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Milan_G_

WORCHESTER fairy tale

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pls give me historical info that this ship destroyed all aircraft in range 4 km (in quick time) +  her gun makes not visibile traces.

 

i am waiting.

when..nothing...then pls, think before  when developing ship and putting  here!

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[CATS]
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That is why you are a bad CV player.

Do not put your planes there. Is that really that difficult?

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[NWP]
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Game choices and balance =/= history

 

I believe this has been pointed out to you before. 

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[PUPSI]
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Vor 13 Minuten, ColonelPete sagte:

Is that really that difficult?

I guess you know his flood of (nearly daily) complaints about non existing "issues", so what do you expect?

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[RAIN]
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2 hours ago, Milan_G_ said:

pls give me historical info that this ship destroyed all aircraft in range 4 km (in quick time) +  her gun makes not visibile traces.

 

i am waiting.

when..nothing...then pls, think before  when developing ship and putting  here!

This is an arcade not a realistic game..

And please just don't put your planes next to a Worcester.

 

Good Morning chaps!

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[TOXIC]
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2 hours ago, Milan_G_ said:

pls give me historical info that this ship destroyed all aircraft in range 4 km (in quick time) +  her gun makes not visibile traces.

 

i am waiting.

when..nothing...then pls, think before  when developing ship and putting  here!

Rooster's AA is indeed ridiculous.

But so are your cries about "historical info" regarding a game balance issue.

 

If you want to complain about ship's AA being too overwhelming, complain about that (in one of the MANY threads about high tier AA in general or Worcester in particular) but don't make a laughingstock out of yourself with that opening statement followed by a brief whinepost... is it really worth creating a thread?

 

Oh, and also to elaborate on why asking about "historical info" is so ridiculous: if "pls give me historical info that ..." were to be treated seriously, quite a few ships would disappear (no historical info about them ever sailing the seas) and the rest would become pretty much unplayable (LOTS of crucial game mechanics are blatantly unrealistic). There are some relatively realistic naval games that struggle for historical accuracy when possible, yes. There's a reason why they are pretty niche.

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[YARRR]
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Historically speaking all AA in this game is way too good.

That's why this is a game and not history.

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2 hours ago, Milan_G_ said:

pls give me historical info that this ship destroyed all aircraft in range 4 km (in quick time) +  her gun makes not visibile traces.

 

i am waiting.

when..nothing...then pls, think before  when developing ship and putting  here!

If you want realism, your bomber and torpedo planes would rarely hit their targets, "Swings n' Roundabouts"

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Historically ships were having about 3 successful hits in average out of 100 shells. Lets make it like this i  game. 

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3 hours ago, Mr_Snoww said:

You do know it's spelled Worcester right? 

Imagine how he is saying it if he spells it that way...

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[UTW]
Weekend Tester, In AlfaTesters
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It's not even true btw. I don't destroy planes at such a measly range of 4km with Worsauce. I destroy them at 8.6km. :cap_look:

Cute 1500 DPS @ 8.6km with dAA activated. :cap_haloween:

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22 minutes ago, Hedgehog1963 said:

Imagine how he is saying it if he spells it that way...

Warchester, no other pronounciation thinkable or possible... :Smile_hiding:

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[KAKE]
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4 hours ago, Milan_G_ said:

pls give me historical info that this ship destroyed all aircraft in range 4 km (in quick time)

Sure, just as soon as you give us historical info that naval battles in WW1-WW2 were decided in twenty minutes or less.

 

Is only game. Why you heff to be mad?

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15 minutes ago, Ubertron_X said:

Warchester, no other pronounciation thinkable or possible... :Smile_hiding:

The correct way to pronounce it is: Warchestershire

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[1DSF]
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First off all know the enemy ships!

If there is the AA Monster you shouldn't bring your planes to close to it.

 

Every class should know the opponents ship, an example: as DD you should know which ship has radar, planes, and fast shooting guns and what range it can be spotted helps also.

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3 hours ago, El2aZeR said:

Historically speaking all AA in this game is way too good.

That's why this is a game and not history.

Not all of it... Just look up USS Laffey..  US AA was ridiculously nasty and those 6" with radar fused VT shells... well... 

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13 minutes ago, DJ_Die said:

Not all of it... Just look up USS Laffey..  US AA was ridiculously nasty and those 6" with radar fused VT shells... well... 

 

The amount of planes Laffey downed is pitiful compared to what I can get in my Gearing in this game by simply pressing one button.

USN AA was murderous to be sure, but the effectiveness of ingame AA in general is still way above that. As it should be.

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5 minutes ago, El2aZeR said:

ingame AA in general is still way above that.

for now :Smile_trollface:

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3 hours ago, Hedgehog1963 said:

Imagine how he is saying it if he spells it that way...

War-chester as opposed to the correct wus-ster

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9 minutes ago, Fat_Maniac said:

War-chester as opposed to the correct wus-ster

Which actually sounds a lot better

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[-TAP-]
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20 minutes ago, Uglesett said:

wooster.jpg.e17f4654a416d296bf1166a0e5a11fa1.jpg

I am no longer going to be able to see the ship in game without calling it Bertie.

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[KAKE]
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33 minutes ago, Pandafaust said:

I am no longer going to be able to see the ship in game without calling it Bertie.

Mission accomplished :Smile_trollface:

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1 hour ago, domen3 said:

Which actually sounds a lot better

 

But has no relation to the actual name of the town in the UK and the city in the US named after the town in the UK.

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