[PEZ] valoaa Players 149 posts 12,526 battles Report post #1 Posted June 28, 2018 Just noticed when you unlock the USS Seattle B Hull the range is reduced by 0.9km from 14.3km to 13.4km (1km from 15.7km to 14.7km with the range upgrade.) What is this about? Can somebody explain this? Possible bug? (unlikely). I can't think of any other ship where this occurs. The guns are exactly the same - 152mm/47 D.P Mk17. Nor does the actual Artillery stat go down, it remains at 42/100. 1 1 Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #2 Posted June 28, 2018 wat? that does sound like a bug, and a hilarious one at that... 1 Share this post Link to post Share on other sites
[PEZ] valoaa Players 149 posts 12,526 battles Report post #3 Posted June 28, 2018 I thought I was being a bit over the top by saying its a bug, but cool. Can somebody else confirm this? Check your game client. Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #4 Posted June 28, 2018 screenshots from you would also help havent bothered grinding the new cleavage yet, so I cant check myself sorry Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #5 Posted June 28, 2018 says 14.3 stock and 15.7 in my tech tree listing (don't have the ship yet though). +edit scratch that, didn't read the "hull" part, and ye it does say you lose 0.9km range with the hull upgrade Share this post Link to post Share on other sites
[COMFY] Benser33 WoWs Wiki Team, In AlfaTesters, Beta Tester, Quality Poster 2,314 posts 15,966 battles Report post #6 Posted June 28, 2018 Whats the actual gun range in battle? Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #7 Posted June 28, 2018 Hmm, in the wiki the gun range for the top configuration increases by just 500m. Even if that is not a bug, they should change it. Share this post Link to post Share on other sites
[MPT] AkosJaccik Players 920 posts 11,177 battles Report post #8 Posted June 28, 2018 Tech tree says so, it seems. 1 1 Share this post Link to post Share on other sites
rvfharrier Weekend Tester 805 posts 4,630 battles Report post #9 Posted June 28, 2018 Guns aren't able to elevate as much under the weight of all the added AA? 10 Share this post Link to post Share on other sites
[PEZ] valoaa Players 149 posts 12,526 battles Report post #10 Posted June 28, 2018 20 minutes ago, rvfharrier said: Guns aren't able to elevate as much under the weight of all the added AA? Haha, is that a thing? Very strange, at the moment I have the A hull and the Gun range upgrade and the ship is pretty good. How do you we ping Wargaming in these posts? Did I do this right? lol @MrConway Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #11 Posted June 28, 2018 That does sound backwards, I'd be interested in seeing if it's intentional. I'm fairly sure this isn't the case on any other ship either. Share this post Link to post Share on other sites
[MPT] AkosJaccik Players 920 posts 11,177 battles Report post #12 Posted June 28, 2018 - "John, I told you, the war has ended, the budget was cut, we can't afford to order new shells from Amazon every two weeks! From now on, you are not allowed to open fire at targets further than thirteen and a half kilometers." - "But... but...!" - "What did I just say?!" 9 Share this post Link to post Share on other sites
[_HMS_] HmS_Grimm Players 16 posts Report post #13 Posted June 28, 2018 Sadly it's not a bug & it gets worse when you use Gun fire control mod. 2 upgrade. 1 1 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,535 battles Report post #14 Posted June 28, 2018 10 minutes ago, HmS_Grimm said: Sadly it's not a bug & it gets worse when you use Gun fire control mod. 2 upgrade. -pics- Not that you're ever going to hit anything at 18km range. ? 1 Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #15 Posted June 28, 2018 Oh god, how could this have gone unnoticed by the thousands of people on the PT server?! oh wait.... Memegaming in a nutshell, making a test server to test last patch's new ships. Gaming innovation. 2 2 Share this post Link to post Share on other sites
[PEZ] valoaa Players 149 posts 12,526 battles Report post #16 Posted June 28, 2018 2 hours ago, GarrusBrutus said: Not that you're ever going to hit anything at 18km range. ? Absolutely going to hit thing at 18km stationary battleships for example is pretty much free food for this ship + others in the line. Share this post Link to post Share on other sites
Atorpad Players 669 posts 19,058 battles Report post #17 Posted June 28, 2018 neptune gun range is 16.5 and going up to minotaur it's range is 15.7 !!! balancing maybe?! Share this post Link to post Share on other sites
Admiral_Noif Weekend Tester 873 posts 6,620 battles Report post #18 Posted June 28, 2018 One more ship to my "Skipped ships"-list Share this post Link to post Share on other sites
Acetessigester Beta Tester 237 posts 19,475 battles Report post #19 Posted June 29, 2018 According to some interview, WG spend one more week on quality control of every update. You guys have seen the result of their work. 1 4 Share this post Link to post Share on other sites
anonym_VGtT7ixQxHUH Players 177 posts Report post #20 Posted June 29, 2018 1 hour ago, Acetessigester said: According to some interview, WG spend one more week on quality control of every update. You guys have seen the result of their work. maybe adding another week help there then to fix it *lolZ* Share this post Link to post Share on other sites
Estaca_de_Bares Players 1,534 posts 25,837 battles Report post #21 Posted June 29, 2018 So... someone flipped a few signs in the ship's data. Well, it seems that WG has accidentally found the way to force closer combat: just find the "bug" and inoculate it to every single battleship so it becomes an epide... I mean, a "feature". Salute. Share this post Link to post Share on other sites
Miessa3 Beta Tester 1,650 posts 8,204 battles Report post #22 Posted June 29, 2018 10 hours ago, Exocet6951 said: Oh god, how could this have gone unnoticed by the thousands of people on the PT server?! oh wait.... Memegaming in a nutshell, making a test server to test last patch's new ships. Gaming innovation. Strange.... I was certain I thoroughly checked out every available new US Cruiser on the PTS. Dunno how that one slipped past me either. Seriously by now I dunno why we still have the PTS other than for rewards. Testing the new stuff with a larger playerbase can't really be the reason as this example shows. (even if it's intentional) Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #23 Posted June 29, 2018 5 hours ago, Estaca_de_Bares said: So... someone flipped a few signs in the ship's data. Well, it seems that WG has accidentally found the way to force closer combat: just find the "bug" and inoculate it to every single battleship so it becomes an epide... I mean, a "feature". Salute. Fixed within two weeks for BBs, and two months for Seattle Share this post Link to post Share on other sites
[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #24 Posted June 30, 2018 On 6/28/2018 at 5:34 PM, valoaa said: Haha, is that a thing? Very strange, at the moment I have the A hull and the Gun range upgrade and the ship is pretty good. How do you we ping Wargaming in these posts? Did I do this right? lol @MrConway I'll check if this is intentional or a bug and let you know. Edit: Its confirmed as a bug that will be fixed with 0.7.7! 9 Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #25 Posted June 30, 2018 1 hour ago, MrConway said: I'll check if this is intentional or a bug and let you know. Edit: Its confirmed as a bug that will be fixed with 0.7.7! OK, thanks that's useful to know as it seemed very weird.I'll hold off buying and playing it until then. Share this post Link to post Share on other sites