[CZWSM] Max_Kammerer Players 483 posts 26,013 battles Report post #1 Posted June 21, 2018 Played over 1500 battles with Fletcher, but this and similar MMs (so common in these days...) offer a minimal chance for our team - Six radars vs. one. Dear WG managers, do you think that it's NORMAL and GOOD??? 5 3 1 2 Share this post Link to post Share on other sites
[ANV] Starchy_Tuber Players 867 posts 11,120 battles Report post #2 Posted June 21, 2018 "its only temporary thing whilst the American cruiser arc is ongoing..." ¬_¬ 5 Share this post Link to post Share on other sites
[SCRUB] ClappingLollies Players 1,953 posts Report post #3 Posted June 21, 2018 5 minutes ago, antenociti said: "its only temporary thing whilst the American cruiser arc is ongoing..." ¬_¬ Just like 5 BB's pr team is a temporary thing during the release of German BB's..... Don't worry they said. It will go back to normal they said. Almost two years later........... 10 4 1 Share this post Link to post Share on other sites
[ROBOT] philsta Players 82 posts 9,693 battles Report post #4 Posted June 21, 2018 Unfortunatly it's not that uncommon, it will get even worse with the new US line of light CL's. It's why I've stopped playing DD's even though they were my favourite class ( 64% of my games were played in them but not playing them anymore so that will drop ). 1 Share this post Link to post Share on other sites
[CZWSM] Max_Kammerer Players 483 posts 26,013 battles Report post #5 Posted June 21, 2018 not only USN CAs, but also Kronstadt (very popular ship in T9-10) and whole new line of USN CLs... So situation will be much worse for long time... :( 1 Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #6 Posted June 21, 2018 Get prepared to see 3-4 Worcesters in each team when the ship is released! 4 Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #7 Posted June 21, 2018 fun & engaging 2 1 Share this post Link to post Share on other sites
[HMSR] Major_Damage225 Beta Tester 2,875 posts 7,295 battles Report post #8 Posted June 21, 2018 You can expect a "Too many seal clubbing Kamikazes" thread after the US release Any bets? 1 1 Share this post Link to post Share on other sites
[EST] Profilus [EST] Players 1,859 posts 35,623 battles Report post #9 Posted June 21, 2018 10 minutes ago, Max_Kammerer said: not only USN CAs, but also Kronstadt (very popular ship in T9-10) and whole new line of USN CLs... So situation will be much worse for long time... :( + Stalingrad on its way. What worries me is that you count Missouris in. 1 1 Share this post Link to post Share on other sites
[UNICS] loppantorkel Players 4,506 posts 15,942 battles Report post #10 Posted June 21, 2018 Still prefer to be in a Fletcher than a Yorck though. Poor guy I agree that it's becoming an issue. The radars are becoming too common, but also all these unnerfable 'Special' ships that are starting to show up more and more often. 3 Share this post Link to post Share on other sites
[FDUSH] Sargento_YO Players 1,476 posts 12,665 battles Report post #11 Posted June 21, 2018 Yet ANOTHER post of a dd player crying about not being able to sit on it's smoke screen and shoot at will. 2 11 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #12 Posted June 21, 2018 6 minutes ago, Sargento_YO said: Yet ANOTHER post of a dd player crying about not being able to sit on it's smoke screen and shoot at will. Yeah, because such a radar saturation obviously ONLY impacts DD players that want to do nothing but sit in their smoke and pew-pew all game and NOTHING else at all. Nor is the fact that on side half the team has radars which can be used to cover literally every important spot on the map and the other side has only one radar ship whose map coverage is comparatively negligible. Maybe you should start playing DDs a bit and get to the high-tiers in them to see how much radar actually influences how a DD can play near its presence and then enlighten us scrubs how half the enemy team having radar, being able to employ overlapping coverage and possibly chaining multiple radars after another is nothing more than a minor inconvenience and how people pointing out such hilariously lopsided radar distribution are obviously just potatoes who want to cheese with smokefiring or some such deriding yadda yadda. Come on ... 11 Share this post Link to post Share on other sites
[HOO] BeauNidl3 Players 2,192 posts Report post #13 Posted June 21, 2018 40 minutes ago, Sargento_YO said: Yet ANOTHER post of a dd player crying about not being able to sit on it's smoke screen and shoot at will. What the hell are you complaining about? You're a self confessed mid tier CV seal clubber where the DD's have no meaningful AA. I know several rather good CV players who LOVE to see a DD smoke up as they are pretty much guaranteed a free kill, plus you effectively remove a DD's torpedo effectiveness by spotting them. There are an awful lot of radar ships around just now and they do dramatically impact what DD's can do as torpedoing at 9+Km (minimum radar range) is a matter of luck or potato enemies who're totally oblivious. 3 1 Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #14 Posted June 21, 2018 Bcuz, clearly, balancing it 3v4 radars was "not" possible Also according to the last Q&A in mismatched games like this both teams apparently still have more or less equal chance to win. Equal chance my a**, absolute bs 4 Share this post Link to post Share on other sites
[CZWSM] Max_Kammerer Players 483 posts 26,013 battles Report post #15 Posted June 21, 2018 57 minutes ago, Sargento_YO said: Yet ANOTHER post of a dd player crying about not being able to sit on it's smoke screen and shoot at will. ...oh boy, you have a zero idea about playing of hight tiers destroyers. You are good in low tier CVs, that's all. So, please don't tell me something about sitting in smoke (...I never use this tactics, it's virtually impossible in the high tier battles nowadays). 3 1 Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,333 battles Report post #16 Posted June 22, 2018 Remember guys and girls, we are a small minority of all players. The overwhelming majority likes the current meta and doesn't want any changes to the MM. /S 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #17 Posted June 22, 2018 19 minutes ago, Aragathor said: Remember guys and girls, we are a small minority of all players. The overwhelming majority likes the current meta and doesn't want any changes to the MM. /S Well, another WG created meta: the Halsey campaign has loads and loads of US CA/CL missions in it and the changes in the US CA/CL lines. If only they could balance out this meta with weekly missions that would require people to play other ships, then they might reduce this meta a bit. As for the radar imbalance, WG's "magical" numbers say it's ok... ?? Maybe some balancing in numbers might be needed 2 Share this post Link to post Share on other sites
[CUPID] AndyTheCupid Community Contributor 310 posts 31,986 battles Report post #18 Posted June 22, 2018 Has become a case of approach cap with extreme caution and only choose a cap with a safe exit, even if that means crossing the map. Get lit up with radar and focused, flee cap and then get abused by half the team for not contesting the cap. I suppose the alternative is to comply with the BBs wishes and contest the cap, die and get abused by half the team for getting killed early. A more successful strategy is to ignore cap and try to flank and spot, call targets for the BBs which they generally ignore and abuse you for not capping. 7 hours ago, principat121 said: fun & engaging This 2 Share this post Link to post Share on other sites
[TS1] Runegrem Players 658 posts 8,162 battles Report post #19 Posted June 22, 2018 7 hours ago, wilkatis_LV said: Also according to the last Q&A in mismatched games like this both teams apparently still have more or less equal chance to win. Equal chance my a**, absolute bs Honestly, I care less about the power level of that imbalance in radars compated to the decrease in fun you have as a DD (not counting Kebab) when up against that kind of odds. Share this post Link to post Share on other sites
[RJCTS] Boris_MNE Players 1,568 posts 10,303 battles Report post #20 Posted June 22, 2018 I will just say one sentence... Remember when RN BB HAD radar too? XD Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #21 Posted June 22, 2018 8 hours ago, Sargento_YO said: Yet ANOTHER post of a dd player crying about not being able to sit on it's smoke screen and shoot at will. Hilarious from a player who can only be minimally influential in mid tier carriers. Ships that, as everybody knows, take massive risks sending their planes to strike across the map. 4 1 Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #22 Posted June 22, 2018 Despite being usually not too concerned with Radar ships when playing DDs, this becomes really annoying. WG should have known that beforehand and introduced BB missions to counter the radar spam or keep it at least in check. I said it many times before, I say it again: releasing a new line is nice and dandy and of course always welcome, it does however frak up the MM for very long periods which is not welcome at all. I wouldn‘ mind waiting a bit longer for WG to release two lines at once , preferably lines which counter each other. This suggestion is of course not ideal, but WG seems to be willing to take any route except the direct one: fixing the MM itself to balance radar ships distribution for both teams. 5 Share this post Link to post Share on other sites
[-GGS-] Sub_Human Players 634 posts 14,117 battles Report post #23 Posted June 22, 2018 1 hour ago, Runegrem said: Honestly, I care less about the power level of that imbalance in radars compated to the decrease in fun you have as a DD (not counting Kebab) when up against that kind of odds. Im not even enjoying the Kebab much the last weeks as it also suffers in cruiser-heavy meta. Kebab eats other dds and can burn down BBs but being focused by multiple CA/CLs is hard to deal with. Torp boats seem to be doing best for me right now. Share this post Link to post Share on other sites
[FDUSH] Sargento_YO Players 1,476 posts 12,665 battles Report post #24 Posted June 22, 2018 Pff, the excuses still happens. I don't need to play them. But I DO suffer them. Ocationally when I take a spin on a bb I see these damn things torpedoing out of range and sitting in smoke screens. Like saying "nya nya, you can't see me!" Thats another reason of why I spect my cruisers to hunt down dds. Also, all the time I do go to the frontline with my carriers. So I risk alot too. 1 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #25 Posted June 22, 2018 13 minutes ago, Sargento_YO said: Pff, the excuses still happens. I don't need to play them. If your limited experience in playing DDs is what genuinely resulted in such a nonsensical attitude then yes, you need to play them. If you wish your opinion to be taken halfway seriously that is. 1 Share this post Link to post Share on other sites