerf the ship and push a new one for you to grind and spend money again. 

this monkey will not put up with this, but for rest, your life, your choice.

 

celebrate you smugness.

 

login off

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Yamato can overmatch 32mm armour. Even a T1 Hermelin has 35mm of citadel armour, so you can't expect all your shell hits to be bounce-less.

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3 hours ago, Rage_Oddball said:

Load of BS.

 

 

 

AvrWg.gif

 

And this is a BB player in the wild, untamed by the burden of reason and with its natural instinct intact to run to the forum and whine post completely oblivious of any facts.

 

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that is one seriously impressive amount of clueless idiocy concentrated into one single post, even by the rather high standards that these forums sometimes display...

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56 minutes ago, Rage_Oddball said:

how about you get checked for reality

 

So I guess everyone should play AA escort while CVs try to kill everyone?

Sounds fun. :fish_palm:

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1 hour ago, Rage_Oddball said:

AP shell that do  4880 on pen, when the base potential is 14800 dmg, or what my stats have to do when yamato shell shatters on mogami armor, what the f [edited]are you boys smoking.  

 

5k battle's worth of L2P here, STAT !

 

 

No but seriously, your posts are simply misinformed.
If you took even half the effort searching for undank memes (a crime in itself) to put in your posts, you could have known why your AP shells don't always do full listed damage.

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