[OCTO] Broevaharo Alpha Tester 726 posts 50,329 battles Report post #101 Posted April 8, 2015 I have no idea why other players use it, I guess people like to cheat in games, I installed it to see with my own eyes if this is a cheat and I can confirm it definitely is ---> and now doing a clean install again. Share this post Link to post Share on other sites
[GAMUS] sunday Weekend Tester 233 posts Report post #102 Posted April 8, 2015 Would be a good idea to have that autolead and artillery mode back? Eye of Sauron is after all, a WoT-like artillery view. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #103 Posted April 8, 2015 Well if the mod calls an in game module in order to work, an easy 'counter' would be removing the module from the client. Off course someone smart would have already ripped the module from the base files, but non the less it would be an easy first step. Ow and no, the module is not needed for bots as those are handled server side. Why would they need a client based module for aim assist? Share this post Link to post Share on other sites
shockinhockin Beta Tester 449 posts 3,291 battles Report post #104 Posted April 8, 2015 this should be a simple matter. if your modding a game to create a new experience or even game for yourself and others to enjoy then good work sir. this is true modding and the creativity here can be awesome to see. if you are modding a game to gain an unfair advantage in a competitive situation. you are simple cheating. not modding. cheating. there is a massive difference. cheaters should be shut down. 1 Share this post Link to post Share on other sites
[PRAVD] Orlunu Alpha Tester 1,427 posts 923 battles Report post #105 Posted April 8, 2015 Would be a good idea to have that autolead and artillery mode back? Eye of Sauron is after all, a WoT-like artillery view. No. It was killed for very good reasons. Gameplay was worse than abysmal. The good idea would be to make these mods illegal. 1 Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #106 Posted April 8, 2015 (edited) This is a game breaking mod in my opinion. It reduces the game to deciding when to turn and speed up/slow down - where you position your ship - because then you just need to spam fire at the arrow every time you have reloaded. The arguments that it makes no difference because you still have RNG are horrible. Yes, you might still have RNG but you are not shooting too far in front or just catching the stern which gives hits of 300 or something - instead you are in the ballpark of their citadel with your shells and RNG will decide whether they hit the water or superstructure or turret etc - and hence you are much more likely to score citadel hits RNG or no RNG. No one can seriously argue that it doesn't improve your chances of damaging the enemy surely? This is an easy case of a mod that should be considered illegal. The problem is that if they cannot actively police which are good mods and which are not then they should just block them entirely. Edited April 8, 2015 by ilhilh 2 Share this post Link to post Share on other sites
[GAMUS] sunday Weekend Tester 233 posts Report post #107 Posted April 8, 2015 No. It was killed for very good reasons. Gameplay was worse than abysmal. The good idea would be to make these mods illegal. Then it would not be a good idea to have it back. Thanks. Now, to wait for WG to enforce that banning of illegal mods. 1 Share this post Link to post Share on other sites
[OILUP] Tsukotaku Alpha Tester 617 posts 908 battles Report post #108 Posted April 8, 2015 (edited) I downloaded this aim assist mod and looked at the python code ( included below ). The 'interesting' part is that it calls a module called AimAssist which seems to be native to the WoWs engine. All the mod actually does is draw a line and star based on coordinates provided by this existing in game module ( class ). So WG has actually put in the AimAssist module on their own, and the mod only adds a visual marker for it. So does that mean WG is/was planning on adding it to the vanilla game, or was it a leftover from earlier testing? *snip* I think it's not the artillery-mode of the CAT period but simply the class in the scripts that basically slightly adjust the sight based on the target locked and your ship motion. Just used in a different manner. Edited April 8, 2015 by Tsukotaku Share this post Link to post Share on other sites
[ST-EU] Jengkins Supertester, Beta Tester 763 posts 8,372 battles Report post #109 Posted April 8, 2015 So you guys are basically saying that everyone should get the mod to distort the essential data to make WG ban the mod? Share this post Link to post Share on other sites
[OILUP] WhiskeyWolf Beta Tester 1,491 posts 11,683 battles Report post #110 Posted April 8, 2015 I think it's not the artillery-mode of the CAT period but simply the class in the scripts that basically slightly adjust the sight based on the target locked and your ship motion. Just used in a different manner. You mean something like when you have a ship locked and it's going at an angle from/towards us and the crosshair still somehow reliably tracks it? Share this post Link to post Share on other sites
[OILUP] Tsukotaku Alpha Tester 617 posts 908 battles Report post #111 Posted April 8, 2015 You mean something like when you have a ship locked and it's going at an angle from/towards us and the crosshair still somehow reliably tracks it? Exactly. Share this post Link to post Share on other sites
[OILUP] WhiskeyWolf Beta Tester 1,491 posts 11,683 battles Report post #112 Posted April 8, 2015 (edited) Exactly. Aim-assist in the 'stock' aiming mode... great. Wait a minute, does that mean that "Eye of Sauron" uses it or not? Because I could swear I'm the one doing all the aiming myself when using it. Edited April 8, 2015 by WhiskeyWolf Share this post Link to post Share on other sites
[WJDE] Khul Beta Tester 520 posts 2,891 battles Report post #113 Posted April 8, 2015 And my opinion is that sharing the download link on the official forum is just inviting more people to use it. It was removed from the RU forum already after the hype with that blog's post... & my opinion is that kicking up a fuss so that something is done about it by WG is infinitely preferable to burying one's head in the sand & hoping that the number of people cheating will remain "small". I am willing to forgo all mods for the pleasure of the above, if it comes to it. But I don't want to play a game, frankly, where the developers do not care to police their own system to ensure fairness, just because "it's a relatively small problem". For the poor schmuck on the receiving end, it's a huge problem & one that can put a crimp on your night/game/whatever. So forgive me if I'd prefer the company that owns the game to pull its finger out of its orifice & actually do something about it rather than just living in hope that people cannot use the search engine of their choice. 3 Share this post Link to post Share on other sites
Grumpy_1 Beta Tester 14 posts 297 battles Report post #114 Posted April 8, 2015 Oh well, if this is as bad as some are saying it is, I guess I will just switch over to Naval Action. Problem solved. Share this post Link to post Share on other sites
GrumpyWorm Alpha Tester 3,274 posts 832 battles Report post #115 Posted April 8, 2015 Sharana, on 07 April 2015 - 11:56 PM, said: And my opinion is that sharing the download link on the official forum is just inviting more people to use it. It was removed from the RU forum already after the hype with that blog's post... Link is perfectly valid until mod is designated as good or bad. I had to check with ppl above , but yes, it is ok. 1 Share this post Link to post Share on other sites
[SGSWE] Hunny Beta Tester 91 posts 10,731 battles Report post #116 Posted April 8, 2015 Feels like people got much better at shooting at 20km range all the sudden. Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,329 battles Report post #117 Posted April 8, 2015 (edited) Link is perfectly valid until mod is designated as good or bad. I had to check with ppl above , but yes, it is ok. Hmzz I can in all honesty not see how having a lead aim marker (that is spot on I can tell you that) is not bad or not a game breaker. Edited April 8, 2015 by Broevaharo 7 Share this post Link to post Share on other sites
majogl Alpha Tester 132 posts 3,118 battles Report post #118 Posted April 8, 2015 Link is perfectly valid until mod is designated as good or bad. I had to check with ppl above , but yes, it is ok. I am hoping that this is a mistake... If the devs allow the aim assist mods this game is done. Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #119 Posted April 8, 2015 I predict that the BB whiners will drop dramatically starting from now. Now someone should make a mod for torpedo bombers dodge "assist" and voila, no more whiners. World of battleships, as it should be. Broevaharo, on 08 April 2015 - 11:15 AM, said: Hmzz I can in all honestly not see how having a lead aim marker (that is spot on I can tell you that) is not bad or not a game breaker. He isn't the one deciding this so he can't do anything probably. I want Tuccy to say something though. 2 Share this post Link to post Share on other sites
[-CHL-] Fizzy_Odin Beta Tester 545 posts 4,334 battles Report post #120 Posted April 8, 2015 I knew it, yesterday when I played on several occasions I said to my team players that some players shoot like they have some sort of aimbot - of course I ran into a bunch of ridicule on me, after I had been at least 8-10 times killed in one BB salwo blow (in Omaha and Cliveland class of ship) I lost my temper to the point that I was close to delete the game .. Now when I saw the topic exactly coincided to what happened to me yesterday in nearly 10 times - was killed with one salvo as I turned from the ship that was over 16 km away .. - As things now stand with these fashions are only two options .. 1 to uninstall game until WG resolve this 2 or to intall this mode and all of us have it installed, so that we are all equal, because I do not intend to go through again what happened to me yesterday too many times.. Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #121 Posted April 8, 2015 The only thing I can be thankful of regarding this cheat 'game simplifier for idiots©' is that this is early in CBT and there will be time for WG's devs to reverse the ability to use the 'game simplifier for idiots©'. I now realise why I like vanilla ice cream so much........... 3 Share this post Link to post Share on other sites
majogl Alpha Tester 132 posts 3,118 battles Report post #122 Posted April 8, 2015 I predict that the BB whiners will drop dramatically startibg from now. Now someone should make a mod for torpedo bombers dodge "assist" and voila, no more whiners. World of battleships as it should be. Yes... can´t do it? make a mod to do it for you. Why learn? That is the best approach.. Seriosuly... This will become world of mods real fast thanks to people like you Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,329 battles Report post #123 Posted April 8, 2015 The thing is that me and others in my clan already suspected that some guys were using an aimbot but we couldn't prove it so it's good that we found the smoking gun. Share this post Link to post Share on other sites
[OILUP] WhiskeyWolf Beta Tester 1,491 posts 11,683 battles Report post #124 Posted April 8, 2015 I want Tuccy to say something though. Hahahahahahahahahaha! Oh wow. Good luck with that. Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #125 Posted April 8, 2015 Yes... can´t do it? make a mod to do it for you. Why learn? That is the best approach.. Seriosuly... This will become world of mods real fast thanks to people like you You can't read sarcasm 1 Share this post Link to post Share on other sites