[UN-V] Ulbricht Beta Tester 189 posts 10,701 battles Report post #1 Posted April 8, 2015 (edited) Who monkeyed with the armor models of the ships ? Edited April 8, 2015 by Ulbricht 5 Share this post Link to post Share on other sites
John_Brunell0 Alpha Tester 7 posts 876 battles Report post #2 Posted April 8, 2015 (edited) We will never know! [edited] Edited April 10, 2015 by BigBadVuk This post has been edited by a member of the Moderation Team, due to inappropriate content. An official notification has also been sent. Share this post Link to post Share on other sites
[UN-V] Ulbricht Beta Tester 189 posts 10,701 battles Report post #3 Posted April 8, 2015 (edited) second game 2 hits 2 main turrets destroyed seriously this is [edited] and got nothing to do with simple bad luck anymore anyone got a list with UNDOCUMENTED patchnotes from somewhere than can explain this ? Edited April 10, 2015 by BigBadVuk This post has been edited by a member of the Moderation Team, due to inappropriate content. An official notification has also been sent. Share this post Link to post Share on other sites
John_Brunell0 Alpha Tester 7 posts 876 battles Report post #4 Posted April 8, 2015 #badluck 1 Share this post Link to post Share on other sites
The_yoh1len Alpha Tester 43 posts 166 battles Report post #5 Posted April 8, 2015 Today 2 battles with Mogami, in both 4 out of 5 turrets destroyed (totally without chance to fix). And normally I get 2-3 turret damaged or destroyed per battle (nagato, mogami, New orleans, myoko) Share this post Link to post Share on other sites
[DAMNO] Seinta Beta Tester 857 posts 12,308 battles Report post #6 Posted April 8, 2015 (edited) I had 3 turrets blow off by 1 salvo. Have the turrets been tweaked or something? Notecing huge increase in the amount of critical hits on turrets and haven't had many games where I don't lose a turret. Edited April 8, 2015 by Seinta Share this post Link to post Share on other sites
[UN-V] Ulbricht Beta Tester 189 posts 10,701 battles Report post #7 Posted April 8, 2015 (edited) I played 17 games in the Cleveland so far, 15 before the patch and 2 after the patch Before the patch maybe 2 or 3 turrets lost in 15 games After the patch 5 turrets lost in 2 games yeah thats totally bad luck Edited April 8, 2015 by Ulbricht 2 Share this post Link to post Share on other sites
[OCTO] Kostis_Larsson [OCTO] Beta Tester 130 posts Report post #8 Posted April 8, 2015 That's why i yolo and i ram ships. 1 Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #9 Posted April 8, 2015 I destroyed someones turret with torpedo! 2 Share this post Link to post Share on other sites
Maddog2uk Beta Tester 19 posts 653 battles Report post #10 Posted April 8, 2015 Main Turrets made from paper before patch never lost a turret since patch I'm losing 3 or more turrets per a battle either someone messed up or theres a stack of people using aimbots or something Share this post Link to post Share on other sites
[OCTO] Kostis_Larsson [OCTO] Beta Tester 130 posts Report post #11 Posted April 8, 2015 There are no aimbots. 1 Share this post Link to post Share on other sites
Moulie Beta Tester 75 posts 325 battles Report post #12 Posted April 8, 2015 Since this weeks patch i have noticed a LOT of crippled turrets. I have noticed I do it a lot more to others but since I got my Cleveland today, boy oh boy, have i noticed it happening to me. First 4 games and I lost 9 turrets! Then this evening, my first Cleveland game after some tanking,after 3 hits i had lost 3 turrets....that was a fun game! Share this post Link to post Share on other sites
MrAleq Beta Tester 16 posts 538 battles Report post #13 Posted April 8, 2015 Same happend to me. I was in Aobe, and got all my turrets destroyed. After that I am tottally useless Share this post Link to post Share on other sites
[UN-V] Ulbricht Beta Tester 189 posts 10,701 battles Report post #14 Posted April 8, 2015 So it is not just me, nice to see Well not nice but proves that definetly something has been changed Share this post Link to post Share on other sites
Tarantoga Beta Tester 3 posts 91 battles Report post #15 Posted April 9, 2015 1st game in cleveland got 3 out of 4 turrets destroyed before i died, amazing, not damaged just totally destoryed... Share this post Link to post Share on other sites
gamarus_kragh Beta Tester 11 posts 1,844 battles Report post #16 Posted April 9, 2015 Yep. Just after I had downloaded the patch I played one of my last battles in the Aoba (yay! no more bitching about that poor bucket of bolts) and it was an almost perfect recreation of the http://en.wikipedia.org/wiki/Battle_of_Cape_Esperance (damage spelled out in http://en.wikipedia.org/wiki/Japanese_cruiser_Aoba ) with turrets 2 and 3 destroyed by salvoes from I believe a Cleveland and another American cruiser (Omaha possibly St. Louis). Had a very unproductive game after that - and no port to retreat to and repair! Share this post Link to post Share on other sites
czaki222 Weekend Tester 64 posts 355 battles Report post #17 Posted April 9, 2015 I destroyed someones turret with torpedo! I destroyed someones torpedo with a plane. Share this post Link to post Share on other sites
[IUN] McGough Beta Tester 29 posts 11,681 battles Report post #18 Posted April 9, 2015 There are no aimbots. Other than this one. http://forum.worldofwarships.eu/index.php?/topic/10185-aiming-mod-exposed/ It may well be you're running into people running this "assistance" mod. 1 Share this post Link to post Share on other sites
[GBS] MrKissHun Beta Tester 96 posts 7,483 battles Report post #19 Posted April 9, 2015 Same here, since patch my BB guns gets knocked out straight, rarely just damaged. On my Fuso every game I loose at least one turret sometimes 3-4... But it happen on all ships so shots seems to be causing a lot more pain now. If this to remain then at least also add option to cause flooding by hitting below waterline enemy ships with AP shells. Share this post Link to post Share on other sites
gamarus_kragh Beta Tester 11 posts 1,844 battles Report post #20 Posted April 9, 2015 (edited) It is in a way more historically accurate - see my previous post or reflect on Bismark's last battle, but man it's annoying to go through (I think it should stay in, with a minor tweaking towards a rarer occurrence). In that vein (I'm not certain I like myself for this) it should be implemented for steering and propulsion as well... Again you can find several examples in history. For a ship that suffered damage to her steering and recovered, see Warspite in the Battle of Jutland, and one where the damage was unrecoverable, there's Bismark once more. Damage to propulsion (btw. more often the result of torpedo damage - naturally) see Yorktown (Midway IIRC). Ark Royal got hers back (went down to flooding from a single torpedo, but they had her propulsion up again. Really bad recovery procedures from the 3 tugs sent out to assist meant they tried using her own screws to get her to port, but the strain tore her weakened bulkheads and she went under). Edited April 9, 2015 by gamarus_kragh Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #21 Posted April 9, 2015 Been seeing more ships with lots of destroyed turrets. Last match I played a Cleveland had just one turret left. My Fuso almost ran out of turrets too two days ago several matches in a row. Thought it was freak coincidences, but if it happens more often now. :/ Share this post Link to post Share on other sites
Chris204 Beta Tester 34 posts 2,800 battles Report post #22 Posted April 9, 2015 (edited) I also can confirm the horrendous loss of turrets especially on the Fuso (yesterday, first 3 games after the patch got me 6 lost turrets). Seems that my sincere hope that WG would not continue to throw out updates with inconsitent patch notes like in WoT was premature. Either that or somebody screwed up the damage models. It just adds another huge luck factor to the already heavily RNG dependent long range combat. Edited April 9, 2015 by Chris204 Share this post Link to post Share on other sites
Hornet331 Weekend Tester 166 posts 120 battles Report post #23 Posted April 9, 2015 yep damaged/killed turrrets are now far more common on the fuso, played it qutie a bit last week before that patch and got at most 1 turret destroyed, toady finished for nagato -> 6 games and in 4 at least 2 turret destroyed. Often even after the first hit, who only did 1-2k damage but destroyed 1 turret and damaged another. Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #24 Posted April 9, 2015 Did they buff HE crit damage chance or something? Share this post Link to post Share on other sites
Chris204 Beta Tester 34 posts 2,800 battles Report post #25 Posted April 9, 2015 Did they buff HE crit damage chance or something? Most lost turrets of mine are due to AP shells so I dont think its HE damage issue. Share this post Link to post Share on other sites