Acada Beta Tester 4 posts 1,948 battles Report post #1 Posted April 9, 2015 Sometimes when carrier is down, you can still have planes out. It could be nice to: -- make available to order them to attack, patrol, scout. -- assign them to another carrier if another player agrees. 2 Share this post Link to post Share on other sites
czaki222 Weekend Tester 64 posts 355 battles Report post #2 Posted April 9, 2015 (edited) And add a kamikaze order for IJN aircraft after their CV was destroyed! You press the ability button, choose a ship and hear Tora! Tora! Tora! It was the same in Worms Armageddon Edited April 9, 2015 by czaki222 Share this post Link to post Share on other sites
[TKBS] eidias Beta Tester 199 posts 12,051 battles Report post #3 Posted April 9, 2015 If they still have their ammo/torpedo/bombs why not? But after they empty their load () I would make them un-playable Share this post Link to post Share on other sites
Acada Beta Tester 4 posts 1,948 battles Report post #4 Posted April 9, 2015 If they still have their ammo/torpedo/bombs why not? But after they empty their load () I would make them un-playable Maybe. But they can still scout for allies. Share this post Link to post Share on other sites
x00Starki Alpha Tester 540 posts 2,492 battles Report post #5 Posted April 9, 2015 Was already rejected by DEVs, because you can't command them from your lifeboat. 1 Share this post Link to post Share on other sites
[GBS] MrKissHun Beta Tester 96 posts 7,483 battles Report post #6 Posted April 9, 2015 This sounds logical but would be unfair against other class ships. If you are dead then you are dead no more interactions with the game. Btw if you had a kill order before you get sunk the planes will still carry out they last order. Kinda like destroyer torps will still kill you even though the destroyer is gone. Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #7 Posted April 9, 2015 (edited) MrKissHun, on 09 April 2015 - 12:05 PM, said: Btw if you had a kill order before you get sunk the planes will still carry out they last order. Kinda like destroyer torps will still kill you even though the destroyer is gone. Indeed. When I realise I'll be shot, I just sent as many aircraft out on "PANIC PANIC JUST FIRE THE DAMN TORPS AT SOMETHING" automatic attacks on BBs or some such target. Got a number of post-mortem kills. Edited April 9, 2015 by Figment Share this post Link to post Share on other sites
Islacrusez Beta Tester 375 posts 920 battles Report post #8 Posted April 9, 2015 I've also found that aircraft without orders will engage targets of opportunity. At least it isn't NavyField where aircraft just disappeared when the carrier was sunk. Personally I'd like an ability for aircraft to land at friendly carriers, to resupply their aircraft load. Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #9 Posted April 9, 2015 I've also found that aircraft without orders will engage targets of opportunity. At least it isn't NavyField where aircraft just disappeared when the carrier was sunk. Personally I'd like an ability for aircraft to land at friendly carriers, to resupply their aircraft load. The fighters maybe. Don't think the bombers do. Share this post Link to post Share on other sites
MrAleq Beta Tester 16 posts 538 battles Report post #10 Posted April 10, 2015 JUST DONT. Good carrier drivers already make headaches to everyone with torpedo spams. If WG allow that, cruisers should get buff of AA guns. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #11 Posted April 10, 2015 If they still have their ammo/torpedo/bombs why not? But after they empty their load () I would make them un-playable Yep!! defiantly like this! Share this post Link to post Share on other sites
smaddeus Alpha Tester 76 posts 202 battles Report post #12 Posted April 10, 2015 This was suggested by me in alpha too...nothing new... Was already rejected by DEVs, because you can't command them from your lifeboat. You don't have to...I think the squadron would know what to do by themselves...because if we compare to reality, I do not think that just because carrier is down they gonna fly above the last position like idiots either wasting fuel, that in-game is never endless, or gonna try to sink the ship for revenge or something to go down with...not just stick around one spot...now that doesn't make sense... Share this post Link to post Share on other sites
Islacrusez Beta Tester 375 posts 920 battles Report post #13 Posted April 10, 2015 To the best of my knowledge, bombers will engage a target if it strays into range, but they will circle their last position. This could be improved by having them engage targets of opportunity that they would have to move to. Share this post Link to post Share on other sites