[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #301 Posted April 9, 2015 i think that is a terible idea. the soloution (atleast what i think) to make this mod unuseable Got to agree. Particularly crit wise. Share this post Link to post Share on other sites
Bigglesof206 Alpha Tester 240 posts 425 battles Report post #302 Posted April 9, 2015 The mod can help obtain citadels, but it doesn't produce consecutive salvoes of 20K+ hits without a fair amount of luck thrown in - in some cases the bino view clearly shows the lead indicator X to be in the wrong place for a hit. It does increase the average damage per shell lobbed off, I would say - ie over the course of a series of battles you'll consistently find your average damage figure increasing...I tested it (then turned it off) and reckon my damage output went up by maybe as much as 50%. As I tend to fight my BBs at 12km or less I can pretty much hit stuff well enough already,the increased damage is probably from 2 things - (1) Longer range shots more likely to hit, or hit for more damage, than the relatively low percentage of 20km hits I usually get, and (2) For ships that are in mid to far ranges I no longer have a problem estimating speed and direction. Point 2 is the main one in my view, it is quite possible for us old folk to see a distant ship and not realise it has stopped, or is going in reverse, until our salvo lands a mile away from it - with this mod you have no doubt, and that reduces the wasted shots, which is probably the biggest impact on the game. It's okay to say 'dodge and you'll be okay' - you won't, because the guy shooting you will know your new course and speed the moment your ships lumbers (BB) into a turn or speed change, and the lengthy period of time it takes a BB to make a meaningful turn means you are pretty much unable to turn faster than the firer can adjust.....and when you see a turn in progress it's wasy to 'lead' the X indicator to compensate. For this who, like me, dislike this mod I suggest the version 3 over the 3 - that one consistently gave me a 'trailing' indicator! Time for the ban hammer, hopefully, before this gets too silly - if this mod is given the go ahead I confidently predict we'll then see a few more arrive that are even bigger game breakers. If WG want to incorporate this mod, then I think it MIGHT have a place in coop battles, where new players could learn about lead by using the mod - get used to the sight picture when leading different types of ship at different ranges etc. giving them a sort of 'muscle memory' effect to help them judge lead for themselves (without the red X) in the randoms. Dave 1 Share this post Link to post Share on other sites
[-CHL-] Fizzy_Odin Beta Tester 545 posts 4,334 battles Report post #303 Posted April 9, 2015 Got to agree. Particularly crit wise. well, atm is very nice - you got 20-30k damage being one shooted ( from the one salvo ) from 20km because of 4-5x crit in citadel - try to hit ammo depot below main turret from 20km 1 Share this post Link to post Share on other sites
LegendaryKitten Beta Tester 2 posts 2,483 battles Report post #304 Posted April 9, 2015 This mod takes all the fun away (reason: 10 sec after you get spotted someone takes 50% of your hp) 1 Share this post Link to post Share on other sites
DumbleDerp Beta Tester 659 posts Report post #305 Posted April 9, 2015 Yeah I'm not playing this anymore until they get this aimbot gone. It's pretty easy to tell who's using it now. .... don't cry Dumble...... don't.... cry 1 Share this post Link to post Share on other sites
Lile Weekend Tester 508 posts 63 battles Report post #306 Posted April 9, 2015 (edited) Got to agree. Particularly crit wise. This mod does not Change anything CRIT wise at all. You shoot at the same place without this Mod and your damage is the same - if RNJesus didnt suddenly decide to hate you. It does tell you where exactly you have to aim so you are allowed to pray to RNJesus at all. This accusation (crit) is not true. Anyway, imho there is no room for such mods (or Eye of Sauron) in WoWs anyway. Edit: In Special COMBINED with EoS, I reposted some pics on page...huh..9 I guess...) Edited April 9, 2015 by Lile 1 Share this post Link to post Share on other sites
[HOO] DreadArchangel Weekend Tester 1,004 posts Report post #307 Posted April 9, 2015 (edited) They should disable it or make it the regular aiming tool, so everybody has is and not only a few who want to be unicoms. and to be honest its taking the fun out of the game, knowing your going into a game where others have an advantage over you, and less chance of winning, sad really. Edited April 9, 2015 by DreadArchangel 1 Share this post Link to post Share on other sites
majogl Alpha Tester 132 posts 3,118 battles Report post #308 Posted April 9, 2015 Yeah I'm not playing this anymore until they get this aimbot gone. It's pretty easy to tell who's using it now. .... don't cry Dumble...... don't.... cry Chances are this is a goodbye then (For me as well) 1 Share this post Link to post Share on other sites
[CATCH] Addicus Beta Tester 181 posts 17,563 battles Report post #309 Posted April 9, 2015 From a commercial stand-point they have to ban this mod. Most of the challenge of a game is climbing the learning curve. This Mod get's you 90% of the way to the top. Any new player can master the slight changes you need to make from the aim-point to compensate for a dodging target in a hundered games tops. I can't see playing this game with aim mods (and spending $$$) for more than a few hundred games, never-mind the tens-of-thousands players do with Tanks. Can you also imagine being a completely new player with no mods and trying out this game vs. players with a few thousand games and aim mods. You'd get sunk so fast every game you'd be hard pressed to stick around for more than a dozen tries. As for me, I'm playing more and more Co-Op until this gets resolved. 1 Share this post Link to post Share on other sites
[PACOS] Eviscerador Weekend Tester 656 posts 6,004 battles Report post #310 Posted April 9, 2015 (edited) My main problem for playing the game now is that I know some people have this mod installed, and I have been one shoted in my DD twice yesterday, by two BB, one from 8km away (but it was a kawachi, so max range for him) and another from a fuso, from 15 km away. Also, found a Cleveland that was either very good or very aim bot user, because he squared both salvoes, without ranging shots on my Mogami from 12 km away while I was maneuvering. I'm not saying that those guys used aim lead mod. Maybe they did, maybe they were good, maybe it was luck. But the problem is that my mood is like "Well, I'm going to play other thing" because the DOUBT is enough for me to switch to another game. PS: Also, and totally unrelated, I'm finding some guys in BB who are traveling in a line, I fire my torpedoes in a jap destroyer out of sight and after 10 secs they start changing course. Luck? awareness? crazy Ivan? or a mod? I don't know, but as I told before, the sole DOUBT about the possibility, is more than enough. Edited April 9, 2015 by Eviscerador 1 Share this post Link to post Share on other sites
Reliance1903 Weekend Tester 50 posts 557 battles Report post #311 Posted April 9, 2015 From a commercial stand-point they have to ban this mod. Well, my hype-train for buying preorder-packs has most definitely derailed. And if they decide that these types of mods are no problem at all they will never see any of my thats for sure! My guess is that a majority of challenge-seeking adult gamers feel the same way about this. Like said above, one can play non immersive games for simpletons on ones phone while taking a dump. No need for that in a pvp-focused triple-A computer game, full stop. Share this post Link to post Share on other sites
[SGSWE] Hunny Beta Tester 91 posts 10,731 battles Report post #312 Posted April 9, 2015 One shotting DD's aint that hard in a BB, as long as that you hitt that is. Share this post Link to post Share on other sites
[WJDE] Khul Beta Tester 520 posts 2,891 battles Report post #313 Posted April 9, 2015 Well, my hype-train for buying preorder-packs has most definitely derailed. And if they decide that these types of mods are no problem at all they will never see any of my thats for sure! My guess is that a majority of challenge-seeking adult gamers feel the same way about this. Like said above, one can play non immersive games for simpletons on ones phone while taking a dump. No need for that in a pvp-focused triple-A computer game, full stop. QFT (sorry, ran out of plus ones)... Share this post Link to post Share on other sites
[-RUSH] BloodMoney Beta Tester 11 posts 5,327 battles Report post #314 Posted April 9, 2015 Thats it im not playing till its fixed or free for all. 1 Share this post Link to post Share on other sites
Mahakmar Alpha Tester 70 posts 2,831 battles Report post #315 Posted April 9, 2015 seeing ingame now people getting shot and loosing 50% health from long range 18+ km now the first salvos, so this is spreading fast Share this post Link to post Share on other sites
MeanGreenUnseen Beta Tester 153 posts Report post #316 Posted April 9, 2015 PS: Also, and totally unrelated, I'm finding some guys in BB who are traveling in a line, I fire my torpedoes in a jap destroyer out of sight and after 10 secs they start changing course. Luck? awareness? crazy Ivan? or a mod? I don't know, but as I told before, the sole DOUBT about the possibility, is more than enough. Personally, when I see a destroyer turning away from me instead of trying to close in, I'm like "Prrroob must be a field of torps in front". Really easy to decipher their intentions once you see them. Also, the smoke clouds. I turn away from them no matter how the destroyer moves. Go in and find 5 more DDs launching a field of torps at your own risk. Share this post Link to post Share on other sites
DumbleDerp Beta Tester 659 posts Report post #317 Posted April 9, 2015 (edited) New 80mb patch. Really hope it kills off this game breaking hack Edited April 9, 2015 by DumbleDerp Share this post Link to post Share on other sites
[G0LD] Vincinzerei [G0LD] Alpha Tester 1,464 posts 5,529 battles Report post #318 Posted April 9, 2015 80GB? It was 800MB for me.. Share this post Link to post Share on other sites
DumbleDerp Beta Tester 659 posts Report post #319 Posted April 9, 2015 80GB? It was 800MB for me.. Fixed Share this post Link to post Share on other sites
[RN] indycar Alpha Tester 921 posts Report post #320 Posted April 9, 2015 New 80mb patch. Really hope it kills off this game breaking hack +1 no wonder last few days most of the players i never heard before could hit or sink me with ease Share this post Link to post Share on other sites
majogl Alpha Tester 132 posts 3,118 battles Report post #321 Posted April 9, 2015 Fixed 386MB for me and it does not appear to be fixed 1 Share this post Link to post Share on other sites
DumbleDerp Beta Tester 659 posts Report post #322 Posted April 9, 2015 +1 no wonder last few days most of the players i never heard before could hit or sink me with ease Thats just one of the smaller things that annoys me. I'm not great by any means, but I have been trying to put in the time and learn how to lead, good tactics and so on. Now it seems all that effort was pointless as the game fills up with people using this mod that easily derp you with no skill what-so-ever. Share this post Link to post Share on other sites
xsanti Alpha Tester 41 posts 1,829 battles Report post #323 Posted April 9, 2015 Why cant not one leave a game unmodded? You not happy how it looks or works dont play it then ffs. Mods ruin every game from WG. I dont like people modding to be able to get an advantage in battle and i think its against every EULA! 1 Share this post Link to post Share on other sites
[-DFD-] Psychological_Warfare [-DFD-] Alpha Tester 784 posts 17,532 battles Report post #324 Posted April 9, 2015 What i really wonder about is - normally, the staff looks into "hot topics" and posts after some time if its important/interesting. This topic has NO staff post so far, although we are at more then 300 posts and still growing. I REALLY hope this means that they are working on it in the background and not trying to sit it out like in WoT where people in the EU can more or less do what they want regarding the mods... Share this post Link to post Share on other sites
[SGSWE] Hunny Beta Tester 91 posts 10,731 battles Report post #325 Posted April 9, 2015 What i really wonder about is - normally, the staff looks into "hot topics" and posts after some time if its important/interesting. This topic has NO staff post so far, although we are at more then 300 posts and still growing. I REALLY hope this means that they are working on it in the background and not trying to sit it out like in WoT where people in the EU can more or less do what they want regarding the mods... They might be discussing what actions to take, if they going to allowe it, how they going to prevent it, etc.. Share this post Link to post Share on other sites