[WG] Sehales WG Staff, Alpha Tester 7,067 posts 2,497 battles Report post #1 Posted May 29, 2018 The US cruisers have been reshuffled and now you can get your hand on the reworked heavy cruisers as well as the well known tier VIII Cleveland, the first of the new light cruisers. Please share your feedback about them here. Share this post Link to post Share on other sites
[GEUS] Lady_Forlorn Players 30 posts 13,806 battles Report post #2 Posted May 31, 2018 What happend to my premium camouflage on the Baltimore? i lost it, its gone........ Share this post Link to post Share on other sites
Admiral_Noif Weekend Tester 873 posts 6,620 battles Report post #3 Posted May 31, 2018 21 minutes ago, StormRuler said: What happend to my premium camouflage on the Baltimore? i lost it, its gone........ Recommend take contact to WG support. Share this post Link to post Share on other sites
[GEUS] Lady_Forlorn Players 30 posts 13,806 battles Report post #4 Posted May 31, 2018 it has been solved, thanks 1 Share this post Link to post Share on other sites
ThinderChief Players 1,071 posts 31,535 battles Report post #5 Posted May 31, 2018 On 29/05/2018 at 3:44 PM, Sehales said: The US cruisers have been reshuffled and now you can get your hand on the reworked heavy cruisers as well as the well known tier VIII Cleveland, the first of the new light cruisers. Please share your feedback about them here. Sure. Giving MORE access to radar consumable is a completely stupid idea. First Cleveland is a turkey at tVIII because of its gun range and low HP, then it makes sure when you play a DD, even so you can win a gunfight at this tier vs another DD (as i just did playing the Ognevoi in a tVIII battle), you're a target of choice for those frustrated Cleveland players, meaning the problem of multiplication of radar per game we had at higher tiers have now increased. W.T.H??? I use to LOVE this ship but you can be sure it will go to the bin with all the other radar ships you can throw at us, talk about taking the mickey... 1 Share this post Link to post Share on other sites
[R-M] Isoruku_Yamamoto Players 1,437 posts 16,234 battles Report post #6 Posted May 31, 2018 (edited) 23 minutes ago, ThinderChief said: Sure. Giving MORE access to radar consumable is a completely stupid idea. First Cleveland is a turkey at tVIII because of its gun range and low HP, then it makes sure when you play a DD, even so you can win a gunfight at this tier vs another DD (as i just did playing the Ognevoi in a tVIII battle), you're a target of choice for those frustrated Cleveland players, meaning the problem of multiplication of radar per game we had at higher tiers have now increased. W.T.H??? I use to LOVE this ship but you can be sure it will go to the bin with all the other radar ships you can throw at us, talk about taking the mickey... Youre an under average player, with below 50% win rate, even after NEARLY 15K BATTLES. You might want to stop hating so hard and learn to play radar cruisers. I didn't quite know how to play the NO for my first 15 battles either, but i love the idea behind it now. Sure, it doesnt work in every battle, but it shouldnt. Btw; there are good Radar players, there are bad radar players. There are good DD players, there are bad DD players. Skill is still 80% of the outcome of confrontations man. Put the salt back into the water please. Edited May 31, 2018 by Isoruku_Yamamoto Further detailing other players stats 2 Share this post Link to post Share on other sites
ThinderChief Players 1,071 posts 31,535 battles Report post #7 Posted May 31, 2018 1 minute ago, Isoruku_Yamamoto said: Youre an under average player, with below 50% win rate. If that's your excuse for preaching an high number of radar ('im sure you don't spit on them reading your comments) it's rather lame. First, people opinion doesn't weight on the basis of their win rates, or else your bunch would still be able to abuse the fire chances you enjoyed before the introduction of the Fire Prevention Skill most of you were so vocal to criticise, blaming in passing Russian and BB players, while melting everything else, looks good on paper but it doesn't make you good it makes you a camper, so pack it up. Second, I Am average, NOT below, that's what my stats says, thank you for the flame bate and the usual "hate" B.S but NO THANKS, when i need an opinion about my play style, i know where to ask, you're not on my list. Third, do you consider that parking yourself behind an island and hitting the radar key demands skills? I think not. Share this post Link to post Share on other sites
ThinderChief Players 1,071 posts 31,535 battles Report post #8 Posted May 31, 2018 OK so, second game with the Ognovoi, we won but... As i expected, multiple radars in a game make it a lot more static for the simple reason that DDs won't be able to do their spotting jobs and Cleveland being a paper ship they won't engage otherwise than by camping, it's already hard work for them to kill a maneuvering Ognevoi from mid to long range, considering their low HP and lack of shell speed it's not improving the dynamic of the game or their chance to have much impact on it other than spotting using their radar. My prediction and first impression were correct, it took only two games to figure out that: 1) They are in such a number, it kills the dynamic of the game from the word GO. https://postimg.cc/image/d11balhtn/ 2) DDs won't come anywhere near a cap or even try to spot them if their concealment in not the best available, not a Russian DD that is. 3) Of course there are ways around this but who pays? Cleveland is NOT suited for this role with 14.2 km gun range, it doesn't compare to many other Cruisers at tVIII, a stock Chapayev has a 14.75 km range, WHY on hearth moving the Cleveland to this tier? 4) Other players quickly figured that all out and as a result there is a clear possibility that Cleveland became even more vulnerable because it will be targeted in priority and fire-focused, in this last game i got more damage than any of them, got two kills (the last a mutual kill against the caping Kagero), only one of the Cleveland survived the game and i finished in front, all average player that i am. Says a lot about the impact of this change on the game overall. I'm rarely critical of W.G introducing changes because most of the time they are meant to re-balance the game, but THIS is completely unnecessary and doesn't work neither for Cleveland players nor for the game dynamic. Cleveland sold as far as i'm concerned. https://postimg.cc/image/r7h25u0ej/ Share this post Link to post Share on other sites
[STARS] RedOnly Players 733 posts Report post #9 Posted May 31, 2018 Hope u do a second line of jp cruisers, so I can have my free ship.... Share this post Link to post Share on other sites
[NHOOD] TheGeneral359 [NHOOD] Players 75 posts 11,612 battles Report post #10 Posted May 31, 2018 I seem to have lost my permanent new year camo for my Cleveland. It's not on the Pepsi, I checked. Sent a ticket in to be told I should have the ny camo. With a link to an article confirming this. I still don't have it though. Useless. Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #11 Posted May 31, 2018 Why my CL captain from Clevland went to CA Pepsi? Now I am stuck with IFHE on 203 guns :-( Not going to buy doubloons to respec. Shouldn't it be done the other way round? Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,314 battles Report post #12 Posted May 31, 2018 55 minutes ago, DariusJacek said: Why my CL captain from Clevland went to CA Pepsi? Now I am stuck with IFHE on 203 guns :-( Not going to buy doubloons to respec. Shouldn't it be done the other way round? Play one game in coop with the Pepsi, there's a hidden mission that gives you 190K elite commander XP to retrain your captain. I took my reward and then I've sent the captain to T8. The 8p captain I've got for Cleveland is retraining for the Pepsi now. 1 Share this post Link to post Share on other sites
[YARRR] steelers708 Alpha Tester 7 posts 6,123 battles Report post #13 Posted May 31, 2018 5 minutes ago, Aragathor said: Play one game in coop with the Pepsi, there's a hidden mission that gives you 190K elite commander XP to retrain your captain. I took my reward and then I've sent the captain to T8. The 8p captain I've got for Cleveland is retraining for the Pepsi now. Aragathor did you get the full 190k XP, I had 83,549 before my Pensacola mission, after the battle I only have 183,549. I played a random battle but in the notifications it says I received 190k but I appear to be missing 90K. Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,314 battles Report post #14 Posted May 31, 2018 1 minute ago, steelers708 said: Aragathor did you get the full 190k XP, I had 83,549 before my Pensacola mission, after the battle I only have 183,549. I played a random battle but in the notifications it says I received 190k but I appear to be missing 90K. Yup, had around 50k and now I have 240k. Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #15 Posted May 31, 2018 3 hours ago, TheGeneral359 said: I seem to have lost my permanent new year camo for my Cleveland. It's not on the Pepsi, I checked. Yes, it's not on the Pepsi. You know why? It's on the CLEVELAND 1 hour ago, DariusJacek said: Why my CL captain from Clevland went to CA Pepsi? Now I am stuck with IFHE on 203 guns :-( Not going to buy doubloons to respec. Shouldn't it be done the other way round? Captain of the t6 cruiser in original line before split = captain of the t6 cruiser in original line after the split Play 1 game in Pepsi and you get 190k Elite XP which is enough to reset even a 19 pt capt 1 Share this post Link to post Share on other sites
[NHOOD] TheGeneral359 [NHOOD] Players 75 posts 11,612 battles Report post #16 Posted June 1, 2018 Only it is NOT on my Cleveland. I made the comment about checking the Pepsi, because I expected someone to suggest it would be transfered to that ship as it is the T6 now. Share this post Link to post Share on other sites
[R-M] Isoruku_Yamamoto Players 1,437 posts 16,234 battles Report post #17 Posted June 1, 2018 16 hours ago, ThinderChief said: If that's your excuse for preaching an high number of radar ('im sure you don't spit on them reading your comments) it's rather lame. First, people opinion doesn't weight on the basis of their win rates, or else your bunch would still be able to abuse the fire chances you enjoyed before the introduction of the Fire Prevention Skill most of you were so vocal to criticise, blaming in passing Russian and BB players, while melting everything else, looks good on paper but it doesn't make you good it makes you a camper, so pack it up. Second, I Am average, NOT below, that's what my stats says, thank you for the flame bate and the usual "hate" B.S but NO THANKS, when i need an opinion about my play style, i know where to ask, you're not on my list. Third, do you consider that parking yourself behind an island and hitting the radar key demands skills? I think not. I thought you didnt care about my opinion. Anyway, radar may be easily mitigated by figuring out how long they last, what the ranges are, using last known position indicators, straight out shooting them if youre in a BB, etc. I don't play radar a lot myself, my main radar ships are the atlanta and missouri. I'll downright admit its incredibly OP on the atlanta, but on the missouri you actually have to understand how to use it effectively or you wont even make two shots. Now, as far as the cleveland is concerned: I'll agree with you that it's been assigned a particular role for the battle. And if you don't like that role i can imagine the ship seems bad. But I myself really like the idea of having another specialisation in those US cruisers, rather than having 1 single playstyle for all US cruisers. Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #18 Posted June 1, 2018 Well ... I like the free 190k CXP and a T8 cruiser, but the game went to s..t for me as primarily a DD captain. I regularly get 4-5 radar cruisers per side + CV games. Last game in the Kagero I simply hid behind battleships in this case. No point in going into caps with 2-3 clevelands/baltimores/chapayevs covering each cap ... From that point of view, I have to say I dread 0.7.6 with the 2 new radar cruisers being introduced ... I guess I will stop playing for 2 weeks until the craze dies down ... have to remember not to buy premium when the patch hits ... Share this post Link to post Share on other sites
ThinderChief Players 1,071 posts 31,535 battles Report post #19 Posted June 1, 2018 14 minutes ago, Hugh_Ruka said: Well ... I like the free 190k CXP and a T8 cruiser, but the game went to s..t for me as primarily a DD captain. I regularly get 4-5 radar cruisers per side + CV games. Last game in the Kagero I simply hid behind battleships in this case. No point in going into caps with 2-3 clevelands/baltimores/chapayevs covering each cap ... From that point of view, I have to say I dread 0.7.6 with the 2 new radar cruisers being introduced ... I guess I will stop playing for 2 weeks until the craze dies down ... have to remember not to buy premium when the patch hits ... That's exactly my point. And yet you have those supreme beings lecturing everyone else on how to, just as well W.G doesn't always listen to their B.S. The multiplication of radar ships just renders the game completely static for DD players but they will ALWAYS avoid this issue, what the point of concealment, speed and agility when you simply cant use them because some campers got themselves pay-to-win Missouri or are literally given new radar ships for free, especially the most popular and probably numerous Cruiser in the game in this line, the worst is that they think parking themselves behind islands and hitting the radar key is a skill. In some games, i never went across the map mid-line, i was just trying to spot without being spotted and with the Minsk without the Concealment Expert Skill, it's just suicidal, even so those geezer aim real bad most of the time, once the DD is spotted it's a rush for the kill. Oh yeah i nearly forgot, the funny quote: "Capture this area", when the team composition tells you there are up to 6 radars for 3 caps plus gunboats. W.G couldn't have done worse had they wanted to, they could screw a titanium crowbar on this one, without trying. Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #20 Posted June 1, 2018 20 minutes ago, ThinderChief said: That's exactly my point. And yet you have those supreme beings lecturing everyone else on how to, just as well W.G doesn't always listen to their B.S. The multiplication of radar ships just renders the game completely static for DD players but they will ALWAYS avoid this issue, what the point of concealment, speed and agility when you simply cant use them because some campers got themselves pay-to-win Missouri or are literally given new radar ships for free, especially the most popular and probably numerous Cruiser in the game in this line, the worst is that they think parking themselves behind islands and hitting the radar key is a skill. In some games, i never went across the map mid-line, i was just trying to spot without being spotted and with the Minsk without the Concealment Expert Skill, it's just suicidal, even so those geezer aim real bad most of the time, once the DD is spotted it's a rush for the kill. Oh yeah i nearly forgot, the funny quote: "Capture this area", when the team composition tells you there are up to 6 radars for 3 caps plus gunboats. W.G couldn't have done worse had they wanted to, they could screw a titanium crowbar on this one, without trying. Well ... you have to ignore Wilkatis :-) Anyway I hope the situation is only temporary as with all new content (I do remember when the German DDs were introduced ... for a week you hardly saw other DDs, same with the PA ones) and it settles to the normal distribution. From that perspective it would be better if the US cruiser change was done in one patch, so the meta is disrupted once and then settles back in ... 1 Share this post Link to post Share on other sites
ThinderChief Players 1,071 posts 31,535 battles Report post #21 Posted June 1, 2018 Last game... Impossible to cap, and yet some guy kept clicking in my position while i was trying to spot the radar ship and avoid the bombers, do they ever bother looking at the team composition?. https://postimg.cc/image/p60bwad8b/ I managed to put only ONE single torp on this Des Moines camping on F7 while constantly calling for fire support, only one ship paid attention, so not only i did my spotting job but also contributed to his kill, then i noticed the CV, i managed the kill after loosing 4/5th of my HP to dive bombers and torp bombers. Normally i would rather spot for the team and try to torp some, eventually use my guns. Support IS the problem for DDs. So, if you want to keep your DD alive: 1) Look at the enemy team, figure IF your DDs CAN cap without getting instantly killed. 2) Provide instant fire support, KILL the radars, don't farm, you'll loose your DD and most of the time, the game. 1 https://postimg.cc/image/ql1wl06ln/ You DONT win caps when your support hides behind their little island, shutting down their fire angle, and you have to deal with two puss-puss specialised in deleting DDs, Z-52 and Moskva. Not the most courageous type of players if you ask me, and yet i'm sure they think they're good because their stats say so... https://postimg.cc/image/mh5zpqz0b/ Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #22 Posted June 1, 2018 On 29/05/2018 at 4:44 PM, Sehales said: The US cruisers have been reshuffled and now you can get your hand on the reworked heavy cruisers as well as the well known tier VIII Cleveland, the first of the new light cruisers. Please share your feedback about them here. @MrConway Following stuff was said in discussions before the patch and they turn out to be true: high Tier maps are very open, that is very bad for Cleveland and the US CL from Tier VIII on with their short range, you asked us a couple month ago about the maps in the game and back then we told you that high tier maps are too open and need move cover some people suggested to give US CL the acceleration of UK CL to help with her playstyle and/or better rudder shift time Depending on the performance of Cleveland and the other US CL in the future, you should take a look at these points 7 Share this post Link to post Share on other sites
[HFHH] Stronginthearms Players 455 posts 21,571 battles Report post #23 Posted June 3, 2018 cleveland is really T7 not T8, the Edinburgh is better imo Share this post Link to post Share on other sites
[4_0_4] Zemeritt Players 9,337 posts 16,217 battles Report post #24 Posted June 3, 2018 1 hour ago, Stronginthearms said: cleveland is really T7 not T8, the Edinburgh is better imo Well you can park your Edinburgh in the middle of the ocean, drop smoke and shell the enemy into oblivion with RN AP, The Cleve has no smoke so she needs more map awareness. Also is the HE witthout IFHE almost useless. If you know how to play the Cleve, the Cleve will shred a Edinburgh apart. But that takes alot more concentration. Share this post Link to post Share on other sites
[HFHH] Stronginthearms Players 455 posts 21,571 battles Report post #25 Posted June 3, 2018 I did say in my opinion:) you are welcome to yours of course Share this post Link to post Share on other sites