lonigus Beta Tester 41 posts 114 battles Report post #1 Posted April 10, 2015 If you guys thinking about getting the Sims I would reconsider that tbh. Its a great anti Destroyer destroyer (lol...), but other then that Iam quite unsure how to feel about it... Yet... It shares the typical US destroyer torpedo ranges, but holy damn... Anyone that isnt totaly brain dead in a Cruiser or Battleship can wreck the Sims. Even more any Battleship above tier 4 totaly wrecks it with the secondary gun fire. I cant really ambush a battleship bcoz the autofire from them starts exactly at the Sims max torpedo range. I did try to use small island for cover and then ambush. I did land two or three hits, but then the adventure ended due to the secondary gun fire. And to my surprise the AI accuracy was very decent... Even tho I saw and heard Jingles say that they are very inacurate, but I witnessed quite the oposite lol... I had great results when the game was already shifted on ours side and we were stomping them, but other then that doing the usual IJN DD tactics with rushing a cap, launching the 10-15km range trops on all sides and gtfo isnt really an option for the Sims. I kind of have the feeling that it is not really well placed on its current tier 7... Halp! Share this post Link to post Share on other sites
69thBuLLeT Alpha Tester 176 posts 1,602 battles Report post #2 Posted April 10, 2015 This is why it's CBT. The secondary armament engagement distance is a hotly debated topic at the moment, and I do think that either it, or the US torp ranges will get changed because as it stands any attack on a BB is mutually destructive at best. The secondary cannon fire is brutal. Share this post Link to post Share on other sites
Shepbur Alpha Tester 1,545 posts 469 battles Report post #3 Posted April 10, 2015 Personally, i think the sims is pretty well balanced... The only bit i'm slightly sad about is it not having its 3x4 torpedo tube setup, and instead having the 2x4. It's speed is really good for its tier, as are its guns. In terms of torpedoes... personally... i don't mind them, infact i was really excited when i saw the sims for the first time as it's essentially a T7 Benson (pre-torpedo buff)... which makes it amazingly fun to play as the Benson really did need T7 MM compared to the T8/9/10 games it got in so frequently. Having tested it over a good 10 or so games i'm pretty happy to say that it's perfectly balanced in-game and doesn't need any buffs/nerfs and i'd actually be quite sad if it did change... She's a difficult ship to get used to and master, but when you do, you'll have amazing fun and amazing results ;) 1 Share this post Link to post Share on other sites
Blue_Bug Players 1,428 posts 7,991 battles Report post #4 Posted April 10, 2015 If you guys thinking about getting the Sims I would reconsider that tbh. Its a great anti Destroyer destroyer (lol...), but other then that Iam quite unsure how to feel about it... Yet... It shares the typical US destroyer torpedo ranges, but holy damn... Anyone that isnt totaly brain dead in a Cruiser or Battleship can wreck the Sims. Even more any Battleship above tier 4 totaly wrecks it with the secondary gun fire. I cant really ambush a battleship bcoz the autofire from them starts exactly at the Sims max torpedo range. I did try to use small island for cover and then ambush. I did land two or three hits, but then the adventure ended due to the secondary gun fire. And to my surprise the AI accuracy was very decent... Even tho I saw and heard Jingles say that they are very inacurate, but I witnessed quite the oposite lol... I had great results when the game was already shifted on ours side and we were stomping them, but other then that doing the usual IJN DD tactics with rushing a cap, launching the 10-15km range trops on all sides and gtfo isnt really an option for the Sims. I kind of have the feeling that it is not really well placed on its current tier 7... Halp! I only tried the sims in a PVE batle. But my first impression was that it is not a bad DD. Only a bit disapointing is the low alpha damage on the torpedo's for a tier 7. What I understand from earlier posts (on other topics) is what you descripe is the dificulty that all US DD's have on higher tier. It is logical that a usual IJN DD tactic doesn't work for a US DD. The US DD is a master in killing other DD's and ambushing. Trying to kill a BB on your own in open sea is asking for a sudden death for a US DD on every tier. Share this post Link to post Share on other sites
[MOWA] Rawindra Alpha Tester 258 posts 20,636 battles Report post #5 Posted April 10, 2015 (edited) 69thBuLLeT, on 10 April 2015 - 07:59 AM, said: This is why it's CBT. The secondary armament engagement distance is a hotly debated topic at the moment, and I do think that either it, or the US torp ranges will get changed because as it stands any attack on a BB is mutually destructive at best. The secondary cannon fire is brutal. I just saw your signature. It is not 100% correct. CA is not Cruiser, but Heavy Cruiser. The Light Cruiser is CL. lonigus, on 10 April 2015 - 07:41 AM, said: If you guys thinking about getting the Sims I would reconsider that tbh. Its a great anti Destroyer destroyer (lol...), but other then that Iam quite unsure how to feel about it... Yet... It shares the typical US destroyer torpedo ranges, but holy damn... Anyone that isnt totaly brain dead in a Cruiser or Battleship can wreck the Sims. Even more any Battleship above tier 4 totaly wrecks it with the secondary gun fire. I cant really ambush a battleship bcoz the autofire from them starts exactly at the Sims max torpedo range. I did try to use small island for cover and then ambush. I did land two or three hits, but then the adventure ended due to the secondary gun fire. And to my surprise the AI accuracy was very decent... Even tho I saw and heard Jingles say that they are very inacurate, but I witnessed quite the oposite lol... I had great results when the game was already shifted on ours side and we were stomping them, but other then that doing the usual IJN DD tactics with rushing a cap, launching the 10-15km range trops on all sides and gtfo isnt really an option for the Sims. I kind of have the feeling that it is not really well placed on its current tier 7... Halp! My question about the Sims would be: In what way is it better than the tier 7 Mahan from the regular american tech tree? I can´t see any advantages. Edited April 10, 2015 by BigBadVuk Share this post Link to post Share on other sites
brainfear1 Beta Tester 241 posts 1,258 battles Report post #6 Posted April 10, 2015 it is better in it's maneuverability Share this post Link to post Share on other sites
[SELI] Rankkis Players 6 posts 559 battles Report post #7 Posted April 10, 2015 1 Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #8 Posted April 10, 2015 I just saw your signature. It is not 100% correct. CA is not Cruiser, but Heavy Cruiser. The Light Cruiser is CL. You are right about CL but CA = Armoured Cruiser so strictly speaking he is correct. Cruiser Armored CA large CB battle CC Light CL aviation or Voler CV Back to the Sims, not being as avid a DD sailor like Shep I still enjoyed sailing it (in testing at least) and thought it was as balanced as you could expect for a premium USN DD. Torp range still frustrates the hell out of me as although you see a tasty target not far away it still is that elusive 2km outside of your range and sneaking up that last distance is an art in itself! Share this post Link to post Share on other sites
Nimble Beta Tester 72 posts 140 battles Report post #9 Posted April 10, 2015 It's great I quite like it. It's your typical US DD so must be played like the rest but suitable for its tier with solid guns and decent torps Share this post Link to post Share on other sites
lonigus Beta Tester 41 posts 114 battles Report post #10 Posted April 10, 2015 (edited) It's great I quite like it. It's your typical US DD so must be played like the rest but suitable for its tier with solid guns and decent torps From what I observe during my gameplay and after I die is mostly the same... The IJN DDs in 9 out of 10 cases hugely outperform the American DDs in the after battle report. Cant be just bcoz of the players playing them I would asume... I like the Sims torp speed and their torp arcs, but effectively getting into torp range is the problem I struggle with. Great to opose and counter the enemy IJN DDs, but I miss the "carry" ability of a Battleship or partially a Cruiser one. Edited April 10, 2015 by lonigus Share this post Link to post Share on other sites
[VC] OldJoe Weekend Tester 132 posts 18,701 battles Report post #11 Posted April 10, 2015 I bought her. I just had time for one quick game yesterday, but I'm sure it was no bad buy. Sims is a tad faster and more agile than the regular T7, the Mahan. The guns are equally good, the only downside is the torpedo range (5,5 km, 1 km less than Mahan's). But for ambushes or against distracted enemys it's ok. To sum it up - if you like the US TDs and you can handle Farragut or Mahan, you'll feel right at home with the Sims... Share this post Link to post Share on other sites
lonigus Beta Tester 41 posts 114 battles Report post #12 Posted April 10, 2015 But for ambushes or against distracted enemys it's ok. Well untill you try to Ambush a Battleship lol. The secondary gun fire tears you apart. Even a Kongo ripped me apart in few seconds the moment I got into the 5km torp range. Share this post Link to post Share on other sites
chaplainDMK Players 299 posts 692 battles Report post #13 Posted April 10, 2015 You are right about CL but CA = Armoured Cruiser so strictly speaking he is correct. Cruiser Armored CA large CB battle CC Light CL aviation or Voler CV Back to the Sims, not being as avid a DD sailor like Shep I still enjoyed sailing it (in testing at least) and thought it was as balanced as you could expect for a premium USN DD. Torp range still frustrates the hell out of me as although you see a tasty target not far away it still is that elusive 2km outside of your range and sneaking up that last distance is an art in itself! CA wasn't a designation for Armored Cruiser after 1921, CA was Cruiser, CL was light or scouting cruiser, CC was battle cruiser, and with the Alaska's they also used the CB designation for large cruiser. CA was later redesginated Heavy Cruiser, and even later Gun Cruiser. Share this post Link to post Share on other sites
Blue_Bug Players 1,428 posts 7,991 battles Report post #14 Posted April 10, 2015 Well untill you try to Ambush a Battleship lol. The secondary gun fire tears you apart. Even a Kongo ripped me apart in few seconds the moment I got into the 5km torp range. Unless you ambush them around the corner of an island. Also here : know the weaknesses and what you can, or can't do with a ship. Ambushing a BB with a US DD in open wather is asking for problems. Just as bad as sailing with a BB near smoke. 1 Share this post Link to post Share on other sites
H_E_R_T_Z Beta Tester 185 posts 647 battles Report post #15 Posted April 11, 2015 I think the Sims could use a little loving on torps damage wise...Just landed 4 fishes on a Mogami and the bastard was still floating...It's not like he was Nagato damn it... Share this post Link to post Share on other sites
[CCUK] chib1977 Beta Tester 128 posts 4,436 battles Report post #16 Posted April 11, 2015 I really like the sims ,glad i purchased it ,however i find its an all or nothing ship ,as in most matches i get killed having done very little other than evaded the enemy ,or on the good games i do amazing (sadly always after ive failed hard on the 1.5x) ,but hope once i improve more it will be a cracking little money earner. 1 Share this post Link to post Share on other sites
Thjan Beta Tester 145 posts 6,816 battles Report post #17 Posted April 11, 2015 The Sims is an awesome ship. I am doing well with it. Please don't mess with it :/ Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #18 Posted April 11, 2015 I'm playing my Sims as a spotter / sniper, and focusing on main guns rather then torpedo's until late game. I only have the regular tier V DD so I am not a well versed DD player but so far I think it's much fun. You can hunt other DD's pretty well with the main guns, it is VERY nimble and you can actually dodge most return fire with it, and the guns are really accurate and fast firing. Only if I see an opening and there is a BB with his guns trained the opposite way I will move in for torp attacks, or when going into a pack of distracted enemies. Share this post Link to post Share on other sites
tajj7 Beta Tester 1,210 posts 1,486 battles Report post #19 Posted April 11, 2015 Pretty much as above, It's fun, decent ROF and range on the guns plus that speed and agility means you can really annoy bigger ships and kill enemy DDs quickly. Torps are pretty rubbish due to the range but you can quickly get into ambush a distracted target. Share this post Link to post Share on other sites
Pawndemonium Weekend Tester 483 posts Report post #20 Posted April 11, 2015 The Sims is pretty much a Farragut at Tier 7. I wouldn't say that's a good thing, but maybe that's just me. I'd even be so bold and say, if you did good with it, you just played against the proper players. Share this post Link to post Share on other sites
[RN] indycar Alpha Tester 921 posts Report post #21 Posted April 11, 2015 This is why it's CBT. The secondary armament engagement distance is a hotly debated topic at the moment, and I do think that either it, or the US torp ranges will get changed because as it stands any attack on a BB is mutually destructive at best. The secondary cannon fire is brutal. secondaries are good only on some ships and if upgraded otherwise they arent that good. they hurt but you could easily attack 2 nagatos (not upgraded secondaries) in a t7 us DD and live if they dont fire their mains at you or they have some support Personally, i think the sims is pretty well balanced... The only bit i'm slightly sad about is it not having its 3x4 torpedo tube setup, and instead having the 2x4. It's speed is really good for its tier, as are its guns. In terms of torpedoes... personally... i don't mind them, infact i was really excited when i saw the sims for the first time as it's essentially a T7 Benson (pre-torpedo buff)... which makes it amazingly fun to play as the Benson really did need T7 MM compared to the T8/9/10 games it got in so frequently. Having tested it over a good 10 or so games i'm pretty happy to say that it's perfectly balanced in-game and doesn't need any buffs/nerfs and i'd actually be quite sad if it did change... She's a difficult ship to get used to and master, but when you do, you'll have amazing fun and amazing results ;) listen to this guy hes prolly the best kamikaze (read DD driver) around Share this post Link to post Share on other sites
Magni56 Beta Tester 386 posts 1,155 battles Report post #22 Posted April 11, 2015 I like the little speed devil. Murders other DDs and injured cruisers, can pester BBs and cruisers from 10km out with it's guns while driving like crazy to evade return fire and the torps are good for ambushes and runs at distracted targets. Evil little skirmisher. My defining moment in-game so far was me alongside another Sims and a Mutsuki taking apart a lone Omaha with gunfire. Poor guy had dodged the Mutsukis torps and wanted to eat a destroyer just to find himself meeting a little DD piranha swarm. The sheer confusion and panic that broke out when he realised that the little tincans were cit-penning him and not stopping was a thing of beauty. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #23 Posted April 11, 2015 (edited) I'm a 'bad' or at least inexperienced DD captain and from my first 10 games I won 8, drawn 1 and lost the other 1. Off course that was not just me. but I would like to think I'm a capable cruiser captain so comparing it with my Pensacola in which I have 62% wr I have half the damage in a destroyer of the same tier compared to a cruiser of the same tier. Comparing with Mogami I am even close to matching the average damage. Now I know there will be tons of people with far higher average dmg in their DD's but for me this is quite good. I'm actually really wondering what the better players get for avg damage, defense points, hit ratio's and such, especially on this little monster xD edit: comparing myself with Shepbur's avg damage shows I got much to learn, my 22k vs his 32k Also shows how bad the Mogami is imho Edited April 11, 2015 by mtm78 Share this post Link to post Share on other sites
Shepbur Alpha Tester 1,545 posts 469 battles Report post #24 Posted April 11, 2015 I think the Sims could use a little loving on torps damage wise...Just landed 4 fishes on a Mogami and the bastard was still floating...It's not like he was Nagato damn it... I'd agree to a damage buff by ~500 damage per torpedo I had a game the other day in her where i dropped all 8 torpedoes flat into the side of an Amagi (unsurprisingly at <1km) and it survived it with 840hp, and spammed his repair and regen buttons before i could calm down and shoot him with my guns >.< Then again... that's an occurring theme with destroyers to some extent... you can fire your entire load on 1 BB and not kill it, and the next game you get 3 hits on the same type of ship and it's dead from full HP. RNG ftw 1 Share this post Link to post Share on other sites
[BKC] DBaron Beta Tester 465 posts 2,926 battles Report post #25 Posted April 11, 2015 An enemy DD put out a smoke screen I went into, suddenly there were 2 Kongos only 2km away, I guess they were as surprised as I was and after the initial panic moment, I managed to sink 4 torps into each of them, one sank the other lost half health, still luck in RNG I guess Share this post Link to post Share on other sites